wireshark/epan/dissectors/packet-tibia.c

2752 lines
104 KiB
C

/* packet-tibia.c
* Routines for Tibia/OTServ login and game protocol dissection
*
* Copyright 2017, Ahmad Fatoum <ahmad[AT]a3f.at>
*
* A dissector for:
* Wireshark - Network traffic analyzer
* By Gerald Combs <gerald@wireshark.org>
* Copyright 1998 Gerald Combs
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
/* Tibia (https://tibia.com) is a Massively Multiplayer Online Role-Playing
* Game (MMORPG) by Cipsoft GmbH.
*
* Three official clients exist: The current Qt-based 11.0+ client,
* the old C++ client used from Tibia 7.0 till 10.99 and the Flash client.
* The latter two are being phased out. They use the same protocol,
* except that the session key for the Flash client is transported alongside
* the character list over HTTPS. It's possible this is done in the same manner
* as in the native client from 10.74 up. We don't support the Flash client.
*
* The dissector supports Tibia versions from 7.0 (2001) till
* 11.00 (2016-10-12). Tibia has an active open source server emulator
* community (OTServ) that still makes use of older versions and surpasses
* the official servers in popularity, therefore compatibility with older
* protocol iterations should be maintained.
*
* Transport is over TCP, with recent versions encrypting player interaction
* with XTEA. Authentication and key exchange is done with a hard-coded
* RSA public key in the client.
*
* Two protocols are dissected: The Tibia login protocol and the Tibia game
* protocol. Traditionally, login servers were stateless and only responsible
* for providing the addresses of the game servers alongside the character
* list upon successful authentication. Then a new authentication request
* (this time with character selection) is sent to the game server.
* That way, a client who knows the game server address can very well skip
* the login server entirely. Starting with 10.61, this is no longer possible,
* as the login server provides a session key that needs to be sent to the
* game server.
*
* Starting with Tibia 7.61, login server requests can't be reliably
* differentiated from game server requests. Therefore we apply some heuristics
* to classify packets.
*
* Starting with Tibia 11.01, a web service takes the role of the login server.
* Starting with Tibia 11.11, the Adler32 checksum was replaced by a 32-bit
* sequence number. The most significant bit indicates whether the packet was
* DEFLATE-compressed. These features are not yet supported.
*
* Packets from and to the game server contain commands. Commands are
* identified by the first octet and are variable in length. The dissector has
* most command names hard-coded. However, a complete implementation of the
* game protocol is unlikely.
*
* The RSA private key usually used by OTServ is hard-coded in. Server
* administrators may add their own private key in PEM or PKCS#12 format over
* an UAT. For servers where the private key is indeed private (like
* for official servers), the symmetric XTEA key (retrievable by memory
* peeking or MitM) may be provided to the dissector via UAT.
*
* Unsurprisingly, no official specification of the protocol exist, following
* resources have been written by the community:
*
* - OTServ: Community effort to replicate a Tibia Server.
* - Outcast: A Tibia client implementation of the game protocol as of 2006.
* Comes with a PDF spec written by Khaos
* - TibiaAPI: Bot framework, containing a listing of commands as of 2009
* - TFS: OTServ-Fork which is kept up-to-date with most of the official protocol
* - otclient: Open Source implementation of an up-to-date Tibia client
*
* An official slide set by Cipsoft detailing the architecture of Tibia
* from Game Developers Conference Europe 2011 is also available:
* http://www.gdcvault.com/play/1014908/Inside-Tibia-The-Technical-Infrastructure
*
* The login protocol, as implemented here, has been inferred from network
* footage and game client execution traces and was written from scratch.
* The listing of game protocol commands were taken from TibiaAPI and Khaos' spec
* No code of Cipsoft GmbH was used.
*
* Tibia is a registered trademark of Cipsoft GmbH.
*/
#include "config.h"
#include <epan/packet.h>
#include "packet-tcp.h"
#include <wsutil/adler32.h>
#include <epan/address.h>
#include <epan/to_str.h>
#include <epan/prefs.h>
#include <epan/uat.h>
#include <epan/conversation.h>
#include <epan/value_string.h>
#include <epan/expert.h>
#include <epan/address.h>
#include <wsutil/filesystem.h>
#include <wsutil/file_util.h>
#include <wsutil/wsgcrypt.h>
#include <wsutil/report_message.h>
#include <wsutil/xtea.h>
#include <wsutil/strtoi.h>
#include <wsutil/rsa.h>
#include <errno.h>
#include <epan/ws_printf.h>
#include <epan/ptvcursor.h>
void proto_register_tibia(void);
void proto_reg_handoff_tibia(void);
/* preferences */
static gboolean try_otserv_key = TRUE,
show_char_name = TRUE,
show_acc_info = TRUE,
show_xtea_key = FALSE,
dissect_game_commands = FALSE,
reassemble_tcp_segments = TRUE;
/* User Access Tables */
#if HAVE_LIBGNUTLS
struct rsakey {
address addr;
guint16 port;
gcry_sexp_t privkey;
};
GHashTable *rsakeys;
struct rsakeys_assoc {
char *ipaddr;
char *port;
char *keyfile;
char *password;
};
UAT_CSTRING_CB_DEF(rsakeylist_uats, ipaddr, struct rsakeys_assoc)
UAT_CSTRING_CB_DEF(rsakeylist_uats, port, struct rsakeys_assoc)
UAT_FILENAME_CB_DEF(rsakeylist_uats, keyfile, struct rsakeys_assoc)
UAT_CSTRING_CB_DEF(rsakeylist_uats, password, struct rsakeys_assoc)
static void rsakey_free(void *_rsakey);
static uat_t *rsakeys_uat = NULL;
static struct rsakeys_assoc *rsakeylist_uats = NULL;
static guint nrsakeys = 0;
#endif
#define XTEA_KEY_LEN 16
struct xteakeys_assoc {
guint32 framenum;
char *key;
};
GHashTable *xteakeys;
static void *xteakeys_copy_cb(void *, const void *, size_t);
static void xteakeys_free_cb(void *);
static void xtea_parse_uat(void);
static gboolean xteakeys_uat_fld_key_chk_cb(void *, const char *, guint, const void *, const void *, char **);
UAT_DEC_CB_DEF(xteakeylist_uats, framenum, struct xteakeys_assoc)
UAT_CSTRING_CB_DEF(xteakeylist_uats, key, struct xteakeys_assoc)
static uat_t *xteakeys_uat = NULL;
static struct xteakeys_assoc *xteakeylist_uats = NULL;
static guint nxteakeys = 0;
#define COND_POISONED 0x1
#define COND_BURNING 0x2
#define COND_ELECTROCUTED 0x4
#define COND_DRUNK 0x8
#define COND_MANASHIELD 0x10
#define COND_PARALYZED 0x20
#define COND_HASTE 0x40
#define COND_BATTLE 0x80
#define COND_DROWNING 0x100
#define COND_FREEZING 0x200
#define COND_DAZZLED 0x400
#define COND_CURSED 0x800
#define COND_BUFF 0x1000
#define COND_PZBLOCK 0x2000
#define COND_PZ 0x4000
#define COND_BLEEDING 0x8000
#define COND_HUNGRY 0x10000
/* The login server has been traditionally on 7171,
* For OTServ, the game server often listens on the same IP/port,
* but occasionally on 7172. Official Tibia doesn't host login and
* game servers on the same IP address
*/
#define TIBIA_DEFAULT_TCP_PORT_RANGE "7171,7172"
static gint proto_tibia = -1;
static gint hf_tibia_len = -1;
static gint hf_tibia_nonce = -1;
static gint hf_tibia_adler32 = -1;
static gint hf_tibia_adler32_status = -1;
static gint hf_tibia_os = -1;
static gint hf_tibia_proto_version = -1;
static gint hf_tibia_client_version = -1;
static gint hf_tibia_file_versions = -1;
static gint hf_tibia_file_version_spr = -1;
static gint hf_tibia_file_version_dat = -1;
static gint hf_tibia_file_version_pic = -1;
static gint hf_tibia_game_preview_state = -1;
static gint hf_tibia_content_revision = -1;
static gint hf_tibia_undecoded_rsa_data = -1;
static gint hf_tibia_undecoded_xtea_data = -1;
static gint hf_tibia_unknown = -1;
static gint hf_tibia_xtea_key = -1;
static gint hf_tibia_loginflags_gm = -1;
static gint hf_tibia_acc_name = -1;
static gint hf_tibia_acc_number = -1;
static gint hf_tibia_session_key = -1;
static gint hf_tibia_char_name = -1;
static gint hf_tibia_acc_pass = -1;
static gint hf_tibia_char_name_convo = -1;
static gint hf_tibia_acc_name_convo = -1;
static gint hf_tibia_acc_pass_convo = -1;
static gint hf_tibia_session_key_convo = -1;
static gint hf_tibia_client_info = -1;
static gint hf_tibia_client_locale = -1;
static gint hf_tibia_client_locale_id = -1;
static gint hf_tibia_client_locale_name = -1;
static gint hf_tibia_client_ram = -1;
static gint hf_tibia_client_cpu = -1;
static gint hf_tibia_client_cpu_name = -1;
static gint hf_tibia_client_clock = -1;
static gint hf_tibia_client_clock2 = -1;
static gint hf_tibia_client_gpu = -1;
static gint hf_tibia_client_vram = -1;
static gint hf_tibia_client_resolution = -1;
static gint hf_tibia_client_resolution_x = -1;
static gint hf_tibia_client_resolution_y = -1;
static gint hf_tibia_client_resolution_hz = -1;
static gint hf_tibia_payload_len = -1;
static gint hf_tibia_loginserv_command = -1;
static gint hf_tibia_gameserv_command = -1;
static gint hf_tibia_client_command = -1;
static gint hf_tibia_motd = -1;
static gint hf_tibia_dlg_error = -1;
static gint hf_tibia_dlg_info = -1;
static gint hf_tibia_charlist = -1;
static gint hf_tibia_charlist_length = -1;
static gint hf_tibia_charlist_entry_name = -1;
