bgt-pwr-dist: cosmetics
* name / license / version on back side silk screen * OSHW logo on silk screen * polarity markers on back side silk screen
This commit is contained in:
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84166fd4ab
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f909ee9646
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@ -57,8 +57,12 @@
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<layer number="47" name="Measures" color="7" fill="1" visible="no" active="yes"/>
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<layer number="48" name="Document" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="49" name="Reference" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="50" name="dxf" color="7" fill="1" visible="no" active="no"/>
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<layer number="51" name="tDocu" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="52" name="bDocu" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="53" name="tGND_GNDA" color="7" fill="9" visible="no" active="no"/>
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<layer number="54" name="bGND_GNDA" color="1" fill="9" visible="no" active="no"/>
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<layer number="56" name="wert" color="7" fill="1" visible="no" active="no"/>
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<layer number="90" name="Modules" color="5" fill="1" visible="no" active="no"/>
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<layer number="91" name="Nets" color="2" fill="1" visible="no" active="no"/>
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<layer number="92" name="Busses" color="1" fill="1" visible="no" active="no"/>
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@ -69,6 +73,40 @@
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<layer number="97" name="Info" color="7" fill="1" visible="no" active="no"/>
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<layer number="98" name="Guide" color="6" fill="1" visible="no" active="no"/>
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<layer number="99" name="SpiceOrder" color="5" fill="1" visible="no" active="no"/>
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<layer number="100" name="Muster" color="7" fill="1" visible="no" active="no"/>
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<layer number="101" name="Patch_Top" color="12" fill="4" visible="yes" active="yes"/>
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<layer number="102" name="Vscore" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="103" name="tMap" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="104" name="Name" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="105" name="tPlate" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="106" name="bPlate" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="107" name="Crop" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="116" name="Patch_BOT" color="9" fill="4" visible="yes" active="yes"/>
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<layer number="121" name="_tsilk" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="122" name="_bsilk" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="125" name="_tNames" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="144" name="Drill_legend" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="151" name="HeatSink" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="200" name="200bmp" color="1" fill="10" visible="yes" active="yes"/>
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<layer number="201" name="201bmp" color="2" fill="1" visible="no" active="no"/>
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<layer number="202" name="202bmp" color="3" fill="1" visible="no" active="no"/>
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<layer number="203" name="203bmp" color="4" fill="10" visible="yes" active="yes"/>
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<layer number="204" name="204bmp" color="5" fill="10" visible="yes" active="yes"/>
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<layer number="205" name="205bmp" color="6" fill="10" visible="yes" active="yes"/>
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<layer number="206" name="206bmp" color="7" fill="10" visible="yes" active="yes"/>
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<layer number="207" name="207bmp" color="8" fill="10" visible="yes" active="yes"/>
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<layer number="208" name="208bmp" color="9" fill="10" visible="yes" active="yes"/>
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<layer number="209" name="209bmp" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="210" name="210bmp" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="211" name="211bmp" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="212" name="212bmp" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="213" name="213bmp" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="214" name="214bmp" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="215" name="215bmp" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="216" name="216bmp" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="250" name="Descript" color="3" fill="1" visible="no" active="no"/>
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<layer number="251" name="SMDround" color="12" fill="11" visible="no" active="no"/>
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<layer number="254" name="cooling" color="7" fill="1" visible="yes" active="yes"/>
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</layers>
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<board>
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<plain>
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@ -92,6 +130,22 @@ License: CC-BY-SA</text>
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<text x="28.575" y="17.145" size="2.1844" layer="25" font="vector" ratio="14">+</text>
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<text x="28.575" y="34.925" size="2.1844" layer="25" font="vector" ratio="14">+</text>
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<text x="26.035" y="83.82" size="2.1844" layer="25" font="vector" ratio="14">+</text>
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<text x="35.56" y="3.81" size="1.778" layer="26" font="vector" ratio="14" rot="MR0">(C) 2021 sysmocom
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License: CC-BY-SA</text>
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<text x="31.75" y="10.16" size="1.778" layer="26" font="vector" ratio="14" rot="MR0">bgt-pwr-dist</text>
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<text x="11.43" y="10.16" size="1.778" layer="26" font="vector" ratio="14" rot="MR0">>VERSION</text>
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<text x="6.985" y="79.375" size="2.1844" layer="26" font="vector" ratio="14" rot="MR0">+</text>
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<text x="6.985" y="70.485" size="2.1844" layer="26" font="vector" ratio="14" rot="MR0">+</text>
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<text x="6.985" y="34.925" size="2.1844" layer="26" font="vector" ratio="14" rot="MR0">+</text>
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<text x="6.985" y="26.035" size="2.1844" layer="26" font="vector" ratio="14" rot="MR0">+</text>
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<text x="6.985" y="17.145" size="2.1844" layer="26" font="vector" ratio="14" rot="MR0">+</text>
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<text x="29.845" y="17.145" size="2.1844" layer="26" font="vector" ratio="14" rot="MR0">+</text>
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<text x="29.845" y="26.035" size="2.1844" layer="26" font="vector" ratio="14" rot="MR0">+</text>
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<text x="29.845" y="34.925" size="2.1844" layer="26" font="vector" ratio="14" rot="MR0">+</text>
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<text x="27.305" y="84.455" size="2.1844" layer="26" font="vector" ratio="14" rot="MR0">+</text>
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</plain>
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<libraries>
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<library name="RIA-PlugCon">
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@ -1529,6 +1583,89 @@ type 0207, grid 10 mm</description>
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</package>
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</packages>
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</library>
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<library name="oshw">
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<description><p><strong>Open Source Hardware PCB Logos</strong>
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<p>A simple polygon based version of the OSHWA logos for use on Eagle PCB's
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<p>For use please refer to the OSHWA definition at <a href="http://www.oshwa.org/definition/">http://www.oshwa.org/definition/</a>
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<p>Based on the NBitWonder version (<a href="http://nbitwonder.com">http://nbitwonder.com</a>)
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<p><strong>Andrew Cooper</strong><br>28Nov2016<br><a href="http://www.darkerview.com">www.DarkerView.com</a></description>
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<packages>
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<package name="OSHW_5MM">
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<polygon width="0.0508" layer="25">
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<vertex x="0.6731" y="-1.6002"/>
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<vertex x="0.8255" y="-1.5367"/>
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<vertex x="0.9779" y="-1.4351"/>
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<vertex x="1.4859" y="-1.7907"/>
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<vertex x="1.778" y="-1.4986"/>
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<vertex x="-0.0381" y="2.286"/>
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<vertex x="-0.8763" y="1.4478"/>
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</polygon>
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<text x="2.921" y="-2.032" size="0.762" layer="25" rot="R180">open source
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hardware</text>
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</package>
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</packages>
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</library>
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</libraries>
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<attributes>
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<attribute name="VERSION" value="v1"/>
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@ -1808,6 +1945,8 @@ design rules under a new name.</description>
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<attribute name="NAME" x="20.32" y="88.392" size="1.27" layer="25" ratio="10"/>
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<attribute name="VALUE" x="12.319" y="88.3412" size="1.27" layer="27" ratio="10"/>
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</element>
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<element name="U$2" library="oshw" package="OSHW_5MM" value="" x="22.86" y="58.42"/>
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<element name="U$3" library="oshw" package="OSHW_5MM" value="" x="22.86" y="58.42" rot="MR0"/>
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</elements>
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<signals>
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<signal name="N$1">
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