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libceph: don't change socket state on sock event

Currently the socket state change event handler records an error
message on a connection to distinguish a close while connecting from
a close while a connection was already established.

Changing connection information during handling of a socket event is
not very clean, so instead move this assignment inside con_work(),
where it can be done during normal connection-level processing (and
under protection of the connection mutex as well).

Move the handling of a socket closed event up to the top of the
processing loop in con_work(); there's no point in handling backoff
etc. if we have a newly-closed socket to take care of.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This commit is contained in:
Alex Elder 2012-06-20 21:53:53 -05:00 committed by Sage Weil
parent a8d00e3cde
commit 188048bce3
1 changed files with 9 additions and 9 deletions

View File

@ -261,13 +261,8 @@ static void ceph_sock_state_change(struct sock *sk)
case TCP_CLOSE_WAIT:
dout("%s TCP_CLOSE_WAIT\n", __func__);
con_sock_state_closing(con);
if (test_and_set_bit(SOCK_CLOSED, &con->flags) == 0) {
if (test_bit(CONNECTING, &con->state))
con->error_msg = "connection failed";
else
con->error_msg = "socket closed";
if (!test_and_set_bit(SOCK_CLOSED, &con->flags))
queue_con(con);
}
break;
case TCP_ESTABLISHED:
dout("%s TCP_ESTABLISHED\n", __func__);
@ -2187,6 +2182,14 @@ static void con_work(struct work_struct *work)
mutex_lock(&con->mutex);
restart:
if (test_and_clear_bit(SOCK_CLOSED, &con->flags)) {
if (test_bit(CONNECTING, &con->state))
con->error_msg = "connection failed";
else
con->error_msg = "socket closed";
goto fault;
}
if (test_and_clear_bit(BACKOFF, &con->flags)) {
dout("con_work %p backing off\n", con);
if (queue_delayed_work(ceph_msgr_wq, &con->work,
@ -2216,9 +2219,6 @@ restart:
con_close_socket(con);
}
if (test_and_clear_bit(SOCK_CLOSED, &con->flags))
goto fault;
ret = try_read(con);
if (ret == -EAGAIN)
goto restart;