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ps3fb: Remove useless debug checks in ps3fb_shutdown()

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: linux-fbdev-devel@lists.sourceforge.net
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
This commit is contained in:
Geert Uytterhoeven 2009-06-10 04:38:42 +00:00 committed by Benjamin Herrenschmidt
parent 3273d8778f
commit 02aad32c32

View file

@ -1247,7 +1247,6 @@ err:
static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
{
int status;
struct fb_info *info = dev->core.driver_data;
dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
@ -1271,17 +1270,8 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
info = dev->core.driver_data = NULL;
}
iounmap((u8 __force __iomem *)ps3fb.dinfo);
status = lv1_gpu_context_free(ps3fb.context_handle);
if (status)
dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
status);
status = lv1_gpu_memory_free(ps3fb.memory_handle);
if (status)
dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
status);
lv1_gpu_context_free(ps3fb.context_handle);
lv1_gpu_memory_free(ps3fb.memory_handle);
ps3_close_hv_device(dev);
dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);