forked from osmocom/wireshark
![Dario Lombardo](/assets/img/avatar_default.png)
Change-Id: I92c94448e6641716d03158a5f332c8b53709423a Reviewed-on: https://code.wireshark.org/review/25756 Petri-Dish: Dario Lombardo <lomato@gmail.com> Reviewed-by: Anders Broman <a.broman58@gmail.com>
596 lines
17 KiB
C
596 lines
17 KiB
C
/* packet-quake.c
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* Routines for Quake packet dissection
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*
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* Uwe Girlich <uwe@planetquake.com>
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* http://www.idsoftware.com/q1source/q1source.zip
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*
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* Wireshark - Network traffic analyzer
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* By Gerald Combs <gerald@wireshark.org>
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* Copyright 1998 Gerald Combs
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*
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* Copied from packet-tftp.c
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "config.h"
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#include <epan/packet.h>
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#include <epan/conversation.h>
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void proto_register_quake(void);
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static int proto_quake = -1;
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static int hf_quake_header_flags = -1;
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static int hf_quake_header_flags_data = -1;
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static int hf_quake_header_flags_ack = -1;
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static int hf_quake_header_flags_no_ack = -1;
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static int hf_quake_header_flags_endmsg = -1;
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static int hf_quake_header_flags_unreliable = -1;
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static int hf_quake_header_flags_control = -1;
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static int hf_quake_header_length = -1;
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static int hf_quake_header_sequence = -1;
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static int hf_quake_control_command = -1;
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static int hf_quake_CCREQ_CONNECT_game = -1;
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static int hf_quake_CCREQ_CONNECT_version = -1;
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static int hf_quake_CCREQ_SERVER_INFO_game = -1;
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static int hf_quake_CCREQ_SERVER_INFO_version = -1;
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static int hf_quake_CCREQ_PLAYER_INFO_player = -1;
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static int hf_quake_CCREQ_RULE_INFO_lastrule = -1;
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static int hf_quake_CCREP_ACCEPT_port = -1;
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static int hf_quake_CCREP_REJECT_reason = -1;
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static int hf_quake_CCREP_SERVER_INFO_address = -1;
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static int hf_quake_CCREP_SERVER_INFO_server = -1;
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static int hf_quake_CCREP_SERVER_INFO_map = -1;
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static int hf_quake_CCREP_SERVER_INFO_num_player = -1;
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static int hf_quake_CCREP_SERVER_INFO_max_player = -1;
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static int hf_quake_CCREP_PLAYER_INFO_name = -1;
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static int hf_quake_CCREP_PLAYER_INFO_colors = -1;
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static int hf_quake_CCREP_PLAYER_INFO_colors_shirt = -1;
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static int hf_quake_CCREP_PLAYER_INFO_colors_pants = -1;
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static int hf_quake_CCREP_PLAYER_INFO_frags = -1;
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static int hf_quake_CCREP_PLAYER_INFO_connect_time = -1;
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static int hf_quake_CCREP_PLAYER_INFO_address = -1;
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static int hf_quake_CCREP_RULE_INFO_rule = -1;
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static int hf_quake_CCREP_RULE_INFO_value = -1;
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static gint ett_quake = -1;
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static gint ett_quake_control = -1;
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static gint ett_quake_control_colors = -1;
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static gint ett_quake_flags = -1;
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static dissector_handle_t quake_handle;
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/* I took these names directly out of the Q1 source. */
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#define NET_HEADERSIZE 8
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#define DEFAULTnet_hostport 26000
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#define NETFLAG_DATA 0x0001
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#define NETFLAG_ACK 0x0002
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#define NETFLAG_NAK 0x0004
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#define NETFLAG_EOM 0x0008
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#define NETFLAG_UNRELIABLE 0x0010
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#define NETFLAG_CTL 0x8000
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#define CCREQ_CONNECT 0x01
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#define CCREQ_SERVER_INFO 0x02
