/* * Copyright (C) 2009 Martin Willi * Hochschule fuer Technik Rapperswil * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See . * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #include "key_encoding.h" #include #include #include #include typedef struct private_key_encoding_t private_key_encoding_t; /** * Private data of an key_encoding_t object. */ struct private_key_encoding_t { /** * Public key_encoding_t interface. */ key_encoding_t public; /** * cached encodings, a table for each encoding_type_t, containing chunk_t* */ hashtable_t *cache[KEY_ENCODING_MAX]; /** * Registered encoding fuctions, key_encoder_t */ linked_list_t *encoders; /** * lock to access cache/encoders */ rwlock_t *lock; }; /** * See header. */ bool key_encoding_args(va_list args, ...) { va_list parts, copy; bool failed = FALSE; va_start(parts, args); while (!failed) { key_encoding_part_t current, target; chunk_t *out, data; /* get the part we are looking for */ target = va_arg(parts, key_encoding_part_t); if (target == KEY_PART_END) { break; } out = va_arg(parts, chunk_t*); va_copy(copy, args); while (!failed) { current = va_arg(copy, key_encoding_part_t); if (current == KEY_PART_END) { failed = TRUE; break; } data = va_arg(copy, chunk_t); if (current == target) { *out = data; break; } } va_end(copy); } va_end(parts); return !failed; } /** * hashtable hash() function */ static u_int hash(void *key) { return (uintptr_t)key; } /** * hashtable equals() function */ static bool equals(void *key1, void *key2) { return key1 == key2; } /** * Implementation of key_encoding_t.get_cache */ static bool get_cache(private_key_encoding_t *this, key_encoding_type_t type, void *cache, chunk_t *encoding) { chunk_t *chunk; if (type >= KEY_ENCODING_MAX || type < 0) { return FALSE; } this->lock->read_lock(this->lock); chunk = this->cache[type]->get(this->cache[type], cache); if (chunk) { *encoding = *chunk; } this->lock->unlock(this->lock); return !!chunk; } /** * Implementation of key_encoding_t.encode */ static bool encode(private_key_encoding_t *this, key_encoding_type_t type, void *cache, chunk_t *encoding, ...) { enumerator_t *enumerator; va_list args, copy; key_encoder_t encode; bool success = FALSE; chunk_t *chunk; if (type >= KEY_ENCODING_MAX || type < 0) { return FALSE; } this->lock->read_lock(this->lock); if (cache) { chunk = this->cache[type]->get(this->cache[type], cache); if (chunk) { *encoding = *chunk; this->lock->unlock(this->lock); return TRUE; } } va_start(args, encoding); enumerator = this->encoders->create_enumerator(this->encoders); while (enumerator->enumerate(enumerator, &encode)) { va_copy(copy, args); success = encode(type, encoding, copy); va_end(copy); if (success) { break; } } enumerator->destroy(enumerator); this->lock->unlock(this->lock); va_end(args); if (success && cache) { chunk = malloc_thing(chunk_t); *chunk = *encoding; this->lock->write_lock(this->lock); this->cache[type]->put(this->cache[type], cache, chunk); this->lock->unlock(this->lock); } return success; } /** * Implementation of key_encoding_t.cache */ static void cache(private_key_encoding_t *this, key_encoding_type_t type, void *cache, chunk_t encoding) { chunk_t *chunk; if (type >= KEY_ENCODING_MAX || type < 0) { return free(encoding.ptr); } chunk = malloc_thing(chunk_t); *chunk = encoding; this->lock->write_lock(this->lock); chunk = this->cache[type]->put(this->cache[type], cache, chunk); this->lock->unlock(this->lock); /* free an encoding already associated to the cache */ if (chunk) { free(chunk->ptr); free(chunk); } } /** * Implementation of key_encoding_t.clear_cache */ static void clear_cache(private_key_encoding_t *this, void *cache) { key_encoding_type_t type; chunk_t *chunk; this->lock->write_lock(this->lock); for (type = 0; type < KEY_ENCODING_MAX; type++) { chunk = this->cache[type]->remove(this->cache[type], cache); if (chunk) { chunk_free(chunk); free(chunk); } } this->lock->unlock(this->lock); } /** * Implementation of key_encoding_t.add_encoder */ static void add_encoder(private_key_encoding_t *this, key_encoder_t encoder) { this->lock->write_lock(this->lock); this->encoders->insert_last(this->encoders, encoder); this->lock->unlock(this->lock); } /** * Implementation of key_encoding_t.remove_encoder */ static void remove_encoder(private_key_encoding_t *this, key_encoder_t encoder) { this->lock->write_lock(this->lock); this->encoders->remove(this->encoders, encoder, NULL); this->lock->unlock(this->lock); } /** * Implementation of key_encoder_t.destroy. */ static void destroy(private_key_encoding_t *this) { key_encoding_type_t type; for (type = 0; type < KEY_ENCODING_MAX; type++) { /* We explicitly do not free remaining encodings. All keys should * have gone now, and they are responsible for cleaning out their * cache entries. Not flushing here allows the leak detective to * complain if a key did not flush cached encodings. */ this->cache[type]->destroy(this->cache[type]); } this->encoders->destroy(this->encoders); this->lock->destroy(this->lock); free(this); } /** * See header */ key_encoding_t *key_encoding_create() { private_key_encoding_t *this = malloc_thing(private_key_encoding_t); key_encoding_type_t type; this->public.encode = (bool(*)(key_encoding_t*, key_encoding_type_t type, void *cache, chunk_t *encoding, ...))encode; this->public.get_cache = (bool(*)(key_encoding_t*, key_encoding_type_t type, void *cache, chunk_t *encoding))get_cache; this->public.cache = (void(*)(key_encoding_t*, key_encoding_type_t type, void *cache, chunk_t encoding))cache; this->public.clear_cache = (void(*)(key_encoding_t*, void *cache))clear_cache; this->public.add_encoder = (void(*)(key_encoding_t*, key_encoder_t encoder))add_encoder; this->public.remove_encoder = (void(*)(key_encoding_t*, key_encoder_t encoder))remove_encoder; this->public.destroy = (void(*)(key_encoding_t*))destroy; for (type = 0; type < KEY_ENCODING_MAX; type++) { this->cache[type] = hashtable_create(hash, equals, 8); } this->encoders = linked_list_create(); this->lock = rwlock_create(RWLOCK_TYPE_DEFAULT); return &this->public; }