UAT is an API to handle User Accessible Tables,
an UAT is basically an array of arbitrary structs that has a file representation
as a mean for mantaining things like:
- the snmp_users_table
- dfilter macros
- ipsec/ssl key bindings
- k12 configuration,
- and many other table-like user modifiable preferences
comming soon gtk's uat_window() and prefs_add_uat()
uat.h is fairly doc[uo]m[m]?ented, a README with a simple example of how is to be used will be available as I write them
svn path=/trunk/; revision=20586
add a function get_persdatafile_dir() that will return the users personal default data dir Win32:"My Documents" UNIX:"" (for the current dir)
svn path=/trunk/; revision=20431
distcheck failure. Move the nmake build targets for airpdcap from
epan/dissectors to epan. This will probably break the Windows build.
svn path=/trunk/; revision=20231
The following patch prevents a windows nmake of Ethereal from
relinking libethereal.dll
when DOXYGEN is not defined in config.nmake and
there are no changes to libethereal.dll dependents.
svn path=/trunk/; revision=17224
Set up to build on Windows if we have GNU TLS.
Define "ssl_data_set()" regardless of whether we have GNU TLS or
not, as it's used in either case.
Get rid of an extra #include of epan/gnuc_format_check.h.
svn path=/trunk/; revision=17177
to fix compilation under Windows NT. This should fix bug 403.
The changes were made using "find . -name Makefile.nmake | xargs perl
-pi.bak -e 's: /y::i'". They appear to work under XP, but if anything
broke I blame Larry Wall.
svn path=/trunk/; revision=15710
"make distclean", even though they come with the distribution, and
make the one in plugins/xml/Makefile.nmake match the one in some other
files.
svn path=/trunk/; revision=15214
files. Do this with GENERATED_HEADER_FILES, GENERATED_C_FILES, and
GENERATED_FILES macros in Makefile.common files, along the lines of what
wiretap/Makefile.common has.
Clean up "*~" files with "make clean" rather than only "make distclean"
in some additional places.
Add "maintainer-clean" rules to the Makefile.nmake files, paralelling
the ones in the automake-generated Makefile.in files, using the
GENERATED_FILES macros from Makefile.common files. In some cases, move
the cleanup of files from "make distclean" to "make maintainer-clean",
and in other cases, put in a comment indicating why we're not doing that
(because some files that are distributed in the source tarballs, namely
Flex output, were built with a UN*X Flex and won't compile on Windows,
so we get rid of them with "make distclean" so you can clean up stuff
that *has* to be re-generated for Windows).
Clean up some *CLEANFILES definitions - get rid of ones that no longer
apply as files were moved or that add to the definition a name that's
already there.
svn path=/trunk/; revision=13402
object code for libethereal.dll isn't generated by the
makefile in /trunk.
Having no code in /trunk linked into libethereal.dll
anymore, the definition of the macro _NEED_VAR_IMPORT_
can be moved from various source files in /trunk to /trunk/Makefile.nmake .
So do that, too.
svn path=/trunk/; revision=13389
Many people have recently reported many problems with the nmake build
process. It seems that these problems come from using
epan/makefile.nmake to compile the DISSECTOR_SUPPORT_SOURCES which are
located in /trunk.
Nmake from MSVC6 puts the object code of the DISSECTOR_SUPPORT_SOURCES
in /epan although Nmake expects the object code in /trunk when it
checkes dependencies. Thus DISSECTOR_SUPPORT_OBJECTS are built every
time even when they are already there.
Nmake Version 1.5 (MSVC 2003 Toolkit) puts the object code of the
DISSECTOR_SUPPORT_SOURCES in /trunk instead.
This makes it impossible to use epan/makefile.nmake for compiling the
DISSECTOR_SUPPORT_SOURCES and to make it work for both versions of nmake.
We have to use /trunk/makefile.nmake for compiling the
DISSECTOR_SUPPORT_SOURCES to solve these issues.
It should also be possible to build ethereal without libethereal.dll again.
Once we have moved all DISSECTOR_SUPPORT_SOURCES into a subdirectory of
epan we can get rid of this patchwork in the nmake makefiles.
svn path=/trunk/; revision=11562
There is still a problem with MSVC builds as 3 objects get built twice (once
at the top level, and once in epan: xmlstub.obj, print.obj and ps.obj).
This fix allows to compile again with MSVC if debug symbols are NOT enabled
while building Ethereal. Do this by editing config.nmake and replacing
"LOCAL_LDFLAGS=/DEBUG" with "LOCAL_LDFLAGS=". In other words: Ethereal CANNOT
be built right now with debug symbols in the object code, for MSVC builds.
svn path=/trunk/; revision=11557
clean up the message printed when building libethereal.dll;
have "make distclean" clean out the "dissectors" subdirectory.
Clean up indentation.
svn path=/trunk/; revision=11540
Also move ncp222.py, x11-fields, process-x11-fields.pl,
make-reg-dotc, and make-reg-dotc.py.
Adjust #include lines in files that include packet-*.h
files.
svn path=/trunk/; revision=11410
they have LF at the end of the line on UN*X and CR/LF on Windows;
hopefully this means that if a CR/LF version is checked in on Windows,
the CRs will be stripped so that they show up only when checked out on
Windows, not on UN*X.
svn path=/trunk/; revision=11400