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sound: Add export.h for THIS_MODULE/EXPORT_SYMBOL where needed

These aren't modules, but they do make use of these macros, so
they will need export.h to get that definition.  Previously,
they got it via the implicit module.h inclusion.

Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
This commit is contained in:
Paul Gortmaker 2011-09-22 09:34:58 -04:00
parent da155d5b40
commit d81a6d7176
45 changed files with 45 additions and 0 deletions

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@ -21,6 +21,7 @@
#include <linux/slab.h>
#include <linux/time.h>
#include <linux/export.h>
#include <linux/errno.h>
#include <sound/core.h>

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@ -22,6 +22,7 @@
#include <linux/slab.h>
#include <linux/time.h>
#include <linux/string.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/minors.h>
#include <sound/info.h>

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@ -26,6 +26,7 @@
#undef HAVE_REALLY_SLOW_DMA_CONTROLLER
#include <linux/export.h>
#include <sound/core.h>
#include <asm/dma.h>

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@ -20,6 +20,7 @@
*
*/
#include <linux/export.h>
#include <asm/io.h>
#include <asm/uaccess.h>
#include <sound/core.h>

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@ -20,6 +20,7 @@
*/
#include <linux/init.h>
#include <linux/export.h>
#include <linux/moduleparam.h>
#include <linux/time.h>
#include <linux/slab.h>

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@ -23,6 +23,7 @@
#include <linux/slab.h>
#include <linux/time.h>
#include <linux/math64.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/control.h>
#include <sound/info.h>

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@ -25,6 +25,7 @@
#include <linux/slab.h>
#include <linux/moduleparam.h>
#include <linux/vmalloc.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/pcm.h>
#include <sound/info.h>

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@ -20,6 +20,7 @@
*/
#include <linux/time.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/pcm.h>
#define SND_PCM_FORMAT_UNKNOWN (-1)

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@ -28,6 +28,7 @@
#include "seq_oss_timer.h"
#include "seq_oss_event.h"
#include <linux/init.h>
#include <linux/export.h>
#include <linux/moduleparam.h>
#include <linux/slab.h>

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@ -22,6 +22,7 @@
*/
#include <linux/init.h>
#include <linux/export.h>
#include <linux/slab.h>
#include <sound/core.h>
#include <sound/minors.h>

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@ -20,6 +20,7 @@
*/
#include <linux/init.h>
#include <linux/export.h>
#include <sound/core.h>
#include "seq_info.h"

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@ -19,6 +19,7 @@
*
*/
#include <linux/export.h>
#include <sound/core.h>
#include "seq_lock.h"

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@ -21,6 +21,7 @@
*/
#include <linux/init.h>
#include <linux/export.h>
#include <linux/slab.h>
#include <linux/vmalloc.h>
#include <sound/core.h>

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@ -20,6 +20,7 @@
*/
#include <linux/init.h>
#include <linux/export.h>
#include <linux/slab.h>
#include <sound/core.h>
#include "seq_system.h"

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@ -26,6 +26,7 @@
#endif
#include <linux/init.h>
#include <linux/export.h>
#include <linux/slab.h>
#include <linux/time.h>
#include <sound/core.h>

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@ -10,6 +10,7 @@
*/
#include <linux/slab.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/control.h>
#include <sound/tlv.h>

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@ -18,6 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <linux/export.h>
#include "opl3_voice.h"
static int snd_opl3_open_seq_oss(struct snd_seq_oss_arg *arg, void *closure);

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@ -20,6 +20,7 @@
*/
#include <linux/slab.h>
#include <linux/export.h>
#include <sound/opl3.h>
#include <sound/asound_fm.h>

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@ -19,6 +19,7 @@
#include "opl4_local.h"
#include <linux/vmalloc.h>
#include <linux/export.h>
#include <sound/info.h>
#ifdef CONFIG_PROC_FS

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@ -8,6 +8,7 @@
#include <linux/device.h>
#include <linux/firewire.h>
#include <linux/firewire-constants.h>
#include <linux/export.h>
#include <linux/jiffies.h>
#include <linux/mutex.h>
#include <linux/sched.h>

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@ -6,6 +6,7 @@
*/
#include <linux/firewire.h>
#include <linux/export.h>
#include <linux/slab.h>
#include "packets-buffer.h"

