Osmocom Authentication Protocol (OAP) 1. General The Osmocom Authentication Protocol employs mutual authentication to register a client with a server over an IPA connection. Milenage is used as the authentication algorithm, where client and server have a shared secret. For example, an SGSN, as OAP client, may use its SGSN ID to register with a MAP proxy, an OAP server. 1.1. Connection The protocol expects that a reliable, ordered, packet boundaries preserving connection is used (e.g. IPA over TCP). 1.2. Using IPA By default, the following identifiers should be used: - IPA protocol: 0xee (OSMO) - IPA OSMO protocol extension: 0x06 (OAP) 2. Procedures Ideal communication sequence: Client Server | | | Register (ID) | |----------------------------------->| | | | Challenge (RAND+AUTN) | |<-----------------------------------| | | | Challenge Result (XRES) | |----------------------------------->| | | | Register Result | |<-----------------------------------| Variation "test setup": Client Server | | | Register (ID) | |----------------------------------->| | | | Register Result | |<-----------------------------------| Variation "invalid sequence nr": Client Server | | | Register (ID) | |----------------------------------->| | | | Challenge (RAND+AUTN) | |<-----------------------------------| | | | Sync Request (AUTS) | |----------------------------------->| | | | Challenge (RAND'+AUTN') | |<-----------------------------------| | | | Challenge Result (XRES) | |----------------------------------->| | | | Register Result | |<-----------------------------------| 2.1. Register The client sends a REGISTER_REQ message containing an identifier number. 2.2. Challenge The OAP server (optionally) sends back a CHALLENGE_REQ, containing random bytes and a milenage authentication token generated from these random bytes, using a shared secret, to authenticate itself to the OAP client. The server may omit this challenge entirely, based on its configuration, and immediately reply with a Register Result response. If the client cannot be registered (e.g. id is invalid), the server sends a REGISTER_ERR response. 2.3. Challenge Result When the client has received a Challenge, it may verify the server's authenticity and validity of the sequence number (included in AUTN), and, if valid, reply with a CHALLENGE_RES message. This shall contain an XRES authentication token generated by milenage from the same random bytes received from the server and the same shared secet. If the client decides to cancel the registration (e.g. invalid AUTN), it shall not reply to the CHALLENGE_REQ; a CHALLENGE_ERR message may be sent, but is not mandatory. For example, the client may directly start with a new REGISTER_REQ message. 2.4. Sync Request When the client has received a Challenge but sees an invalid sequence number (embedded in AUTN, according to the milenage algorithm), the client may send a SYNC_REQ message containing an AUTS synchronisation token. 2.5. Sync Result If the server has received a valid Sync Request, it shall answer by directly sending another Challenge (see 2.2.). If an invalid Sync Request is received, the server shall reply with a REGISTER_ERR message. 2.6. Register Result The server sends a REGISTER_RES message to indicate that registration has been successful. If the server cannot register the client (e.g. invalid challenge response), it shall send a REGISTER_ERR message. 3. Message Format 3.1. General Every message is based on the following message format IEI Info Element Type Pres. Format Length Message type 4.2.1 M V 1 The receiver shall be able to receive IEs in any order. Unknown IEs shall be ignored. 3.2.1. Register Request Client -> Server IEI Info Element Type Pres. Format Length Message type 4.2.1 M V 1 30 Client ID big endian int (2 oct) M TLV 4 3.2.2. Register Error Server -> Client IEI Info Element Type Pres. Format Length Message type 4.2.1 M V 1 02 Cause GMM cause, M TLV 3 04.08: 10.5.5.14 3.2.3. Register Result Server -> Client IEI Info Element Type Pres. Format Length Message type 4.2.1 M V 1 3.2.4. Challenge Server -> Client IEI Info Element Type Pres. Format Length Message type 4.2.1 M V 1 20 RAND octet string (16) M TLV 18 23 AUTN octet string (16) M TLV 18 3.2.5. Challenge Error Client -> Server IEI Info Element Type Pres. Format Length Message type 4.2.1 M V 1 02 Cause GMM cause, M TLV 3 04.08: 10.5.5.14 3.2.6. Challenge Result Client -> Server IEI Info Element Type Pres. Format Length Message type 4.2.1 M V 1 21 XRES octet string (8) M TLV 10 3.2.7. Sync Request Client -> Server IEI Info Element Type Pres. Format Length Message type 4.2.1 M V 1 20 AUTS octet string (14) M TLV 16 3.2.8. Sync Error Not used. 3.2.9. Sync Result Not used. 4. Information Elements 4.1. General [...] 4.2.1. Message Type +---------------------------------------------------+ | 8 7 6 5 4 3 2 1 | | | | 0 0 0 0 0 1 0 0 - Register Request | | 0 0 0 0 0 1 0 1 - Register Error | | 0 0 0 0 0 1 1 0 - Register Result | | | | 0 0 0 0 1 0 0 0 - Challenge Request | | 0 0 0 0 1 0 0 1 - Challenge Error | | 0 0 0 0 1 0 1 0 - Challenge Result | | | | 0 0 0 0 1 1 0 0 - Sync Request | | 0 0 0 0 1 1 0 1 - Sync Error (not used) | | 0 0 0 0 1 1 1 0 - Sync Result (not used) | | | +---------------------------------------------------+ 4.2.2. IE Identifier (informational) These are the standard values for the IEI. +---------------------------------------------------------+ | IEI Info Element Type | | | | 0x02 Cause GMM cause, 04.08: 10.5.5.14 | | 0x20 RAND octet string | | 0x23 AUTN octet string | | 0x24 XRES octet string | | 0x25 AUTS octet string | | 0x30 Client ID big endian int (2 octets) | +---------------------------------------------------------+ 4.2.3. Client ID 8 7 6 5 4 3 2 1 +-----------------------------------------------------+ | | Client ID IEI | octet 1 +-----------------------------------------------------+ | Length of Client ID IE contents (2) | octet 2 +-----------------------------------------------------+ | Client ID number, most significant byte | octet 3 +-----------------------------------------------------+ | Client ID number, least significant byte | octet 4 +-----------------------------------------------------+ The Client ID number shall be interpreted as an unsigned 16bit integer, where 0 indicates an invalid / unset ID.