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#define CCREQ_PLAYER_INFO 0x03
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#define CCREQ_RULE_INFO 0x04
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#define CCREP_ACCEPT 0x81
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#define CCREP_REJECT 0x82
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#define CCREP_SERVER_INFO 0x83
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#define CCREP_PLAYER_INFO 0x84
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#define CCREP_RULE_INFO 0x85
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static const value_string names_control_command[] = {
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{ CCREQ_CONNECT, "connect" },
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{ CCREQ_SERVER_INFO, "server_info" },
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{ CCREQ_PLAYER_INFO, "player_info" },
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{ CCREQ_RULE_INFO, "rule_info" },
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{ CCREP_ACCEPT, "accept" },
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{ CCREP_REJECT, "reject" },
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{ CCREP_SERVER_INFO, "server_info" },
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{ CCREP_PLAYER_INFO, "player_info" },
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{ CCREP_RULE_INFO, "rule_info" },
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{ 0, NULL }
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};
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#define CCREQ 0x00
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#define CCREP 0x80
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#define QUAKE_MAXSTRING 0x800
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static const value_string names_control_direction[] = {
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{ CCREQ, "Request" },
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{ CCREP, "Reply" },
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{ 0, NULL }
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};
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static const value_string names_colors[] = {
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{ 0, "White" },
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{ 1, "Brown" },
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{ 2, "Lavender" },
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{ 3, "Khaki" },
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{ 4, "Red" },
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{ 5, "Lt Brown" },
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{ 6, "Peach" },
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{ 7, "Lt Peach" },
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{ 8, "Purple" },
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{ 9, "Dk Purple" },
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{ 10, "Tan" },
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{ 11, "Green" },
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{ 12, "Yellow" },
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{ 13, "Blue" },
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{ 14, "Blue" },
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{ 15, "Blue" },
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{ 0, NULL }
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};
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static void
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dissect_quake_CCREQ_CONNECT
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(tvbuff_t *tvb, proto_tree *tree)
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{
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gint offset = 0;
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gint item_len;
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proto_tree_add_item_ret_length(tree, hf_quake_CCREQ_CONNECT_game,
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tvb, offset, -1, ENC_ASCII|ENC_NA, &item_len);
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offset += item_len;
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proto_tree_add_item(tree, hf_quake_CCREQ_CONNECT_version,
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tvb, offset, 1, ENC_LITTLE_ENDIAN);
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}
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static void
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dissect_quake_CCREQ_SERVER_INFO
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(tvbuff_t *tvb, proto_tree *tree)
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{
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gint offset = 0;
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gint item_len;
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proto_tree_add_item_ret_length(tree, hf_quake_CCREQ_SERVER_INFO_game,
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tvb, offset, -1, ENC_ASCII|ENC_NA, &item_len);
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offset += item_len;
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proto_tree_add_item(tree, hf_quake_CCREQ_SERVER_INFO_version,
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tvb, offset, 1, ENC_LITTLE_ENDIAN);
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}
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static void
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dissect_quake_CCREQ_PLAYER_INFO
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(tvbuff_t *tvb, proto_tree *tree)
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{
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proto_tree_add_item(tree, hf_quake_CCREQ_PLAYER_INFO_player,
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tvb, 0, 1, ENC_LITTLE_ENDIAN);
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}
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static void
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dissect_quake_CCREQ_RULE_INFO