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@ -19,6 +19,7 @@
*/
#include <linux/time.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/gus.h>
#define __GUS_TABLES_ALLOC__

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@ -29,6 +29,7 @@
#include <linux/delay.h>
#include <linux/ioport.h>
#include <linux/errno.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/rawmidi.h>

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@ -16,6 +16,7 @@
***************************************************************************/
#include <linux/io.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/control.h>

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@ -24,6 +24,7 @@
#include <linux/sched.h>
#include <linux/slab.h>
#include <linux/ioport.h>
#include <linux/export.h>
#include <linux/delay.h>
#include <sound/core.h>
#include <sound/emu8000.h>

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@ -20,6 +20,7 @@
*/
#include "emu8000_local.h"
#include <linux/export.h>
#include <sound/asoundef.h>
/*

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@ -27,6 +27,7 @@
#include <linux/init.h>
#include <linux/slab.h>
#include <linux/mutex.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/pcm.h>

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@ -34,6 +34,7 @@
#include <sound/core.h>
#include "au88x0.h"
#include <linux/gameport.h>
#include <linux/export.h>
#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))

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@ -53,6 +53,7 @@
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/mutex.h>
#include <linux/export.h>
#include <sound/core.h>

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@ -18,6 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <linux/export.h>
#include "emu10k1_synth_local.h"
#include <sound/asoundef.h>

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@ -29,6 +29,7 @@
#include <sound/core.h>
#include <sound/emu10k1.h>
#include <linux/delay.h>
#include <linux/export.h>
#include "p17v.h"
unsigned int snd_emu10k1_ptr_read(struct snd_emu10k1 * emu, unsigned int reg, unsigned int chn)

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@ -25,6 +25,7 @@
#include <linux/gfp.h>
#include <linux/time.h>
#include <linux/mutex.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/emu10k1.h>

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@ -29,6 +29,7 @@
*/
#include <linux/time.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/emu10k1.h>

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@ -23,6 +23,7 @@
#include <linux/pci.h>
#include <linux/slab.h>
#include <linux/workqueue.h>
#include <linux/export.h>
#include <sound/core.h>
#include "hda_beep.h"
#include "hda_local.h"

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@ -22,6 +22,7 @@
#include <linux/init.h>
#include <linux/slab.h>
#include <linux/export.h>
#include <sound/core.h>
#include "hda_codec.h"
#include "hda_local.h"

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@ -26,6 +26,7 @@
#include <linux/ctype.h>
#include <linux/string.h>
#include <linux/firmware.h>
#include <linux/export.h>
#include <sound/core.h>
#include "hda_codec.h"
#include "hda_local.h"

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@ -19,6 +19,7 @@
#include <linux/delay.h>
#include <linux/sched.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/mpu401.h>
#include <asm/io.h>

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@ -35,6 +35,7 @@
#include <linux/vmalloc.h>
#include <linux/gameport.h>
#include <linux/dma-mapping.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/info.h>

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@ -17,6 +17,7 @@
#include <linux/lzo.h>
#include <linux/bitmap.h>
#include <linux/rbtree.h>
#include <linux/export.h>
#include <trace/events/asoc.h>

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@ -14,6 +14,7 @@
#include <linux/i2c.h>
#include <linux/spi/spi.h>
#include <linux/regmap.h>
#include <linux/export.h>
#include <sound/soc.h>
#include <trace/events/asoc.h>

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@ -17,6 +17,7 @@
#include <linux/interrupt.h>
#include <linux/workqueue.h>
#include <linux/delay.h>
#include <linux/export.h>
#include <trace/events/asoc.h>
/**

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@ -14,6 +14,7 @@
*/
#include <linux/platform_device.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/pcm.h>
#include <sound/pcm_params.h>

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@ -25,6 +25,7 @@
#ifdef CONFIG_SND_SEQUENCER_OSS
#include <linux/export.h>
#include <asm/uaccess.h>
#include <sound/core.h>
#include "emux_voice.h"

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@ -22,6 +22,7 @@
*
*/
#include <linux/export.h>
#include "emux_voice.h"
#include <sound/asoundef.h>

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@ -27,6 +27,7 @@
*/
#include <asm/uaccess.h>
#include <linux/slab.h>
#include <linux/export.h>
#include <sound/core.h>
#include <sound/soundfont.h>
#include <sound/seq_oss_legacy.h>