wireshark/wsutil/wmem/wmem_allocator_block.c

1126 lines
37 KiB
C

/* wmem_allocator_block.c
* Wireshark Memory Manager Large-Block Allocator (version 3)
* Copyright 2013, Evan Huus <eapache@gmail.com>
*
* Wireshark - Network traffic analyzer
* By Gerald Combs <gerald@wireshark.org>
* Copyright 1998 Gerald Combs
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#include <stdio.h>
#include <string.h>
#include <glib.h>
#include "wmem_core.h"
#include "wmem_allocator.h"
#include "wmem_allocator_block.h"
/* This has turned into a very interesting excercise in algorithms and data
* structures.
*
* HISTORY
*
* Version 1 of this allocator was embedded in the original emem framework. It
* didn't have to handle realloc or free, so it was very simple: it just grabbed
* a block from the OS and served allocations sequentially out of that until it
* ran out, then allocated a new block. The old block was never revisited, so
* it generally had a bit of wasted space at the end, but the waste was
* small enough that it was simply ignored. This allocator provided very fast
* constant-time allocation for any request that didn't require a new block from
* the OS, and that cost could be amortized away.
*
* Version 2 of this allocator was prompted by the need to support realloc and
* free in wmem. The original version simply didn't save enough metadata to do
* this, so I added a layer on top to make it possible. The primary principle
* was the same (allocate sequentially out of big blocks) with a bit of extra
* magic. Allocations were still fast constant-time, and frees were as well.
* Large parts of that design are still present in this one, but for more
* details see older versions of this file from git or svn.
*
* Version 3 of this allocator was written to address some issues that
* eventually showed up with version 2 under real-world usage. Specifically,
* version 2 dealt very poorly with memory fragmentation, almost never reusing
* freed blocks and choosing to just keep allocating from the master block
* instead. This led to particularly poor behaviour under the tick-tock loads
* (alloc/free/alloc/free or alloc/alloc/free/alloc/alloc/free/ or ...) that
* showed up in a couple of different protocol dissectors (TCP, Kafka).
*
* BLOCKS AND CHUNKS
*
* As in previous versions, allocations typically happen sequentially out of
* large OS-level blocks. Each block has a short embedded header used to
* maintain a doubly-linked list of all blocks (used or not) currently owned by
* the allocator. Each block is divided into chunks, which represent allocations
* and free sections (a block is initialized with one large, free, chunk). Each
* chunk is prefixed with a wmem_block_chunk_t structure, which is a short
* metadata header (8 bytes, regardless of 32 or 64-bit architecture unless
* alignment requires it to be padded) that contains the length of the chunk,
* the length of the previous chunk, a flag marking the chunk as free or used,
* and a flag marking the last chunk in a block. This serves to implement an
* inline sequential doubly-linked list of all the chunks in each block. A block
* with three chunks might look something like this:
*
* 0 _________________________
* ^ ___________ / ______________ \ __________
* ||---||--|-----/-----------||--------/--------------||--\-----/----------||
* ||hdr|| prv | len | body || prv | len | body || prv | len | body ||
* ||---||--------------------||--/--------------------||-------------------||
* \______________________/
*
*
* When allocating, a free chunk is found (more on that later) and split into
* two chunks: the first of the requested size and the second containing any
* remaining free. The first is marked used and returned to the caller.
*
* When freeing, the chunk in question is marked as free. Its neighbouring
* chunks are then checked; if either of them are free, the consecutive free
* chunks are merged into a single larger free chunk. Induction can show that
* applying this operation consistently prevents us ever having consecutive
* free chunks.
*
* Free chunks (because they are not being used for anything else) each store an
* additional pair of pointers (see the wmem_block_free_t structure) that form
* the backbone of the data structures used to track free chunks.
*
* MASTER AND RECYCLER
*
* The extra pair of pointers in free chunks are used to build two doubly-linked
* lists: the master and the recycler. The recycler is circular, the master is
* a stack.
*
* The master stack is only populated by chunks from new OS-level blocks,
* so every chunk in this list is guaranteed to be able to serve any allocation
* request (the allocator will not serve requests larger than its block size).
* The chunk at the head of the master list shrinks as it serves requests. When
* it is too small to serve the current request, it is popped and inserted into
* the recycler. If the master list is empty, a new OS-level block is allocated,
* and its chunk is pushed onto the master stack.
