GNU ADNS or not - set it based on whether ADNS_DIR is defined by
"config.nmake", and make "config.h.win32" files that specify whether we
have GNU ADNS dependent on "config.nmake".
Note in "config.nmake" that:
if you have GNU ADNS, ADNS_DIR should be defined as the
directory in which the ADNS .lib file resides;
if you don't have GNU ADNS, ADNS_DIR shouldn't be defined.
svn path=/trunk/; revision=7860
<packet32.h> includes <winsock2.h>; we include that rather than
<winsock.h>, to avoid errors due to conflicting declarations in
<winsock.h> and <winsock2.h>.
svn path=/trunk/; revision=5742
directory in which global data files are stored. If an installed binary
is being run, that's the correct directory for them; if a build-tree
binary is being run, the "manuf" file will be there, and you can put
other data files there as well, if necessary.
Do the same with plugins, except that, if there's no
"plugins\\{version}" subdirectory of that directory, fall back on the
default installation directory, so you at least have a place where you
can put plugins for use by build-tree binaries. (Should we, instead,
have the Windows build procedure create a subdirectory of the "plugins"
source directory, with the plugin version number as its name, and copy
the plugins there, so you'd use the build-tree plugin binaries?)
Move "test_for_directory()" out of "util.c" and into
"epan/filesystem.c", with the other file system access portability
wrappers and convenience routines. Fix "util.h" not to declare it - or
other routines moved to "epan/filesystem.c" a while ago.
svn path=/trunk/; revision=3858
We us $(VERSION), defined in the top-level config.nmake, to replace
@VERSION@ in various files. $(RC_VERSION) and $(WTAP_VERSION) are
similarly used.
svn path=/trunk/; revision=3258
in order to check whether to use ANSI C features such as "const".
GCC defines it as 1 even if extensions that render the implementation
non-conformant are enabled; Sun's C compiler (and, I think, other
AT&T-derived C compilers) define it as 0 if extensions that render
the implementation non-conformant are enabled; Microsoft Visual C++
6.0 doesn't define it at all if extensions that render the implementation
non-conformant are enabled.
We define it as 0 in "config.h.win32", so that those generated files will use
those features (and thus not get type warnings when compiled with
MSVC++).
svn path=/trunk/; revision=2698
"config.h", and update it to include stuff added to "config.h" and
remove stuff removed from "config.h".
Give libethereal a "config.h.win32" and make its "Makefile.nmake" file
copy it to "config.h".
svn path=/trunk/; revision=2504