static gint hf_tibia_charlist_entry_world = -1;
static gint hf_tibia_charlist_entry_ip = -1;
static gint hf_tibia_charlist_entry_port = -1;
static gint hf_tibia_worldlist = -1;
static gint hf_tibia_worldlist_length = -1;
static gint hf_tibia_worldlist_entry_name = -1;
static gint hf_tibia_worldlist_entry_ip = -1;
static gint hf_tibia_worldlist_entry_port = -1;
static gint hf_tibia_worldlist_entry_preview = -1;
static gint hf_tibia_worldlist_entry_id = -1;
static gint hf_tibia_pacc_days = -1;
static gint hf_tibia_channel_id = -1;
static gint hf_tibia_channel_name = -1;
static gint hf_tibia_char_cond = -1;
static gint hf_tibia_char_cond_poisoned = -1;
static gint hf_tibia_char_cond_burning = -1;
static gint hf_tibia_char_cond_electrocuted = -1;
static gint hf_tibia_char_cond_drunk = -1;
static gint hf_tibia_char_cond_manashield = -1;
static gint hf_tibia_char_cond_paralyzed = -1;
static gint hf_tibia_char_cond_haste = -1;
static gint hf_tibia_char_cond_battle = -1;
static gint hf_tibia_char_cond_drowning = -1;
static gint hf_tibia_char_cond_freezing = -1;
static gint hf_tibia_char_cond_dazzled = -1;
static gint hf_tibia_char_cond_cursed = -1;
static gint hf_tibia_char_cond_buff = -1;
static gint hf_tibia_char_cond_pzblock = -1;
static gint hf_tibia_char_cond_pz = -1;
static gint hf_tibia_char_cond_bleeding = -1;
static gint hf_tibia_char_cond_hungry = -1;
static int * const char_conds[] = {
&hf_tibia_char_cond_poisoned,
&hf_tibia_char_cond_burning,
&hf_tibia_char_cond_electrocuted,
&hf_tibia_char_cond_drunk,
&hf_tibia_char_cond_manashield,
&hf_tibia_char_cond_paralyzed,
&hf_tibia_char_cond_haste,
&hf_tibia_char_cond_battle,
&hf_tibia_char_cond_drowning,
&hf_tibia_char_cond_freezing,
&hf_tibia_char_cond_dazzled,
&hf_tibia_char_cond_cursed,
&hf_tibia_char_cond_buff,
&hf_tibia_char_cond_pzblock,
&hf_tibia_char_cond_pz,
&hf_tibia_char_cond_bleeding,
&hf_tibia_char_cond_hungry,
NULL
};
static gint hf_tibia_chat_msg = -1;
static gint hf_tibia_speech_type = -1;
static gint hf_tibia_coords_x = -1;
static gint hf_tibia_coords_y = -1;
static gint hf_tibia_coords_z = -1;
static gint hf_tibia_coords = -1;
static gint hf_tibia_stackpos = -1;
#if 0
static gint hf_tibia_item = -1;
#endif
static gint hf_tibia_container = -1;
static gint hf_tibia_container_icon = -1;
static gint hf_tibia_container_slot = -1;
static gint hf_tibia_container_slots = -1;
static gint hf_tibia_inventory = -1;
static gint hf_tibia_vip = -1;
static gint hf_tibia_vip_online = -1;
static gint hf_tibia_player = -1;
static gint hf_tibia_creature = -1;
static gint hf_tibia_creature_health = -1;
static gint hf_tibia_window = -1;
static gint hf_tibia_window_icon = -1;
static gint hf_tibia_window_textlen = -1;
static gint hf_tibia_window_text = -1;
static gint hf_tibia_light_level = -1;
static gint hf_tibia_light_color = -1;
static gint hf_tibia_magic_effect_id = -1;
static gint hf_tibia_animated_text_color = -1;
static gint hf_tibia_animated_text = -1;
static gint hf_tibia_projectile = -1;
static gint hf_tibia_squarecolor = -1;
static gint hf_tibia_textmsg_class = -1;
static gint hf_tibia_textmsg = -1;
static gint hf_tibia_walk_dir = -1;
static gint ett_tibia = -1;
static gint ett_command = -1;
static gint ett_file_versions = -1;
static gint ett_client_info = -1;
static gint ett_locale = -1;
static gint ett_cpu = -1;
static gint ett_resolution = -1;
static gint ett_charlist = -1;
static gint ett_worldlist = -1;
static gint ett_char = -1;
static gint ett_world = -1;
static gint ett_coords = -1;
static gint ett_char_cond = -1;
static expert_field ei_xtea_len_toobig = EI_INIT;
static expert_field ei_adler32_checksum_bad = EI_INIT;
static expert_field ei_rsa_plaintext_no_leading_zero = EI_INIT;
static expert_field ei_rsa_ciphertext_too_short = EI_INIT;
static expert_field ei_rsa_decrypt_failed = EI_INIT;
struct proto_traits {
guint32 adler32:1, rsa:1, compression:1, xtea:1, login_webservice:1, acc_name:1, nonce:1,
extra_gpu_info:1, gmbyte:1, hwinfo:1;
guint32 outfit_addons:1, stamina:1, lvl_on_msg:1;
guint32 ping:1, client_version:1, game_preview:1, auth_token:1, session_key:1;
guint32 game_content_revision:1, worldlist_in_charlist:1;
guint string_enc;
};
struct tibia_convo {
guint32 xtea_key[XTEA_KEY_LEN / sizeof (guint32)];
guint32 xtea_framenum;
const guint8 *acc, *pass, *char_name, *session_key;
struct proto_traits has;
guint16 proto_version;
guint8 loginserv_is_peer :1;
guint16 clientport;
guint16 servport;
gcry_sexp_t privkey;
};
static struct proto_traits
get_version_traits(guint16 version)
{
struct proto_traits has;
memset(&has, 0, sizeof has);
has.gmbyte = TRUE; /* Not sure when the GM byte first appeared */
has.string_enc = ENC_ISO_8859_1;
if (version >= 761) /* 761 was a test client. 770 was the first release */
has.xtea = has.rsa = TRUE;
if (version >= 780)
has.outfit_addons = has.stamina = has.lvl_on_msg = TRUE;
if (version >= 830)
has.adler32 = has.acc_name = TRUE;
if (version >= 841)
has.hwinfo = has.nonce = TRUE;
if (version >= 953)
has.ping = TRUE;
if (version >= 980)
has.client_version = has.game_preview = TRUE;
if (version >= 1010)
has.worldlist_in_charlist = TRUE;
if (version >= 1061)
has.extra_gpu_info = TRUE;
if (version >= 1071)
has.game_content_revision = TRUE;
if (version >= 1072)
has.auth_token = TRUE;
if (version >= 1074)
has.session_key = TRUE;
if (version >= 1101)
has.login_webservice = TRUE;
if (version >= 1111) {
has.compression = TRUE; /* with DEFLATE */
has.adler32 = FALSE;
}
#if 0 /* With the legacy client being phased out, maybe Unicode support incoming? */
if (version >= 11xy)
has.string_enc = ENC_UTF_8;
#endif
return has;
}
static guint16
get_version_get_charlist_packet_size(struct proto_traits *has)
{
guint16 size = 2;
if (has->adler32 || has->compression)
size += 4;
size += 17;
if (has->extra_gpu_info)
size += 222;
if (has->rsa)
size += 128;
return size;
}
static guint16
get_version_char_login_packet_size(struct proto_traits *has)
{
guint16 size = 2;
if (has->adler32 || has->compression)
size += 4;
size += 5;
if (has->client_version)
size += 4;
if (has->game_content_revision)
size += 2;
if (has->game_preview)
size += 1;
if (has->rsa)
size += 128;
return size;
}
#define XTEA_FROM_UAT 0
#define XTEA_UNKNOWN 0xFFFFFFFF
static struct tibia_convo *
tibia_get_convo(packet_info *pinfo)
{
conversation_t *epan_conversation = find_or_create_conversation(pinfo);
struct tibia_convo *convo = (struct tibia_convo*)conversation_get_proto_data(epan_conversation, proto_tibia);
if (!convo) {
address *servaddr;
convo = wmem_new0(wmem_file_scope(), struct tibia_convo);
/* FIXME there gotta be a cleaner way... */
if (pinfo->srcport >= 0xC000) {
convo->clientport = pinfo->srcport;
convo->servport = pinfo->destport;
servaddr = &pinfo->dst;
} else {
convo->clientport = pinfo->destport;
convo->servport = pinfo->srcport;
servaddr = &pinfo->src;
}
(void)servaddr;
#ifdef HAVE_LIBGNUTLS
struct rsakey rsa_key;
rsa_key.port = convo->servport;
rsa_key.addr = *servaddr;
convo->privkey = (gcry_sexp_t)g_hash_table_lookup(rsakeys, &rsa_key);
#endif
convo->xtea_framenum = XTEA_UNKNOWN;
conversation_add_proto_data(epan_conversation, proto_tibia, (void *)convo);
}
if (convo->xtea_framenum == XTEA_UNKNOWN) {
guint8 *xtea_key = (guint8*)g_hash_table_lookup(xteakeys, GUINT_TO_POINTER(pinfo->num));
if (xtea_key) {
memcpy(convo->xtea_key, xtea_key, XTEA_KEY_LEN);
convo->xtea_framenum = XTEA_FROM_UAT;
}
}
return convo;
}
static guint32
ipv4tonl(const char *str)
{
guint32 ipaddr = 0;
for (int octet = 0; octet < 4; octet++) {
ws_strtou8(str, &str, &((guint8*)&ipaddr)[octet]);
str++;
}
return ipaddr;
}
static void
register_gameserv_addr(struct tibia_convo *convo, guint32 ipaddr, guint16 port)
{
(void)convo; (void)ipaddr; (void)port;
#if HAVE_LIBGNUTLS
/* Game servers in the list inherit the same RSA key as the login server */
if (convo->has.rsa) {
struct rsakey *entry = g_new(struct rsakey, 1);
alloc_address_wmem(NULL, &entry->addr, AT_IPv4, sizeof ipaddr, &ipaddr);
entry->port = port;
entry->privkey = NULL;
if (g_hash_table_lookup(rsakeys, entry) == NULL) {
entry->privkey = convo->privkey;
g_hash_table_insert(rsakeys, entry, entry->privkey);
} else {
rsakey_free(entry);
}
}
/* TODO Mark all communication with the IP/Port pair above
* as Tibia communication. How?
*/
#endif
}
static gcry_sexp_t otserv_key;
static gcry_sexp_t
convo_get_privkey(struct tibia_convo *convo)
{
return convo->privkey ? convo->privkey
: try_otserv_key ? otserv_key
: NULL;
}
enum client_cmd {
/* from TibiaAPI */
C_GET_CHARLIST = 0x01,
C_LOGIN_CHAR = 0x0A,
C_LOGOUT = 0x14, /* I think this is a 7.7+ thing */
C_PONG = 0x1E,
C_AUTO_WALK = 0x64,
C_GO_NORTH = 0x65,
C_GO_EAST = 0x66,
C_GO_SOUTH = 0x67,
C_GO_WEST = 0x68,
C_AUTO_WALK_CANCEL = 0x69,
C_GO_NE = 0x6A,
C_GO_SE = 0x6B,
C_GO_SW = 0x6C,
C_GO_NW = 0x6D,
C_TURN_NORTH = 0x6F,
C_TURN_EAST = 0x70,
C_TURN_SOUTH = 0x71,
C_TURN_WEST = 0x72,
C_MOVE_ITEM = 0x78,
C_SHOP_BUY = 0x7A,
C_SHOP_SELL = 0x7B,
C_SHOP_CLOSE = 0x7C,
C_ITEM_USE = 0x82,
C_ITEM_USE_ON = 0x83,
C_ITEM_USE_BATTLELIST = 0x84,
C_ITEM_ROTATE = 0x85,
C_CONTAINER_CLOSE = 0x87,
C_CONTAINER_OPEN_PARENT = 0x88,
C_LOOK_AT = 0x8C,
