strongswan/Source/charon/utils/linked_list.c

700 lines
14 KiB
C

/**
* @file linked_list.c
*
* @brief Generic Double Linked List
*
*/
/*
* Copyright (C) 2005 Jan Hutter, Martin Willi
* Hochschule fuer Technik Rapperswil
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
#include <stdlib.h>
#include "linked_list.h"
#include "allocator.h"
typedef struct linked_list_element_s linked_list_element_t;
/**
* @brief Element of the linked_list.
*
* This element holds a pointer to the value of the list item itself.
*/
struct linked_list_element_s{
/**
* value of a list item
*/
void *value;
/**
* @brief Destroys a linked_list_element object
*
* @param linked_list_element_t calling object
* @returns SUCCESS if succeeded, FAILED otherwise
*/
status_t (*destroy) (linked_list_element_t *this);
/**
* previous list element
* NULL if first element in list
*/
linked_list_element_t *previous;
/**
* next list element
* NULL if last element in list
*/
linked_list_element_t *next;
};
/**
* @brief implements function destroy of linked_list_item_t
*/
static status_t linked_list_element_destroy(linked_list_element_t *this)
{
if (this == NULL)
{
return FAILED;
}
allocator_free(this);
return SUCCESS;
}
/**
* @brief Creates an empty linked list object
*
* @param[in] value value of item to be set
*
* @warning only the pointer to the value is stored
*
* @return linked_list_element object
*/
linked_list_element_t *linked_list_element_create(void *value)
{
linked_list_element_t *this = allocator_alloc_thing(linked_list_element_t);
if (this == NULL)
{
return NULL;
}
this->destroy = linked_list_element_destroy;
this->previous=NULL;
this->next=NULL;
this->value = value;
return (this);
}
/**
* Private variables and functions of linked list
*
*/
typedef struct private_linked_list_s private_linked_list_t;
struct private_linked_list_s{
/**
* Public part of linked list
*/
linked_list_t public;
/**
* number of items in the list
*/
int count;
/**
* First element in list
* NULL if no elements in list
*/
linked_list_element_t *first;
/**
* Last element in list
* NULL if no elements in list
*/
linked_list_element_t *last;
};
/**
* Private variables and functions of linked list iterator
*
*/
typedef struct private_linked_list_iterator_s private_linked_list_iterator_t;
struct private_linked_list_iterator_s{
/**
* Public part of linked list iterator
*/
linked_list_iterator_t public;
/**
* associated linked list
*/
private_linked_list_t * list;
/**
* current element of the iterator
*/
linked_list_element_t *current;
/**
* direction of iterator
*/
bool forward;
};
/**
* Implements function has_next of linked_list_iteratr
*/
bool iterator_has_next(private_linked_list_iterator_t *this)
{
if (this->list->count == 0)
{
return FALSE;
}
if (this->current == NULL)
{
this->current = (this->forward) ? this->list->first : this->list->last;
return TRUE;
}
if (this->forward)
{
if (this->current->next == NULL)
{
return FALSE;
}
this->current = this->current->next;
return TRUE;
}
/* backward */
if (this->current->previous == NULL)
{
return FALSE;
}
this->current = this->current->previous;
return TRUE;
}
/**
* Implements function current of linked_list_iteratr
*/
static status_t iterator_current(private_linked_list_iterator_t *this, void **value)
{
if (this == NULL)
{
return FAILED;
}
if (this->current == NULL)
{
return FAILED;
}
*value = this->current->value;
return SUCCESS;
}
/**
* Implements function current of linked_list_iteratr
*/
static status_t iterator_reset(private_linked_list_iterator_t *this)
{
if (this == NULL)
{
return FAILED;
}
this->current = NULL;
return SUCCESS;
}
/**
* Implements function destroy of linked_list_iteratr
*/
static status_t iterator_destroy(private_linked_list_iterator_t *this)
{
if (this == NULL)
{
return FAILED;
}
allocator_free(this);
return SUCCESS;
}
/**
* @brief implements function get_count of linked_list_t
*/
static int get_count(private_linked_list_t *this)
{
return this->count;
}
static status_t create_iterator (private_linked_list_t *linked_list, linked_list_iterator_t **iterator,bool forward)
{
private_linked_list_iterator_t *this = allocator_alloc_thing(private_linked_list_iterator_t);
if (this == NULL)
{
return FAILED;
}
this->public.has_next = (bool (*) (linked_list_iterator_t *this)) iterator_has_next;