*
* The recycler is populated by 'leftovers' from the master, as well as any
* chunks that were returned to the allocator via a call to free(). Although the
* recycler is circular, we will refer to the element referenced from the
* allocator as the 'head' of the list for convenience. The primary operation on
* the recycler is called cycling it. In this operation, the head is compared
* with its clockwise neighbour. If the neighbour is as large or larger, it
* becomes the head (the list rotates counter-clockwise). If the neighbour is
* smaller, then it is removed from its location and inserted as the counter-
* clockwise neighbour of the head (the list still rotates counter-clockwise,
* but the head element is held fixed while the rest of the list spins). This
* operation has the following properties:
* - fast constant time
* - once the largest chunk is at the head, it remains at the head
* - more iterations increases the probability that the largest chunk will be
* the head (for a list with n items, n iterations guarantees that the
* largest chunk will be the head).
*
* ALLOCATING
*
* When an allocation request is received, the allocator first attempts to
* satisfy it with the chunk at the head of the recycler. If that does not
* succeed, the request is satisfied by the master list instead. Regardless of
* which chunk satisfied the request, the recycler is always cycled.
*/
/* https://mail.gnome.org/archives/gtk-devel-list/2004-December/msg00091.html
* The 2*sizeof(size_t) alignment here is borrowed from GNU libc, so it should
* be good most everywhere. It is more conservative than is needed on some
* 64-bit platforms, but ia64 does require a 16-byte alignment. The SIMD
* extensions for x86 and ppc32 would want a larger alignment than this, but
* we don't need to do better than malloc.
*/
#define WMEM_ALIGN_AMOUNT (2 * sizeof (gsize))
#define WMEM_ALIGN_SIZE(SIZE) ((~(WMEM_ALIGN_AMOUNT-1)) & \
((SIZE) + (WMEM_ALIGN_AMOUNT-1)))
/* When required, allocate more memory from the OS in chunks of this size.
* 8MB is a pretty arbitrary value - it's big enough that it should last a while
* and small enough that a mostly-unused one doesn't waste *too* much. It's
* also a nice power of two, of course. */
#define WMEM_BLOCK_SIZE (8 * 1024 * 1024)
/* The header for an entire OS-level 'block' of memory */
typedef struct _wmem_block_hdr_t {
struct _wmem_block_hdr_t *prev, *next;
} wmem_block_hdr_t;
/* The header for a single 'chunk' of memory as returned from alloc/realloc.
* The 'jumbo' flag indicates an allocation larger than a normal-sized block
* would be capable of serving. If this is set, it is the only chunk in the
* block and the other chunk header fields are irrelevant.
*/
typedef struct _wmem_block_chunk_t {
guint32 prev;
/* flags */
guint32 last:1;
guint32 used:1;
guint32 jumbo:1;
guint32 len:29;
} wmem_block_chunk_t;
/* Handy macros for navigating the chunks in a block as if they were a
* doubly-linked list. */
#define WMEM_CHUNK_PREV(CHUNK) ((CHUNK)->prev \
? ((wmem_block_chunk_t*)(((guint8*)(CHUNK)) - (CHUNK)->prev)) \
: NULL)
#define WMEM_CHUNK_NEXT(CHUNK) ((CHUNK)->last \
? NULL \
: ((wmem_block_chunk_t*)(((guint8*)(CHUNK)) + (CHUNK)->len)))
#define WMEM_CHUNK_HEADER_SIZE WMEM_ALIGN_SIZE(sizeof(wmem_block_chunk_t))
#define WMEM_BLOCK_MAX_ALLOC_SIZE (WMEM_BLOCK_SIZE - \
(WMEM_BLOCK_HEADER_SIZE + WMEM_CHUNK_HEADER_SIZE))
/* other handy chunk macros */
#define WMEM_CHUNK_TO_DATA(CHUNK) ((void*)((guint8*)(CHUNK) + WMEM_CHUNK_HEADER_SIZE))
#define WMEM_DATA_TO_CHUNK(DATA) ((wmem_block_chunk_t*)((guint8*)(DATA) - WMEM_CHUNK_HEADER_SIZE))