C_PLAYER_SPEECH = 0x96,
C_CHANNEL_LIST = 0x97,
C_CHANNEL_OPEN = 0x98,
C_CHANNEL_CLOSE = 0x99,
C_PRIVATE_CHANNEL_OPEN = 0x9A,
C_NPC_CHANNEL_CLOSE = 0x9E,
C_FIGHT_MODES = 0xA0,
C_ATTACK = 0xA1,
C_FOLLOW = 0xA2,
C_CANCEL_GO = 0xBE,
C_TILE_UPDATE = 0xC9,
C_CONTAINER_UPDATE = 0xCA,
C_SET_OUTFIT = 0xD3,
C_VIP_ADD = 0xDC,
C_VIP_REMOVE = 0xDD
};
static const value_string from_client_packet_types[] = {
{ C_GET_CHARLIST, "Charlist request" },
{ C_LOGIN_CHAR, "Character login" },
{ C_LOGOUT, "Logout" },
{ C_PONG, "Pong" },
{ C_AUTO_WALK, "Map walk" },
{ C_GO_NORTH, "Go north"},
{ C_GO_EAST, "Go east"},
{ C_GO_SOUTH, "Go south"},
{ C_GO_WEST, "Go west"},
{ C_AUTO_WALK_CANCEL, "Map walk cancel" },
{ C_GO_NE, "Go north-east"},
{ C_GO_SE, "Go south-east"},
{ C_GO_SW, "Go south-west"},
{ C_GO_NW, "Go north-west"},
{ C_TURN_NORTH, "Turn north" },
{ C_TURN_EAST, "Turn east" },
{ C_TURN_SOUTH, "Turn south" },
{ C_TURN_WEST, "Turn west" },
{ C_MOVE_ITEM, "Move item" },
{ C_SHOP_BUY, "Buy in shop" },
{ C_SHOP_SELL, "Sell in shop" },
{ C_SHOP_CLOSE, "Close shop" },
{ C_ITEM_USE, "Use item" },
{ C_ITEM_USE_ON, "Use item on" },
{ C_ITEM_USE_BATTLELIST, "Use item on battle list" },
{ C_ITEM_ROTATE, "Rotate item" },
{ C_CONTAINER_CLOSE, "Close container" },
{ C_CONTAINER_OPEN_PARENT, "Open parent container" },
{ C_LOOK_AT, "Look at" },
{ C_PLAYER_SPEECH, "Speech" },
{ C_CHANNEL_LIST, "List channels" },
{ C_CHANNEL_OPEN, "Open public channel" },
{ C_CHANNEL_CLOSE, "close channel" },
{ C_PRIVATE_CHANNEL_OPEN, "Open private channel" },
{ C_NPC_CHANNEL_CLOSE, "Open NPC channel" },
{ C_FIGHT_MODES, "Set fight modes" },
{ C_ATTACK, "Attack" },
{ C_FOLLOW, "Follow" },
{ C_CANCEL_GO, "Cancel go" },
{ C_TILE_UPDATE, "Update tile" },
{ C_CONTAINER_UPDATE, "Update container" },
{ C_SET_OUTFIT, "Set outfit" },
{ C_VIP_ADD, "Add VIP" },
{ C_VIP_REMOVE, "Remove VIP" },
{ 0, NULL }
};
static value_string_ext from_client_packet_types_ext = VALUE_STRING_EXT_INIT(from_client_packet_types);
enum loginserv_cmd {
LOGINSERV_DLG_ERROR = 0x0A,
LOGINSERV_DLG_ERROR2 = 0x0B,
LOGINSERV_DLG_MOTD = 0x14,
LOGINSERV_SESSION_KEY = 0x28,
LOGINSERV_DLG_CHARLIST = 0x64
};
static const value_string from_loginserv_packet_types[] = {
{ LOGINSERV_DLG_ERROR, "Error" },
{ LOGINSERV_DLG_ERROR2, "Error" },
{ LOGINSERV_DLG_MOTD, "MOTD" },
{ LOGINSERV_SESSION_KEY, "Session key" },
{ LOGINSERV_DLG_CHARLIST, "Charlist" },
{ 0, NULL }
};
enum gameserv_cmd {
/* Credit to Khaos (OBJECT Networks). Values and comments extracted from PDF table */
S_MAPINIT = 0x0A, /* Long playerCreatureId Int unknownU16 (Byte reportBugs?) */
S_GMACTIONS = 0x0B, /* Used to be 32 unknown bytes, but with GMs removed it might not be in use anymore */
S_DLG_ERROR = 0x14, /* String errorMessage */
S_DLG_INFO = 0x15,
S_DLG_TOOMANYPLAYERS = 0x16,
S_PING = 0x1E,
S_NONCE = 0x1F,
S_PLAYERLOC = 0x64, /* Coord pos */
S_GO_NORTH = 0x65, /* MapDescription (18,1) */
S_GO_EAST = 0x66, /* MapDescription (1,14) */
S_GO_SOUTH = 0x67, /* MapDescription (18,1) */
S_GO_WEST = 0x68, /* MapDescription (1,14) */
S_TILEUPDATE = 0x69, /* Coord pos TileDescription td */
S_ADDITEM = 0x6a, /* Coord pos ThingDescription thing */
S_REPLACEITEM = 0x6b, /* Coord pos Byte stackpos ThingDescription thing */
S_REMOVEITEM = 0x6c, /* Coord pos Byte stackpos */
S_MOVE_THING = 0x6d,
S_CONTAINER = 0x6e, /* Byte index Short containerIcon Byte slotCount ThingDescription item */
S_CONTAINERCLOSE = 0x6f, /* Byte index */
S_ADDITEMCONTAINER = 0x70, /* Byte index ThingDescription itm */
S_TRANSFORMITEMCONTAINER = 0x71, /* Byte index Byte slot */
S_REMOVEITEMCONTAINER = 0x72, /* Byte index Byte slot */
S_INVENTORYEMPTY = 0x78, /* Byte invSlot */
S_INVENTORYITEM = 0x79, /* Byte invSlot ThingDescription itm */
S_TRADEREQ = 0x7d, /* String otherperson Byte slotCount ThingDescription itm */
S_TRADEACK = 0x7e, /* String otherperson Byte slotCount ThingDescription itm */
S_TRADECLOSE = 0x7f,
S_LIGHTLEVEL = 0x82, /* Byte lightlevel Byte lightcolor */
S_MAGIC_EFFECT = 0x83,
S_ANIMATEDTEXT = 0x84, /* Coord pos Byte color String message */
S_DISTANCESHOT = 0x85, /* Coord pos1 Byte stackposition Coord pos2 */
S_CREATURESQUARE = 0x86, /* Long creatureid Byte squarecolor */
S_CREATURE_HEALTH = 0x8C,
S_CREATURELIGHT = 0x8d, /* Long creatureid Byte ? Byte ? */
S_SETOUTFIT = 0x8e, /* Long creatureid Byte lookType Byte headType Byte bodyType Byte legsType Byte feetType // can extended look go here too? */
S_CREATURESPEED = 0x8f, /* YIKES! I didnt handle this! */
S_TEXTWINDOW = 0x96, /* Long windowId Byte icon Byte maxlength String message */
S_STATUSMSG = 0xA0, /* Status status */
S_SKILLS = 0xA1, /* Skills skills */
S_PLAYER_CONDITION = 0xA2,
S_CANCELATTACK = 0xA3,
S_SPEAK = 0xAA,
S_CHANNELSDIALOG = 0xAB, /* Byte channelCount (Int channelId String channelName) */
S_CHANNEL_OPEN = 0xAC,
S_OPENPRIV = 0xAD, /* String playerName */
S_TEXTMESSAGE = 0xB4, /* Byte msgClass String string */
S_CANCELWALK = 0xB5, /* Byte direction */
S_FLOORUP = 0xBE, /* Advanced topic; read separate text */
S_FLOORDOWN = 0xBF, /* Advanced topic; read separate text */
S_OUTFITLIST = 0xC8, /* Byte lookType Byte headType Byte bodyType Byte legsType Byte feetType Byte firstModel Byte lastModel */
S_VIPADD = 0xD2, /* long guid string name byte isonline */
S_VIPLOGIN = 0xD3, /* long guid */
S_VIPLOGOUT = 0xD4 /* long guid*/
};
static const value_string from_gameserv_packet_types[] = {
{ S_MAPINIT, "Initialize map" },
{ S_GMACTIONS, "GM actions" },
{ S_DLG_ERROR, "Error" },
{ S_DLG_INFO, "Info" },
{ S_DLG_TOOMANYPLAYERS, "Too many players" },
{ S_PING, "Ping" },
{ S_NONCE, "Nonce" },
{ S_PLAYERLOC, "Set player location" },
{ S_GO_NORTH, "Go north" },
{ S_GO_EAST, "Go east" },
{ S_GO_SOUTH, "Go south" },
{ S_GO_WEST, "Go west" },
{ S_TILEUPDATE, "Update tile" },
{ S_ADDITEM, "Add item" },
{ S_REPLACEITEM, "Replace item" },
{ S_REMOVEITEM, "Remove item" },
{ S_MOVE_THING, "Move thing" },
{ S_CONTAINER, "Open container" },
{ S_CONTAINERCLOSE, "Close container" },
{ S_ADDITEMCONTAINER, "Add item in container" },
{ S_TRANSFORMITEMCONTAINER, "Transform item in container" },
{ S_REMOVEITEMCONTAINER, "Remove item in container" },
{ S_INVENTORYEMPTY, "Inventory empty" },
{ S_INVENTORYITEM, "Inventory item" },
{ S_TRADEREQ, "Trade request" },
{ S_TRADEACK, "Trade acknowledge" },
{ S_TRADECLOSE, "Trade over" },
{ S_LIGHTLEVEL, "Light level" },
{ S_MAGIC_EFFECT, "Magic effect" },
{ S_ANIMATEDTEXT, "Animated text" },
{ S_DISTANCESHOT, "Distance shot" },
{ S_CREATURESQUARE, "Creature square" },
{ S_CREATURE_HEALTH, "Creature health" },
{ S_CREATURELIGHT, "Creature light" },
{ S_SETOUTFIT, "Set outfit" },
{ S_CREATURESPEED, "Set creature speed" },
{ S_TEXTWINDOW, "Text window" },
{ S_STATUSMSG, "Status message" },
{ S_SKILLS, "Skills" },
{ S_PLAYER_CONDITION, "Player condition" },
{ S_CANCELATTACK, "Cancel attack" },
{ S_SPEAK, "Creature speech" },
{ S_CHANNELSDIALOG, "Channels dialog" },
{ S_CHANNEL_OPEN, "Channel open" },
{ S_OPENPRIV, "Private channel open" },
{ S_TEXTMESSAGE, "Text message" },
{ S_CANCELWALK, "Cancel walk" },
{ S_FLOORUP, "Floor +1" },
{ S_FLOORDOWN, "Floor -1" },
{ S_OUTFITLIST, "Outfit list" },
{ S_VIPADD, "Add VIP" },
{ S_VIPLOGIN, "VIP login" },
{ S_VIPLOGOUT, "VIP logout" },
{ 0, NULL }
};
static value_string_ext from_gameserv_packet_types_ext = VALUE_STRING_EXT_INIT(from_gameserv_packet_types);
static const unit_name_string mb_unit = {"MB", NULL};
static int
dissect_loginserv_packet(struct tibia_convo *convo, tvbuff_t *tvb, int offset, int len, packet_info *pinfo, proto_tree *tree, gboolean first_fragment )
{
ptvcursor_t *ptvc = ptvcursor_new(pinfo->pool, tree, tvb, offset);
col_append_str(pinfo->cinfo, COL_INFO, first_fragment ? " commands:" : ",");
len += offset;
if (ptvcursor_current_offset(ptvc) < len) {
for (;;) {
int cmd = tvb_get_guint8(tvb, ptvcursor_current_offset(ptvc));
ptvcursor_add_with_subtree(ptvc, hf_tibia_loginserv_command, 1, convo->has.string_enc, ett_command);
ptvcursor_advance(ptvc, 1);
switch ((enum loginserv_cmd)cmd) {
case LOGINSERV_DLG_ERROR:
case LOGINSERV_DLG_ERROR2:
ptvcursor_add(ptvc, hf_tibia_dlg_error, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
break;
case LOGINSERV_DLG_MOTD:
ptvcursor_add(ptvc, hf_tibia_motd, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
break;
case LOGINSERV_SESSION_KEY:
ptvcursor_add(ptvc, hf_tibia_session_key, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
break;
case LOGINSERV_DLG_CHARLIST:
if (convo->has.worldlist_in_charlist) {
guint8 world_count = tvb_get_guint8(tvb, ptvcursor_current_offset(ptvc));
ptvcursor_add(ptvc, hf_tibia_worldlist_length, 1, ENC_NA);
/* Empty character list? */
if (world_count) {
ptvcursor_add_with_subtree(ptvc, hf_tibia_worldlist, SUBTREE_UNDEFINED_LENGTH, ENC_NA, ett_worldlist);
while (world_count--) {
proto_item *it = ptvcursor_add(ptvc, hf_tibia_worldlist_entry_id, 1, ENC_NA);
ptvcursor_push_subtree(ptvc, it, ett_world);
ptvcursor_add(ptvc, hf_tibia_worldlist_entry_name, 2, convo->has.string_enc | ENC_LITTLE_ENDIAN);
guint ipv4addr_len = tvb_get_letohs(tvb, ptvcursor_current_offset(ptvc));
