diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c index 827136ee794..f041a89e1ab 100644 --- a/fs/gfs2/glock.c +++ b/fs/gfs2/glock.c @@ -173,6 +173,26 @@ static void gfs2_glock_hold(struct gfs2_glock *gl) atomic_inc(&gl->gl_ref); } +/** + * demote_ok - Check to see if it's ok to unlock a glock + * @gl: the glock + * + * Returns: 1 if it's ok + */ + +static int demote_ok(const struct gfs2_glock *gl) +{ + const struct gfs2_glock_operations *glops = gl->gl_ops; + + if (gl->gl_state == LM_ST_UNLOCKED) + return 0; + if (!list_empty(&gl->gl_holders)) + return 0; + if (glops->go_demote_ok) + return glops->go_demote_ok(gl); + return 1; +} + /** * gfs2_glock_schedule_for_reclaim - Add a glock to the reclaim list * @gl: the glock @@ -181,14 +201,34 @@ static void gfs2_glock_hold(struct gfs2_glock *gl) static void gfs2_glock_schedule_for_reclaim(struct gfs2_glock *gl) { + int may_reclaim; + may_reclaim = (demote_ok(gl) && + (atomic_read(&gl->gl_ref) == 1 || + (gl->gl_name.ln_type == LM_TYPE_INODE && + atomic_read(&gl->gl_ref) <= 2))); spin_lock(&lru_lock); - if (list_empty(&gl->gl_lru) && gl->gl_state != LM_ST_UNLOCKED) { + if (list_empty(&gl->gl_lru) && may_reclaim) { list_add_tail(&gl->gl_lru, &lru_list); atomic_inc(&lru_count); } spin_unlock(&lru_lock); } +/** + * gfs2_glock_put_nolock() - Decrement reference count on glock + * @gl: The glock to put + * + * This function should only be used if the caller has its own reference + * to the glock, in addition to the one it is dropping. + */ + +static void gfs2_glock_put_nolock(struct gfs2_glock *gl) +{ + if (atomic_dec_and_test(&gl->gl_ref)) + GLOCK_BUG_ON(gl, 1); + gfs2_glock_schedule_for_reclaim(gl); +} + /** * gfs2_glock_put() - Decrement reference count on glock * @gl: The glock to put @@ -214,9 +254,9 @@ int gfs2_glock_put(struct gfs2_glock *gl) rv = 1; goto out; } - /* 1 for being hashed, 1 for having state != LM_ST_UNLOCKED */ - if (atomic_read(&gl->gl_ref) == 2) - gfs2_glock_schedule_for_reclaim(gl); + spin_lock(&gl->gl_spin); + gfs2_glock_schedule_for_reclaim(gl); + spin_unlock(&gl->gl_spin); write_unlock(gl_lock_addr(gl->gl_hash)); out: return rv; @@ -398,7 +438,7 @@ static void state_change(struct gfs2_glock *gl, unsigned int new_state) if (held2) gfs2_glock_hold(gl); else - gfs2_glock_put(gl); + gfs2_glock_put_nolock(gl); } gl->gl_state = new_state; @@ -633,7 +673,7 @@ out: out_sched: gfs2_glock_hold(gl); if (queue_delayed_work(glock_workqueue, &gl->gl_work, 0) == 0) - gfs2_glock_put(gl); + gfs2_glock_put_nolock(gl); out_unlock: clear_bit(GLF_LOCK, &gl->gl_flags); goto out; @@ -1274,26 +1314,6 @@ void gfs2_glock_complete(struct gfs2_glock *gl, int ret) gfs2_glock_put(gl); } -/** - * demote_ok - Check to see if it's ok to unlock a glock - * @gl: the glock - * - * Returns: 1 if it's ok - */ - -static int demote_ok(const struct gfs2_glock *gl) -{ - const struct gfs2_glock_operations *glops = gl->gl_ops; - - if (gl->gl_state == LM_ST_UNLOCKED) - return 0; - if (!list_empty(&gl->gl_holders)) - return 0; - if (glops->go_demote_ok) - return glops->go_demote_ok(gl); - return 1; -} - static int gfs2_shrink_glock_memory(int nr, gfp_t gfp_mask) {