#define WMEM_CHUNK_DATA_LEN(CHUNK) ((CHUNK)->len - WMEM_CHUNK_HEADER_SIZE)
/* some handy block macros */
#define WMEM_BLOCK_HEADER_SIZE WMEM_ALIGN_SIZE(sizeof(wmem_block_hdr_t))
#define WMEM_BLOCK_TO_CHUNK(BLOCK) ((wmem_block_chunk_t*)((guint8*)(BLOCK) + WMEM_BLOCK_HEADER_SIZE))
#define WMEM_CHUNK_TO_BLOCK(CHUNK) ((wmem_block_hdr_t*)((guint8*)(CHUNK) - WMEM_BLOCK_HEADER_SIZE))
/* This is what the 'data' section of a chunk contains if it is free. */
typedef struct _wmem_block_free_t {
wmem_block_chunk_t *prev, *next;
} wmem_block_free_t;
/* Handy macro for accessing the free-header of a chunk */
#define WMEM_GET_FREE(CHUNK) ((wmem_block_free_t*)WMEM_CHUNK_TO_DATA(CHUNK))
typedef struct _wmem_block_allocator_t {
wmem_block_hdr_t *block_list;
wmem_block_chunk_t *master_head;
wmem_block_chunk_t *recycler_head;
} wmem_block_allocator_t;
/* DEBUG AND TEST */
static int
wmem_block_verify_block(wmem_block_hdr_t *block)
{
int total_free_space = 0;
guint32 total_len;
wmem_block_chunk_t *chunk;
chunk = WMEM_BLOCK_TO_CHUNK(block);
total_len = WMEM_BLOCK_HEADER_SIZE;
if (chunk->jumbo) {
/* We can tell nothing else about jumbo chunks except that they are
* always used. */
return 0;
}
g_assert_true(chunk->prev == 0);
do {
total_len += chunk->len;
g_assert_true(chunk->len >= WMEM_CHUNK_HEADER_SIZE);
g_assert_true(!chunk->jumbo);
if (WMEM_CHUNK_NEXT(chunk)) {
g_assert_true(chunk->len == WMEM_CHUNK_NEXT(chunk)->prev);
}
if (!chunk->used &&
WMEM_CHUNK_DATA_LEN(chunk) >= sizeof(wmem_block_free_t)) {
total_free_space += chunk->len;
if (!chunk->last) {
g_assert_true(WMEM_GET_FREE(chunk)->next);
g_assert_true(WMEM_GET_FREE(chunk)->prev);
}
}
chunk = WMEM_CHUNK_NEXT(chunk);
} while (chunk);
g_assert_true(total_len == WMEM_BLOCK_SIZE);
return total_free_space;
}
static int
wmem_block_verify_master_list(wmem_block_allocator_t *allocator)
{
wmem_block_chunk_t *cur;
wmem_block_free_t *cur_free;
int free_space = 0;
cur = allocator->master_head;
if (!cur) {
return 0;
}
g_assert_true(WMEM_GET_FREE(cur)->prev == NULL);
while (cur) {
free_space += cur->len;
cur_free = WMEM_GET_FREE(cur);
g_assert_true(! cur->used);
if (cur_free->next) {
g_assert_true(WMEM_GET_FREE(cur_free->next)->prev == cur);
}
if (cur != allocator->master_head) {
g_assert_true(cur->len == WMEM_BLOCK_SIZE);
}
cur = cur_free->next;
}
return free_space;
}
static int
wmem_block_verify_recycler(wmem_block_allocator_t *allocator)
{
wmem_block_chunk_t *cur;
wmem_block_free_t *cur_free;
int free_space = 0;
cur = allocator->recycler_head;
if (!cur) {
return 0;
}
do {
free_space += cur->len;
cur_free = WMEM_GET_FREE(cur);
g_assert_true(! cur->used);
g_assert_true(cur_free->prev);
g_assert_true(cur_free->next);
g_assert_true(WMEM_GET_FREE(cur_free->prev)->next == cur);
g_assert_true(WMEM_GET_FREE(cur_free->next)->prev == cur);
cur = cur_free->next;
} while (cur != allocator->recycler_head);
return free_space;
}
void
wmem_block_verify(wmem_allocator_t *allocator)
{
wmem_block_hdr_t *cur;
wmem_block_allocator_t *private_allocator;
int master_free, recycler_free, chunk_free = 0;
/* Normally it would be bad for an allocator helper function to depend
* on receiving the right type of allocator, but this is for testing only
* and is not part of any real API. */
g_assert_true(allocator->type == WMEM_ALLOCATOR_BLOCK);
private_allocator = (wmem_block_allocator_t*) allocator->private_data;
if (private_allocator->block_list == NULL) {
g_assert_true(! private_allocator->master_head);
g_assert_true(! private_allocator->recycler_head);
return;
}
master_free = wmem_block_verify_master_list(private_allocator);
recycler_free = wmem_block_verify_recycler(private_allocator);
