From Ronnie Sahlberg: new infrastructure to reassemble packets where

fragments are identified by block sequence numbers and not byte offsets.

svn path=/trunk/; revision=4398
This commit is contained in:
Guy Harris 2001-12-15 05:40:32 +00:00
parent 7286bb4c0e
commit c139b9138a
2 changed files with 256 additions and 3 deletions

View File

@ -1,7 +1,7 @@
/* reassemble.c
* Routines for {fragment,segment} reassembly
*
* $Id: reassemble.c,v 1.5 2001/11/24 09:36:40 guy Exp $
* $Id: reassemble.c,v 1.6 2001/12/15 05:40:31 guy Exp $
*
* Ethereal - Network traffic analyzer
* By Gerald Combs <gerald@ethereal.com>
@ -53,7 +53,6 @@ static int fragment_init_count = 200;
fd_i->next=fd; \
}
static gint
fragment_equal(gconstpointer k1, gconstpointer k2)
{
@ -252,6 +251,10 @@ fragment_get(packet_info *pinfo, guint32 id, GHashTable *fragment_table)
* Such protocols might fragment_add with a more_frags==TRUE for every fragment
* and just tell the reassembly engine the expected total length of the reassembled data
* using fragment_set_tot_len immediately after doing fragment_add for the first packet.
*
* note that for FD_BLOCKSEQUENCE tot_len is the index for the tail fragment.
* i.e. since the block numbers start at 0, if we specify tot_len==2, that
* actually means we want to defragment 3 blocks, block 0, 1 and 2.
*/
void
fragment_set_tot_len(packet_info *pinfo, guint32 id, GHashTable *fragment_table,
@ -285,6 +288,8 @@ fragment_set_tot_len(packet_info *pinfo, guint32 id, GHashTable *fragment_table,
* Returns a pointer to the head of the fragment data list if we have all the
* fragments, NULL otherwise.
*
* This function assumes frag_offset being a byte offset into the defragment
* packet.
*/
fragment_data *
fragment_add(tvbuff_t *tvb, int offset, packet_info *pinfo, guint32 id,
@ -482,3 +487,237 @@ fragment_add(tvbuff_t *tvb, int offset, packet_info *pinfo, guint32 id,
return fd_head;
}
/*
* This function adds a new fragment to the fragment hash table.
* If this is the first fragment seen for this datagram, a new entry
* is created in the hash table, otherwise this fragment is just added
* to the linked list of fragments for this packet.
* The list of fragments for a specific datagram is kept sorted for
* easier handling.
*
* Returns a pointer to the head of the fragment data list if we have all the
* fragments, NULL otherwise.
*
* This function assumes frag_offset being a block sequence number.
* the bsn for the first block is 0.
*/
fragment_data *
fragment_add_seq(tvbuff_t *tvb, int offset, packet_info *pinfo, guint32 id,
GHashTable *fragment_table, guint32 frag_offset,
guint32 frag_data_len, gboolean more_frags)
{
fragment_key key, *new_key;
fragment_data *fd_head;
fragment_data *fd;
fragment_data *fd_i;
fragment_data *last_fd;
guint32 max, dfpos, size;
/* create key to search hash with */
key.src = pinfo->src;
key.dst = pinfo->dst;
key.id = id;
fd_head = g_hash_table_lookup(fragment_table, &key);
/* have we already seen this frame ?*/
if (pinfo->fd->flags.visited) {
if (fd_head != NULL && fd_head->flags & FD_DEFRAGMENTED) {
return fd_head;
} else {
return NULL;
}
}
if (fd_head==NULL){
/* not found, this must be the first snooped fragment for this
* packet. Create list-head.
*/
fd_head=g_mem_chunk_alloc(fragment_data_chunk);
/* head/first structure in list only holds no other data than
* 'datalen' then we don't have to change the head of the list
* even if we want to keep it sorted
*/
fd_head->next=NULL;
fd_head->datalen=0;
fd_head->offset=0;
fd_head->len=0;
fd_head->flags=FD_BLOCKSEQUENCE;
fd_head->data=NULL;
/*
* We're going to use the key to insert the fragment,
* so allocate a structure for it, and copy the
* addresses, allocating new buffers for the address
* data.
*/
new_key = g_mem_chunk_alloc(fragment_key_chunk);
COPY_ADDRESS(&new_key->src, &key.src);
COPY_ADDRESS(&new_key->dst, &key.dst);
new_key->id = key.id;
g_hash_table_insert(fragment_table, new_key, fd_head);
}
/* create new fd describing this fragment */
fd = g_mem_chunk_alloc(fragment_data_chunk);
fd->next = NULL;
fd->flags = 0;
fd->frame = pinfo->fd->num;
fd->offset = frag_offset;
fd->len = frag_data_len;
fd->data = NULL;
if (!more_frags) {
/*
* This is the tail fragment in the sequence.
*/
if (fd_head->datalen) {
/* ok we have already seen other tails for this packet
* it might be a duplicate.
*/
if (fd_head->datalen != fd->offset ){
/* Oops, this tail indicates a different packet
* len than the previous ones. Somethings wrong
*/
fd->flags |= FD_MULTIPLETAILS;
fd_head->flags |= FD_MULTIPLETAILS;
}
} else {
/* this was the first tail fragment, now we know the
* length of the packet
*/
fd_head->datalen = fd->offset;
}
}
/* If the packet is already defragmented, this MUST be an overlap.
* The entire defragmented packet is in fd_head->data
* Even if we have previously defragmented this packet, we still check
* check it. Someone might play overlap and TTL games.
*/
if (fd_head->flags & FD_DEFRAGMENTED) {
fd->flags |= FD_OVERLAP;
fd_head->flags |= FD_OVERLAP;
/* make sure its not too long */
if (fd->offset > fd_head->datalen) {
fd->flags |= FD_TOOLONGFRAGMENT;
fd_head->flags |= FD_TOOLONGFRAGMENT;
LINK_FRAG(fd_head,fd);
return (fd_head);
}
/* make sure it doesnt conflict with previous data */
dfpos=0;
for (fd_i=fd_head->next;fd_i->offset!=fd->offset;fd_i=fd_i->next) {
dfpos += fd_i->len;
}
if(fd_i->datalen!=fd->datalen){
fd->flags |= FD_OVERLAPCONFLICT;
fd_head->flags |= FD_OVERLAPCONFLICT;
LINK_FRAG(fd_head,fd);
return (fd_head);
}
if ( memcmp(fd_head->data+dfpos,
tvb_get_ptr(tvb,offset,fd->len),fd->len) ){
fd->flags |= FD_OVERLAPCONFLICT;
fd_head->flags |= FD_OVERLAPCONFLICT;
LINK_FRAG(fd_head,fd);
return (fd_head);
}
/* it was just an overlap, link it and return */
LINK_FRAG(fd_head,fd);
return (fd_head);
}
/* If we have reached this point, the packet is not defragmented yet.
* Save all payload in a buffer until we can defragment.
* XXX - what if we didn't capture the entire fragment due
* to a too-short snapshot length?
*/
fd->data = g_malloc(fd->len);
tvb_memcpy(tvb, fd->data, offset, fd->len);
LINK_FRAG(fd_head,fd);
if( !(fd_head->datalen) ){
/* if we dont know the datalen, there are still missing
* packets. Cheaper than the check below.
*/
return NULL;
}
/* check if we have received the entire fragment
* this is easy since the list is sorted and the head is faked.
*/
max = 0;
for(fd_i=fd_head->next;fd_i;fd_i=fd_i->next) {
if ( fd_i->offset==max ){
max++;
}
}
/* max will now be datalen+1 if all fragments have been seen */
if (max <= fd_head->datalen) {
/* we have not received all packets yet */
return NULL;
}
if (max > (fd_head->datalen+1)) {
/* oops, too long fragment detected */
fd->flags |= FD_TOOLONGFRAGMENT;
fd_head->flags |= FD_TOOLONGFRAGMENT;
}
/* we have received an entire packet, defragment it and
* free all fragments
*/
size=0;
last_fd=NULL;
for(fd_i=fd_head->next;fd_i;fd_i=fd_i->next) {
if(last_fd && last_fd->offset!=fd_i->offset){
size+=fd_i->datalen;
}
last_fd=fd_i;
}
fd_head->data = g_malloc(size);
/* add all data fragments */
last_fd=NULL;
for (dfpos=0,fd_i=fd_head->next;fd_i;fd_i=fd_i->next) {
if (fd_i->len) {
if(!last_fd || last_fd->offset!=fd_i->offset){
memcpy(fd_head->data+dfpos,fd_i->data,fd_i->len);
dfpos += fd_i->len;
} else {
/* duplicate/retransmission/overlap */
if( (last_fd->len!=fd_i->datalen)
|| memcmp(last_fd->data, fd_i->data, last_fd->len) ){
fd->flags |= FD_OVERLAPCONFLICT;
fd_head->flags |= FD_OVERLAPCONFLICT;
}
}
last_fd=fd_i;
}
}
/* we have defragmented the pdu, now free all fragments*/
for (fd_i=fd_head->next;fd_i;fd_i=fd_i->next) {
if(fd_i->data){
g_free(fd_i->data);
fd_i->data=NULL;
}
}
/* mark this packet as defragmented.
allows us to skip any trailing fragments */
fd_head->flags |= FD_DEFRAGMENTED;
return fd_head;
}

