code cleanups

This commit is contained in:
Martin Willi 2006-07-12 11:13:48 +00:00
parent c361cc8c51
commit 4c19900ce8
2 changed files with 43 additions and 84 deletions

View File

@ -131,12 +131,12 @@ struct iterator_t {
* - to the item before, if available
* - it gets reseted, otherwise
*
* @param linked_list calling object
* @param this calling object
* @return
* - SUCCESS
* - FAILED if iterator is on an invalid position
*/
status_t (*remove) (iterator_t *iterator);
status_t (*remove) (iterator_t *this);
/**
* @brief Resets the iterator position.

View File

@ -54,42 +54,19 @@ struct linked_list_element_t {
* NULL if last element in list.
*/
linked_list_element_t *next;
/**
* Destroys a linked_list_element object.
*
* @param linked_list_element_t calling object
*/
void (*destroy) (linked_list_element_t *this);
};
/**
* Implementation of linked_list_element_t.destroy.
* Creates an empty linked list object.
*/
static void linked_list_element_destroy(linked_list_element_t *this)
{
free(this);
}
/**
* @brief Creates an empty linked list object.
*
* @warning Only the pointer to the value is stored.
*
* @param[in] value value of item to be set
* @return linked_list_element_t object
*/
linked_list_element_t *linked_list_element_create(void *value)
{
linked_list_element_t *this = malloc_thing(linked_list_element_t);
this->destroy = linked_list_element_destroy;
this->previous=NULL;
this->next=NULL;
this->previous = NULL;
this->next = NULL;
this->value = value;
return (this);
}
@ -298,9 +275,9 @@ static status_t remove(private_iterator_t *this)
this->current->previous->next = this->current->next;
this->current->next->previous = this->current->previous;
}
this->list->count--;
this->current->destroy(this->current);
free(this->current);
/* set the new iterator position */
this->current = new_current;
return SUCCESS;
@ -315,9 +292,8 @@ static void insert_before(private_iterator_t * iterator, void *item)
{
iterator->list->public.insert_first(&(iterator->list->public), item);
}
linked_list_element_t *element =(linked_list_element_t *) linked_list_element_create(item);
linked_list_element_t *element = linked_list_element_create(item);
if (iterator->current->previous == NULL)
{
iterator->current->previous = element;
@ -331,7 +307,6 @@ static void insert_before(private_iterator_t * iterator, void *item)
iterator->current->previous = element;
element->next = iterator->current;
}
iterator->list->count++;
}
@ -363,9 +338,8 @@ static void insert_after(private_iterator_t * iterator, void *item)
iterator->list->public.insert_first(&(iterator->list->public),item);
return;
}
linked_list_element_t *element =(linked_list_element_t *) linked_list_element_create(item);
linked_list_element_t *element = linked_list_element_create(item);
if (iterator->current->next == NULL)
{
iterator->current->next = element;
@ -406,7 +380,7 @@ static void call_on_items(private_linked_list_t *this, void(*func)(void*))
iterator_t *iterator;
void *item;
iterator = this->public.create_iterator(&(this->public),TRUE);
iterator = this->public.create_iterator(&this->public,TRUE);
while (iterator->has_next(iterator))
{
@ -422,9 +396,8 @@ static void call_on_items(private_linked_list_t *this, void(*func)(void*))
static void insert_first(private_linked_list_t *this, void *item)
{
linked_list_element_t *element;
element =(linked_list_element_t *) linked_list_element_create(item);
element = linked_list_element_create(item);
if (this->count == 0)
{
/* first entry in list */
@ -441,7 +414,6 @@ static void insert_first(private_linked_list_t *this, void *item)
old_first_element->previous = element;
this->first = element;
}
this->count++;
}
@ -454,24 +426,20 @@ static status_t remove_first(private_linked_list_t *this, void **item)
{
return NOT_FOUND;
}
linked_list_element_t *element = this->first;
if (element->next != NULL)
{
element->next->previous = NULL;
}
this->first = element->next;
if (item != NULL)
{
*item = element->value;
}
this->count--;
element->destroy(element);
free(element);
return SUCCESS;
}
@ -484,9 +452,7 @@ static status_t get_first(private_linked_list_t *this, void **item)
{
return NOT_FOUND;
}
*item = this->first->value;
return SUCCESS;
}
@ -495,8 +461,8 @@ static status_t get_first(private_linked_list_t *this, void **item)
*/
static void insert_last(private_linked_list_t *this, void *item)
{
