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md/bitmap: remove single-bit manipulation on sb->state

Just do single-bit manipulations on bitmap->flags and copy whole
value between that and sb->state.

This will allow next patch which changes how bit manipulations are
performed on bitmap->flags.

This does result in BITMAP_STALE not being set in sb by
bitmap_read_sb, however as the setting is determined by other
information in the 'sb' we do not lose information this way.
Normally, bitmap_load will be called shortly which will clear
BITMAP_STALE anyway.

Signed-off-by: NeilBrown <neilb@suse.de>
This commit is contained in:
NeilBrown 2012-05-22 13:55:14 +10:00
parent edbb79df67
commit 84e923453e
1 changed files with 2 additions and 2 deletions

View File

@ -522,7 +522,7 @@ static int bitmap_new_disk_sb(struct bitmap *bitmap)
memcpy(sb->uuid, bitmap->mddev->uuid, 16);
bitmap->flags |= BITMAP_STALE;
sb->state |= cpu_to_le32(BITMAP_STALE);
sb->state = cpu_to_le32(bitmap->flags);
bitmap->events_cleared = bitmap->mddev->events;
sb->events_cleared = cpu_to_le64(bitmap->mddev->events);
@ -617,7 +617,7 @@ static int bitmap_read_sb(struct bitmap *bitmap)
"-- forcing full recovery\n",
bmname(bitmap), events,
(unsigned long long) bitmap->mddev->events);
sb->state |= cpu_to_le32(BITMAP_STALE);
bitmap->flags |= BITMAP_STALE;
}
}