char *ipv4addr_str = (char*)tvb_get_string_enc(pinfo->pool, tvb, ptvcursor_current_offset(ptvc) + 2, ipv4addr_len, ENC_LITTLE_ENDIAN | convo->has.string_enc);
guint32 ipv4addr = ipv4tonl(ipv4addr_str);
ptvcursor_add(ptvc, hf_tibia_worldlist_entry_ip, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
guint16 port = tvb_get_letohs(tvb, ptvcursor_current_offset(ptvc));
ptvcursor_add(ptvc, hf_tibia_worldlist_entry_port, 2, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_worldlist_entry_preview, 1, ENC_NA);
ptvcursor_pop_subtree(ptvc);
register_gameserv_addr(convo, ipv4addr, port);
}
ptvcursor_pop_subtree(ptvc);
}
guint8 char_count = tvb_get_guint8(tvb, ptvcursor_current_offset(ptvc));
ptvcursor_add(ptvc, hf_tibia_charlist_length, 1, ENC_NA);
if (char_count) {
ptvcursor_add_with_subtree(ptvc, hf_tibia_charlist, SUBTREE_UNDEFINED_LENGTH, ENC_NA, ett_charlist);
while (char_count--) {
proto_item *it = ptvcursor_add(ptvc, hf_tibia_worldlist_entry_id, 1, ENC_NA);
ptvcursor_push_subtree(ptvc, it, ett_char);
ptvcursor_add(ptvc, hf_tibia_charlist_entry_name, 2, convo->has.string_enc | ENC_LITTLE_ENDIAN);
ptvcursor_pop_subtree(ptvc);
}
ptvcursor_pop_subtree(ptvc);
}
} else {
guint8 char_count = tvb_get_guint8(tvb, ptvcursor_current_offset(ptvc));
ptvcursor_add(ptvc, hf_tibia_charlist_length, 1, ENC_NA);
if (char_count) {
ptvcursor_add_with_subtree(ptvc, hf_tibia_charlist, SUBTREE_UNDEFINED_LENGTH, ENC_NA, ett_charlist);
while (char_count--) {
proto_item *it = ptvcursor_add(ptvc, hf_tibia_charlist_entry_name, 2, convo->has.string_enc | ENC_LITTLE_ENDIAN);
ptvcursor_push_subtree(ptvc, it, ett_char);
ptvcursor_add(ptvc, hf_tibia_charlist_entry_world, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
guint32 ipv4addr = tvb_get_ipv4(tvb, ptvcursor_current_offset(ptvc));
ptvcursor_add(ptvc, hf_tibia_charlist_entry_ip, 4, ENC_BIG_ENDIAN);
guint16 port = tvb_get_letohs(tvb, ptvcursor_current_offset(ptvc));
ptvcursor_add(ptvc, hf_tibia_charlist_entry_port, 2, ENC_BIG_ENDIAN);
ptvcursor_pop_subtree(ptvc);
register_gameserv_addr(convo, ipv4addr, port);
}
ptvcursor_pop_subtree(ptvc);
}
ptvcursor_add(ptvc, hf_tibia_pacc_days, 2, ENC_LITTLE_ENDIAN);
}
break;
default:
offset = ptvcursor_current_offset(ptvc);
call_data_dissector(tvb_new_subset_length(tvb, offset, len - offset), pinfo, ptvcursor_tree(ptvc));
ptvcursor_advance(ptvc, len - offset);
}
ptvcursor_pop_subtree(ptvc);
col_append_fstr(pinfo->cinfo, COL_INFO, " %s (0x%x)",
val_to_str(cmd, from_loginserv_packet_types, "Unknown"), cmd);
if (ptvcursor_current_offset(ptvc) >= len)
break;
col_append_str(pinfo->cinfo, COL_INFO, ",");
}
}
offset = ptvcursor_current_offset(ptvc);
ptvcursor_free(ptvc);
return offset;
}
static void
dissect_coord(ptvcursor_t *ptvc, gboolean with_stackpos)
{
tvbuff_t *tvb;
proto_tree *tree;
int offset;
guint32 x, y, z, stackpos;
proto_item *coords_tuple = ptvcursor_add_with_subtree(ptvc, hf_tibia_coords, SUBTREE_UNDEFINED_LENGTH, ENC_NA, ett_coords);
{
tvb = ptvcursor_tvbuff(ptvc);
tree = ptvcursor_tree(ptvc);
offset = ptvcursor_current_offset(ptvc);
proto_tree_add_item_ret_uint(tree, hf_tibia_coords_x, tvb, offset, 2, ENC_LITTLE_ENDIAN, &x);
offset += 2;
proto_tree_add_item_ret_uint(tree, hf_tibia_coords_y, tvb, offset, 2, ENC_LITTLE_ENDIAN, &y);
offset += 2;
proto_tree_add_item_ret_uint(tree, hf_tibia_coords_z, tvb, offset, 1, ENC_NA, &z);
offset += 1;
ptvcursor_advance(ptvc, 5);
}
if (with_stackpos) {
proto_tree_add_item_ret_uint(tree, hf_tibia_stackpos, tvb, offset, 1, ENC_NA, &stackpos);
proto_item_set_text(coords_tuple, "Coordinates: (%u, %u, %u)[%u]", x, y, z, stackpos);
ptvcursor_advance(ptvc, 1);
} else {
proto_item_set_text(coords_tuple, "Coordinates: (%u, %u, %u)", x, y, z);
}
ptvcursor_pop_subtree(ptvc);
}
static int
dissect_gameserv_packet(struct tibia_convo *convo, tvbuff_t *tvb, int offset, int len, packet_info *pinfo, proto_tree *tree, gboolean first_fragment)
{
ptvcursor_t *ptvc = ptvcursor_new(pinfo->pool, tree, tvb, offset);
col_append_str(pinfo->cinfo, COL_INFO, first_fragment ? " commands:" : ",");
len += offset;
if (ptvcursor_current_offset(ptvc) < len) {
for (;;) {
int cmd = tvb_get_guint8(tvb, ptvcursor_current_offset(ptvc));
ptvcursor_add_with_subtree(ptvc, hf_tibia_gameserv_command, 1, convo->has.string_enc, ett_command);
ptvcursor_advance(ptvc, 1);
switch ((enum gameserv_cmd)cmd) {
case S_DLG_INFO:
case S_DLG_ERROR:
case S_DLG_TOOMANYPLAYERS:
ptvcursor_add(ptvc, cmd == S_DLG_ERROR ? hf_tibia_dlg_error : hf_tibia_dlg_info, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
break;
case S_GMACTIONS: /* 0x0B, Used to be 32 unknown bytes, but with GMs removed it might not be in use anymore */
ptvcursor_add(ptvc, hf_tibia_unknown, 32, ENC_NA);
break;
case S_PLAYERLOC: /* 0x64,Coord pos */
dissect_coord(ptvc, FALSE);
break;
case S_TILEUPDATE: /* 0x69,Coord pos TileDescription td */
dissect_coord(ptvc, FALSE);
ptvcursor_add(ptvc, hf_tibia_unknown, len - ptvcursor_current_offset(ptvc), ENC_NA);
break;
case S_ADDITEM: /* 0x6a,Coord pos ThingDescription thing */
dissect_coord(ptvc, FALSE);
ptvcursor_add(ptvc, hf_tibia_unknown, len - ptvcursor_current_offset(ptvc), ENC_NA);
break;
case S_REPLACEITEM: /* 0x6b,Coord pos Byte stackpos ThingDescription thing */
dissect_coord(ptvc, TRUE);
ptvcursor_add(ptvc, hf_tibia_unknown, len - ptvcursor_current_offset(ptvc), ENC_NA);
break;
case S_REMOVEITEM: /* 0x6c,Coord pos Byte stackpos */
dissect_coord(ptvc, TRUE);
break;
case S_MOVE_THING: /* 0x6d, */
dissect_coord(ptvc, TRUE);
dissect_coord(ptvc, FALSE);
break;
case S_CONTAINER: /* 0x6e,Byte index Short containerIcon Byte slotCount ThingDescription item */
ptvcursor_add(ptvc, hf_tibia_container, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_container_icon, 2, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_container_slots, 2, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_unknown, len - ptvcursor_current_offset(ptvc), ENC_NA);
break;
case S_CONTAINERCLOSE: /* 0x6f,Byte index */
ptvcursor_add(ptvc, hf_tibia_container, 1, ENC_NA);
break;
case S_ADDITEMCONTAINER: /* 0x70,Byte index ThingDescription itm */
ptvcursor_add(ptvc, hf_tibia_container, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_unknown, len - ptvcursor_current_offset(ptvc), ENC_NA);
break;
case S_TRANSFORMITEMCONTAINER:/* 0x71,Byte index Byte slot */
ptvcursor_add(ptvc, hf_tibia_container, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_container_slot, 1, ENC_NA);
break;
case S_REMOVEITEMCONTAINER: /* 0x72,Byte index Byte slot */
ptvcursor_add(ptvc, hf_tibia_container, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_container_slot, 1, ENC_NA);
break;
case S_INVENTORYEMPTY: /* 0x78,Byte invSlot */
ptvcursor_add(ptvc, hf_tibia_inventory, 1, ENC_NA);
break;
case S_INVENTORYITEM: /* 0x79,Byte invSlot ThingDescription itm */
ptvcursor_add(ptvc, hf_tibia_inventory, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_unknown, len - ptvcursor_current_offset(ptvc), ENC_NA);
break;
case S_TRADEREQ: /* 0x7d,String otherperson Byte slotCount ThingDescription itm */
ptvcursor_add(ptvc, hf_tibia_player, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
ptvcursor_add(ptvc, hf_tibia_inventory, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_unknown, len - ptvcursor_current_offset(ptvc), ENC_NA);
break;
case S_TRADEACK: /* 0x7e,String otherperson Byte slotCount ThingDescription itm */
ptvcursor_add(ptvc, hf_tibia_player, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
ptvcursor_add(ptvc, hf_tibia_inventory, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_unknown, len - ptvcursor_current_offset(ptvc), ENC_NA);
break;
case S_TRADECLOSE: /* 0x7f, */
break;
case S_LIGHTLEVEL: /* 0x82,Byte lightlevel Byte lightcolor */
ptvcursor_add(ptvc, hf_tibia_light_level, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_light_color, 1, ENC_NA);
break;
case S_MAGIC_EFFECT: /* 0x83, */
dissect_coord(ptvc, FALSE);
ptvcursor_add(ptvc, hf_tibia_magic_effect_id, 1, ENC_NA);
break;
case S_ANIMATEDTEXT: /* 0x84,Coord pos Byte color String message */
dissect_coord(ptvc, FALSE);
ptvcursor_add(ptvc, hf_tibia_animated_text_color, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_animated_text, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
break;
case S_DISTANCESHOT: /* 0x85,Coord pos1 Byte stackposition Coord pos2 */
dissect_coord(ptvc, FALSE);
ptvcursor_add(ptvc, hf_tibia_projectile, 4, ENC_LITTLE_ENDIAN);
dissect_coord(ptvc, FALSE);
break;
case S_CREATURESQUARE: /* 0x86,Long creatureid Byte squarecolor */
ptvcursor_add(ptvc, hf_tibia_creature, 4, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_squarecolor, 1, ENC_NA);
break;
case S_CREATURE_HEALTH: /* 0x8C, */
ptvcursor_add(ptvc, hf_tibia_creature, 1, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_creature_health, 1, ENC_NA);
break;
case S_CREATURELIGHT: /* 0x8d,Long creatureid Byte ? Byte ? */
ptvcursor_add(ptvc, hf_tibia_creature, 1, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_unknown, 2, ENC_NA);
break;
case S_SETOUTFIT: /* 0x8e,Long creatureid Byte lookType Byte headType Byte bodyType Byte legsType Byte feetType // can extended look go here too? */