this->public.current = (status_t (*) (linked_list_iterator_t *this, void **value)) iterator_current;
this->public.reset = (status_t (*) (linked_list_iterator_t *this)) iterator_reset;
this->public.destroy = (status_t (*) (linked_list_iterator_t *this)) iterator_destroy;
this->forward = forward;
this->current = NULL;
this->list = linked_list;
*iterator = &(this->public);
return (SUCCESS);
}
/**
* @brief implements function insert_first of linked_list_t
*/
static status_t insert_first(private_linked_list_t *this, void *item)
{
linked_list_element_t *element;
if (this == NULL)
{
return FAILED;
}
element =(linked_list_element_t *) linked_list_element_create(item);
if (element == NULL)
{
return FAILED;
}
if (this->count == 0)
{
/* first entry in list */
this->first = element;
this->last = element;
element->previous = NULL;
element->next = NULL;
}
else
{
if ((this->first == NULL) || (this->last == NULL))
{
/* should never happen */
element->destroy(element);
return FAILED;
}
linked_list_element_t *old_first_element = this->first;
element->next = old_first_element;
element->previous = NULL;
old_first_element->previous = element;
this->first = element;
}
this->count++;
return SUCCESS;
}
/**
* @brief implements function remove_first of linked_list_t
*/
static status_t remove_first(private_linked_list_t *this, void **item)
{
if (this == NULL)
{
return FAILED;
}
if (this->count == 0)
{
return FAILED;
}
if (this->first == NULL)
{
return FAILED;
}
linked_list_element_t *element = this->first;
if (element->next != NULL)
{
element->next->previous = NULL;
}
this->first = element->next;
*item = element->value;
this->count--;
return (element->destroy(element));
}
/**
* @brief implements function get_first of linked_list_t
*/
static status_t get_first(private_linked_list_t *this, void **item)
{
if (this == NULL)
{
return FAILED;
}
if (this->count == 0)
{
return FAILED;
}
if (this->first == NULL)
{
return FAILED;
}
*item = this->first->value;
return SUCCESS;
}
/**
* @brief implements function insert_last of linked_list_t
*/
static status_t insert_last(private_linked_list_t *this, void *item)
{
if (this == NULL)
{
return FAILED;
}
linked_list_element_t *element = (linked_list_element_t *) linked_list_element_create(item);
if (element == NULL)
{
return FAILED;
}
if (this->count == 0)
{
/* first entry in list */
this->first = element;
this->last = element;
element->previous = NULL;
element->next = NULL;
}else
{
if ((this->first == NULL) || (this->last == NULL))
{
/* should never happen */
element->destroy(element);
return FAILED;
}
linked_list_element_t *old_last_element = this->last;
element->previous = old_last_element;
element->next = NULL;
old_last_element->next = element;
this->last = element;
}
this->count++;
return SUCCESS;
}
/**
* @brief implements function remove_last of linked_list_t
*/
static status_t remove_last(private_linked_list_t *this, void **item)
{
if (this == NULL)
{
return FAILED;
}
if (this->count == 0)
{
return FAILED;
}
if (this->last == NULL)
{
return FAILED;
}
linked_list_element_t *element = this->last;
if (element->previous != NULL)
{
element->previous->next = NULL;
}
this->last = element->previous;
*item = element->value;
this->count--;
return (element->destroy(element));
}
/**
* @brief implements function get_last of linked_list_t
*/
static status_t get_last(private_linked_list_t *this, void **item)
{
if (this == NULL)
{
return FAILED;
}
if (this->count == 0)
{
return FAILED;
}
if (this->last == NULL)
{
return FAILED;
}
*item = this->last->value;
return SUCCESS;
}
/**
* @brief implements function insert_before of linked_list_t
*/
static status_t insert_before(private_linked_list_t *this, private_linked_list_iterator_t * iterator, void *item)
{
if ((this == NULL) || (iterator == NULL))
{
return FAILED;
}
if (this->count == 0)
{
return FAILED;
}
if (iterator->current == NULL)
{
return (this->public.insert_first(&this->public,item));
}
linked_list_element_t *element =(linked_list_element_t *) linked_list_element_create(item);
if (element == NULL)
{
return FAILED;
}
if (iterator->current->previous == NULL)
{
if (this->first != iterator->current)
{
element->destroy(element);
return FAILED;
}
iterator->current->previous = element;
element->next = iterator->current;
this->first = element;
}
else
{
iterator->current->previous->next = element;
