/* * Copyright (C) 2008 Tobias Brunner * Copyright (C) 2005-2006 Martin Willi * Copyright (C) 2005 Jan Hutter * Hochschule fuer Technik Rapperswil * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See . * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #include #include "scheduler.h" #include #include #include #include #include #include /* the initial size of the heap */ #define HEAP_SIZE_DEFAULT 64 typedef struct event_t event_t; /** * Event containing a job and a schedule time */ struct event_t { /** * Time to fire the event. */ timeval_t time; /** * Every event has its assigned job. */ job_t *job; }; /** * destroy an event and its job */ static void event_destroy(event_t *event) { event->job->destroy(event->job); free(event); } typedef struct private_scheduler_t private_scheduler_t; /** * Private data of a scheduler_t object. */ struct private_scheduler_t { /** * Public part of a scheduler_t object. */ scheduler_t public; /** * The heap in which the events are stored. */ event_t **heap; /** * The size of the heap. */ u_int heap_size; /** * The number of scheduled events. */ u_int event_count; /** * Exclusive access to list */ mutex_t *mutex; /** * Condvar to wait for next job. */ condvar_t *condvar; }; /** * Comparse two timevals, return >0 if a > b, <0 if a < b and =0 if equal */ static int timeval_cmp(timeval_t *a, timeval_t *b) { if (a->tv_sec > b->tv_sec) { return 1; } if (a->tv_sec < b->tv_sec) { return -1; } if (a->tv_usec > b->tv_usec) { return 1; } if (a->tv_usec < b->tv_usec) { return -1; } return 0; } /** * Returns the top event without removing it. Returns NULL if the heap is empty. */ static event_t *peek_event(private_scheduler_t *this) { return this->event_count > 0 ? this->heap[1] : NULL; } /** * Removes the top event from the heap and returns it. Returns NULL if the heap * is empty. */ static event_t *remove_event(private_scheduler_t *this) { event_t *event, *top; if (!this->event_count) { return NULL; } /* store the value to return */ event = this->heap[1]; /* move the bottom event to the top */ top = this->heap[1] = this->heap[this->event_count]; if (--this->event_count > 1) { /* seep down the top event */ u_int position = 1; while ((position << 1) <= this->event_count) { u_int child = position << 1; if ((child + 1) <= this->event_count && timeval_cmp(&this->heap[child + 1]->time, &this->heap[child]->time) < 0) { /* the "right" child is smaller */ child++; } if (timeval_cmp(&top->time, &this->heap[child]->time) <= 0) { /* the top event fires before the smaller of the two children, * stop */ break; } /* swap with the smaller child */ this->heap[position] = this->heap[child]; position = child; } this->heap[position] = top; } return event; } /** * Get events from the queue and pass it to the processor */ static job_requeue_t schedule(private_scheduler_t * this) { timeval_t now; event_t *event; bool timed = FALSE, oldstate; this->mutex->lock(this->mutex); time_monotonic(&now); if ((event = peek_event(this)) != NULL) { if (timeval_cmp(&now, &event->time) >= 0) { remove_event(this); this->mutex->unlock(this->mutex); DBG2(DBG_JOB, "got event, queuing job for execution"); lib->processor->queue_job(lib->processor, event->job); free(event); return JOB_REQUEUE_DIRECT; } timersub(&event->time, &now, &now); if (now.tv_sec) { DBG2(DBG_JOB, "next event in %ds %dms, waiting", now.tv_sec, now.tv_usec/1000); } else { DBG2(DBG_JOB, "next event in %dms, waiting", now.tv_usec/1000); } timed = TRUE; } thread_cleanup_push((thread_cleanup_t)this->mutex->unlock, this->mutex); oldstate = thread_cancelability(TRUE); if (timed) { this->condvar->timed_wait_abs(this->condvar, this->mutex, event->time); } else { DBG2(DBG_JOB, "no events, waiting"); this->condvar->wait(this->condvar, this->mutex); } thread_cancelability(oldstate); thread_cleanup_pop(TRUE); return JOB_REQUEUE_DIRECT; } METHOD(scheduler_t, get_job_load, u_int, private_scheduler_t *this) { int count; this->mutex->lock(this->mutex); count = this->event_count; this->mutex->unlock(this->mutex); return count; } METHOD(scheduler_t, schedule_job_tv, void, private_scheduler_t *this, job_t *job, timeval_t tv) { event_t *event; u_int position; event = malloc_thing(event_t); event->job = job; event->job->status = JOB_STATUS_QUEUED; event->time = tv; this->mutex->lock(this->mutex); this->event_count++; if (this->event_count > this->heap_size) { /* double the size of the heap */ this->heap_size <<= 1; this->heap = (event_t**)realloc(this->heap, (this->heap_size + 1) * sizeof(event_t*)); } /* "put" the event to the bottom */ position = this->event_count; /* then bubble it up */ while (position > 1 && timeval_cmp(&this->heap[position >> 1]->time, &event->time) > 0) { /* parent has to be fired after the new event, move up */ this->heap[position] = this->heap[position >> 1]; position >>= 1; } this->heap[position] = event; this->condvar->signal(this->condvar); this->mutex->unlock(this->mutex); } METHOD(scheduler_t, schedule_job, void, private_scheduler_t *this, job_t *job, u_int32_t s) { timeval_t tv; time_monotonic(&tv); tv.tv_sec += s; schedule_job_tv(this, job, tv); } METHOD(scheduler_t, schedule_job_ms, void, private_scheduler_t *this, job_t *job, u_int32_t ms) { timeval_t tv, add; time_monotonic(&tv); add.tv_sec = ms / 1000; add.tv_usec = (ms % 1000) * 1000; timeradd(&tv, &add, &tv); schedule_job_tv(this, job, tv); } METHOD(scheduler_t, destroy, void, private_scheduler_t *this) { event_t *event; this->condvar->destroy(this->condvar); this->mutex->destroy(this->mutex); while ((event = remove_event(this)) != NULL) { event_destroy(event); } free(this->heap); free(this); } /* * Described in header. */ scheduler_t * scheduler_create() { private_scheduler_t *this; callback_job_t *job; INIT(this, .public = { .get_job_load = _get_job_load, .schedule_job = _schedule_job, .schedule_job_ms = _schedule_job_ms, .schedule_job_tv = _schedule_job_tv, .destroy = _destroy, }, .heap_size = HEAP_SIZE_DEFAULT, .mutex = mutex_create(MUTEX_TYPE_DEFAULT), .condvar = condvar_create(CONDVAR_TYPE_DEFAULT), ); this->heap = (event_t**)calloc(this->heap_size + 1, sizeof(event_t*)); job = callback_job_create_with_prio((callback_job_cb_t)schedule, this, NULL, return_false, JOB_PRIO_CRITICAL); lib->processor->queue_job(lib->processor, (job_t*)job); return &this->public; }