Update win-iconv, curl and libxml2 visual studio project to use C compiler instead of C++
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@ -1,2 +1,2 @@
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## libxml2 ##
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In wsockcompat remove line 9 [#include <winsock.h>]
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In include/wsockcompat.h remove line 9 [#include <winsock.h>]
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@ -843,6 +843,7 @@
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ExecutionBucket="7"
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AdditionalIncludeDirectories=".;..\include;"$(SolutionDir)\wcecompat\include""
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PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;_WINDOWS;_USRDLL;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE;BUILDING_LIBCURL"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -1018,6 +1019,7 @@
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ExecutionBucket="7"
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AdditionalIncludeDirectories=".;..\include;"$(SolutionDir)\wcecompat\include""
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PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;_WINDOWS;_USRDLL;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE;BUILDING_LIBCURL"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -136,6 +136,7 @@
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -228,6 +229,7 @@
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -132,6 +132,7 @@
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AdditionalIncludeDirectories="$(SolutionDir)\wcecompat\include"
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PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;_WINDOWS;_USRDLL;WINICONV_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
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UsePrecompiledHeader="0"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -209,6 +210,7 @@
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AdditionalIncludeDirectories="$(SolutionDir)\wcecompat\include"
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PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;_WINDOWS;_USRDLL;WINICONV_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
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UsePrecompiledHeader="0"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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