forked from osmocom/wireshark
Give some more information on the "command.com" vs. "cmd.exe" issue.
svn path=/trunk/; revision=5842
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README.win32
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README.win32
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$Id: README.win32,v 1.38 2002/07/06 19:51:25 guy Exp $
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$Id: README.win32,v 1.39 2002/07/08 21:03:04 guy Exp $
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Installing Ethereal, Tethereal, and Editcap on Win32
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Installing Ethereal, Tethereal, and Editcap on Win32
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====================================================
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====================================================
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@ -177,12 +177,16 @@ downloaded from:
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http://www.ethereal.com/distribution/win32/zlib-1.1.3-fixed.zip
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http://www.ethereal.com/distribution/win32/zlib-1.1.3-fixed.zip
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Many of the file and directory names used in the build process go past the
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Many of the file and directory names used in the build process go past
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old 8.3 naming limitations. As a result, you should use the newer
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the old 8.3 naming limitations. As a result, at least on Windows NT
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"cmd.exe" interpreter instead of the old "command.com"; this may mean
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4.0, Windows 2000, Windows XP, and Windows .NET Server, you should use
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it's not possible to build Ethereal, at least not from the command line,
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the newer "cmd.exe" command interpreter instead of the old
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on Windows 95/98/Me - you might have to do it on Windows NT/2000/XP/.NET
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"command.com", as the "command.com" on Windows 2000, at least, can't
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Server.
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handle non-8.3 directory names. (It may be that the "command.com" in
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Windows 95, Windows 98, and Windows Me, as it's the only command
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interpreter in those systems, can handle those directories. If not, it
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may not be possible to build Ethereal from the command line on those
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versions of Windows.)
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Be sure that your command-line environment is set up to compile
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Be sure that your command-line environment is set up to compile
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and link with MSVC. When installing MSVC, you can have your
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and link with MSVC. When installing MSVC, you can have your
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