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(tvbuff_t *tvb, proto_tree *tree)
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{
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proto_tree_add_item(tree, hf_quake_CCREQ_RULE_INFO_lastrule,
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tvb, 0, -1, ENC_ASCII|ENC_NA);
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}
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static void
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dissect_quake_CCREP_ACCEPT
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(tvbuff_t *tvb, packet_info *pinfo, proto_tree *tree)
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{
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guint32 port;
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conversation_t *c;
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port = tvb_get_letohl(tvb, 0);
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c = find_or_create_conversation(pinfo);
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conversation_set_dissector(c, quake_handle);
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proto_tree_add_uint(tree, hf_quake_CCREP_ACCEPT_port,
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tvb, 0, 4, port);
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}
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static void
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dissect_quake_CCREP_REJECT
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(tvbuff_t *tvb, proto_tree *tree)
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{
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proto_tree_add_item(tree, hf_quake_CCREP_REJECT_reason,
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tvb, 0, -1, ENC_ASCII|ENC_NA);
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}
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static void
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dissect_quake_CCREP_SERVER_INFO
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(tvbuff_t *tvb, proto_tree *tree)
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{
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gint offset = 0;
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gint item_len;
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proto_tree_add_item_ret_length(tree,
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hf_quake_CCREP_SERVER_INFO_address, tvb, offset, -1,
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ENC_ASCII|ENC_NA, &item_len);
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offset += item_len;
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proto_tree_add_item_ret_length(tree,
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hf_quake_CCREP_SERVER_INFO_server, tvb, offset, -1,
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ENC_ASCII|ENC_NA, &item_len);
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offset += item_len;
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proto_tree_add_item_ret_length(tree,
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hf_quake_CCREP_SERVER_INFO_map, tvb, offset, -1,
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ENC_ASCII|ENC_NA, &item_len);
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offset += item_len;
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proto_tree_add_item(tree, hf_quake_CCREP_SERVER_INFO_num_player,
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tvb, offset, 1, ENC_LITTLE_ENDIAN);
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offset += 1;
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proto_tree_add_item(tree, hf_quake_CCREP_SERVER_INFO_max_player,
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tvb, offset, 1, ENC_LITTLE_ENDIAN);
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offset += 1;
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proto_tree_add_item(tree, hf_quake_CCREQ_SERVER_INFO_version,
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tvb, offset, 1, ENC_LITTLE_ENDIAN);
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}
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static void
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dissect_quake_CCREP_PLAYER_INFO
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(tvbuff_t *tvb, proto_tree *tree)
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{
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gint offset = 0;
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guint32 colors;
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guint32 color_shirt;
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guint32 color_pants;
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proto_item *colors_item;
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proto_tree *colors_tree;
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gint item_len;
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proto_tree_add_item(tree, hf_quake_CCREQ_PLAYER_INFO_player,
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tvb, offset, 1, ENC_LITTLE_ENDIAN);
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offset += 1;
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proto_tree_add_item_ret_length(tree, hf_quake_CCREP_PLAYER_INFO_name,
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tvb, offset, -1, ENC_ASCII|ENC_NA, &item_len);
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offset += item_len;
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colors = tvb_get_letohl(tvb, offset + 0);
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color_shirt = (colors >> 4) & 0x0f;
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color_pants = (colors ) & 0x0f;
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colors_item = proto_tree_add_uint(tree,
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hf_quake_CCREP_PLAYER_INFO_colors,
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tvb, offset, 4, colors);
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colors_tree = proto_item_add_subtree(colors_item,
