srsRAN/lib/include/srslte/common/stack_procedure.h

429 lines
14 KiB
C++

/*
* Copyright 2013-2019 Software Radio Systems Limited
*
* This file is part of srsLTE.
*
* srsLTE is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version.
*
* srsLTE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* A copy of the GNU Affero General Public License can be found in
* the LICENSE file in the top-level directory of this distribution
* and at http://www.gnu.org/licenses/.
*
*/
#include <functional>
#include <list>
#include <memory>
#include <mutex>
#include <vector>
#ifndef SRSLTE_RESUMABLE_PROCEDURES_H
#define SRSLTE_RESUMABLE_PROCEDURES_H
namespace srslte {
enum class proc_state_t { on_going, success, error, inactive };
enum class proc_outcome_t { repeat, yield, success, error };
/**************************************************************************************
* helper functions for overloading
************************************************************************************/
namespace detail {
// used by proc_manager to call proc finally() method only if it exists
template <class T>
auto optional_complete(T* obj, int is_success) -> decltype(obj->on_complete(is_success))
{
obj->on_complete(is_success);
}
inline auto optional_complete(...) -> void
{
// do nothing
}
template <class T>
auto optional_clear(T* obj) -> decltype(obj->clear())
{
obj->clear();
}
inline auto optional_clear(...) -> void
{
// do nothing
}
} // namespace detail
/**************************************************************************************
* class: callback_list_t
************************************************************************************/
template <typename Func>
class callback_list_t
{
public:
using id_type = uint32_t;
using callback_t = Func;
// register new callbacks
id_type call_once(callback_t f_)
{
uint32_t idx = get_new_callback();
func_list[idx].func = std::move(f_);
func_list[idx].call_always = false;
return idx;
}
id_type call_always(callback_t f_)
{
uint32_t idx = get_new_callback();
func_list[idx].func = std::move(f_);
func_list[idx].call_always = true;
return idx;
}
// call all callbacks
void run(bool is_success)
{
for (auto& f : func_list) {
if (f.active) {
f.func(is_success);
if (not f.call_always) {
f.active = false;
}
}
}
}
private:
uint32_t get_new_callback()
{
uint32_t i = 0;
for (; i < func_list.size() and func_list[i].active; ++i) {
}
if (i == func_list.size()) {
func_list.emplace_back();
}
func_list[i].active = true;
return i;
}
struct call_item_t {
bool active;
std::function<void(bool)> func;
bool call_always;
};
std::vector<call_item_t> func_list;
};
/**************************************************************************************
* class: proc_itf_t
* Provides a polymorphic interface for resumable procedures. This base can then be used
* by a procedure manager container via the virtual method "proc_itf_t::run()".
* With methods:
* - run() - executes a procedure, returning true if the procedure is still running
* or false, if it has completed
* - step() - method overriden by child class that will be called by run(). step()
* executes a procedure "action" based on its current internal state,
* and return a proc_outcome_t variable with possible values:
* - yield - the procedure performed the action but hasn't completed yet.
* - repeat - the same as yield, but explicitly asking that run() should
* recall step() again (probably the procedure state has changed)
* - error - the procedure has finished unsuccessfully
* - success - the procedure has completed successfully
* - finally() - called automatically when a procedure has finished. Useful for actions
* upon procedure completion, like sending back a response.
* - set_proc_state() / is_#() - setter and getters for current procedure state
************************************************************************************/
class proc_manager_itf_t
{
public:
virtual bool run() = 0;
virtual ~proc_manager_itf_t() = default;
};
template <typename T>
struct proc_result_t;
/**************************************************************************************
* class: proc_manager_t<T>
* Manages the lifetime, of a procedure T, including its alloc, launching,
* and reset back to initial, uninit state once the procedure has been
* completed and the user has extracted its results.
* Every procedure starts in inactive state, and finishes with success or error.
* Can only be re-launched when a procedure T becomes inactive.
* It uses a unique_ptr<T> to allow the use of procedures that are forward declared.