cur = private_allocator->block_list;
g_assert_true(cur->prev == NULL);
while (cur) {
if (cur->next) {
g_assert_true(cur->next->prev == cur);
}
chunk_free += wmem_block_verify_block(cur);
cur = cur->next;
}
g_assert_true(chunk_free == master_free + recycler_free);
}
/* MASTER/RECYCLER HELPERS */
/* Cycles the recycler. See the design notes at the top of this file for more
* details. */
static void
wmem_block_cycle_recycler(wmem_block_allocator_t *allocator)
{
wmem_block_chunk_t *chunk;
wmem_block_free_t *free_chunk;
chunk = allocator->recycler_head;
if (chunk == NULL) {
return;
}
free_chunk = WMEM_GET_FREE(chunk);
if (free_chunk->next->len < chunk->len) {
/* Hold the current head fixed during rotation. */
WMEM_GET_FREE(free_chunk->next)->prev = free_chunk->prev;
WMEM_GET_FREE(free_chunk->prev)->next = free_chunk->next;
free_chunk->prev = free_chunk->next;
free_chunk->next = WMEM_GET_FREE(free_chunk->next)->next;
WMEM_GET_FREE(free_chunk->next)->prev = chunk;
WMEM_GET_FREE(free_chunk->prev)->next = chunk;
}
else {
/* Just rotate everything. */
allocator->recycler_head = free_chunk->next;
}
}
/* Adds a chunk from the recycler. */
static void
wmem_block_add_to_recycler(wmem_block_allocator_t *allocator,
wmem_block_chunk_t *chunk)
{
wmem_block_free_t *free_chunk;
if (WMEM_CHUNK_DATA_LEN(chunk) < sizeof(wmem_block_free_t)) {
return;
}
free_chunk = WMEM_GET_FREE(chunk);
if (! allocator->recycler_head) {
/* First one */
free_chunk->next = chunk;
free_chunk->prev = chunk;
allocator->recycler_head = chunk;
}
else {
free_chunk->next = allocator->recycler_head;
free_chunk->prev = WMEM_GET_FREE(allocator->recycler_head)->prev;
WMEM_GET_FREE(free_chunk->next)->prev = chunk;
WMEM_GET_FREE(free_chunk->prev)->next = chunk;
if (chunk->len > allocator->recycler_head->len) {
allocator->recycler_head = chunk;
}
}
}
/* Removes a chunk from the recycler. */
static void
wmem_block_remove_from_recycler(wmem_block_allocator_t *allocator,
wmem_block_chunk_t *chunk)
{
wmem_block_free_t *free_chunk;
free_chunk = WMEM_GET_FREE(chunk);
if (free_chunk->prev == chunk && free_chunk->next == chunk) {
/* Only one item in recycler, just empty it. */
allocator->recycler_head = NULL;
}
else {
/* Two or more items, usual doubly-linked-list removal. It's circular
* so we don't need to worry about null-checking anything, which is
* nice. */
WMEM_GET_FREE(free_chunk->prev)->next = free_chunk->next;
WMEM_GET_FREE(free_chunk->next)->prev = free_chunk->prev;
if (allocator->recycler_head == chunk) {
allocator->recycler_head = free_chunk->next;
}
}
}
/* Pushes a chunk onto the master stack. */
static void
wmem_block_push_master(wmem_block_allocator_t *allocator,
wmem_block_chunk_t *chunk)
{
wmem_block_free_t *free_chunk;
free_chunk = WMEM_GET_FREE(chunk);
free_chunk->prev = NULL;
free_chunk->next = allocator->master_head;
if (free_chunk->next) {
WMEM_GET_FREE(free_chunk->next)->prev = chunk;
}
allocator->master_head = chunk;
}
/* Removes the top chunk from the master stack. */
static void
wmem_block_pop_master(wmem_block_allocator_t *allocator)
{
wmem_block_chunk_t *chunk;
wmem_block_free_t *free_chunk;
chunk = allocator->master_head;
free_chunk = WMEM_GET_FREE(chunk);
allocator->master_head = free_chunk->next;
if (free_chunk->next) {
WMEM_GET_FREE(free_chunk->next)->prev = NULL;
}
}
/* CHUNK HELPERS */
/* Takes a free chunk and checks the chunks to its immediate right and left in
* the block. If they are also free, the contigous free chunks are merged into
* a single free chunk. The resulting chunk ends up in either the master list or
* the recycler, depending on where the merged chunks were originally.
