8932c2e0dc
The largest chunk size the code can support without substantial surgery is 2^30 bytes, so make that the limit instead of an arbitrary 4Meg. Some day, the 'chunksize' should change to a sector-shift instead of a byte-count. Then no limit would be needed. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
||
---|---|---|
.. | ||
bitmap.h | ||
linear.h | ||
md.h | ||
md_k.h | ||
md_p.h | ||
md_u.h | ||
multipath.h | ||
raid0.h | ||
raid1.h | ||
raid5.h | ||
raid10.h | ||
xor.h |