tun: dont force inline of functions
Current standard practice is to not mark most functions as inline and let compiler decide instead. Signed-off-by: Stephen Hemminger <shemminger@vyatta.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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1 changed files with 9 additions and 9 deletions
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@ -550,7 +550,7 @@ static unsigned int tun_chr_poll(struct file *file, poll_table * wait)
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/* prepad is the amount to reserve at front. len is length after that.
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* linear is a hint as to how much to copy (usually headers). */
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static inline struct sk_buff *tun_alloc_skb(struct tun_struct *tun,
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static struct sk_buff *tun_alloc_skb(struct tun_struct *tun,
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size_t prepad, size_t len,
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size_t linear, int noblock)
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{
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@ -578,7 +578,7 @@ static inline struct sk_buff *tun_alloc_skb(struct tun_struct *tun,
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}
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/* Get packet from user space buffer */
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static __inline__ ssize_t tun_get_user(struct tun_struct *tun,
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static ssize_t tun_get_user(struct tun_struct *tun,
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const struct iovec *iv, size_t count,
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int noblock)
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{
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@ -729,7 +729,7 @@ static ssize_t tun_chr_aio_write(struct kiocb *iocb, const struct iovec *iv,
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}
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/* Put packet to the user space buffer */
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static __inline__ ssize_t tun_put_user(struct tun_struct *tun,
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static ssize_t tun_put_user(struct tun_struct *tun,
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struct sk_buff *skb,
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const struct iovec *iv, int len)
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{
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