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Staging: hv: remove SendPacket from struct vmbus_channel_interface

No one calls it anymore, so remove it.

Cc: Haiyang Zhang <haiyangz@microsoft.com>
Cc: Hank Janssen <hjanssen@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Greg Kroah-Hartman 2010-10-21 09:48:39 -07:00
parent b60d71e2b6
commit 5dd30f5170
2 changed files with 0 additions and 12 deletions

View File

@ -41,17 +41,8 @@ static void ivmbus_close(struct hv_device *device)
vmbus_close(device->channel);
}
static int ivmbus_sendpacket(struct hv_device *device, const void *buffer,
u32 bufferlen, u64 requestid, u32 type,
u32 flags)
{
return vmbus_sendpacket(device->channel, buffer, bufferlen,
requestid, type, flags);
}
/* vmbus interface function pointer table */
const struct vmbus_channel_interface vmbus_ops = {
.Open = ivmbus_open,
.Close = ivmbus_close,
.SendPacket = ivmbus_sendpacket,
};

View File

@ -88,7 +88,6 @@ struct hv_device_info {
* struct vmbus_channel_interface - Contains member functions for vmbus channel
* @Open: Open the channel
* @Close: Close the channel
* @SendPacket: Send a packet over the channel
*
* This structure contains function pointer to control vmbus channel
* behavior. None of these functions is externally callable, but they
@ -101,8 +100,6 @@ struct vmbus_channel_interface {
void (*ChannelCallback)(void *context),
void *Context);
void (*Close)(struct hv_device *device);
int (*SendPacket)(struct hv_device *Device, const void *Buffer,
u32 BufferLen, u64 RequestId, u32 Type, u32 Flags);
};
extern const struct vmbus_channel_interface vmbus_ops;