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@ -1,7 +1,7 @@
/* reassemble.h
* Declarations of outines for {fragment,segment} reassembly
*
* $Id: reassemble.h,v 1.2 2001/11/24 09:36:40 guy Exp $
* $Id: reassemble.h,v 1.3 2001/12/15 05:40:32 guy Exp $
*
* Ethereal - Network traffic analyzer
* By Gerald Combs <gerald@ethereal.com>
@ -41,6 +41,10 @@
/* fragment contains data past the end of the datagram */
#define FD_TOOLONGFRAGMENT 0x0010
/* fragment offset is indicated by sequence number and not byte offset
into the defragmented packet */
#define FD_BLOCKSEQUENCE 0x0100
typedef struct _fragment_data {
struct _fragment_data *next;
guint32 frame;
@ -76,8 +80,18 @@ fragment_data *fragment_add(tvbuff_t *tvb, int offset, packet_info *pinfo,
guint32 id, GHashTable *fragment_table, guint32 frag_offset,
guint32 frag_data_len, gboolean more_frags);
/* same as fragment_add() but this one assumes frag_offset is a block
sequence number. note that frag_offset is 0 for the first fragment. */
fragment_data *fragment_add_seq(tvbuff_t *tvb, int offset, packet_info *pinfo,
guint32 id, GHashTable *fragment_table, guint32 frag_offset,
guint32 frag_data_len, gboolean more_frags);
/* to specify how much to reassemble, for fragmentation where last fragment can not be
* identified by flags or such.
* note that for FD_BLOCKSEQUENCE tot_len is the index for the tail fragment.
* i.e. since the block numbers start at 0, if we specify tot_len==2, that
* actually means we want to defragment 3 blocks, block 0, 1 and 2.
*
*/
void
fragment_set_tot_len(packet_info *pinfo, guint32 id, GHashTable *fragment_table,