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linux-2.6/drivers/gpu/drm
Eric Anholt d9ddcb96e0 drm/i915: Return error from i915_gem_object_get_fence_reg() when failing.
Previously, the caller would continue along without knowing that the
function failed, resulting in potential mis-rendering.  Right now vm_fault
just returns SIGBUS in that case, and we may need to disable signal handling
to avoid that happening.

Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-02-08 21:37:56 +10:00
..
i810
i830
i915 drm/i915: Return error from i915_gem_object_get_fence_reg() when failing. 2009-02-08 21:37:56 +10:00
mga drm: move drm vblank initialization/cleanup to driver load/unload 2008-11-25 09:49:03 +10:00
r128 drm: move drm vblank initialization/cleanup to driver load/unload 2008-11-25 09:49:03 +10:00
radeon drm/radeon: fix ioremap conflict with AGP mappings 2009-02-08 21:37:24 +10:00
savage
sis SiS DRM: fix a pointer cast warning 2008-10-18 07:10:10 +10:00
tdfx
via drm: move drm vblank initialization/cleanup to driver load/unload 2008-11-25 09:49:03 +10:00
ati_pcigart.c
drm_agpsupport.c drm: stash AGP include under the do-we-have-AGP ifdef 2009-01-22 22:27:11 +10:00
drm_auth.c drm: move to kref per-master structures. 2008-12-29 17:47:22 +10:00
drm_bufs.c drm/radeon: use locked rmmap to remove sarea mapping. 2008-12-29 17:47:24 +10:00
drm_cache.c drm: wbinvd is cache coherent. 2008-10-18 07:10:53 +10:00
drm_context.c drm: move to kref per-master structures. 2008-12-29 17:47:22 +10:00
drm_crtc.c drm: create mode_config idr lock 2009-01-22 17:53:05 +10:00
drm_crtc_helper.c drm: handle depth & bpp changes correctly 2009-01-16 18:40:57 +10:00
drm_dma.c
drm_drawable.c drm: Avoid oops in DRM_IOCTL_RM_DRAW if a bad handle is supplied. 2008-10-23 13:46:54 +10:00
drm_drv.c drm: fix leak of device mappings since multi-master changes. 2009-01-19 17:17:58 +10:00
drm_edid.c drm: don't whine about not reading EDID data 2009-01-22 22:23:53 +10:00
drm_fops.c Check fops_get() return value 2009-01-06 15:59:11 -08:00
drm_gem.c Stop playing silly games with the VM_ACCOUNT flag 2009-01-31 15:08:56 -08:00
drm_hashtab.c drm: GEM mmap support 2008-12-29 17:47:22 +10:00
drm_ioc32.c drm: Add 32-bit compatibility for DRM_IOCTL_UPDATE_DRAW. 2008-10-23 13:46:33 +10:00
drm_ioctl.c drm: fix leak of uninitialized data to userspace 2008-12-29 17:47:22 +10:00
drm_irq.c drm: Rip out the racy, unused vblank signal code. 2009-01-28 07:50:14 -08:00
drm_lock.c drm: move to kref per-master structures. 2008-12-29 17:47:22 +10:00
drm_memory.c drm/radeon: fix ioremap conflict with AGP mappings 2009-02-08 21:37:24 +10:00
drm_mm.c DRM: add mode setting support 2008-12-29 17:47:23 +10:00
drm_modes.c DRM: add mode setting support 2008-12-29 17:47:23 +10:00
drm_pci.c
drm_proc.c drm: Add a debug node for vblank state. 2008-12-29 17:47:27 +10:00
drm_scatter.c
drm_sman.c
drm_stub.c drm: fix leak of device mappings since multi-master changes. 2009-01-19 17:17:58 +10:00
drm_sysfs.c gpu: struct device - replace bus_id with dev_name(), dev_set_name() 2009-01-06 10:44:41 -08:00
drm_vm.c drm: GEM mmap support 2008-12-29 17:47:22 +10:00
Kconfig drm: kconfig have drm core select i2c for kms 2008-12-29 17:47:24 +10:00
Makefile DRM: add mode setting support 2008-12-29 17:47:23 +10:00
README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html