/* * Copyright (C) 2007-2008 Tobias Brunner * Copyright (C) 2005-2008 Martin Willi * Copyright (C) 2005 Jan Hutter * Hochschule fuer Technik Rapperswil * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See . * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ /** * @defgroup linked_list linked_list * @{ @ingroup utils */ #ifndef LINKED_LIST_H_ #define LINKED_LIST_H_ typedef struct linked_list_t linked_list_t; #include #include /** * Method to match elements in a linked list (used in find_* functions) * * @param item current list item * @param ... user supplied data (only pointers, at most 5) * @return * - TRUE, if the item matched * - FALSE, otherwise */ typedef bool (*linked_list_match_t)(void *item, ...); /** * Method to be invoked on elements in a linked list (used in invoke_* functions) * * @param item current list item * @param ... user supplied data (only pointers, at most 5) */ typedef void (*linked_list_invoke_t)(void *item, ...); /** * Class implementing a double linked list. * * General purpose linked list. This list is not synchronized. */ struct linked_list_t { /** * Gets the count of items in the list. * * @return number of items in list */ int (*get_count) (linked_list_t *this); /** * Creates a iterator for the given list. * * @warning Created iterator_t object has to get destroyed by the caller. * * @deprecated Iterator is obsolete and will disappear, it is too * complicated to implement. Use enumerator instead. * * @param forward iterator direction (TRUE: front to end) * @return new iterator_t object */ iterator_t *(*create_iterator) (linked_list_t *this, bool forward); /** * Create an enumerator over the list. * * The enumerator is a "lightweight" iterator. It only has two methods * and should therefore be much easier to implement. * * @return enumerator over list items */ enumerator_t* (*create_enumerator)(linked_list_t *this); /** * Inserts a new item at the beginning of the list. * * @param item item value to insert in list */ void (*insert_first) (linked_list_t *this, void *item); /** * Removes the first item in the list and returns its value. * * @param item returned value of first item, or NULL * @return SUCCESS, or NOT_FOUND if list is empty */ status_t (*remove_first) (linked_list_t *this, void **item); /** * Remove an item from the list where the enumerator points to. * * @param enumerator enumerator with position */ void (*remove_at)(linked_list_t *this, enumerator_t *enumerator); /** * Remove items from the list matching item. * * If a compare function is given, it is called for each item, where * the first parameter is the current list item and the second parameter * is the supplied item parameter. * If compare is NULL, compare is done by pointer. * * @param item item to remove/pass to comparator * @param compare compare function, or NULL * @return number of removed items */ int (*remove)(linked_list_t *this, void *item, bool (*compare)(void *,void*)); /** * Returns the value of the first list item without removing it. * * @param this calling object * @param item returned value of first item * @return SUCCESS, NOT_FOUND if list is empty */ status_t (*get_first) (linked_list_t *this, void **item); /** * Inserts a new item at the end of the list. * * @param item value to insert into list */ void (*insert_last) (linked_list_t *this, void *item); /** * Removes the last item in the list and returns its value. * * @param this calling object * @param item returned value of last item, or NULL * @return SUCCESS, NOT_FOUND if list is empty */ status_t (*remove_last) (linked_list_t *this, void **item); /** * Returns the value of the last list item without removing it. * * @param this calling object * @param item returned value of last item * @return SUCCESS, NOT_FOUND if list is empty */ status_t (*get_last) (linked_list_t *this, void **item); /** Find the first matching element in the list. * * The first object passed to the match function is the current list item, * followed by the user supplied data. * If the supplied function returns TRUE this function returns SUCCESS, and * the current object is returned in the third parameter, otherwise, * the next item is checked. * * If match is NULL, *item and the current object are compared. * * @warning Only use pointers as user supplied data. * * @param match comparison function to call on each object, or NULL * @param item the list item, if found * @param ... user data to supply to match function (limited to 5 arguments) * @return SUCCESS if found, NOT_FOUND otherwise */ status_t (*find_first) (linked_list_t *this, linked_list_match_t match, void **item, ...); /** Find the last matching element in the list. * * The first object passed to the match function is the current list item, * followed by the user supplied data. * If the supplied function returns TRUE this function returns SUCCESS, and * the current object is returned in the third parameter, otherwise, * the next item is checked. * * If match is NULL, *item and the current object are compared. * * @warning Only use pointers as user supplied data. * * @param match comparison function to call on each object, or NULL * @param item the list item, if found * @param ... user data to supply to match function (limited to 5 arguments) * @return SUCCESS if found, NOT_FOUND otherwise */ status_t (*find_last) (linked_list_t *this, linked_list_match_t match, void **item, ...); /** * Invoke a method on all of the contained objects. * * If a linked list contains objects with function pointers, * invoke() can call a method on each of the objects. The * method is specified by an offset of the function pointer, * which can be evalutated at compile time using the offsetof * macro, e.g.: list->invoke(list, offsetof(object_t, method)); * * @param offset offset of the method to invoke on objects * @param ... user data to supply to called function (limited to 5 arguments) */ void (*invoke_offset) (linked_list_t *this, size_t offset, ...); /** * Invoke a function on all of the contained objects. * * @param function offset of the method to invoke on objects * @param ... user data to supply to called function (limited to 5 arguments) */ void (*invoke_function) (linked_list_t *this, linked_list_invoke_t function, ...); /** * Clones a list and its objects using the objects' clone method. * * @param offset offset ot the objects clone function * @return cloned list */ linked_list_t *(*clone_offset) (linked_list_t *this, size_t offset); /** * Clones a list and its objects using a given function. * * @param function function that clones an object * @return cloned list */ linked_list_t *(*clone_function) (linked_list_t *this, void*(*)(void*)); /** * Destroys a linked_list object. */ void (*destroy) (linked_list_t *this); /** * Destroys a list and its objects using the destructor. * * If a linked list and the contained objects should be destroyed, use * destroy_offset. The supplied offset specifies the destructor to * call on each object. The offset may be calculated using the offsetof * macro, e.g.: list->destroy_offset(list, offsetof(object_t, destroy)); * * @param offset offset of the objects destructor */ void (*destroy_offset) (linked_list_t *this, size_t offset); /** * Destroys a list and its contents using a a cleanup function. * * If a linked list and its contents should get destroyed using a specific * cleanup function, use destroy_function. This is useful when the * list contains malloc()-ed blocks which should get freed, * e.g.: list->destroy_function(list, free); * * @param function function to call on each object */ void (*destroy_function) (linked_list_t *this, void (*)(void*)); }; /** * Creates an empty linked list object. * * @return linked_list_t object. */ linked_list_t *linked_list_create(void); #endif /** LINKED_LIST_H_ @}*/