ptvcursor_add(ptvc, hf_tibia_creature, 1, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_unknown, len - ptvcursor_current_offset(ptvc), ENC_NA);
break;
case S_TEXTWINDOW: /* 0x96,Long windowId Byte icon Byte maxlength String message */
ptvcursor_add(ptvc, hf_tibia_window, 4, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_window_icon, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_window_textlen, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_window_text, 1, ENC_LITTLE_ENDIAN | convo->has.string_enc);
break;
case S_PLAYER_CONDITION: /* 0xA2, */
proto_tree_add_bitmask(ptvcursor_tree(ptvc), ptvcursor_tvbuff(ptvc), ptvcursor_current_offset(ptvc), hf_tibia_char_cond, ett_char_cond, char_conds, ENC_LITTLE_ENDIAN);
ptvcursor_advance(ptvc, 4);
break;
case S_CANCELATTACK: /* 0xA3, */
break;
case S_CHANNEL_OPEN:
ptvcursor_add(ptvc, hf_tibia_channel_id, 2, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_channel_name, 2, ENC_LITTLE_ENDIAN|convo->has.string_enc);
ptvcursor_add(ptvc, hf_tibia_unknown, 4, ENC_NA);
break;
case S_OPENPRIV: /* 0xAD,String playerName */
ptvcursor_add(ptvc, hf_tibia_player, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
break;
case S_TEXTMESSAGE: /* 0xB4,Byte msgClass String string */
ptvcursor_add(ptvc, hf_tibia_textmsg_class, 1, ENC_NA);
ptvcursor_add(ptvc, hf_tibia_textmsg, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
break;
case S_CANCELWALK: /* 0xB5,Byte direction */
ptvcursor_add(ptvc, hf_tibia_walk_dir, 1, ENC_NA);
break;
case S_VIPADD: /* 0xd2,long guid string name byte isonline */
ptvcursor_add(ptvc, hf_tibia_vip, 4, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_player, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc);
ptvcursor_add(ptvc, hf_tibia_vip_online, 1, ENC_NA);
break;
case S_VIPLOGIN: /* 0xd3,long guid */
ptvcursor_add(ptvc, hf_tibia_vip, 4, ENC_LITTLE_ENDIAN);
break;
case S_VIPLOGOUT: /* 0xd4long guid*/
ptvcursor_add(ptvc, hf_tibia_vip, 4, ENC_LITTLE_ENDIAN);
break;
case S_PING:
break;
case S_NONCE: /* 0x1F, */
ptvcursor_add(ptvc, hf_tibia_nonce, 5, ENC_NA);
break;
case S_MAPINIT: /* 0x0A, Long playerCreatureId Int unknownU16 (Byte reportBugs?) */
case S_OUTFITLIST: /* 0xC8,Byte lookType Byte headType Byte bodyType Byte legsType Byte feetType Byte firstModel Byte lastModel */
/* TODO This changed with mounts and outfit */
case S_FLOORUP: /* 0xBE,Advanced topic; read separate text */
case S_FLOORDOWN: /* 0xBF,Advanced topic; read separate text */
case S_SPEAK: /* 0xAA, */
case S_CHANNELSDIALOG: /* 0xAB,Byte channelCount (Int channelId String channelName) */
case S_STATUSMSG: /* 0xA0,Status status */
case S_SKILLS: /* 0xA1,Skills skills */
case S_CREATURESPEED: /* 0x8f,YIKES! I didnt handle this! */
case S_GO_NORTH: /* 0x65,MapDescription (18,1) */
case S_GO_EAST: /* 0x66,MapDescription (1,14) */
case S_GO_SOUTH: /* 0x67,MapDescription (18,1) */
case S_GO_WEST: /* 0x68,MapDescription (1,14) */
default:
offset = ptvcursor_current_offset(ptvc);
call_data_dissector(tvb_new_subset_length(tvb, offset, len - offset), pinfo, ptvcursor_tree(ptvc));
ptvcursor_advance(ptvc, len - offset);
}
ptvcursor_pop_subtree(ptvc);
col_append_fstr(pinfo->cinfo, COL_INFO, " %s (0x%x)",
val_to_str(cmd, from_gameserv_packet_types, "Unknown"), cmd);
if (ptvcursor_current_offset(ptvc) >= len)
break;
col_append_str(pinfo->cinfo, COL_INFO, ",");
}
}
offset = ptvcursor_current_offset(ptvc);
ptvcursor_free(ptvc);
return offset;
}
static int
dissect_client_packet(struct tibia_convo *convo, tvbuff_t *tvb, int offset, int len, packet_info *pinfo, proto_tree *tree, gboolean first_fragment)
{
ptvcursor_t *ptvc = ptvcursor_new(pinfo->pool, tree, tvb, offset);
col_append_str(pinfo->cinfo, COL_INFO, first_fragment ? " commands:" : ",");
len += offset;
if (ptvcursor_current_offset(ptvc) < len) {
for (;;) {
int cmd = tvb_get_guint8(tvb, ptvcursor_current_offset(ptvc));
ptvcursor_add_with_subtree(ptvc, hf_tibia_client_command, 1, convo->has.string_enc, ett_command);
ptvcursor_advance(ptvc, 1);
switch ((enum client_cmd)cmd) {
case C_PLAYER_SPEECH: {
guint8 type = tvb_get_guint8(ptvcursor_tvbuff(ptvc), ptvcursor_current_offset(ptvc));
ptvcursor_add(ptvc, hf_tibia_speech_type, 1, ENC_NA);
if (type == 0x7)
ptvcursor_add(ptvc, hf_tibia_channel_id, 2, ENC_LITTLE_ENDIAN);
ptvcursor_add(ptvc, hf_tibia_chat_msg, 2, ENC_LITTLE_ENDIAN|convo->has.string_enc);
}
break;
case C_PONG:
break;
default:
offset = ptvcursor_current_offset(ptvc);
call_data_dissector(tvb_new_subset_length(tvb, offset, len - offset), pinfo, ptvcursor_tree(ptvc));
ptvcursor_advance(ptvc, len - offset);
}
ptvcursor_pop_subtree(ptvc);
col_append_fstr(pinfo->cinfo, COL_INFO, " %s (0x%x)",
val_to_str(cmd, from_client_packet_types, "Unknown"), cmd);
if (ptvcursor_current_offset(ptvc) >= len)
break;
col_append_str(pinfo->cinfo, COL_INFO, ",");
}
}
offset = ptvcursor_current_offset(ptvc);
ptvcursor_free(ptvc);
return offset;
}
static int
dissect_game_packet(struct tibia_convo *convo, tvbuff_t *tvb, int offset, packet_info *pinfo, proto_tree *tree, gboolean is_xtea_encrypted, gboolean first_fragment)
{
proto_item *ti = NULL;
int len = tvb_captured_length_remaining(tvb, offset);
if (show_acc_info) {
if (convo->has.session_key) {
if (convo->session_key) {
ti = proto_tree_add_string(tree, hf_tibia_session_key_convo, tvb, offset, 0, (const char*)convo->session_key);
proto_item_set_generated(ti);
}
} else {
if (convo->acc) {
ti = proto_tree_add_string(tree, hf_tibia_acc_name_convo, tvb, offset, 0, (const char*)convo->acc);
proto_item_set_generated(ti);
}
if (convo->pass) {
ti = proto_tree_add_string(tree, hf_tibia_acc_pass_convo, tvb, offset, 0, (const char*)convo->pass);
proto_item_set_generated(ti);
}
}
}
if (show_char_name && convo->char_name) {
ti = proto_tree_add_string(tree, hf_tibia_char_name_convo, tvb, offset, 0, (const char*)convo->char_name);
proto_item_set_generated(ti);
}
if (is_xtea_encrypted) {
if (pinfo->num > convo->xtea_framenum) {
if (show_xtea_key && convo->has.xtea) {
ti = proto_tree_add_bytes_with_length(tree, hf_tibia_xtea_key, tvb, 0, 0, (guint8*)convo->xtea_key, XTEA_KEY_LEN);
proto_item_set_generated(ti);
}
int end = offset + len;
if (len % 8 != 0)
return -1;
guint8 *decrypted_buffer = (guint8*)wmem_alloc(pinfo->pool, len);
for (guint8 *dstblock = decrypted_buffer; offset < end; offset += 8) {
decrypt_xtea_le_ecb(dstblock, tvb_get_ptr(tvb, offset, 8), convo->xtea_key, 32);
dstblock += 8;
}
tvb = tvb_new_child_real_data(tvb, decrypted_buffer, len, len);
add_new_data_source(pinfo, tvb, "Decrypted Game Data");
offset = 0;
} else {
proto_tree_add_item(tree, hf_tibia_undecoded_xtea_data, tvb, offset, len, ENC_NA);
return offset;
}
}
if (convo->has.xtea) {
len = tvb_get_letohs(tvb, offset);
ti = proto_tree_add_item(tree, hf_tibia_payload_len, tvb, offset, 2, ENC_LITTLE_ENDIAN);
offset += 2;
if (len > tvb_captured_length_remaining(tvb, offset)) {
expert_add_info(pinfo, ti, &ei_xtea_len_toobig);
return offset;
}
}
if (pinfo->srcport == convo->servport && convo->loginserv_is_peer)
return dissect_loginserv_packet(convo, tvb, offset, len, pinfo, tree, first_fragment);
if (!dissect_game_commands) {
call_data_dissector(tvb_new_subset_length(tvb, offset, len), pinfo, tree);
return offset + len;
}
if (pinfo->srcport == convo->servport)
return dissect_gameserv_packet(convo, tvb, offset, len, pinfo, tree, first_fragment);
else
return dissect_client_packet(convo, tvb, offset, len, pinfo, tree, first_fragment);
}
static int
dissect_tibia(tvbuff_t *tvb, packet_info *pinfo, proto_tree *tree, void *fragment_num)
{
tvbuff_t *tvb_decrypted = tvb;
gboolean is_xtea_encrypted = FALSE;
enum { TIBIA_GAMESERV, TIBIA_LOGINSERV } serv = TIBIA_GAMESERV;
guint16 plen = tvb_get_letohs(tvb, 0) + 2;
/* if announced length != real length it's not a tibia packet */
if (tvb_reported_length_remaining(tvb, 0) != plen)
return 0;
struct tibia_convo *convo = tibia_get_convo(pinfo);
int offset = 2;
int a32len = tvb_reported_length_remaining(tvb, offset + 4);
guint32 packet_cksum = tvb_get_letohl(tvb, offset);
guint32 computed_cksum = GUINT32_TO_LE(adler32_bytes(tvb_get_ptr(tvb, offset + 4, a32len), a32len));
convo->has.adler32 = packet_cksum == computed_cksum;
if (convo->has.adler32)
offset += 4;
/* FIXME Tibia >=11.11 has a sequence number instead, this is yet unhandled */
/* Is it a nonce? */
if (tvb_get_letohs(tvb, offset) == plen - offset - 2
&& tvb_get_guint8(tvb, offset+2) == S_NONCE) {
/* Don't do anything. We'll handle it as unencrypted game command later */
} else {
guint8 cmd;
guint16 version;
struct proto_traits version_has;
cmd = tvb_get_guint8(tvb, offset);
offset += 1;
offset += 2; /* OS */
version = tvb_get_letohs(tvb, offset);
version_has = get_version_traits(version);
switch(cmd) {
case C_GET_CHARLIST:
if ((700 <= version && version <= 760 && !convo->has.adler32 && 25 <= plen && plen <= 54)
|| get_version_get_charlist_packet_size(&version_has) == plen) {
serv = TIBIA_LOGINSERV;
convo->loginserv_is_peer = TRUE;
}
break;
case C_LOGIN_CHAR:
/* The outcast client I tried, zero-pads the 760 login request.
* I don't think the Cipsoft client ever did this.