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ett_quake_control_colors);
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proto_tree_add_uint(colors_tree,
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hf_quake_CCREP_PLAYER_INFO_colors_shirt,
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tvb, offset, 1, color_shirt);
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proto_tree_add_uint(colors_tree,
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hf_quake_CCREP_PLAYER_INFO_colors_pants,
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tvb, offset, 1, color_pants);
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offset += 4;
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proto_tree_add_item(tree, hf_quake_CCREP_PLAYER_INFO_frags,
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tvb, offset, 4, ENC_LITTLE_ENDIAN);
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offset += 4;
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proto_tree_add_item(tree, hf_quake_CCREP_PLAYER_INFO_connect_time,
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tvb, offset, 4, ENC_LITTLE_ENDIAN);
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offset += 4;
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proto_tree_add_item(tree, hf_quake_CCREP_PLAYER_INFO_address,
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tvb, offset, -1, ENC_ASCII|ENC_NA);
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}
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static void
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dissect_quake_CCREP_RULE_INFO
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(tvbuff_t *tvb, proto_tree *tree)
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{
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gint offset = 0;
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gint item_len;
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if (tvb_reported_length(tvb) == 0) return;
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proto_tree_add_item_ret_length(tree, hf_quake_CCREP_RULE_INFO_rule,
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tvb, offset, -1, ENC_ASCII|ENC_NA, &item_len);
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offset += item_len;
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proto_tree_add_item(tree, hf_quake_CCREP_RULE_INFO_value,
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tvb, offset, -1, ENC_ASCII|ENC_NA);
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}
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static void
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dissect_quake_control(tvbuff_t *tvb, packet_info *pinfo, proto_tree *tree)
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{
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guint8 command;
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int direction;
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proto_tree *control_tree;
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tvbuff_t *next_tvb;
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command = tvb_get_guint8(tvb, 0);
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direction = (command & 0x80) ? CCREP : CCREQ;
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col_add_fstr(pinfo->cinfo, COL_INFO, "%s %s",
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val_to_str(command,names_control_command, "%u"),
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val_to_str(direction,names_control_direction,"%u"));
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control_tree = proto_tree_add_subtree_format(tree, tvb,
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0, -1, ett_quake_control, NULL, "Control %s: %s",
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val_to_str(direction, names_control_direction, "%u"),
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val_to_str(command, names_control_command, "%u"));
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proto_tree_add_uint(control_tree, hf_quake_control_command,
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tvb, 0, 1, command);
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next_tvb = tvb_new_subset_remaining(tvb, 1);
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switch (command) {
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case CCREQ_CONNECT:
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dissect_quake_CCREQ_CONNECT
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(next_tvb, control_tree);
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break;
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case CCREQ_SERVER_INFO:
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dissect_quake_CCREQ_SERVER_INFO
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(next_tvb, control_tree);
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break;
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case CCREQ_PLAYER_INFO:
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dissect_quake_CCREQ_PLAYER_INFO
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(next_tvb, control_tree);
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break;
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case CCREQ_RULE_INFO:
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dissect_quake_CCREQ_RULE_INFO
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(next_tvb, control_tree);
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break;
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case CCREP_ACCEPT:
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dissect_quake_CCREP_ACCEPT
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(next_tvb, pinfo, control_tree);
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break;
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case CCREP_REJECT:
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dissect_quake_CCREP_REJECT
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(next_tvb, control_tree);
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break;
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case CCREP_SERVER_INFO:
