Include "D3dm.h" header for WINCE version number in [0x500, 0x700[
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@ -22,7 +22,13 @@
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#include <windows.h>
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#if TDAV_UNDER_WINDOWS_CE
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# include <D3dm.h>
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// Direct3D Mobile (D3DM) was removed from Windows CE in version 7.
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// Only include that header if running version 5 or 6. (When this
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// class's implementation is complete, we'll need to revisit how
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// this entire file is compiled.)
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# if _WIN32_WCE >= 0x0500 && _WIN32_WCE < 0x0700
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# include <D3dm.h>
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# endif
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#else
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# include <d3d9.h>
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#endif
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