*/
if ((700 <= version && version <= 760 && !convo->has.adler32 && 25 <= plen && plen <= 54)
|| get_version_char_login_packet_size(&version_has) == plen)
serv = TIBIA_LOGINSERV;
break;
default:
is_xtea_encrypted = convo->has.xtea;
}
}
offset = 0; /* With the version extracted, let's build the tree */
col_set_str(pinfo->cinfo, COL_PROTOCOL, "Tibia");
if (GPOINTER_TO_UINT(fragment_num) == 1) {
/* We don't want to repeat ourselves in the info column if there are fragments */
if (serv == TIBIA_LOGINSERV)
col_set_str(pinfo->cinfo, COL_INFO, "Login");
else if (pinfo->srcport == convo->servport)
col_set_str(pinfo->cinfo, COL_INFO, "Server");
else
col_set_str(pinfo->cinfo, COL_INFO, "Client");
}
proto_item *ti = proto_tree_add_item(tree, proto_tibia, tvb, 0, -1, ENC_NA);
proto_tree *tibia_tree = proto_item_add_subtree(ti, ett_tibia);
proto_tree_add_item(tibia_tree, hf_tibia_len, tvb, offset, 2, ENC_LITTLE_ENDIAN);
offset += 2;
if (convo->has.adler32) {
proto_tree_add_checksum(tibia_tree, tvb, offset, hf_tibia_adler32, hf_tibia_adler32_status, &ei_adler32_checksum_bad, pinfo, computed_cksum, ENC_LITTLE_ENDIAN, PROTO_CHECKSUM_VERIFY);
offset += 4;
} else if (convo->has.compression) {
offset += 4;
}
if (serv == TIBIA_GAMESERV)
return dissect_game_packet(convo, tvb, offset, pinfo, tibia_tree, is_xtea_encrypted, GPOINTER_TO_UINT(fragment_num) == 1);
proto_tree_add_item(tibia_tree, hf_tibia_client_command, tvb, offset, 1, ENC_LITTLE_ENDIAN);
offset += 1;
proto_tree_add_item(tibia_tree, hf_tibia_os, tvb, offset, 2, ENC_LITTLE_ENDIAN);
offset += 2;
convo->proto_version = tvb_get_letohs(tvb, offset);
convo->has = get_version_traits(convo->proto_version);
proto_tree_add_item(tibia_tree, hf_tibia_proto_version, tvb, offset, 2, ENC_LITTLE_ENDIAN);
offset += 2;
if (convo->has.client_version) {
proto_tree_add_item(tibia_tree, hf_tibia_client_version, tvb, offset, 4, ENC_LITTLE_ENDIAN);
offset += 4;
}
if (convo->loginserv_is_peer) {
proto_tree *vertree;
/* The first 4 bytes of the client's tibia.pic, tibia.dat and tibia.spr files */
proto_item *subti = proto_tree_add_item(tibia_tree, hf_tibia_file_versions, tvb, offset, 12, ENC_NA);
vertree = proto_item_add_subtree(subti, ett_file_versions);
proto_tree_add_item(vertree, hf_tibia_file_version_spr, tvb, offset, 4, ENC_BIG_ENDIAN);
offset += 4;
proto_tree_add_item(vertree, hf_tibia_file_version_dat, tvb, offset, 4, ENC_BIG_ENDIAN);
offset += 4;
proto_tree_add_item(vertree, hf_tibia_file_version_pic, tvb, offset, 4, ENC_BIG_ENDIAN);
offset += 4;
} else if (convo->has.game_content_revision) {
proto_tree_add_item(tibia_tree, hf_tibia_content_revision, tvb, offset, 2, ENC_LITTLE_ENDIAN);
offset += 2;
}
if (convo->has.game_preview) {
proto_tree_add_item(tibia_tree, hf_tibia_game_preview_state, tvb, offset, 1, ENC_NA);
offset += 1;
}
int rsa1_end = 0; /* End of first RSA block */
if (convo->has.rsa) {
gcry_sexp_t privkey;
if (!(privkey = convo_get_privkey(convo))) {
proto_tree_add_item(tibia_tree, hf_tibia_undecoded_rsa_data, tvb, offset, plen - offset, ENC_NA);
return offset;
}
guint ciphertext_len = tvb_captured_length_remaining(tvb, offset);
if (ciphertext_len < 128) {
expert_add_info(pinfo, ti, &ei_rsa_ciphertext_too_short);
return offset;
}
rsa1_end = offset + 128;
guint8 *payload = (guint8*)tvb_memdup(pinfo->pool, tvb, offset, 128);
char *err = NULL;
size_t payload_len;
if (!(payload_len = rsa_decrypt_inplace(128, payload, privkey, FALSE, &err))) {
expert_add_info_format(pinfo, ti, &ei_rsa_decrypt_failed, "Decrypting RSA block failed: %s", err);
g_free(err);
return offset;
}
size_t leading_zeroes = 128 - payload_len;
memmove(payload + leading_zeroes, payload, payload_len);
memset(payload, 0x00, leading_zeroes);
tvb_decrypted = tvb_new_child_real_data(tvb, payload, 128, 128);
add_new_data_source(pinfo, tvb_decrypted, "Decrypted Login Data");
if (tvb_get_guint8(tvb_decrypted, 0) != 0x00) {
expert_add_info(pinfo, ti, &ei_rsa_plaintext_no_leading_zero);
return offset;
}
offset = 1;
tvb_memcpy(tvb_decrypted, convo->xtea_key, 1, XTEA_KEY_LEN);
proto_tree_add_item(tibia_tree, hf_tibia_xtea_key, tvb_decrypted, 1, XTEA_KEY_LEN, ENC_NA);
offset += XTEA_KEY_LEN;
convo->xtea_framenum = pinfo->num;
}
if (!convo->loginserv_is_peer && convo->has.gmbyte) {
proto_tree_add_item(tibia_tree, hf_tibia_loginflags_gm, tvb_decrypted, offset, 1, ENC_NA);
offset += 1;
}
int len;
if (convo->has.session_key && !convo->loginserv_is_peer) {
/* OTServs I tested against use "$acc\n$pacc" as session key */
if (convo->session_key) {
proto_tree_add_item_ret_length(tibia_tree, hf_tibia_session_key, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc, &len);
} else {
proto_tree_add_item_ret_string_and_length(tibia_tree, hf_tibia_session_key, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc, wmem_file_scope(), &convo->session_key, &len);
}
offset += len;
} else if (convo->has.acc_name) {
if (convo->acc) {
proto_tree_add_item_ret_length(tibia_tree, hf_tibia_acc_name, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc, &len);
} else {
proto_tree_add_item_ret_string_and_length(tibia_tree, hf_tibia_acc_name, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc, wmem_file_scope(), &convo->acc, &len);
}
offset += len;
} else /* account number */ {
char *accnum = wmem_strdup_printf(pinfo->pool, "%" PRIu32, tvb_get_letohl(tvb_decrypted, offset));
proto_tree_add_string(tibia_tree, hf_tibia_acc_number, tvb_decrypted, offset, 4, accnum);
if (!convo->acc)
convo->acc = (guint8*)wmem_strdup(wmem_file_scope(), accnum);
offset += 4;
}
if (!convo->loginserv_is_peer) {
if (convo->char_name) {
proto_tree_add_item_ret_length(tibia_tree, hf_tibia_char_name, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc, &len);
} else {
proto_tree_add_item_ret_string_and_length(tibia_tree, hf_tibia_char_name, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc, wmem_file_scope(), &convo->char_name, &len);
}
offset += len;
}
if (!convo->has.session_key || convo->loginserv_is_peer) {
if (convo->pass) {
proto_tree_add_item_ret_length(tibia_tree, hf_tibia_acc_pass, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc, &len);
} else {
proto_tree_add_item_ret_string_and_length(tibia_tree, hf_tibia_acc_pass, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN | convo->has.string_enc, wmem_file_scope(), &convo->pass, &len);
}
offset += len;
}
if (convo->loginserv_is_peer && convo->has.hwinfo) {
proto_item *item;
proto_tree *infotree, *subtree;
item = proto_tree_add_item(tibia_tree, hf_tibia_client_info, tvb_decrypted, offset, 47, ENC_NA);
infotree = proto_item_add_subtree(item, ett_client_info);
/* Subtree { */
guint locale_id;
const guint8 *locale_name;
item = proto_tree_add_item(infotree, hf_tibia_client_locale, tvb_decrypted, offset, 4, ENC_NA);
subtree = proto_item_add_subtree(item, ett_locale);
proto_tree_add_item_ret_uint(subtree, hf_tibia_client_locale_id, tvb_decrypted, offset, 1, ENC_NA, &locale_id);
offset += 1;
proto_tree_add_item_ret_string(subtree, hf_tibia_client_locale_name, tvb_decrypted, offset, 3, convo->has.string_enc|ENC_NA, pinfo->pool, &locale_name);
offset += 3;
proto_item_set_text(item, "Locale: %s (0x%X)", locale_name, locale_id);
/* } */
proto_tree_add_item(infotree, hf_tibia_client_ram, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN);
offset += 2;
proto_tree_add_item(infotree, hf_tibia_unknown, tvb_decrypted, offset, 6, ENC_NA);
offset += 6;
/* Subtree { */
guint clock1, clock2;
const guint8 *cpu;
item = proto_tree_add_item(infotree, hf_tibia_client_cpu, tvb_decrypted, offset, 15, ENC_NA);
subtree = proto_item_add_subtree(item, ett_cpu);
proto_tree_add_item_ret_string(subtree, hf_tibia_client_cpu_name, tvb_decrypted, offset, 9, convo->has.string_enc|ENC_NA, pinfo->pool, &cpu);
offset += 9;
proto_tree_add_item(subtree, hf_tibia_unknown, tvb_decrypted, offset, 2, ENC_NA);
offset += 2;
proto_tree_add_item_ret_uint(subtree, hf_tibia_client_clock, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN, &clock1);
offset += 2;
proto_tree_add_item_ret_uint(subtree, hf_tibia_client_clock2, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN, &clock2);
offset += 2;
proto_item_set_text(item, "CPU: %s (%uMhz/%uMhz)", cpu, clock2, clock1);
/* } */
proto_tree_add_item(infotree, hf_tibia_unknown, tvb_decrypted, offset, 4, ENC_NA);
offset += 4;
proto_tree_add_item(infotree, hf_tibia_client_gpu, tvb_decrypted, offset, 9, convo->has.string_enc|ENC_NA);
offset += 9;
proto_tree_add_item(infotree, hf_tibia_client_vram, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN);
offset += 2;
/* Subtree { */
guint x, y, hz;
item = proto_tree_add_item(infotree, hf_tibia_client_resolution, tvb_decrypted, offset, 5, ENC_NA);
subtree = proto_item_add_subtree(item, ett_resolution);
proto_tree_add_item_ret_uint(subtree, hf_tibia_client_resolution_x, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN, &x);
offset += 2;
proto_tree_add_item_ret_uint(subtree, hf_tibia_client_resolution_y, tvb_decrypted, offset, 2, ENC_LITTLE_ENDIAN, &y);
offset += 2;
proto_tree_add_item_ret_uint(subtree, hf_tibia_client_resolution_hz, tvb_decrypted, offset, 1, ENC_LITTLE_ENDIAN, &hz);
offset += 1;
proto_item_set_text(item, "Resolution: %ux%u @ %uHz", x, y, hz);
/* } */
} else if (!convo->loginserv_is_peer && convo->has.nonce) {
proto_tree_add_item(tibia_tree, hf_tibia_nonce, tvb_decrypted, offset, 5, ENC_NA);
offset += 5;
}
if (convo->has.rsa) {
/* Undecoded hardware info maybe */
call_data_dissector(tvb_new_subset_length(tvb_decrypted, offset, 128 - offset), pinfo, tibia_tree);
}
if (rsa1_end)
offset = rsa1_end;
if (offset != plen) {
/* TODO Extended GPU info and authentication token (RSA-encrypted again) */
call_data_dissector(tvb_new_subset_length(tvb, offset, plen - offset), pinfo, tibia_tree);
}
return plen;
}
static const value_string operating_systems[] = {
{ 2, "Windows" },
{ 0, NULL }
};
static const value_string speech_types[] = {
{ 0x1, "Say" },
{ 0x2, "Whisper" },
{ 0x3, "Yell" },
{ 0x7, "Public Channel" },
{ 0, NULL }
};
#if defined(HAVE_LIBGNUTLS)
static guint
rsakey_hash(gconstpointer _rsakey)
{
const struct rsakey *rsakey = (const struct rsakey *)_rsakey;
return add_address_to_hash(rsakey->port, &rsakey->addr);
}
static gboolean
rsakey_equal(gconstpointer _a, gconstpointer _b)
{
const struct rsakey *a = (const struct rsakey *)_a,
*b = (const struct rsakey *)_b;
return a->port == b->port && addresses_equal(&a->addr, &b->addr);
}
static void
rsakey_free(void *_rsakey)
{
struct rsakey *rsakey = (struct rsakey *)_rsakey;
/* gcry_sexp_release(rsakey->privkey); */ /* private key may be shared. */
free_address_wmem(NULL, &rsakey->addr);
g_free(rsakey);
}
static void
rsa_parse_uat(void)
{
g_hash_table_remove_all(rsakeys);
for (guint i = 0; i < nrsakeys; i++) {
struct rsakeys_assoc *uats = &rsakeylist_uats[i];
/* try to load keys file first */
FILE *fp = ws_fopen(uats->keyfile, "rb");
if (!fp) {
report_open_failure(uats->keyfile, errno, FALSE);
return;
}
gnutls_x509_privkey_t priv_key;
char *err = NULL;
if (*uats->password) {
priv_key = rsa_load_pkcs12(fp, uats->password, &err);
if (err) {
report_failure("%s\n", err);
g_free(err);
}
} else {
priv_key = rsa_load_pem_key(fp, &err);
if (err) {
report_failure("%s\n", err);
g_free(err);
}
}
fclose(fp);
if (!priv_key) {
report_failure("Can't load private key from %s\n", uats->keyfile);
return;
}
struct rsakey *entry;
guint32 ipaddr;
gcry_sexp_t private_key = rsa_privkey_to_sexp(priv_key, &err);
if (!private_key) {
g_free(err);
report_failure("Can't extract private key parameters for %s", uats->keyfile);
goto end;
}
entry = g_new(struct rsakey, 1);
ws_strtou16(uats->port, NULL, &entry->port);
ipaddr = ipv4tonl(uats->ipaddr);
alloc_address_wmem(NULL, &entry->addr, AT_IPv4, sizeof ipaddr, &ipaddr);
entry->privkey = private_key;
g_hash_table_insert(rsakeys, entry, entry->privkey);
end:
gnutls_x509_privkey_deinit(priv_key);
}
}
static void
rsakeys_free_cb(void *r)
{
struct rsakeys_assoc *h = (struct rsakeys_assoc *)r;
g_free(h->ipaddr);
g_free(h->port);
g_free(h->keyfile);
g_free(h->password);
}
static void*