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dissect_quake_CCREP_SERVER_INFO
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(next_tvb, control_tree);
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break;
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case CCREP_PLAYER_INFO:
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dissect_quake_CCREP_PLAYER_INFO
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(next_tvb, control_tree);
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break;
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case CCREP_RULE_INFO:
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dissect_quake_CCREP_RULE_INFO
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(next_tvb, control_tree);
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break;
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default:
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call_data_dissector(next_tvb, pinfo, control_tree);
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break;
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}
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}
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static int
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dissect_quake(tvbuff_t *tvb, packet_info *pinfo, proto_tree *tree, void* data _U_)
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{
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proto_tree *quake_tree;
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proto_item *quake_item;
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guint16 flags;
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proto_item *flags_item;
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proto_tree *flags_tree;
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guint32 sequence = 0;
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tvbuff_t *next_tvb;
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col_set_str(pinfo->cinfo, COL_PROTOCOL, "QUAKE");
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col_clear(pinfo->cinfo, COL_INFO);
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flags = tvb_get_ntohs(tvb, 2);
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quake_item = proto_tree_add_item(tree, proto_quake, tvb, 0, -1, ENC_NA);
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quake_tree = proto_item_add_subtree(quake_item, ett_quake);
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flags_item = proto_tree_add_item(quake_tree, hf_quake_header_flags,
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tvb, 2, 2, ENC_BIG_ENDIAN);
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flags_tree = proto_item_add_subtree(flags_item, ett_quake_flags);
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proto_tree_add_item(flags_tree, hf_quake_header_flags_data,
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tvb, 2, 2, ENC_BIG_ENDIAN);
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proto_tree_add_item(flags_tree, hf_quake_header_flags_ack,
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tvb, 2, 2, ENC_BIG_ENDIAN);
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proto_tree_add_item(flags_tree, hf_quake_header_flags_no_ack,
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tvb, 2, 2, ENC_BIG_ENDIAN);
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proto_tree_add_item(flags_tree, hf_quake_header_flags_endmsg,
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tvb, 2, 2, ENC_BIG_ENDIAN);
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proto_tree_add_item(flags_tree, hf_quake_header_flags_unreliable,
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tvb, 2, 2, ENC_BIG_ENDIAN);
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proto_tree_add_item(flags_tree, hf_quake_header_flags_control,
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tvb, 2, 2, ENC_BIG_ENDIAN);
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proto_tree_add_item(quake_tree, hf_quake_header_length, tvb, 0, 2, ENC_BIG_ENDIAN);
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if (flags == NETFLAG_CTL) {
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next_tvb = tvb_new_subset_remaining(tvb, 4);
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dissect_quake_control(next_tvb, pinfo, quake_tree);
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return tvb_captured_length(tvb);
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}
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sequence = tvb_get_ntohl(tvb, 4);
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col_add_fstr(pinfo->cinfo, COL_INFO, "seq 0x%x", sequence);
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proto_tree_add_uint(quake_tree, hf_quake_header_sequence,
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tvb, 4, 4, sequence);
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next_tvb = tvb_new_subset_remaining(tvb, 8);
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call_data_dissector(next_tvb, pinfo, quake_tree);
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return tvb_captured_length(tvb);
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}
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void proto_reg_handoff_quake(void);
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void
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proto_register_quake(void)
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{
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static hf_register_info hf[] = {
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{ &hf_quake_header_flags,
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{ "Flags", "quake.header.flags",
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FT_UINT16, BASE_HEX, NULL, 0x0,
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NULL, HFILL }},
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{ &hf_quake_header_flags_data,
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{ "Data", "quake.header.flags.data",