*/
static void
wmem_block_merge_free(wmem_block_allocator_t *allocator,
wmem_block_chunk_t *chunk)
{
wmem_block_chunk_t *tmp;
wmem_block_chunk_t *left_free = NULL;
wmem_block_chunk_t *right_free = NULL;
/* Check the chunk to our right. If it is free, merge it into our current
* chunk. If it is big enough to hold a free-header, save it for later (we
* need to know about the left chunk before we decide what goes where). */
tmp = WMEM_CHUNK_NEXT(chunk);
if (tmp && !tmp->used) {
if (WMEM_CHUNK_DATA_LEN(tmp) >= sizeof(wmem_block_free_t)) {
right_free = tmp;
}
chunk->len += tmp->len;
chunk->last = tmp->last;
}
/* Check the chunk to our left. If it is free, merge our current chunk into
* it (thus chunk = tmp). As before, save it if it has enough space to
* hold a free-header. */
tmp = WMEM_CHUNK_PREV(chunk);
if (tmp && !tmp->used) {
if (WMEM_CHUNK_DATA_LEN(tmp) >= sizeof(wmem_block_free_t)) {
left_free = tmp;
}
tmp->len += chunk->len;
tmp->last = chunk->last;
chunk = tmp;
}
/* The length of our chunk may have changed. If we have a chunk following,
* update its 'prev' count. */
if (!chunk->last) {
WMEM_CHUNK_NEXT(chunk)->prev = chunk->len;
}
/* Now that the chunk headers are merged and consistent, we need to figure
* out what goes where in which free list. */
if (right_free && right_free == allocator->master_head) {
/* If we merged right, and that chunk was the head of the master list,
* then we leave the resulting chunk at the head of the master list. */
wmem_block_free_t *moved;
if (left_free) {
wmem_block_remove_from_recycler(allocator, left_free);
}
moved = WMEM_GET_FREE(chunk);
moved->prev = NULL;
moved->next = WMEM_GET_FREE(right_free)->next;
allocator->master_head = chunk;
if (moved->next) {
WMEM_GET_FREE(moved->next)->prev = chunk;
}
}
else {
/* Otherwise, we remove the right-merged chunk (if there was one) from
* the recycler. Then, if we merged left we have nothing to do, since
* that recycler entry is still valid. If not, we add the chunk. */
if (right_free) {
wmem_block_remove_from_recycler(allocator, right_free);
}
if (!left_free) {
wmem_block_add_to_recycler(allocator, chunk);
}
}
}
/* Takes an unused chunk and a size, and splits it into two chunks if possible.
* The first chunk (at the same address as the input chunk) is guaranteed to
* hold at least `size` bytes of data, and to not be in either the master or
* recycler lists.
*
* The second chunk gets whatever data is left over. It is marked unused and
* replaces the input chunk in whichever list it originally inhabited. */
static void
wmem_block_split_free_chunk(wmem_block_allocator_t *allocator,
wmem_block_chunk_t *chunk,
const size_t size)
{
wmem_block_chunk_t *extra;
wmem_block_free_t *old_blk, *new_blk;
size_t aligned_size, available;
gboolean last;
aligned_size = WMEM_ALIGN_SIZE(size) + WMEM_CHUNK_HEADER_SIZE;
if (WMEM_CHUNK_DATA_LEN(chunk) < aligned_size + sizeof(wmem_block_free_t)) {
/* If the available space is not enought to store all of
* (hdr + requested size + alignment padding + hdr + free-header) then
* just remove the current chunk from the free list and return, since we
* can't usefully split it. */
if (chunk == allocator->master_head) {
wmem_block_pop_master(allocator);
}
else if (WMEM_CHUNK_DATA_LEN(chunk) >= sizeof(wmem_block_free_t)) {
wmem_block_remove_from_recycler(allocator, chunk);
}
return;
}
/* preserve a few values from chunk that we'll need to manipulate */
last = chunk->last;
available = chunk->len - aligned_size;
/* set new values for chunk */
chunk->len = (guint32) aligned_size;
chunk->last = FALSE;
/* with chunk's values set, we can use the standard macro to calculate
* the location and size of the new free chunk */
extra = WMEM_CHUNK_NEXT(chunk);
/* Now we move the free chunk's address without changing its location
* in whichever list it is in.
*
* Note that the new chunk header 'extra' may overlap the old free header,
* so we have to copy the free header before we write anything to extra.
*/
old_blk = WMEM_GET_FREE(chunk);
new_blk = WMEM_GET_FREE(extra);
if (allocator->master_head == chunk) {
new_blk->prev = old_blk->prev;
new_blk->next = old_blk->next;
if (old_blk->next) {
WMEM_GET_FREE(old_blk->next)->prev = extra;
}
allocator->master_head = extra;
}
else {
if (old_blk->prev == chunk) {
new_blk->prev = extra;
new_blk->next = extra;
}
else {
new_blk->prev = old_blk->prev;
new_blk->next = old_blk->next;
WMEM_GET_FREE(old_blk->prev)->next = extra;
WMEM_GET_FREE(old_blk->next)->prev = extra;
}
if (allocator->recycler_head == chunk) {
allocator->recycler_head = extra;
}
}
/* Now that we've copied over the free-list stuff (which may have overlapped
* with our new chunk header) we can safely write our new chunk header. */
extra->len = (guint32) available;
extra->last = last;
extra->prev = chunk->len;
extra->used = FALSE;
extra->jumbo = FALSE;
/* Correctly update the following chunk's back-pointer */
if (!last) {
WMEM_CHUNK_NEXT(extra)->prev = extra->len;
}
}
/* Takes a used chunk and a size, and splits it into two chunks if possible.