rsakeys_copy_cb(void *dst_, const void *src_, size_t len _U_)
{
const struct rsakeys_assoc *src = (const struct rsakeys_assoc *)src_;
struct rsakeys_assoc *dst = (struct rsakeys_assoc *)dst_;
dst->ipaddr = g_strdup(src->ipaddr);
dst->port = g_strdup(src->port);
dst->keyfile = g_strdup(src->keyfile);
dst->password = g_strdup(src->password);
return dst;
}
static gboolean
rsakeys_uat_fld_ip_chk_cb(void* r _U_, const char* ipaddr, guint len _U_, const void* u1 _U_, const void* u2 _U_, char** err)
{
/* There are no Tibia IPv6 servers, although Tibia 11.0+'s Protocol in theory supports it */
if (ipaddr && g_hostname_is_ip_address(ipaddr) && strchr(ipaddr, '.')) {
*err = NULL;
return TRUE;
}
*err = ws_strdup_printf("No IPv4 address given.");
return FALSE;
}
static gboolean
rsakeys_uat_fld_port_chk_cb(void *_record _U_, const char *str, guint len _U_, const void *chk_data _U_, const void *fld_data _U_, char **err)
{
guint16 val;
if (!ws_strtou16(str, NULL, &val)) {
*err = g_strdup("Invalid argument. Expected a decimal between [0-65535]");
return FALSE;
}
*err = NULL;
return TRUE;
}
static gboolean
rsakeys_uat_fld_fileopen_chk_cb(void* r _U_, const char* p, guint len _U_, const void* u1 _U_, const void* u2 _U_, char** err)
{
if (p && *p) {
ws_statb64 st;
if (ws_stat64(p, &st) != 0) {
*err = ws_strdup_printf("File '%s' does not exist or access is denied.", p);
return FALSE;
}
} else {
*err = g_strdup("No filename given.");
return FALSE;
}
*err = NULL;
return TRUE;
}
static gboolean
rsakeys_uat_fld_password_chk_cb(void *r, const char *p, guint len _U_, const void *u1 _U_, const void *u2 _U_, char **err)
{
if (p && *p) {
struct rsakeys_assoc *f = (struct rsakeys_assoc *)r;
FILE *fp = ws_fopen(f->keyfile, "rb");
if (fp) {
char *msg = NULL;
gnutls_x509_privkey_t priv_key = rsa_load_pkcs12(fp, p, &msg);
if (!priv_key) {
fclose(fp);
*err = ws_strdup_printf("Could not load PKCS#12 key file: %s", msg);
g_free(msg);
return FALSE;
}
g_free(msg);
gnutls_x509_privkey_deinit(priv_key);
fclose(fp);
} else {
*err = ws_strdup_printf("Leave this field blank if the keyfile is not PKCS#12.");
return FALSE;
}
}
*err = NULL;
return TRUE;
}
#endif
static void
xtea_parse_uat(void)
{
g_hash_table_remove_all(xteakeys);
for (guint i = 0; i < nxteakeys; i++) {
guint key_idx = 0;
guint8 *key = (guint8*)g_malloc(XTEA_KEY_LEN);
for (const char *str = xteakeylist_uats[i].key; str[0] && str[1] && key_idx < XTEA_KEY_LEN; str++) {
if (g_ascii_ispunct(*str))
continue;
key[key_idx++] = (g_ascii_xdigit_value(str[0]) << 4)
+ g_ascii_xdigit_value(str[1]);
str++;
}
g_hash_table_insert(xteakeys, GUINT_TO_POINTER(xteakeylist_uats[i].framenum), key);
}
}
static void
xteakeys_free_cb(void *r)
{
struct xteakeys_assoc *h = (struct xteakeys_assoc *)r;
g_free(h->key);
}
static void*
xteakeys_copy_cb(void *dst_, const void *src_, size_t len _U_)
{
const struct xteakeys_assoc *src = (const struct xteakeys_assoc *)src_;
struct xteakeys_assoc *dst = (struct xteakeys_assoc *)dst_;
dst->framenum = src->framenum;
dst->key = g_strdup(src->key);
return dst;
}
static gboolean
xteakeys_uat_fld_key_chk_cb(void *r _U_, const char *key, guint len, const void *u1 _U_, const void *u2 _U_, char **err)
{
if (len >= XTEA_KEY_LEN*2) {
gsize i = 0;
do {
if (g_ascii_ispunct(*key))
continue;
if (!g_ascii_isxdigit(*key))
break;
i++;
} while (*++key);
if (*key == '\0' && i == 2*XTEA_KEY_LEN) {
*err = NULL;
return TRUE;
}
}
*err = ws_strdup_printf("XTEA keys are 32 character long hex strings.");
return FALSE;
}
void
proto_register_tibia(void)
{
static hf_register_info hf[] = {
{ &hf_tibia_len,
{ "Packet length", "tibia.len",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_adler32,
{ "Adler32 checksum", "tibia.checksum",
FT_UINT32, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_adler32_status,
{ "Checksum status", "tibia.checksum.status",
FT_UINT8, BASE_NONE,
VALS(proto_checksum_vals), 0x0,
NULL, HFILL }
},
{ &hf_tibia_nonce,
{ "Game server nonce", "tibia.nonce",
FT_BYTES, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_os,
{ "Operating system", "tibia.os",
FT_UINT16, BASE_HEX,
VALS(operating_systems), 0x0,
NULL, HFILL }
},
{ &hf_tibia_proto_version,
{ "Protocol version", "tibia.version",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_version,
{ "Client version", "tibia.client_version",
FT_UINT32, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_file_versions,
{ "File versions", "tibia.version.files",
FT_NONE, BASE_NONE, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_file_version_spr,
{ "Tibia.spr version", "tibia.version.spr",
FT_UINT32, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_file_version_dat,
{ "Tibia.dat version", "tibia.version.dat",
FT_UINT32, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_file_version_pic,
{ "Tibia.pic version", "tibia.version.pic",
FT_UINT32, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_content_revision,
{ "Content revision", "tibia.version.content",
FT_UINT16, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_undecoded_rsa_data,
{ "RSA-encrypted login data", "tibia.rsa_data",
FT_BYTES, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_undecoded_xtea_data,
{ "XTEA-encrypted game data", "tibia.xtea_data",
FT_BYTES, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_unknown,
{ "Unknown Data", "tibia.unknown",
FT_BYTES, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_xtea_key,
{ "Symmetric key (XTEA)", "tibia.xtea",
FT_BYTES, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_loginflags_gm,
{ "Gamemaster", "tibia.login.flags.gm",
FT_BOOLEAN, 8,
NULL, 0x1,
NULL, HFILL }
},
{ &hf_tibia_game_preview_state,
{ "Game Preview State", "tibia.login.flags.preview",
FT_BOOLEAN, 8,
NULL, 0x1,
NULL, HFILL }
},
{ &hf_tibia_char_cond,
{"Character Condition", "tibia.cond",
FT_UINT32, BASE_HEX,
NULL, 0,
NULL, HFILL}
},
{ &hf_tibia_char_cond_poisoned,
{ "Poisoned", "tibia.cond.poisoned",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_POISONED,
NULL, HFILL }
},
{ &hf_tibia_char_cond_burning,
{ "Burning", "tibia.cond.burning",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_BURNING,
NULL, HFILL }
},
{ &hf_tibia_char_cond_electrocuted,
{ "Electrocuted", "tibia.cond.electrocuted",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_ELECTROCUTED,
NULL, HFILL }
},
{ &hf_tibia_char_cond_drunk,
{ "Drunk", "tibia.cond.drunk",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_DRUNK,
NULL, HFILL }
},
{ &hf_tibia_char_cond_manashield, /* Utamo Vita */
{ "Mana Shield", "tibia.cond.manashield",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_MANASHIELD,
NULL, HFILL }
},
{ &hf_tibia_char_cond_paralyzed,
{ "Paralyzed", "tibia.cond.paralyzed",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_PARALYZED,
NULL, HFILL }
},
{ &hf_tibia_char_cond_haste,
{ "Haste", "tibia.cond.haste",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_HASTE,
NULL, HFILL }
},
{ &hf_tibia_char_cond_battle,
{ "Battle lock", "tibia.cond.battle",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_BATTLE,
NULL, HFILL }
},
{ &hf_tibia_char_cond_drowning,
{ "Drowning", "tibia.cond.drowning",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_DROWNING,
NULL, HFILL }
},
{ &hf_tibia_char_cond_freezing,
{ "Freezing", "tibia.cond.freezing",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_FREEZING,
NULL, HFILL }
},
{ &hf_tibia_char_cond_dazzled,
{ "Dazzled", "tibia.cond.dazzled",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_DAZZLED,
NULL, HFILL }
},
{ &hf_tibia_char_cond_cursed,
{ "Cursed", "tibia.cond.cursed",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_CURSED,
NULL, HFILL }
},
{ &hf_tibia_char_cond_buff, /* e.g. after casting Utura */
{ "Buff", "tibia.cond.buff",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_BUFF,
NULL, HFILL }
},
{ &hf_tibia_char_cond_pzblock, /* Blocked from entering PZ */
{ "Protection Zone Block", "tibia.cond.pzblock",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_PZBLOCK,
NULL, HFILL }
},
{ &hf_tibia_char_cond_pz,
{ "Protection Zone", "tibia.cond.pz",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_PZ,
NULL, HFILL }
},
{ &hf_tibia_char_cond_bleeding,
{ "Bleeding", "tibia.cond.bleeding",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_BLEEDING,
NULL, HFILL }
},
{ &hf_tibia_char_cond_hungry,
{ "Hungry", "tibia.cond.hungry",
FT_BOOLEAN, 32,
TFS(&tfs_yes_no), COND_HUNGRY,
NULL, HFILL }
},
{ &hf_tibia_acc_name,
{ "Account", "tibia.acc",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_acc_number,
{ "Account", "tibia.acc",
FT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_session_key,
{ "Session key", "tibia.session_key",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_char_name,
{ "Character name", "tibia.char",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_acc_pass,
{ "Password", "tibia.pass",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_char_name_convo,
{ "Character name", "tibia.char",
FT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_acc_name_convo,
{ "Account", "tibia.acc",
FT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_acc_pass_convo,
{ "Password", "tibia.pass",
FT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_session_key_convo,
{ "Session key", "tibia.session_key",
FT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_info,
{ "Client information", "tibia.client.info",
FT_NONE, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_locale,
{ "Locale", "tibia.client.locale",
FT_NONE, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_locale_id,
{ "Locale ID", "tibia.client.locale.id",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_locale_name,
{ "Locale", "tibia.client.locale.name",
FT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_ram,
{ "Total RAM", "tibia.client.ram",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_cpu,
{ "CPU", "tibia.client.cpu",
FT_NONE, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_cpu_name,
{ "CPU", "tibia.client.cpu.name",
FT_STRINGZ, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_clock,
{ "CPU clock", "tibia.client.cpu.clock",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_clock2,
{ "CPU clock2", "tibia.client.cpu.clock2",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_gpu,
{ "GPU", "tibia.client.gpu",
FT_STRINGZ, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_vram,
{ "Video RAM", "tibia.client.vram",
FT_UINT8, BASE_DEC|BASE_UNIT_STRING,
&mb_unit, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_resolution,
{ "Screen resolution", "tibia.client.resolution",
FT_NONE, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_resolution_x,
{ "Horizontal resolution", "tibia.client.resolution.x",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_resolution_y,
{ "Vertical resolution", "tibia.client.resolution.y",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_resolution_hz,
{ "Refresh rate", "tibia.client.resolution.hz",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_payload_len,
{ "Payload length", "tibia.payload.len",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_loginserv_command,
{ "Command", "tibia.cmd",
FT_UINT8, BASE_HEX,
VALS(from_loginserv_packet_types), 0x0,
NULL, HFILL }
},
{ &hf_tibia_gameserv_command,
{ "Command", "tibia.cmd",
FT_UINT8, BASE_HEX|BASE_EXT_STRING,
&from_gameserv_packet_types_ext, 0x0,
NULL, HFILL }
},
{ &hf_tibia_client_command,
{ "Command", "tibia.cmd",
FT_UINT8, BASE_HEX|BASE_EXT_STRING,
&from_client_packet_types_ext, 0x0,
NULL, HFILL }
},
{ &hf_tibia_motd,
{ "Message of the day", "tibia.motd",
FT_UINT_STRING, BASE_NONE, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_dlg_error,
{ "Error message", "tibia.login.err",
FT_UINT_STRING, BASE_NONE, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_dlg_info,
{ "Info message", "tibia.login.info",
FT_UINT_STRING, BASE_NONE, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_charlist,
{ "Character list", "tibia.charlist",
FT_NONE, BASE_NONE, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_charlist_length,
