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MN10300: Optimise do_csum()

Optimise do_csum() to gang up the loads so they're less likely to get
interruptions between.

Signed-off-by: Akira Takeuchi <takeuchi.akr@jp.panasonic.com>
Signed-off-by: Kiyoshi Owada <owada.kiyoshi@jp.panasonic.com>
Signed-off-by: David Howells <dhowells@redhat.com>
This commit is contained in:
Akira Takeuchi 2010-10-27 17:28:53 +01:00 committed by David Howells
parent 4f81ca1353
commit ab244c1a08
1 changed files with 22 additions and 27 deletions

View File

@ -10,26 +10,25 @@
*/
#include <asm/cache.h>
.section .text
.balign L1_CACHE_BYTES
.section .text
.balign L1_CACHE_BYTES
###############################################################################
#
# unsigned int do_csum(const unsigned char *buff, size_t len)
# unsigned int do_csum(const unsigned char *buff, int len)
#
###############################################################################
.globl do_csum
.type do_csum,@function
.type do_csum,@function
do_csum:
movm [d2,d3],(sp)
mov d0,(12,sp)
mov d1,(16,sp)
mov d1,d2 # count
mov d0,a0 # buff
mov a0,a1
clr d1 # accumulator
cmp +0,d2
beq do_csum_done # return if zero-length buffer
ble do_csum_done # check for zero length or negative
# 4-byte align the buffer pointer
btst +3,a0
@ -41,17 +40,15 @@ do_csum:
inc a0
asl +8,d0
add d0,d1
addc +0,d1
add -1,d2
do_csum_addr_not_odd:
do_csum_addr_not_odd:
cmp +2,d2
bcs do_csum_fewer_than_4
btst +2,a0
beq do_csum_now_4b_aligned
movhu (a0+),d0
add d0,d1
addc +0,d1
add -2,d2
cmp +4,d2
bcs do_csum_fewer_than_4
@ -66,20 +63,20 @@ do_csum_now_4b_aligned:
do_csum_loop:
mov (a0+),d0
add d0,d1
mov (a0+),e0
addc e0,d1
mov (a0+),e1
addc e1,d1
mov (a0+),e3
add d0,d1
addc e0,d1
addc e1,d1
addc e3,d1
mov (a0+),d0
addc d0,d1
mov (a0+),e0
addc e0,d1
mov (a0+),e1
addc e1,d1
mov (a0+),e3
addc d0,d1
addc e0,d1
addc e1,d1
addc e3,d1
addc +0,d1
@ -94,12 +91,12 @@ do_csum_remainder:
cmp +16,d2
bcs do_csum_fewer_than_16
mov (a0+),d0
add d0,d1
mov (a0+),e0
addc e0,d1
mov (a0+),e1
addc e1,d1
mov (a0+),e3
add d0,d1
addc e0,d1
addc e1,d1
addc e3,d1
addc +0,d1
add -16,d2
@ -131,9 +128,9 @@ do_csum_fewer_than_4:
xor_cmp d0,d0,+2,d2
bcs do_csum_fewer_than_2
movhu (a0+),d0
do_csum_fewer_than_2:
and +1,d2
beq do_csum_add_last_bit
do_csum_fewer_than_2:
movbu (a0),d3
add d3,d0
do_csum_add_last_bit:
@ -142,21 +139,19 @@ do_csum_add_last_bit:
do_csum_done:
# compress the checksum down to 16 bits
mov +0xffff0000,d2
and d1,d2
mov +0xffff0000,d0
and d1,d0
asl +16,d1
add d2,d1,d0
add d1,d0
addc +0xffff,d0
lsr +16,d0
# flip the halves of the word result if the buffer was oddly aligned
mov (12,sp),d1
and +1,d1
and +1,a1
beq do_csum_not_oddly_aligned
swaph d0,d0 # exchange bits 15:8 with 7:0
do_csum_not_oddly_aligned:
ret [d2,d3],8
do_csum_end:
.size do_csum, do_csum_end-do_csum
.size do_csum, .-do_csum