simd: fix compilation error under NEON

This commit is contained in:
Andre Puschmann 2020-04-13 14:24:22 +02:00
parent b1a127a546
commit 8f72d4c55e
1 changed files with 5 additions and 5 deletions

View File

@ -1333,21 +1333,21 @@ static inline simd_sel_t srslte_simd_f_min(simd_f_t a, simd_f_t b)
#endif /* LV_HAVE_AVX512 */
}
static inline simd_f_t srslte_simd_f_select(simd_f_t a, simd_f_t b, simd_sel_t sel)
static inline simd_f_t srslte_simd_f_select(simd_f_t a, simd_f_t b, simd_sel_t selector)
{
#ifdef LV_HAVE_AVX512
return _mm512_mask_blend_ps(sel, (__m512)a, (__m512)b);
return _mm512_mask_blend_ps(selector, (__m512)a, (__m512)b);
#else /* LV_HAVE_AVX512 */
#ifdef LV_HAVE_AVX2
return _mm256_blendv_ps(a, b, sel);
return _mm256_blendv_ps(a, b, selector);
#else
#ifdef LV_HAVE_SSE
return _mm_blendv_ps(a, b, sel);
return _mm_blendv_ps(a, b, selector);
#else /* LV_HAVE_SSE */
#ifdef HAVE_NEON // CURRENTLY USES GENERIC IMPLEMENTATION FOR NEON
float* a_ptr = (float*)&a;
float* b_ptr = (float*)&b;
simd_i_t ret;
simd_f_t ret;
int* sel = (int*)&selector;
float* c_ptr = (float*)&ret;
for (int i = 0; i < 4; i++) {