* It provides the following methods:
* - run() - calls T::step() and update the procedure state.
* - launch() - initializes the procedure T by calling T::init(...). Handles the case
* of failed initialization, and forbids the initialization of procedures
* that are already active.
* - pop() - extracts the result of the procedure if it has finished, and sets
* proc_t<T> back to inactive
* - trigger_event(Event) - used for handling external events. The procedure T will
* have to define a method "trigger_event(Event)" as well,
* specifying how each event type should be handled.
************************************************************************************/
template <class T>
class proc_t final : public proc_manager_itf_t
{
using complete_callback_list_t = callback_list_t<std::function<void(bool)> >;
public:
template <typename... Args>
explicit proc_t(Args&&... args) : proc_impl_ptr(new T(std::forward<Args>(args)...))
{
}
bool run() override
{
proc_outcome_t outcome = proc_outcome_t::repeat;
while (is_running() and outcome == proc_outcome_t::repeat) {
outcome = proc_impl_ptr->step();
handle_outcome(outcome);
}
return is_running();
}
void clear()
{
// resets procedure and sets proc_t back to inactive
detail::optional_clear(proc_impl_ptr.get());
proc_state = proc_state_t::inactive;
}
const T* get() const { return proc_impl_ptr.get(); }
bool is_active() const { return proc_state != proc_state_t::inactive; }
bool is_complete() const { return proc_state == proc_state_t::success or proc_state == proc_state_t::error; }
T* release() { return proc_impl_ptr.release(); }
template <class Event>
void trigger_event(Event&& e)
{
if (is_running()) {
proc_outcome_t outcome = proc_impl_ptr->trigger_event(std::forward<Event>(e));
handle_outcome(outcome);
if (outcome == proc_outcome_t::repeat) {
run();
}
}
}
template <class... Args>
bool launch(Args&&... args)
{
if (is_active()) {
// if already active
return false;
}
proc_state = proc_state_t::on_going;
proc_outcome_t init_ret = proc_impl_ptr->init(std::forward<Args>(args)...);
switch (init_ret) {
case proc_outcome_t::error:
handle_outcome(init_ret);
clear();
return false;
case proc_outcome_t::success:
handle_outcome(init_ret);
// does not reset, and returns true
break;
case proc_outcome_t::repeat:
run(); // call run right away
break;
case proc_outcome_t::yield:
break;
}
return true;
}
proc_result_t<T> pop();
// on_complete interface
complete_callback_list_t::id_type then(const complete_callback_list_t::callback_t& c)
{
return complete_callbacks.call_once(c);
}
complete_callback_list_t::id_type then_always(const complete_callback_list_t::callback_t& c)
{
return complete_callbacks.call_always(c);
}
protected:
friend proc_result_t<T>;
bool is_running() const { return proc_state == proc_state_t::on_going; }
void handle_outcome(proc_outcome_t outcome)
{
if (outcome == proc_outcome_t::error or outcome == proc_outcome_t::success) {
bool success = outcome == proc_outcome_t::success;
proc_state = success ? proc_state_t::success : proc_state_t::error;
detail::optional_complete(proc_impl_ptr.get(), success);
complete_callbacks.run(success);
}
}
proc_state_t proc_state = proc_state_t::inactive;
std::unique_ptr<T> proc_impl_ptr;
complete_callback_list_t complete_callbacks;
};
template <typename T>
struct proc_result_t {
explicit proc_result_t(proc_t<T>* parent_) : parent(parent_) {}
~proc_result_t()
{
if (parent->is_complete()) {
parent->clear();
}
}
const T* proc() const { return parent->is_complete() ? parent->proc_impl_ptr.get() : nullptr; }
bool is_success() const { return parent->proc_state == proc_state_t::success; }
bool is_error() const { return parent->proc_state == proc_state_t::error; }
bool is_complete() const { return parent->is_complete(); }
private:
proc_t<T>* parent;
};
template <typename T>
proc_result_t<T> proc_t<T>::pop()
{
return proc_result_t<T>{this};
}
/**************************************************************************************
* class: func_proc_t
* A proc used to store lambda functions and other function pointers as a step()
* method, avoiding this way, always having to create a new class per procedure.