* The first chunk can hold at least `size` bytes of data, while the second gets
* whatever's left over. The second is marked as unused and is added to the
* recycler. */
static void
wmem_block_split_used_chunk(wmem_block_allocator_t *allocator,
wmem_block_chunk_t *chunk,
const size_t size)
{
wmem_block_chunk_t *extra;
size_t aligned_size, available;
gboolean last;
aligned_size = WMEM_ALIGN_SIZE(size) + WMEM_CHUNK_HEADER_SIZE;
if (aligned_size > WMEM_CHUNK_DATA_LEN(chunk)) {
/* in this case we don't have enough space to really split it, so
* it's basically a no-op */
return;
}
/* otherwise, we have room to split it, though the remaining free chunk
* may still not be usefully large */
/* preserve a few values from chunk that we'll need to manipulate */
last = chunk->last;
available = chunk->len - aligned_size;
/* set new values for chunk */
chunk->len = (guint32) aligned_size;
chunk->last = FALSE;
/* with chunk's values set, we can use the standard macro to calculate
* the location and size of the new free chunk */
extra = WMEM_CHUNK_NEXT(chunk);
/* set the new values for the chunk */
extra->len = (guint32) available;
extra->last = last;
extra->prev = chunk->len;
extra->used = FALSE;
extra->jumbo = FALSE;
/* Correctly update the following chunk's back-pointer */
if (!last) {
WMEM_CHUNK_NEXT(extra)->prev = extra->len;
}
/* Merge it to its right if possible (it can't be merged left, obviously).
* This also adds it to the recycler. */
wmem_block_merge_free(allocator, extra);
}
/* BLOCK HELPERS */
/* Add a block to the allocator's embedded doubly-linked list of OS-level blocks
* that it owns. */
static void
wmem_block_add_to_block_list(wmem_block_allocator_t *allocator,
wmem_block_hdr_t *block)
{
block->prev = NULL;
block->next = allocator->block_list;
if (block->next) {
block->next->prev = block;
}
allocator->block_list = block;
}
/* Remove a block from the allocator's embedded doubly-linked list of OS-level
* blocks that it owns. */
static void
wmem_block_remove_from_block_list(wmem_block_allocator_t *allocator,
wmem_block_hdr_t *block)
{
if (block->prev) {
block->prev->next = block->next;
}
else {
allocator->block_list = block->next;
}
if (block->next) {
block->next->prev = block->prev;
}
}
/* Initializes a single unused chunk at the beginning of the block, and
* adds that chunk to the free list. */
static void
wmem_block_init_block(wmem_block_allocator_t *allocator,
wmem_block_hdr_t *block)
{
wmem_block_chunk_t *chunk;
/* a new block contains one chunk, right at the beginning */
chunk = WMEM_BLOCK_TO_CHUNK(block);
chunk->used = FALSE;
chunk->jumbo = FALSE;
chunk->last = TRUE;
chunk->prev = 0;
chunk->len = WMEM_BLOCK_SIZE - WMEM_BLOCK_HEADER_SIZE;
/* now push that chunk onto the master list */
wmem_block_push_master(allocator, chunk);
}
/* Creates a new block, and initializes it. */
static void
wmem_block_new_block(wmem_block_allocator_t *allocator)
{
wmem_block_hdr_t *block;
/* allocate the new block and add it to the block list */
block = (wmem_block_hdr_t *)wmem_alloc(NULL, WMEM_BLOCK_SIZE);
wmem_block_add_to_block_list(allocator, block);
/* initialize it */
wmem_block_init_block(allocator, block);
}
/* JUMBO ALLOCATIONS */
/* Allocates special 'jumbo' blocks for sizes that won't fit normally. */
static void *
wmem_block_alloc_jumbo(wmem_block_allocator_t *allocator, const size_t size)
{
wmem_block_hdr_t *block;
wmem_block_chunk_t *chunk;
/* allocate a new block of exactly the right size */
block = (wmem_block_hdr_t *) wmem_alloc(NULL, size
+ WMEM_BLOCK_HEADER_SIZE
+ WMEM_CHUNK_HEADER_SIZE);
/* add it to the block list */