{ "Character count", "tibia.charlist.count",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_charlist_entry_name,
{ "Character name", "tibia.charlist.name",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_charlist_entry_world,
{ "World", "tibia.charlist.world",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_charlist_entry_ip,
{ "IP", "tibia.charlist.ip",
FT_IPv4, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_charlist_entry_port,
{ "Port", "tibia.charlist.port",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_worldlist,
{ "World list", "tibia.worldlist",
FT_NONE, BASE_NONE, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_worldlist_entry_name,
{ "World", "tibia.worldlist.name",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_worldlist_length,
{ "World count", "tibia.worldlist.count",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_worldlist_entry_id,
{ "World ID", "tibia.worldlist.id",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_worldlist_entry_ip,
{ "IP", "tibia.worldlist.ip",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_worldlist_entry_port,
{ "Port", "tibia.worldlist.port",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_worldlist_entry_preview,
{ "Preview State", "tibia.worldlist.preview",
FT_BOOLEAN, 8,
NULL, 0x1,
NULL, HFILL }
},
{ &hf_tibia_pacc_days,
{ "Premium days left", "tibia.pacc",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_channel_id,
{ "Channel id", "tibia.channel.id",
FT_UINT16, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_channel_name,
{ "Channel name", "tibia.channel",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_speech_type,
{ "Type", "tibia.speechtype",
FT_UINT8, BASE_HEX,
VALS(speech_types), 0x0,
NULL, HFILL }
},
{ &hf_tibia_chat_msg,
{ "Message", "tibia.msg",
FT_UINT_STRING, BASE_NONE, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_coords_x,
{ "X-Coordinate", "tibia.coord.x",
FT_UINT16, BASE_DEC, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_coords_y,
{ "Y-Coordinate", "tibia.coords.y",
FT_UINT16, BASE_DEC, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_coords_z,
{ "Z-Coordinate", "tibia.coords.z",
FT_UINT8, BASE_DEC, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_coords,
{ "Coordinates", "tibia.coords",
FT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_stackpos,
{ "Stack position", "tibia.coords.stackpos",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
#if 0
{ &hf_tibia_item,
{ "Item ID", "tibia.item",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
#endif
{ &hf_tibia_container,
{ "Container index", "tibia.container",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_container_icon,
{ "Container icon", "tibia.container.icon",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_container_slot,
{ "Container slot", "tibia.container.slot",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_container_slots,
{ "Container slots", "tibia.container.slots",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_inventory,
{ "Inventory slot", "tibia.inventory",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_vip,
{ "VIP GUID", "tibia.vip",
FT_UINT32, BASE_HEX, NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_vip_online,
{ "Online", "tibia.vip.online",
FT_BOOLEAN, 8,
NULL, 0x1,
NULL, HFILL }
},
{ &hf_tibia_player,
{ "Player name", "tibia.player",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_creature,
{ "Creature", "tibia.creature",
FT_UINT32, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_creature_health,
{ "Creature", "tibia.creature.health",
FT_UINT8, BASE_DEC|BASE_UNIT_STRING,
&units_percent, 0x0,
NULL, HFILL }
},
{ &hf_tibia_window,
{ "Window", "tibia.window",
FT_UINT32, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_window_icon,
{ "Window Icon", "tibia.window.icon",
FT_UINT8, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_window_textlen,
{ "Window Text Length", "tibia.window.text.len",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_window_text,
{ "Window Text", "tibia.window.text",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_squarecolor,
{ "Square Color", "tibia.creature.square",
FT_UINT8, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_light_color,
{ "Light Color", "tibia.light.color",
FT_UINT8, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_light_level,
{ "Light Level", "tibia.light.level",
FT_UINT8, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_magic_effect_id,
{ "Magic Effect", "tibia.magic_effect",
FT_UINT8, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_animated_text_color,
{ "Text Color", "tibia.animated_text.color",
FT_UINT8, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_animated_text,
{ "Text", "tibia.animated_text",
FT_UINT16, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_textmsg_class,
{ "Text Message Class", "tibia.textmsg.class",
FT_UINT8, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_textmsg,
{ "Text", "tibia.textmsg",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_projectile,
{ "Projectile", "tibia.projectile",
FT_UINT32, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_tibia_walk_dir,
{ "Walk Direction", "tibia.walk_dir",
FT_UINT8, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
};
/* Setup protocol subtree array */
static gint *ett[] = {
&ett_tibia,
&ett_command,
&ett_file_versions,
&ett_client_info,
&ett_locale,
&ett_cpu,
&ett_resolution,
&ett_charlist,
&ett_char,
&ett_worldlist,
&ett_world,
&ett_coords,
&ett_char_cond,
};
static ei_register_info ei[] = {
{ &ei_xtea_len_toobig,
{ "tibia.error.xtea.length.toobig", PI_DECRYPTION, PI_ERROR,
"XTEA-encrypted length exceeds packet", EXPFILL }
},
{ &ei_adler32_checksum_bad, { "tibia.error.checksum_bad", PI_CHECKSUM, PI_ERROR,
"Bad checksum", EXPFILL }
},
{ &ei_rsa_plaintext_no_leading_zero,
{ "tibia.error.rsa", PI_DECRYPTION, PI_ERROR,
"First byte after RSA decryption must be zero", EXPFILL }
},
{ &ei_rsa_ciphertext_too_short,
{ "tibia.error.rsa.length.tooshort", PI_DECRYPTION, PI_ERROR,
"RSA-encrypted data is at least 128 byte long", EXPFILL }
},
{ &ei_rsa_decrypt_failed,
{ "tibia.error.rsa.failed", PI_DECRYPTION, PI_ERROR,
"Decrypting RSA block failed", EXPFILL }
},
};
proto_tibia = proto_register_protocol (
"Tibia Protocol", /* name */
"Tibia", /* short name */
"tibia" /* abbrev */
);
proto_register_field_array(proto_tibia, hf, array_length(hf));
proto_register_subtree_array(ett, array_length(ett));
expert_module_t *expert_tibia = expert_register_protocol(proto_tibia);
expert_register_field_array (expert_tibia, ei, array_length (ei));
module_t *tibia_module = prefs_register_protocol(proto_tibia, proto_reg_handoff_tibia);
prefs_register_bool_preference(tibia_module, "try_otserv_key", "Try OTServ's RSA key",
"Try the default RSA key in use by nearly all Open Tibia servers", &try_otserv_key);
prefs_register_bool_preference(tibia_module, "show_char_name", "Show character name for each packet",
"Shows active character for every packet", &show_char_name);
prefs_register_bool_preference(tibia_module, "show_acc_info", "Show account info for each packet",
"Shows account name/password or session key for every packet", &show_acc_info);
prefs_register_bool_preference(tibia_module, "show_xtea_key", "Show symmetric key used for each packet",
"Shows which XTEA key was applied for a packet", &show_xtea_key);
prefs_register_bool_preference(tibia_module, "dissect_game_commands", "Attempt dissection of game packet commands",
"Only decrypt packets and dissect login packets. Pass game commands to the data dissector", &dissect_game_commands);
prefs_register_bool_preference(tibia_module, "reassemble_tcp_segments",
"Reassemble Tibia packets spanning multiple TCP segments",
"Whether the Tibia dissector should reassemble packets spanning multiple TCP segments."
" To use this option, you must also enable \"Allow subdissectors to reassemble TCP streams\" in the TCP protocol settings.",
&reassemble_tcp_segments);
#ifdef HAVE_LIBGNUTLS
static uat_field_t rsakeylist_uats_flds[] = {
UAT_FLD_CSTRING_OTHER(rsakeylist_uats, ipaddr, "IP address", rsakeys_uat_fld_ip_chk_cb, "IPv4 address"),
UAT_FLD_CSTRING_OTHER(rsakeylist_uats, port, "Port", rsakeys_uat_fld_port_chk_cb, "Port Number"),
UAT_FLD_FILENAME_OTHER(rsakeylist_uats, keyfile, "Key File", rsakeys_uat_fld_fileopen_chk_cb, "Private keyfile."),
UAT_FLD_CSTRING_OTHER(rsakeylist_uats, password,"Password", rsakeys_uat_fld_password_chk_cb, "Password (for keyfile)"),
UAT_END_FIELDS
};
rsakeys_uat = uat_new("RSA Keys",
sizeof(struct rsakeys_assoc),
"tibia_rsa_keys", /* filename */
TRUE, /* from_profile */
&rsakeylist_uats, /* data_ptr */
&nrsakeys, /* numitems_ptr */
UAT_AFFECTS_DISSECTION,
NULL,
rsakeys_copy_cb,
NULL,
rsakeys_free_cb,
rsa_parse_uat,
NULL,
rsakeylist_uats_flds);
prefs_register_uat_preference(tibia_module, "rsakey_table",
"RSA keys list",
"A table of RSA keys for decrypting protocols newer than 7.61",
rsakeys_uat
);
rsakeys = g_hash_table_new_full(rsakey_hash, rsakey_equal, rsakey_free, NULL);
#endif
static uat_field_t xteakeylist_uats_flds[] = {
UAT_FLD_DEC(xteakeylist_uats, framenum, "Frame Number", "XTEA key"),
UAT_FLD_CSTRING_OTHER(xteakeylist_uats, key, "XTEA Key", xteakeys_uat_fld_key_chk_cb, "Symmetric (XTEA) key"),
UAT_END_FIELDS
};
xteakeys_uat = uat_new("XTEA Keys",
sizeof(struct xteakeys_assoc),
"tibia_xtea_keys", /* filename */
TRUE, /* from_profile */
&xteakeylist_uats, /* data_ptr */
&nxteakeys, /* numitems_ptr */
UAT_AFFECTS_DISSECTION,
NULL,
xteakeys_copy_cb,
NULL,
xteakeys_free_cb,
xtea_parse_uat,
NULL,
xteakeylist_uats_flds);
prefs_register_uat_preference(tibia_module, "xteakey_table",
"XTEA keys list",
"A table of XTEA keys for decrypting protocols newer than 7.61",
xteakeys_uat
);
xteakeys = g_hash_table_new_full(g_direct_hash, g_direct_equal, NULL, g_free);
/* TODO best way to store this in source? */
const char sexp[] =
"(private-key (rsa"
"(n #9b646903b45b07ac956568d87353bd7165139dd7940703b03e6dd079399661b4a837aa60561d7ccb9452fa0080594909882ab5bca58a1a1b35f8b1059b72b1212611c6152ad3dbb3cfbee7adc142a75d3d75971509c321c5c24a5bd51fd460f01b4e15beb0de1930528a5d3f15c1e3cbf5c401d6777e10acaab33dbe8d5b7ff5#)"
"(e #010001#)"
"(d #428bd3b5346daf71a761106f71a43102f8c857d6549c54660bb6378b52b0261399de8ce648bac410e2ea4e0a1ced1fac2756331220ca6db7ad7b5d440b7828865856e7aa6d8f45837feee9b4a3a0aa21322a1e2ab75b1825e786cf81a28a8a09a1e28519db64ff9baf311e850c2bfa1fb7b08a056cc337f7df443761aefe8d81#)"
"(p #91b37307abe12c05a1b78754746cda444177a784b035cbb96c945affdc022d21da4bd25a4eae259638153e9d73c97c89092096a459e5d16bcadd07fa9d504885#)"
"(q #0111071b206bafb9c7a2287d7c8d17a42e32abee88dfe9520692b5439d9675817ff4f8c94a4abcd4b5f88e220f3a8658e39247a46c6983d85618fd891001a0acb1#)"
"(u #6b21cd5e373fe462a22061b44a41fd01738a3892e0bd8728dbb5b5d86e7675235a469fea3266412fe9a659f486144c1e593d56eb3f6cfc7b2edb83ba8e95403a#)"
"))";
gcry_error_t err = gcry_sexp_new(&otserv_key, sexp, 0, 1);
if (err)
report_failure("Loading OTServ RSA key failed: %s/%s\n", gcry_strerror(err), gcry_strsource(err));
}
static guint
get_dissect_tibia_len(packet_info *pinfo _U_, tvbuff_t *tvb, int offset, void *data _U_)
{
return tvb_get_letohs(tvb, offset) + 2;
}
static int
dissect_tibia_tcp(tvbuff_t *tvb, packet_info *pinfo, proto_tree *tree, void *data _U_)
{
static guint32 packet_num, fragment_num;
if (!packet_num) packet_num = pinfo->num;
if (packet_num != pinfo->num) {
fragment_num = 0;
packet_num = pinfo->num;
}
fragment_num++;
tcp_dissect_pdus(tvb, pinfo, tree, reassemble_tcp_segments, 2,
get_dissect_tibia_len, dissect_tibia, GUINT_TO_POINTER(fragment_num));
return tvb_reported_length(tvb);
}
void
proto_reg_handoff_tibia(void)
{
dissector_handle_t tibia_handle = create_dissector_handle(dissect_tibia_tcp, proto_tibia);
dissector_add_uint_range_with_preference("tcp.port", TIBIA_DEFAULT_TCP_PORT_RANGE, tibia_handle);
}
/*
* Editor modelines - https://www.wireshark.org/tools/modelines.html
*
* Local variables:
* c-basic-offset: 4
* tab-width: 8
* indent-tabs-mode: nil
* End:
*
* vi: set shiftwidth=4 tabstop=8 expandtab:
* :indentSize=4:tabSize=8:noTabs=true:
*/