![Linus Torvalds](/assets/img/avatar_default.png)
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
215 lines
4.4 KiB
C
215 lines
4.4 KiB
C
/*
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* sound/dev_table.c
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*
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* Device call tables.
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*
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*
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* Copyright (C) by Hannu Savolainen 1993-1997
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*
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* OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
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* Version 2 (June 1991). See the "COPYING" file distributed with this software
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* for more info.
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*/
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#include <linux/init.h>
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#define _DEV_TABLE_C_
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#include "sound_config.h"
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static int sound_alloc_audiodev(void);
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int sound_install_audiodrv(int vers, char *name, struct audio_driver *driver,
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int driver_size, int flags, unsigned int format_mask,
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void *devc, int dma1, int dma2)
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{
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struct audio_driver *d;
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struct audio_operations *op;
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int num;
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if (vers != AUDIO_DRIVER_VERSION || driver_size > sizeof(struct audio_driver)) {
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printk(KERN_ERR "Sound: Incompatible audio driver for %s\n", name);
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return -(EINVAL);
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}
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num = sound_alloc_audiodev();
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if (num == -1) {
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printk(KERN_ERR "sound: Too many audio drivers\n");
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return -(EBUSY);
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}
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d = (struct audio_driver *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct audio_driver)));
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if (sound_nblocks < 1024)
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sound_nblocks++;
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op = (struct audio_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct audio_operations)));
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if (sound_nblocks < 1024)
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sound_nblocks++;
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if (d == NULL || op == NULL) {
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printk(KERN_ERR "Sound: Can't allocate driver for (%s)\n", name);
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sound_unload_audiodev(num);
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return -(ENOMEM);
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}
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memset((char *) op, 0, sizeof(struct audio_operations));
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init_waitqueue_head(&op->in_sleeper);
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init_waitqueue_head(&op->out_sleeper);
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init_waitqueue_head(&op->poll_sleeper);
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if (driver_size < sizeof(struct audio_driver))
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memset((char *) d, 0, sizeof(struct audio_driver));
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memcpy((char *) d, (char *) driver, driver_size);
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op->d = d;
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strlcpy(op->name, name, sizeof(op->name));
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op->flags = flags;
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op->format_mask = format_mask;
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op->devc = devc;
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/*
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* Hardcoded defaults
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*/
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audio_devs[num] = op;
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DMAbuf_init(num, dma1, dma2);
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audio_init_devices();
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return num;
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}
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int sound_install_mixer(int vers, char *name, struct mixer_operations *driver,
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int driver_size, void *devc)
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{
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struct mixer_operations *op;
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int n = sound_alloc_mixerdev();
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if (n == -1) {
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printk(KERN_ERR "Sound: Too many mixer drivers\n");
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return -EBUSY;
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}
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if (vers != MIXER_DRIVER_VERSION ||
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driver_size > sizeof(struct mixer_operations)) {
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printk(KERN_ERR "Sound: Incompatible mixer driver for %s\n", name);
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return -EINVAL;
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}
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/* FIXME: This leaks a mixer_operations struct every time its called
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until you unload sound! */
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op = (struct mixer_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct mixer_operations)));
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if (sound_nblocks < 1024)
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sound_nblocks++;
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if (op == NULL) {
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printk(KERN_ERR "Sound: Can't allocate mixer driver for (%s)\n", name);
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return -ENOMEM;
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}
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memset((char *) op, 0, sizeof(struct mixer_operations));
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memcpy((char *) op, (char *) driver, driver_size);
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strlcpy(op->name, name, sizeof(op->name));
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op->devc = devc;
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mixer_devs[n] = op;
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return n;
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}
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void sound_unload_audiodev(int dev)
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{
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if (dev != -1) {
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DMAbuf_deinit(dev);
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audio_devs[dev] = NULL;
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unregister_sound_dsp((dev<<4)+3);
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}
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}
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static int sound_alloc_audiodev(void)
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{
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int i = register_sound_dsp(&oss_sound_fops, -1);
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if(i==-1)
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return i;
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i>>=4;
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if(i>=num_audiodevs)
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num_audiodevs = i + 1;
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return i;
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}
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int sound_alloc_mididev(void)
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{
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int i = register_sound_midi(&oss_sound_fops, -1);
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if(i==-1)
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return i;
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i>>=4;
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if(i>=num_midis)
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num_midis = i + 1;
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return i;
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}
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int sound_alloc_synthdev(void)
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{
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int i;
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for (i = 0; i < MAX_SYNTH_DEV; i++) {
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if (synth_devs[i] == NULL) {
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if (i >= num_synths)
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num_synths++;
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return i;
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}
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}
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return -1;
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}
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int sound_alloc_mixerdev(void)
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{
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int i = register_sound_mixer(&oss_sound_fops, -1);
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if(i==-1)
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return -1;
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i>>=4;
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if(i>=num_mixers)
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num_mixers = i + 1;
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return i;
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}
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int sound_alloc_timerdev(void)
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{
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int i;
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for (i = 0; i < MAX_TIMER_DEV; i++) {
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if (sound_timer_devs[i] == NULL) {
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if (i >= num_sound_timers)
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num_sound_timers++;
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return i;
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}
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}
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return -1;
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}
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void sound_unload_mixerdev(int dev)
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{
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if (dev != -1) {
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mixer_devs[dev] = NULL;
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unregister_sound_mixer(dev<<4);
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num_mixers--;
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}
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}
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void sound_unload_mididev(int dev)
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{
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if (dev != -1) {
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midi_devs[dev] = NULL;
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unregister_sound_midi((dev<<4)+2);
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}
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}
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void sound_unload_synthdev(int dev)
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{
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if (dev != -1)
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synth_devs[dev] = NULL;
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}
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void sound_unload_timerdev(int dev)
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{
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if (dev != -1)
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sound_timer_devs[dev] = NULL;
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}
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