element->previous = iterator->current->previous;
iterator->current->previous = element;
element->next = iterator->current;
}
this->count++;
return SUCCESS;
}
/**
* @brief implements function insert_after of linked_list_t
*/
static status_t insert_after(private_linked_list_t *this, private_linked_list_iterator_t * iterator, void *item)
{
if ((this == NULL) || (iterator == NULL))
{
return FAILED;
}
if (this->count == 0)
{
return FAILED;
}
if (iterator->current == NULL)
{
return (this->public.insert_first(&this->public,item));
}
linked_list_element_t *element =(linked_list_element_t *) linked_list_element_create(item);
if (element == NULL)
{
return FAILED;
}
if (iterator->current->next == NULL)
{
if (this->last != iterator->current)
{
element->destroy(element);
return FAILED;
}
iterator->current->next = element;
element->previous = iterator->current;
this->last = element;
}
else
{
iterator->current->next->previous = element;
element->next = iterator->current->next;
iterator->current->next = element;
element->previous = iterator->current;
}
this->count++;
return SUCCESS;
}
/**
* @brief implements function remove of linked_list_t
*/
static status_t linked_list_remove(private_linked_list_t *this, private_linked_list_iterator_t * iterator)
{
linked_list_element_t *new_current;
if ((this == NULL) || (iterator == NULL) || (iterator->current == NULL))
{
return FAILED;
}
if (this->count == 0)
{
return FAILED;
}
/* find out the new iterator position */
if (iterator->current->previous != NULL)
{
new_current = iterator->current->previous;
}
else if (iterator->current->next != NULL)
{
new_current = iterator->current->next;
}
else
{
new_current = NULL;
}
/* now delete the entry :-) */
if (iterator->current->previous == NULL)
{
if (iterator->current->next == NULL)
{
this->first = NULL;
this->last = NULL;
}
else
{
iterator->current->next->previous = NULL;
this->first = iterator->current->next;
}
}
else if (iterator->current->next == NULL)
{
iterator->current->previous->next = NULL;
this->last = iterator->current->previous;
}
else
{
iterator->current->previous->next = iterator->current->next;
iterator->current->next->previous = iterator->current->previous;
}
this->count--;
iterator->current->destroy(iterator->current);
/* set the new iterator position */
iterator->current = new_current;
return SUCCESS;
}
/**
* @brief implements function destroy of linked_list_t
*/
static status_t linked_list_destroy(private_linked_list_t *this)
{
if (this == NULL)
{
return FAILED;
}
/* Remove all list items before destroying list */
while (this->count > 0)
{
void * value;
/* values are not destroyed so memory leaks are possible
* if list is not empty when deleting */
if (this->public.remove_first(&(this->public),&value) != SUCCESS)
{
allocator_free(this);
return FAILED;
}
}
allocator_free(this);
return SUCCESS;
}
/*
* Described in header
*/
linked_list_t *linked_list_create()
{
private_linked_list_t *this = allocator_alloc_thing(private_linked_list_t);
this->public.get_count = (int (*) (linked_list_t *linked_list)) get_count;
this->public.create_iterator = (status_t (*) (linked_list_t *linked_list, linked_list_iterator_t **iterator,bool forward)) create_iterator;
this->public.get_first = (status_t (*) (linked_list_t *linked_list, void **item)) get_first;
this->public.get_last = (status_t (*) (linked_list_t *linked_list, void **item)) get_last;
this->public.insert_first = (status_t (*) (linked_list_t *linked_list, void *item)) insert_first;
this->public.insert_last = (status_t (*) (linked_list_t *linked_list, void *item)) insert_last;
this->public.insert_before = (status_t (*) (linked_list_t *linked_list, linked_list_iterator_t * element, void *item)) insert_before;
this->public.insert_after = (status_t (*) (linked_list_t *linked_list, linked_list_iterator_t * element, void *item)) insert_after;
this->public.remove = (status_t (*) (linked_list_t *linked_list, linked_list_iterator_t * element)) linked_list_remove;
this->public.remove_first = (status_t (*) (linked_list_t *linked_list, void **item)) remove_first;
this->public.remove_last = (status_t (*) (linked_list_t *linked_list, void **item)) remove_last;
this->public.destroy = (status_t (*) (linked_list_t *linked_list)) linked_list_destroy;
this->count = 0;
this->first = NULL;
this->last = NULL;
return (&(this->public));
}