Commit graph

13 commits

Author SHA1 Message Date
Gerald Combs
409948eced Add PCRE support to the Windows build.
svn path=/trunk/; revision=9185
2003-12-07 00:04:32 +00:00
Guy Harris
ec5499613d Don't wire into "config.h.win32" files an indication of whether we have
GNU ADNS or not - set it based on whether ADNS_DIR is defined by
"config.nmake", and make "config.h.win32" files that specify whether we
have GNU ADNS dependent on "config.nmake".

Note in "config.nmake" that:

	if you have GNU ADNS, ADNS_DIR should be defined as the
	directory in which the ADNS .lib file resides;

	if you don't have GNU ADNS, ADNS_DIR shouldn't be defined.

svn path=/trunk/; revision=7860
2003-06-12 09:45:42 +00:00
Gerald Combs
f755cf5034 Add GNU ADNS to the Windows build environment. A precompiled DLL can be
found at

	http://adns.jgaa.com/

and

	http://www.ethereal.com/distribution/win32/development/

The modifications to the root-level config.h.win32 and Makefile.nmake
may not be neccessary.

svn path=/trunk/; revision=7769
2003-06-02 18:40:02 +00:00
Guy Harris
73ef5a2753 WinPcap 2.3's <pcap.h> includes <packet32.h>, and WinPcap 2.3's
<packet32.h> includes <winsock2.h>; we include that rather than
<winsock.h>, to avoid errors due to conflicting declarations in
<winsock.h> and <winsock2.h>.

svn path=/trunk/; revision=5742
2002-06-23 10:32:36 +00:00
Guy Harris
6eb4ae7a7d From Mike Frisch: Win32 systems don't have "strptime()", so we need to
use a replacement "strptime()" on those systems, and thus need to
include "strptime.h" to declare "strptime()".

svn path=/trunk/; revision=4092
2001-10-28 00:57:15 +00:00
Guy Harris
9d601c6799 On Windows, use the directory in which the binary resides as the
directory in which global data files are stored.  If an installed binary
is being run, that's the correct directory for them; if a build-tree
binary is being run, the "manuf" file will be there, and you can put
other data files there as well, if necessary.

Do the same with plugins, except that, if there's no
"plugins\\{version}" subdirectory of that directory, fall back on the
default installation directory, so you at least have a place where you
can put plugins for use by build-tree binaries.  (Should we, instead,
have the Windows build procedure create a subdirectory of the "plugins"
source directory, with the plugin version number as its name, and copy
the plugins there, so you'd use the build-tree plugin binaries?)

Move "test_for_directory()" out of "util.c" and into
"epan/filesystem.c", with the other file system access portability
wrappers and convenience routines.  Fix "util.h" not to declare it - or
other routines moved to "epan/filesystem.c" a while ago.

svn path=/trunk/; revision=3858
2001-08-21 06:39:18 +00:00
Guy Harris
3331642eb6 Base HAVE_PLUGINS on whether "g_module_supported()" returns TRUE, not on
whether there's a "dlfcn.h" header file; that lets us support plugins on
HP-UX.

svn path=/trunk/; revision=3390
2001-05-01 02:44:52 +00:00
Gilbert Ramirez
a8d864bca7 Use sed in the Win32 build to place the version in various files.
We us $(VERSION), defined in the top-level config.nmake, to replace
@VERSION@ in various files. $(RC_VERSION) and $(WTAP_VERSION) are
similarly used.

svn path=/trunk/; revision=3258
2001-04-05 04:39:29 +00:00
Gilbert Ramirez
d21e83b98b Move version to 0.8.16.
Fix build for splitting build dir from src dir.
Note the use of updated GTK+ release for Win32 binaries.

svn path=/trunk/; revision=3107
2001-03-05 22:53:41 +00:00
Gilbert Ramirez
180a726414 Move the libethereal version to 0.8.15, and use the C preprocessor
macro "VERSION" to create the version-specific directory name for plugins
in plugins.c

svn path=/trunk/; revision=2883
2001-01-12 04:18:49 +00:00
Guy Harris
b4219afa51 Generated Bison and Flex files test whether __STDC__ is defined
in order to check whether to use ANSI C features such as "const".

GCC defines it as 1 even if extensions that render the implementation
non-conformant are enabled; Sun's C compiler (and, I think, other
AT&T-derived C compilers) define it as 0 if extensions that render
the implementation non-conformant are enabled; Microsoft Visual C++
6.0 doesn't define it at all if extensions that render the implementation
non-conformant are enabled.

We define it as 0 in "config.h.win32", so that those generated files will use
those features (and thus not get type warnings when compiled with
MSVC++).

svn path=/trunk/; revision=2698
2000-11-22 07:20:27 +00:00
Guy Harris
9de17c39f5 Get rid of extra declaration of HAVE_DIRECT_H; one is enough.
svn path=/trunk/; revision=2510
2000-10-18 09:34:10 +00:00
Guy Harris
2030dba693 Make the top-level "config.h.win32" more closely resemble the top-level
"config.h", and update it to include stuff added to "config.h" and
remove stuff removed from "config.h".

Give libethereal a "config.h.win32" and make its "Makefile.nmake" file
copy it to "config.h".

svn path=/trunk/; revision=2504
2000-10-17 09:25:37 +00:00