wmem_block_add_to_block_list(allocator, block);
/* the new block contains a single jumbo chunk */
chunk = WMEM_BLOCK_TO_CHUNK(block);
chunk->last = TRUE;
chunk->used = TRUE;
chunk->jumbo = TRUE;
chunk->len = 0;
chunk->prev = 0;
/* and return the data pointer */
return WMEM_CHUNK_TO_DATA(chunk);
}
/* Frees special 'jumbo' blocks of sizes that won't fit normally. */
static void
wmem_block_free_jumbo(wmem_block_allocator_t *allocator,
wmem_block_chunk_t *chunk)
{
wmem_block_hdr_t *block;
block = WMEM_CHUNK_TO_BLOCK(chunk);
wmem_block_remove_from_block_list(allocator, block);
wmem_free(NULL, block);
}
/* Reallocs special 'jumbo' blocks of sizes that won't fit normally. */
static void *
wmem_block_realloc_jumbo(wmem_block_allocator_t *allocator,
wmem_block_chunk_t *chunk,
const size_t size)
{
wmem_block_hdr_t *block;
block = WMEM_CHUNK_TO_BLOCK(chunk);
block = (wmem_block_hdr_t *) wmem_realloc(NULL, block, size
+ WMEM_BLOCK_HEADER_SIZE
+ WMEM_CHUNK_HEADER_SIZE);
if (block->next) {
block->next->prev = block;
}
if (block->prev) {
block->prev->next = block;
}
else {
allocator->block_list = block;
}
return WMEM_CHUNK_TO_DATA(WMEM_BLOCK_TO_CHUNK(block));
}
/* API */
static void *
wmem_block_alloc(void *private_data, const size_t size)
{
wmem_block_allocator_t *allocator = (wmem_block_allocator_t*) private_data;
wmem_block_chunk_t *chunk;
if (size > WMEM_BLOCK_MAX_ALLOC_SIZE) {
return wmem_block_alloc_jumbo(allocator, size);
}
if (allocator->recycler_head &&
WMEM_CHUNK_DATA_LEN(allocator->recycler_head) >= size) {
/* If we can serve it from the recycler, do so. */
chunk = allocator->recycler_head;
}
else {
if (allocator->master_head &&
WMEM_CHUNK_DATA_LEN(allocator->master_head) < size) {
/* Recycle the head of the master list if necessary. */
chunk = allocator->master_head;
wmem_block_pop_master(allocator);
wmem_block_add_to_recycler(allocator, chunk);
}
if (!allocator->master_head) {
/* Allocate a new block if necessary. */
wmem_block_new_block(allocator);
}
chunk = allocator->master_head;
}
/* Split our chunk into two to preserve any trailing free space */
wmem_block_split_free_chunk(allocator, chunk, size);
/* Now cycle the recycler */
wmem_block_cycle_recycler(allocator);
/* mark it as used */
chunk->used = TRUE;
/* and return the user's pointer */
return WMEM_CHUNK_TO_DATA(chunk);
}
static void
wmem_block_free(void *private_data, void *ptr)
{
wmem_block_allocator_t *allocator = (wmem_block_allocator_t*) private_data;
wmem_block_chunk_t *chunk;
chunk = WMEM_DATA_TO_CHUNK(ptr);
if (chunk->jumbo) {
wmem_block_free_jumbo(allocator, chunk);
return;
}
/* mark it as unused */
chunk->used = FALSE;
/* merge it with any other free chunks adjacent to it, so that contiguous
* free space doesn't get fragmented */
wmem_block_merge_free(allocator, chunk);
/* Now cycle the recycler */
wmem_block_cycle_recycler(allocator);
}
static void *
wmem_block_realloc(void *private_data, void *ptr, const size_t size)
{
wmem_block_allocator_t *allocator = (wmem_block_allocator_t*) private_data;
wmem_block_chunk_t *chunk;
chunk = WMEM_DATA_TO_CHUNK(ptr);
if (chunk->jumbo) {
return wmem_block_realloc_jumbo(allocator, chunk, size);
}
if (size > WMEM_CHUNK_DATA_LEN(chunk)) {
/* grow */
wmem_block_chunk_t *tmp;
tmp = WMEM_CHUNK_NEXT(chunk);
if (tmp && (!tmp->used) &&
(size < WMEM_CHUNK_DATA_LEN(chunk) + tmp->len)) {
/* the next chunk is free and has enough extra, so just grab
* from that */
size_t split_size;
/* we ask for the next chunk to be split, but we don't end up
* using the split chunk header (it just gets merged into this one),
* so we want the split to be of (size - curdatalen - header_size).
