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USB: usbfs: remove unneeded "inline" annotations

This patch (as1223) removes a bunch of unnecessary "inline"
annotations from the usbfs driver.

Signed-off-by: Alan Stern <stern@rowland.harvard.edu>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Alan Stern 2009-03-09 13:44:48 -04:00 committed by Greg Kroah-Hartman
parent 4fe0387afa
commit d34d9721a5
1 changed files with 6 additions and 6 deletions

View File

@ -104,7 +104,7 @@ MODULE_PARM_DESC(usbfs_snoop, "true to log all usbfs traffic");
#define MAX_USBFS_BUFFER_SIZE 16384
static inline int connected(struct dev_state *ps)
static int connected(struct dev_state *ps)
{
return (!list_empty(&ps->list) &&
ps->dev->state != USB_STATE_NOTATTACHED);
@ -248,7 +248,7 @@ static void free_async(struct async *as)
kfree(as);
}
static inline void async_newpending(struct async *as)
static void async_newpending(struct async *as)
{
struct dev_state *ps = as->ps;
unsigned long flags;
@ -258,7 +258,7 @@ static inline void async_newpending(struct async *as)
spin_unlock_irqrestore(&ps->lock, flags);
}
static inline void async_removepending(struct async *as)
static void async_removepending(struct async *as)
{
struct dev_state *ps = as->ps;
unsigned long flags;
@ -268,7 +268,7 @@ static inline void async_removepending(struct async *as)
spin_unlock_irqrestore(&ps->lock, flags);
}
static inline struct async *async_getcompleted(struct dev_state *ps)
static struct async *async_getcompleted(struct dev_state *ps)
{
unsigned long flags;
struct async *as = NULL;
@ -283,7 +283,7 @@ static inline struct async *async_getcompleted(struct dev_state *ps)
return as;
}
static inline struct async *async_getpending(struct dev_state *ps,
static struct async *async_getpending(struct dev_state *ps,
void __user *userurb)
{
unsigned long flags;
@ -376,7 +376,7 @@ static void destroy_async_on_interface(struct dev_state *ps,
destroy_async(ps, &hitlist);
}
static inline void destroy_all_async(struct dev_state *ps)
static void destroy_all_async(struct dev_state *ps)
{
destroy_async(ps, &ps->async_pending);
}