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FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_DATA,
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NULL, HFILL }},
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{ &hf_quake_header_flags_ack,
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{ "Acknowledgment", "quake.header.flags.ack",
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|
FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_ACK,
|
|
NULL, HFILL }},
|
|
{ &hf_quake_header_flags_no_ack,
|
|
{ "No Acknowledgment", "quake.header.flags.no_ack",
|
|
FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_NAK,
|
|
NULL, HFILL }},
|
|
{ &hf_quake_header_flags_endmsg,
|
|
{ "End Of Message", "quake.header.flags.endmsg",
|
|
FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_EOM,
|
|
NULL, HFILL }},
|
|
{ &hf_quake_header_flags_unreliable,
|
|
{ "Unreliable", "quake.header.flags.unreliable",
|
|
FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_UNRELIABLE,
|
|
NULL, HFILL }},
|
|
{ &hf_quake_header_flags_control,
|
|
{ "Control", "quake.header.flags.control",
|
|
FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_CTL,
|
|
NULL, HFILL }},
|
|
{ &hf_quake_header_length,
|
|
{ "Length", "quake.header.length",
|
|
FT_UINT16, BASE_DEC, NULL, 0x0,
|
|
"full data length", HFILL }},
|
|
{ &hf_quake_header_sequence,
|
|
{ "Sequence", "quake.header.sequence",
|
|
FT_UINT32, BASE_HEX, NULL, 0x0,
|
|
"Sequence Number", HFILL }},
|
|
{ &hf_quake_control_command,
|
|
{ "Command", "quake.control.command",
|
|
FT_UINT8, BASE_HEX, VALS(names_control_command), 0x0,
|
|
"Control Command", HFILL }},
|
|
{ &hf_quake_CCREQ_CONNECT_game,
|
|
{ "Game", "quake.control.connect.game",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Game Name", HFILL }},
|
|
{ &hf_quake_CCREQ_CONNECT_version,
|
|
{ "Version", "quake.control.connect.version",
|
|
FT_UINT8, BASE_DEC, NULL, 0x0,
|
|
"Game Protocol Version Number", HFILL }},
|
|
{ &hf_quake_CCREQ_SERVER_INFO_game,
|
|
{ "Game", "quake.control.server_info.game",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Game Name", HFILL }},
|
|
{ &hf_quake_CCREQ_SERVER_INFO_version,
|
|
{ "Version", "quake.control.server_info.version",
|
|
FT_UINT8, BASE_DEC, NULL, 0x0,
|
|
"Game Protocol Version Number", HFILL }},
|
|
{ &hf_quake_CCREQ_PLAYER_INFO_player,
|
|
{ "Player", "quake.control.player_info.player",
|
|
FT_UINT8, BASE_DEC, NULL, 0x0,
|
|
NULL, HFILL }},
|
|
{ &hf_quake_CCREQ_RULE_INFO_lastrule,
|
|
{ "Last Rule", "quake.control.rule_info.lastrule",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Last Rule Name", HFILL }},
|
|
{ &hf_quake_CCREP_ACCEPT_port,
|
|
{ "Port", "quake.control.accept.port",
|
|
FT_UINT32, BASE_DEC, NULL, 0x0,
|
|
"Game Data Port", HFILL }},
|
|
{ &hf_quake_CCREP_REJECT_reason,
|
|
{ "Reason", "quake.control.reject.reason",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Reject Reason", HFILL }},
|
|
{ &hf_quake_CCREP_SERVER_INFO_address,
|
|
{ "Address", "quake.control.server_info.address",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Server Address", HFILL }},
|
|
{ &hf_quake_CCREP_SERVER_INFO_server,
|
|
{ "Server", "quake.control.server_info.server",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Server Name", HFILL }},
|
|
{ &hf_quake_CCREP_SERVER_INFO_map,
|
|
{ "Map", "quake.control.server_info.map",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Map Name", HFILL }},
|
|
{ &hf_quake_CCREP_SERVER_INFO_num_player,
|
|
{ "Number of Players", "quake.control.server_info.num_player",
|
|
FT_UINT8, BASE_DEC, NULL, 0x0,
|
|
"Current Number of Players", HFILL }},
|
|
{ &hf_quake_CCREP_SERVER_INFO_max_player,
|
|
{ "Maximal Number of Players", "quake.control.server_info.max_player",
|
|
FT_UINT8, BASE_DEC, NULL, 0x0,
|
|
NULL, HFILL }},
|
|
{ &hf_quake_CCREP_PLAYER_INFO_name,
|
|
{ "Name", "quake.control.player_info.name",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Player Name", HFILL }},
|
|
{ &hf_quake_CCREP_PLAYER_INFO_colors,
|
|
{ "Colors", "quake.control.player_info.colors",
|
|
FT_UINT32, BASE_HEX, NULL, 0x0,
|
|
"Player Colors", HFILL }},
|
|
{ &hf_quake_CCREP_PLAYER_INFO_colors_shirt,
|
|
{ "Shirt", "quake.control.player_info.colors.shirt",
|
|
FT_UINT8, BASE_DEC, VALS(names_colors), 0x0,
|
|
"Shirt Color", HFILL }},
|
|
{ &hf_quake_CCREP_PLAYER_INFO_colors_pants,
|
|
{ "Pants", "quake.control.player_info.colors.pants",
|
|
FT_UINT8, BASE_DEC, VALS(names_colors), 0x0,
|
|
"Pants Color", HFILL }},
|
|
{ &hf_quake_CCREP_PLAYER_INFO_frags,
|
|
{ "Frags", "quake.control.player_info.frags",
|
|
FT_UINT32, BASE_DEC, NULL, 0x0,
|
|
"Player Frags", HFILL }},
|
|
{ &hf_quake_CCREP_PLAYER_INFO_connect_time,
|
|
{ "Connect Time", "quake.control.player_info.connect_time",
|
|
FT_UINT32, BASE_DEC, NULL, 0x0,
|
|
"Player Connect Time", HFILL }},
|
|
{ &hf_quake_CCREP_PLAYER_INFO_address,
|
|
{ "Address", "quake.control.player_info.address",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Player Address", HFILL }},
|
|
{ &hf_quake_CCREP_RULE_INFO_rule,
|
|
{ "Rule", "quake.control.rule_info.rule",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Rule Name", HFILL }},
|
|
{ &hf_quake_CCREP_RULE_INFO_value,
|
|
{ "Value", "quake.control.rule_info.value",
|
|
FT_STRINGZ, BASE_NONE, NULL, 0x0,
|
|
"Rule Value", HFILL }},
|
|
};
|
|
static gint *ett[] = {
|
|
&ett_quake,
|
|
&ett_quake_control,
|
|
&ett_quake_control_colors,
|
|
&ett_quake_flags,
|
|
};
|
|
|
|
proto_quake = proto_register_protocol("Quake Network Protocol", "QUAKE", "quake");
|
|
proto_register_field_array(proto_quake, hf, array_length(hf));
|
|
proto_register_subtree_array(ett, array_length(ett));
|
|
}
|
|
|
|
|
|
void
|
|
proto_reg_handoff_quake(void)
|
|
{
|
|
quake_handle = create_dissector_handle(dissect_quake, proto_quake);
|
|
dissector_add_uint_with_preference("udp.port", DEFAULTnet_hostport, quake_handle);
|
|
}
|
|
|
|
/*
|
|
* Editor modelines - http://www.wireshark.org/tools/modelines.html
|
|
*
|
|
* Local variables:
|
|
* c-basic-offset: 8
|
|
* tab-width: 8
|
|
* indent-tabs-mode: t
|
|
* End:
|
|
*
|
|
* vi: set shiftwidth=8 tabstop=8 noexpandtab:
|
|
* :indentSize=8:tabSize=8:noTabs=false:
|
|
*/
|