* However, this can underflow by header_size, so we do a quick
* check here and floor the value to 0. */
split_size = size - WMEM_CHUNK_DATA_LEN(chunk);
if (split_size < WMEM_CHUNK_HEADER_SIZE) {
split_size = 0;
}
else {
split_size -= WMEM_CHUNK_HEADER_SIZE;
}
wmem_block_split_free_chunk(allocator, tmp, split_size);
/* Now do a 'quickie' merge between the current block and the left-
* hand side of the split. Simply calling wmem_block_merge_free
* might confuse things, since we may temporarily have two blocks
* to our right that are both free (and it isn't guaranteed to
* handle that case). Update our 'next' count and last flag, and
* our (new) successor's 'prev' count */
chunk->len += tmp->len;
chunk->last = tmp->last;
tmp = WMEM_CHUNK_NEXT(chunk);
if (tmp) {
tmp->prev = chunk->len;
}
/* Now cycle the recycler */
wmem_block_cycle_recycler(allocator);
/* And return the same old pointer */
return ptr;
}
else {
/* no room to grow, need to alloc, copy, free */
void *newptr;
newptr = wmem_block_alloc(private_data, size);
memcpy(newptr, ptr, WMEM_CHUNK_DATA_LEN(chunk));
wmem_block_free(private_data, ptr);
/* No need to cycle the recycler, alloc and free both did that
* already */
return newptr;
}
}
else if (size < WMEM_CHUNK_DATA_LEN(chunk)) {
/* shrink */
wmem_block_split_used_chunk(allocator, chunk, size);
/* Now cycle the recycler */
wmem_block_cycle_recycler(allocator);
return ptr;
}
/* no-op */
return ptr;
}
static void
wmem_block_free_all(void *private_data)
{
wmem_block_allocator_t *allocator = (wmem_block_allocator_t*) private_data;
wmem_block_hdr_t *cur;
wmem_block_chunk_t *chunk;
/* the existing free lists are entirely irrelevant */
allocator->master_head = NULL;
allocator->recycler_head = NULL;
/* iterate through the blocks, reinitializing each one */
cur = allocator->block_list;
while (cur) {
chunk = WMEM_BLOCK_TO_CHUNK(cur);
if (chunk->jumbo) {
wmem_block_remove_from_block_list(allocator, cur);
cur = cur->next;
wmem_free(NULL, WMEM_CHUNK_TO_BLOCK(chunk));
}
else {
wmem_block_init_block(allocator, cur);
cur = cur->next;
}
}
}
static void
wmem_block_gc(void *private_data)
{
wmem_block_allocator_t *allocator = (wmem_block_allocator_t*) private_data;
wmem_block_hdr_t *cur, *next;
wmem_block_chunk_t *chunk;
wmem_block_free_t *free_chunk;
/* Walk through the blocks, adding used blocks to the new list and
* completely destroying unused blocks. */
cur = allocator->block_list;
allocator->block_list = NULL;
while (cur) {
chunk = WMEM_BLOCK_TO_CHUNK(cur);
next = cur->next;
if (!chunk->jumbo && !chunk->used && chunk->last) {
/* If the first chunk is also the last, and is unused, then
* the block as a whole is entirely unused, so return it to
* the OS and remove it from whatever lists it is in. */
free_chunk = WMEM_GET_FREE(chunk);
if (free_chunk->next) {
WMEM_GET_FREE(free_chunk->next)->prev = free_chunk->prev;
}
if (free_chunk->prev) {
WMEM_GET_FREE(free_chunk->prev)->next = free_chunk->next;
}
if (allocator->recycler_head == chunk) {
if (free_chunk->next == chunk) {
allocator->recycler_head = NULL;
}
else {
allocator->recycler_head = free_chunk->next;
}
}
else if (allocator->master_head == chunk) {
allocator->master_head = free_chunk->next;
}
wmem_free(NULL, cur);
}
else {
/* part of this block is used, so add it to the new block list */
wmem_block_add_to_block_list(allocator, cur);
}
cur = next;
}
}
static void
wmem_block_allocator_cleanup(void *private_data)
{
/* wmem guarantees that free_all() is called directly before this, so
* calling gc will return all our blocks to the OS automatically */
wmem_block_gc(private_data);
/* then just free the allocator structs */
wmem_free(NULL, private_data);
}
void
wmem_block_allocator_init(wmem_allocator_t *allocator)
{
wmem_block_allocator_t *block_allocator;
block_allocator = wmem_new(NULL, wmem_block_allocator_t);
allocator->walloc = &wmem_block_alloc;
allocator->wrealloc = &wmem_block_realloc;
allocator->wfree = &wmem_block_free;
allocator->free_all = &wmem_block_free_all;
allocator->gc = &wmem_block_gc;
allocator->cleanup = &wmem_block_allocator_cleanup;
allocator->private_data = (void*) block_allocator;
block_allocator->block_list = NULL;
block_allocator->master_head = NULL;
block_allocator->recycler_head = NULL;
}
/*
* Editor modelines - https://www.wireshark.org/tools/modelines.html
*
* Local variables:
* c-basic-offset: 4
* tab-width: 8
* indent-tabs-mode: nil
* End:
*
* vi: set shiftwidth=4 tabstop=8 expandtab:
* :indentSize=4:tabSize=8:noTabs=true:
*/