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x86: ia32_signal: use sigframe.h

Impact: cleanup

Use arch/x86/include/asm/sigframe.h instead of defining redundant structures.

Signed-off-by: Hiroshi Shimamoto <h-shimamoto@ct.jp.nec.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
This commit is contained in:
Hiroshi Shimamoto 2008-12-17 18:52:45 -08:00 committed by Ingo Molnar
parent 3b0d29ee1c
commit d98f9d8442
1 changed files with 2 additions and 24 deletions

View File

@ -32,6 +32,8 @@
#include <asm/proto.h>
#include <asm/vdso.h>
#include <asm/sigframe.h>
#define DEBUG_SIG 0
#define _BLOCKABLE (~(sigmask(SIGKILL) | sigmask(SIGSTOP)))
@ -173,30 +175,6 @@ asmlinkage long sys32_sigaltstack(const stack_ia32_t __user *uss_ptr,
/*
* Do a signal return; undo the signal stack.
*/
struct sigframe_ia32
{
u32 pretcode;
int sig;
struct sigcontext_ia32 sc;
struct _fpstate_ia32 fpstate_unused; /* look at kernel/sigframe.h */
unsigned int extramask[_COMPAT_NSIG_WORDS-1];
char retcode[8];
/* fp state follows here */
};
struct rt_sigframe_ia32
{
u32 pretcode;
int sig;
u32 pinfo;
u32 puc;
compat_siginfo_t info;
struct ucontext_ia32 uc;
char retcode[8];
/* fp state follows here */
};
#define COPY(x) { \
err |= __get_user(regs->x, &sc->x); \
}