wireshark/epan/filesystem.c

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/* filesystem.c
* Filesystem utility routines
*
* $Id: filesystem.c,v 1.6 2001/08/21 08:16:54 guy Exp $
*
* Ethereal - Network traffic analyzer
* By Gerald Combs <gerald@ethereal.com>
* Copyright 1998 Gerald Combs
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <glib.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_SYS_TYPES_H
#include <sys/types.h>
#endif
#ifdef HAVE_SYS_STAT_H
#include <sys/stat.h>
#endif
#ifdef HAVE_WINDOWS_H
#include <windows.h>
#endif
#ifndef WIN32
#include <pwd.h>
#endif
#include "filesystem.h"
/*
* Given a pathname, return a pointer to the last pathname separator
* character in the pathname, or NULL if the pathname contains no
* separators.
*/
char *
find_last_pathname_separator(char *path)
{
char *separator;
#ifdef WIN32
char c;
/*
* We have to scan for '\' or '/'.
* Get to the end of the string.
*/
separator = path + strlen(path); /* points to ending '\0' */
while (separator > path) {
c = *--separator;
if (c == '\\' || c == '/')
return separator; /* found it */
}
/*
* OK, we didn't find any, so no directories - but there might
* be a drive letter....
*/
return strchr(path, ':');
#else
separator = strrchr(path, '/');
#endif
return separator;
}
/*
* Given a pathname, return the last component.
*/
char *
get_basename(char *path)
{
char *filename;
filename = find_last_pathname_separator(path);
if (filename == NULL) {
/*
* There're no directories, drive letters, etc. in the
* name; the pathname *is* the file name.
*/
filename = path;
} else {
/*
* Skip past the pathname or drive letter separator.
*/
filename++;
}
return filename;
}
/*
* Given a pathname, return a string containing everything but the
* last component. NOTE: this overwrites the pathname handed into
* it....
*/
char *
get_dirname(char *path)
{
char *separator;
separator = find_last_pathname_separator(path);
if (separator == NULL) {
/*
* There're no directories, drive letters, etc. in the
* name; there is no directory path to return.
*/
return NULL;
}
/*
* Get rid of the last pathname separator and the final file
* name following it.
*/
*separator = '\0';
/*
* "path" now contains the pathname of the directory containing
* the file/directory to which it referred.
*/
return path;
}
/*
* Given a pathname, return:
*
* the errno, if an attempt to "stat()" the file fails;
*
* EISDIR, if the attempt succeeded and the file turned out
* to be a directory;
*
* 0, if the attempt succeeded and the file turned out not
* to be a directory.
*/
/*
* Visual C++ on Win32 systems doesn't define these. (Old UNIX systems don't
* define them either.)
*
* Visual C++ on Win32 systems doesn't define S_IFIFO, it defines _S_IFIFO.
*/
#ifndef S_ISREG
#define S_ISREG(mode) (((mode) & S_IFMT) == S_IFREG)
#endif
#ifndef S_IFIFO
#define S_IFIFO _S_IFIFO
#endif
#ifndef S_ISFIFO
#define S_ISFIFO(mode) (((mode) & S_IFMT) == S_IFIFO)
#endif
#ifndef S_ISDIR
#define S_ISDIR(mode) (((mode) & S_IFMT) == S_IFDIR)
#endif
int
test_for_directory(const char *path)
{
struct stat statb;
if (stat(path, &statb) < 0)
return errno;
if (S_ISDIR(statb.st_mode))
return EISDIR;
else
return 0;
}
/*
* Get the directory in which global configuration and data files are
* stored.
*/
const char *
get_datafile_dir(void)
{
#ifdef WIN32
char prog_pathname[_MAX_PATH+2];
char *dir_end;
size_t datafile_dir_len;
static char *datafile_dir;
/*
* Have we already gotten the pathname?
* If so, just return it.
*/
if (datafile_dir != NULL)
return datafile_dir;
/*
* No, we haven't.
* Start out by assuming it's the default installation directory.
*/
datafile_dir = "C:\\Program Files\\Ethereal\\";
/*
* Now we attempt to get the full pathname of the currently running
* program, under the assumption that we're running an installed
* version of the program. If we fail, we don't change "datafile_dir",
* and thus end up using DATAFILE_DIR.
*
* XXX - does NSIS put the installation directory into
* "\HKEY_LOCAL_MACHINE\SOFTWARE\Ethereal\InstallDir"?
* If so, perhaps we should read that from the registry,
* instead.
*/
if (GetModuleFileName(NULL, prog_pathname, sizeof prog_pathname) != 0) {
/*
* If the program is an installed version, the full pathname
* includes the pathname of the directory in which it was
* installed; get that directory's pathname, and construct
* from it the pathname of the directory in which the
* plugins were installed.
*
* First, find the last "\\" in the directory, as that
* marks the end of the directory pathname.
*
* XXX - Can the pathname be something such as
* "C:ethereal.exe"? Or is it always a full pathname
* beginning with "\\" after the drive letter?
*/
dir_end = strrchr(prog_pathname, '\\');
if (dir_end != NULL) {
/*
* Found it - now figure out how long the datafile
* directory pathname will be.
*/
datafile_dir_len = (dir_end - prog_pathname);
/*
* Allocate a buffer for the plugin directory
* pathname, and construct it.
*/
datafile_dir = g_malloc(datafile_dir_len + 1);
strncpy(datafile_dir, prog_pathname, datafile_dir_len);
datafile_dir[datafile_dir_len] = '\0';
}
}
return datafile_dir;
#else
/*
* Just use DATAFILE_DIR, as that's what the configure script
* set it to be.
*/
return DATAFILE_DIR;
#endif
}
/* Returns the user's home directory, via the HOME environment
* variable, or a default directory if HOME is not set */
const char*
get_home_dir(void)
{
static const char *home = NULL;
#ifdef WIN32
char *homedrive, *homepath;
char *homestring;
char *lastsep;
#else
struct passwd *pwd;
#endif
/* Return the cached value, if available */
if (home)
return home;
#ifdef WIN32
/*
* XXX - should we use USERPROFILE anywhere in this process?
* Is there a chance that it might be set but one or more of
* HOMEDRIVE or HOMEPATH isn't set?
*/
homedrive = getenv("HOMEDRIVE");
if (homedrive != NULL) {
homepath = getenv("HOMEPATH");
if (homepath != NULL) {
/*
* This is cached, so we don't need to worry about
* allocating multiple ones of them.
*/
homestring =
g_malloc(strlen(homedrive) + strlen(homepath) + 1);
strcpy(homestring, homedrive);
strcat(homestring, homepath);
/*
* Trim off any trailing slash or backslash.
*/
lastsep = find_last_pathname_separator(homestring);
if (lastsep != NULL && *(lastsep + 1) == '\0') {
/*
* Last separator is the last character
* in the string. Nuke it.
*/
*lastsep = '\0';
}
home = homestring;
} else
home = homedrive;
} else {
/*
* Try using "windir?
*/
home = "C:";
}
#else
home = getenv("HOME");
if (home == NULL) {
/*
* Get their home directory from the password file.
* If we can't even find a password file entry for them,
* use "/tmp".
*/
pwd = getpwuid(getuid());
if (pwd != NULL) {
/*
* This is cached, so we don't need to worry
* about allocating multiple ones of them.
*/
home = g_strdup(pwd->pw_dir);
} else
home = "/tmp";
}
#endif
return home;
}