forked from osmocom/wireshark
170 lines
4.1 KiB
C
170 lines
4.1 KiB
C
/* console_win32.c
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* Console support for MSWindows
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*
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* $Id$
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*
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* Wireshark - Network traffic analyzer
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* By Gerald Combs <gerald@wireshark.org>
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* Copyright 2002, Jeffrey C. Foster <jfoste@woodward.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*
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*/
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#ifdef _WIN32
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <glib.h>
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#include <wsutil/file_util.h>
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#include "console_win32.h"
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#if _MSC_VER < 1500
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/* AttachConsole() needs this #define! */
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#define _WIN32_WINNT 0x0501
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#endif
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#include <fcntl.h>
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#include <conio.h>
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#include <windows.h>
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#include <tchar.h>
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static gboolean has_console; /* TRUE if app has console */
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static gboolean console_wait; /* "Press any key..." */
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static gboolean stdin_capture = FALSE; /* Don't grab stdin & stdout if TRUE */
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/* The code to create and desstroy console windows should not be necessary,
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at least as I read the GLib source code, as it looks as if GLib is, on
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Win32, *supposed* to create a console window into which to display its
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output.
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That doesn't happen, however. I suspect there's something completely
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broken about that code in GLib-for-Win32, and that it may be related
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to the breakage that forces us to just call "printf()" on the message
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rather than passing the message on to "g_log_default_handler()"
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(which is the routine that does the aforementioned non-functional
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console window creation). */
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/*
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* If this application has no console window to which its standard output
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* would go, create one.
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*/
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void
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create_console(void)
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{
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if (stdin_capture) {
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/* We've been handed "-i -". Don't mess with stdio. */
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return;
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}
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if (!has_console) {
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/* We have no console to which to print the version string, so
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create one and make it the standard input, output, and error. */
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/*
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* See if we have an existing console (i.e. we were run from a
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* command prompt)
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*/
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if (!AttachConsole(ATTACH_PARENT_PROCESS)) {
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if (AllocConsole()) {
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console_wait = TRUE;
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SetConsoleTitle(_T("Wireshark Debug Console"));
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} else {
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return; /* couldn't create console */
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}
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}
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ws_freopen("CONIN$", "r", stdin);
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ws_freopen("CONOUT$", "w", stdout);
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ws_freopen("CONOUT$", "w", stderr);
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fprintf(stdout, "\n");
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fprintf(stderr, "\n");
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/* Now register "destroy_console()" as a routine to be called just
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before the application exits, so that we can destroy the console
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after the user has typed a key (so that the console doesn't just
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disappear out from under them, giving the user no chance to see
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the message(s) we put in there). */
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atexit(destroy_console);
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/* Well, we have a console now. */
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has_console = TRUE;
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}
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}
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void
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destroy_console(void)
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{
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if (console_wait) {
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printf("\n\nPress any key to exit\n");
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_getch();
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}
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FreeConsole();
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}
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void
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set_console_wait(gboolean set_console_wait)
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{
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console_wait = set_console_wait;
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}
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gboolean
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get_console_wait(void)
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{
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return console_wait;
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}
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void
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set_has_console(gboolean set_has_console)
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{
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has_console = has_console;
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}
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gboolean
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get_has_console(void)
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{
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return has_console;
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}
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void
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set_stdin_capture(gboolean set_stdin_capture)
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{
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stdin_capture = set_stdin_capture;
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}
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gboolean
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get_stdin_capture(void)
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{
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return stdin_capture;
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}
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#endif /* _WIN32 */
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/*
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* Editor modelines
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*
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* Local Variables:
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* c-basic-offset: 2
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* tab-width: 8
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* indent-tabs-mode: nil
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* End:
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*
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* ex: set shiftwidth=2 tabstop=8 expandtab:
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* :indentSize=2:tabSize=8:noTabs=true:
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*/
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