![H. Peter Anvin](/assets/img/avatar_default.png)
Impact: cleanup The setup code is mostly 16-bit code, but there is a small stub of 32-bit code at the end. Move the 32-bit code to a separate segment, .text32, to avoid scrambling the disassembly. Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
56 lines
848 B
Text
56 lines
848 B
Text
/*
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* setup.ld
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*
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* Linker script for the i386 setup code
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*/
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OUTPUT_FORMAT("elf32-i386", "elf32-i386", "elf32-i386")
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OUTPUT_ARCH(i386)
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ENTRY(_start)
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SECTIONS
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{
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. = 0;
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.bstext : { *(.bstext) }
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.bsdata : { *(.bsdata) }
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. = 497;
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.header : { *(.header) }
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.inittext : { *(.inittext) }
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.initdata : { *(.initdata) }
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.text : { *(.text) }
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.text32 : { *(.text32) }
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. = ALIGN(16);
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.rodata : { *(.rodata*) }
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.videocards : {
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video_cards = .;
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*(.videocards)
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video_cards_end = .;
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}
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. = ALIGN(16);
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.data : { *(.data*) }
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.signature : {
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setup_sig = .;
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LONG(0x5a5aaa55)
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}
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. = ALIGN(16);
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.bss :
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{
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__bss_start = .;
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*(.bss)
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__bss_end = .;
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}
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. = ALIGN(16);
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_end = .;
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/DISCARD/ : { *(.note*) }
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. = ASSERT(_end <= 0x8000, "Setup too big!");
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. = ASSERT(hdr == 0x1f1, "The setup header has the wrong offset!");
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}
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