************************************************************************************/
class func_proc_t
{
public:
explicit func_proc_t(std::function<proc_outcome_t()> step_func_) : step_func(std::move(step_func_)) {}
proc_outcome_t init() { return proc_outcome_t::yield; }
proc_outcome_t step() { return step_func(); }
private:
std::function<proc_outcome_t()> step_func;
};
/**************************************************************************************
* class: query_proc_t
* A helper proc_impl_t whose step()/finally() are no op, but has a trigger_event() that
* signals that the method has finished and store a result of type OutcomeType.
************************************************************************************/
template <class OutcomeType>
class query_proc_t
{
public:
proc_outcome_t init() { return proc_outcome_t::yield; }
proc_outcome_t step() { return proc_outcome_t::yield; }
proc_outcome_t trigger_event(const OutcomeType& outcome_)
{
outcome = outcome_;
return proc_outcome_t::success;
}
const OutcomeType& result() const { return outcome; }
private:
OutcomeType outcome;
};
/**************************************************************************************
* class: proc_manager_list_t
* Stores procedure managers and, when run() is called, calls sequentially all
* the stored procedures run() method, and removes the procedures if they have
* completed.
* There are different ways to add a procedure to the list:
* - add_proc(...) - adds a proc_t<T>, and once the procedure has completed, takes it
* out of the container without resetting it back to its initial state
* or deleting. This is useful, if the user wants to extract the
* procedure result after it has been taken off the manager list.
* "proc" variable has to outlive its completion
* - consume_proc(...) - receives a proc_t<T> as a rvalue, and calls the proc_t<T>
* destructor once the procedure has ended. Useful, for procedures
* for which the user is not interested in the result, or reusing
* - defer_proc(...) - same as add_proc(...), but once the procedure has finished, it
* automatically sets the procedure back to its initial state.
* Useful if the user is not interested in handling the result
* - defer_task(...) - same as consume_proc(...) but takes a function pointer that
* specifies a proc_impl_t step() function
************************************************************************************/
class proc_manager_list_t
{
using proc_deleter_t = std::function<void(proc_manager_itf_t*)>;
using proc_obj_t = std::unique_ptr<proc_manager_itf_t, proc_deleter_t>;
template <typename T>
struct recycle_deleter_t {
void operator()(proc_manager_itf_t* p)
{
if (p != nullptr) {
T* Tp = static_cast<T*>(p);
Tp->clear();
// just resets back to inactive, and does not dealloc
}
}
};
public:
template <typename T>
void add_proc(proc_t<T>& proc)
{
if (proc.is_complete()) {
return;
}
proc_obj_t ptr(&proc, [](proc_manager_itf_t* p) { /* do nothing */ });
proc_list.push_back(std::move(ptr));
}
template <class T>
void consume_proc(proc_t<T>&& proc)
{
if (proc.is_complete()) {
return;
}
proc_obj_t ptr(new proc_t<T>(std::move(proc)), std::default_delete<proc_manager_itf_t>());
proc_list.push_back(std::move(ptr));
}
template <typename T>
void defer_proc(proc_t<T>& proc)
{
if (proc.is_complete()) {
proc.clear();
return;
}
proc_obj_t ptr(&proc, recycle_deleter_t<proc_t<T> >());
proc_list.push_back(std::move(ptr));
}
bool defer_task(std::function<proc_outcome_t()> step_func)
{
proc_t<func_proc_t> proc(std::move(step_func));
if (not proc.launch()) {
return false;
}
consume_proc(std::move(proc));
return true;
}
void run()
{
// Calls run for all callbacks. Remove the ones that have finished. The proc dtor is called.
proc_list.remove_if([](proc_obj_t& elem) { return not elem->run(); });
}
size_t size() const { return proc_list.size(); }
private:
std::list<proc_obj_t> proc_list;
};
} // namespace srslte
#endif // SRSLTE_RESUMABLE_PROCEDURES_H