UAT is an API to handle User Accessible Tables,
an UAT is basically an array of arbitrary structs that has a file representation
as a mean for mantaining things like:
- the snmp_users_table
- dfilter macros
- ipsec/ssl key bindings
- k12 configuration,
- and many other table-like user modifiable preferences
comming soon gtk's uat_window() and prefs_add_uat()
uat.h is fairly doc[uo]m[m]?ented, a README with a simple example of how is to be used will be available as I write them
svn path=/trunk/; revision=20586
add a function get_persdatafile_dir() that will return the users personal default data dir Win32:"My Documents" UNIX:"" (for the current dir)
svn path=/trunk/; revision=20431
distcheck failure. Move the nmake build targets for airpdcap from
epan/dissectors to epan. This will probably break the Windows build.
svn path=/trunk/; revision=20231
The following patch prevents a windows nmake of Ethereal from
relinking libethereal.dll
when DOXYGEN is not defined in config.nmake and
there are no changes to libethereal.dll dependents.
svn path=/trunk/; revision=17224
Set up to build on Windows if we have GNU TLS.
Define "ssl_data_set()" regardless of whether we have GNU TLS or
not, as it's used in either case.
Get rid of an extra #include of epan/gnuc_format_check.h.
svn path=/trunk/; revision=17177
to fix compilation under Windows NT. This should fix bug 403.
The changes were made using "find . -name Makefile.nmake | xargs perl
-pi.bak -e 's: /y::i'". They appear to work under XP, but if anything
broke I blame Larry Wall.
svn path=/trunk/; revision=15710
"make distclean", even though they come with the distribution, and
make the one in plugins/xml/Makefile.nmake match the one in some other
files.
svn path=/trunk/; revision=15214
files. Do this with GENERATED_HEADER_FILES, GENERATED_C_FILES, and
GENERATED_FILES macros in Makefile.common files, along the lines of what
wiretap/Makefile.common has.
Clean up "*~" files with "make clean" rather than only "make distclean"
in some additional places.
Add "maintainer-clean" rules to the Makefile.nmake files, paralelling
the ones in the automake-generated Makefile.in files, using the
GENERATED_FILES macros from Makefile.common files. In some cases, move
the cleanup of files from "make distclean" to "make maintainer-clean",
and in other cases, put in a comment indicating why we're not doing that
(because some files that are distributed in the source tarballs, namely
Flex output, were built with a UN*X Flex and won't compile on Windows,
so we get rid of them with "make distclean" so you can clean up stuff
that *has* to be re-generated for Windows).
Clean up some *CLEANFILES definitions - get rid of ones that no longer
apply as files were moved or that add to the definition a name that's
already there.
svn path=/trunk/; revision=13402
object code for libethereal.dll isn't generated by the
makefile in /trunk.
Having no code in /trunk linked into libethereal.dll
anymore, the definition of the macro _NEED_VAR_IMPORT_
can be moved from various source files in /trunk to /trunk/Makefile.nmake .
So do that, too.
svn path=/trunk/; revision=13389
Many people have recently reported many problems with the nmake build
process. It seems that these problems come from using
epan/makefile.nmake to compile the DISSECTOR_SUPPORT_SOURCES which are
located in /trunk.
Nmake from MSVC6 puts the object code of the DISSECTOR_SUPPORT_SOURCES
in /epan although Nmake expects the object code in /trunk when it
checkes dependencies. Thus DISSECTOR_SUPPORT_OBJECTS are built every
time even when they are already there.
Nmake Version 1.5 (MSVC 2003 Toolkit) puts the object code of the
DISSECTOR_SUPPORT_SOURCES in /trunk instead.
This makes it impossible to use epan/makefile.nmake for compiling the
DISSECTOR_SUPPORT_SOURCES and to make it work for both versions of nmake.
We have to use /trunk/makefile.nmake for compiling the
DISSECTOR_SUPPORT_SOURCES to solve these issues.
It should also be possible to build ethereal without libethereal.dll again.
Once we have moved all DISSECTOR_SUPPORT_SOURCES into a subdirectory of
epan we can get rid of this patchwork in the nmake makefiles.
svn path=/trunk/; revision=11562
There is still a problem with MSVC builds as 3 objects get built twice (once
at the top level, and once in epan: xmlstub.obj, print.obj and ps.obj).
This fix allows to compile again with MSVC if debug symbols are NOT enabled
while building Ethereal. Do this by editing config.nmake and replacing
"LOCAL_LDFLAGS=/DEBUG" with "LOCAL_LDFLAGS=". In other words: Ethereal CANNOT
be built right now with debug symbols in the object code, for MSVC builds.
svn path=/trunk/; revision=11557
clean up the message printed when building libethereal.dll;
have "make distclean" clean out the "dissectors" subdirectory.
Clean up indentation.
svn path=/trunk/; revision=11540
Also move ncp222.py, x11-fields, process-x11-fields.pl,
make-reg-dotc, and make-reg-dotc.py.
Adjust #include lines in files that include packet-*.h
files.
svn path=/trunk/; revision=11410
they have LF at the end of the line on UN*X and CR/LF on Windows;
hopefully this means that if a CR/LF version is checked in on Windows,
the CRs will be stripped so that they show up only when checked out on
Windows, not on UN*X.
svn path=/trunk/; revision=11400
- moved doxygen.cfg to doxygen.cfg.in and let configure to the substitution
on unix. Adapted the namke files accordingly.
- Don't add doxygen as a dependency for libethereal and libui: As doxygen is
an unconditional target, this would cause the applications to be rebuild
every time make was called, even when nothing changed in the meantime.
This means that by now we need to do "make doxygen" manually in case we
want updated documentation.
svn path=/trunk/; revision=11238