linked_list_element_t *element = (linked_list_element_t *) linked_list_element_create(item);
linked_list_element_t *element = linked_list_element_create(item);
if (this->count == 0)
{
/* first entry in list */
@ -507,14 +473,12 @@ static void insert_last(private_linked_list_t *this, void *item)
}
else
{
linked_list_element_t *old_last_element = this->last;
element->previous = old_last_element;
element->next = NULL;
old_last_element->next = element;
this->last = element;
}
this->count++;
}
@ -527,9 +491,9 @@ static status_t remove_last(private_linked_list_t *this, void **item)
{
return NOT_FOUND;
}
linked_list_element_t *element = this->last;
if (element->previous != NULL)
{
element->previous->next = NULL;
@ -540,11 +504,9 @@ static status_t remove_last(private_linked_list_t *this, void **item)
{
*item = element->value;
}
this->count--;
element->destroy(element);
this->count--;
free(element);
return SUCCESS;
}
@ -567,16 +529,14 @@ static status_t insert_at_position (private_linked_list_t *this,size_t position,
{
current_element = current_element->next;
}
if (current_element == NULL)
{
this->public.insert_last(&(this->public),item);
return SUCCESS;
}
linked_list_element_t *element =(linked_list_element_t *) linked_list_element_create(item);
linked_list_element_t *element = linked_list_element_create(item);
if (current_element->previous == NULL)
{
current_element->previous = element;
@ -685,7 +645,7 @@ static iterator_t *create_iterator (private_linked_list_t *linked_list, bool for
this->current = NULL;
this->list = linked_list;
return &(this->public);
return &this->public;
}
/**
@ -693,9 +653,9 @@ static iterator_t *create_iterator (private_linked_list_t *linked_list, bool for
*/
static void linked_list_destroy(private_linked_list_t *this)
{
void * value;
void *value;
/* Remove all list items before destroying list */
while (this->public.remove_first(&(this->public),&value) != NOT_FOUND)
while (this->public.remove_first(&(this->public), &value) != NOT_FOUND)
{
/* values are not destroyed so memory leaks are possible
* if list is not empty when deleting */
@ -711,23 +671,22 @@ linked_list_t *linked_list_create()
private_linked_list_t *this = malloc_thing(private_linked_list_t);
this->public.get_count = (int (*) (linked_list_t *)) get_count;
this->public.create_iterator = (iterator_t * (*) (linked_list_t *,bool )) create_iterator;
this->public.create_iterator = (iterator_t * (*) (linked_list_t *,bool))create_iterator;
this->public.call_on_items = (void (*) (linked_list_t *, void(*func)(void*)))call_on_items;
this->public.get_first = (status_t (*) (linked_list_t *, void **item)) get_first;
this->public.get_last = (status_t (*) (linked_list_t *, void **item)) get_last;
this->public.insert_first = (void (*) (linked_list_t *, void *item)) insert_first;
this->public.insert_last = (void (*) (linked_list_t *, void *item)) insert_last;
this->public.remove_first = (status_t (*) (linked_list_t *, void **item)) remove_first;
this->public.remove_last = (status_t (*) (linked_list_t *, void **item)) remove_last;
this->public.insert_at_position =(status_t (*) (linked_list_t *,size_t, void *)) insert_at_position;
this->public.remove_at_position =(status_t (*) (linked_list_t *,size_t, void **)) remove_at_position;
this->public.get_at_position =(status_t (*) (linked_list_t *,size_t, void **)) get_at_position;
this->public.destroy = (void (*) (linked_list_t *)) linked_list_destroy;
this->public.get_first = (status_t (*) (linked_list_t *, void **item))get_first;
this->public.get_last = (status_t (*) (linked_list_t *, void **item))get_last;
this->public.insert_first = (void (*) (linked_list_t *, void *item))insert_first;
this->public.insert_last = (void (*) (linked_list_t *, void *item))insert_last;
this->public.remove_first = (status_t (*) (linked_list_t *, void **item))remove_first;
this->public.remove_last = (status_t (*) (linked_list_t *, void **item))remove_last;
this->public.insert_at_position = (status_t (*) (linked_list_t *,size_t, void *))insert_at_position;
this->public.remove_at_position = (status_t (*) (linked_list_t *,size_t, void **))remove_at_position;
this->public.get_at_position = (status_t (*) (linked_list_t *,size_t, void **))get_at_position;
this->public.destroy = (void (*) (linked_list_t *))linked_list_destroy;
this->count = 0;
this->first = NULL;
this->last = NULL;
return (&(this->public));
return &this->public;
}