#include "linux/sched.h"
#include "asm/ptrace.h"
int putreg(struct task_struct *child, unsigned long regno,
unsigned long value)
{
child->thread.process_regs.regs[regno >> 2] = value;
return 0;
}
int poke_user(struct task_struct *child, long addr, long data)
if ((addr & 3) || addr < 0)
return -EIO;
if (addr < MAX_REG_OFFSET)
return putreg(child, addr, data);
else if((addr >= offsetof(struct user, u_debugreg[0])) &&
(addr <= offsetof(struct user, u_debugreg[7]))){
addr -= offsetof(struct user, u_debugreg[0]);
addr = addr >> 2;
if((addr == 4) || (addr == 5)) return -EIO;
child->thread.arch.debugregs[addr] = data;
unsigned long getreg(struct task_struct *child, unsigned long regno)
unsigned long retval = ~0UL;
retval &= child->thread.process_regs.regs[regno >> 2];
return retval;
int peek_user(struct task_struct *child, long addr, long data)
/* read the word at location addr in the USER area. */
unsigned long tmp;
tmp = 0; /* Default return condition */
if(addr < MAX_REG_OFFSET){
tmp = getreg(child, addr);
tmp = child->thread.arch.debugregs[addr];
return put_user(tmp, (unsigned long *) data);
/*
* Overrides for Emacs so that we follow Linus's tabbing style.
* Emacs will notice this stuff at the end of the file and automatically
* adjust the settings for this buffer only. This must remain at the end
* of the file.
* ---------------------------------------------------------------------------
* Local variables:
* c-file-style: "linux"
* End:
*/