dect
/
libnl
Archived
13
0
Fork 0
This repository has been archived on 2022-02-17. You can view files and clone it, but cannot push or open issues or pull requests.
libnl/lib/nl.c

1125 lines
28 KiB
C

/*
* lib/nl.c Core Netlink Interface
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* Copyright (c) 2003-2012 Thomas Graf <tgraf@suug.ch>
*/
/**
* @defgroup core Core Library (libnl)
*
* Socket handling, connection management, sending and receiving of data,
* message construction and parsing, object caching system, ...
*
* This is the API reference of the core library. It is not meant as a guide
* but as a reference. Please refer to the core library guide for detailed
* documentation on the library architecture and examples:
*
* * @ref_asciidoc{core,_,Netlink Core Library Development Guide}
*
*
* @{
*/
#include <netlink-private/netlink.h>
#include <netlink/netlink.h>
#include <netlink/utils.h>
#include <netlink/handlers.h>
#include <netlink/msg.h>
#include <netlink/attr.h>
/**
* @defgroup core_types Data Types
*
* Core library data types
* @{
* @}
*
* @defgroup send_recv Send & Receive Data
*
* Connection management, sending & receiving of data
*
* Related sections in the development guide:
* - @core_doc{core_send_recv, Sending & Receiving}
* - @core_doc{core_sockets, Sockets}
*
* @{
*
* Header
* ------
* ~~~~{.c}
* #include <netlink/netlink.h>
* ~~~~
*/
/**
* @name Connection Management
* @{
*/
/**
* Create file descriptor and bind socket.
* @arg sk Netlink socket (required)
* @arg protocol Netlink protocol to use (required)
*
* Creates a new Netlink socket using `socket()` and binds the socket to the
* protocol and local port specified in the `sk` socket object. Fails if
* the socket is already connected.
*
* @note If available, the `close-on-exec` (`SOCK_CLOEXEC`) feature is enabled
* automatically on the new file descriptor. This causes the socket to
* be closed automatically if any of the `exec` family functions succeed.
* This is essential for multi threaded programs.
*
* @see nl_socket_alloc()
* @see nl_close()
*
* @return 0 on success or a negative error code.
*
* @retval -NLE_BAD_SOCK Socket is already connected
*/
int nl_connect(struct nl_sock *sk, int protocol)
{
int err, flags = 0;
socklen_t addrlen;
#ifdef SOCK_CLOEXEC
flags |= SOCK_CLOEXEC;
#endif
if (sk->s_fd != -1)
return -NLE_BAD_SOCK;
sk->s_fd = socket(AF_NETLINK, SOCK_RAW | flags, protocol);
if (sk->s_fd < 0) {
err = -nl_syserr2nlerr(errno);
goto errout;
}
if (!(sk->s_flags & NL_SOCK_BUFSIZE_SET)) {
err = nl_socket_set_buffer_size(sk, 0, 0);
if (err < 0)
goto errout;
}
err = bind(sk->s_fd, (struct sockaddr*) &sk->s_local,
sizeof(sk->s_local));
if (err < 0) {
err = -nl_syserr2nlerr(errno);
goto errout;
}
addrlen = sizeof(sk->s_local);
err = getsockname(sk->s_fd, (struct sockaddr *) &sk->s_local,
&addrlen);
if (err < 0) {
err = -nl_syserr2nlerr(errno);
goto errout;
}
if (addrlen != sizeof(sk->s_local)) {
err = -NLE_NOADDR;
goto errout;
}
if (sk->s_local.nl_family != AF_NETLINK) {
err = -NLE_AF_NOSUPPORT;
goto errout;
}
sk->s_proto = protocol;
return 0;
errout:
if (sk->s_fd != -1) {
close(sk->s_fd);
sk->s_fd = -1;
}
return err;
}
/**
* Close Netlink socket
* @arg sk Netlink socket (required)
*
* Closes the Netlink socket using `close()`.
*
* @note The socket is closed automatically if a `struct nl_sock` object is
* freed using `nl_socket_free()`.
*
* @see nl_connect()
*/
void nl_close(struct nl_sock *sk)
{
if (sk->s_fd >= 0) {
close(sk->s_fd);
sk->s_fd = -1;
}
sk->s_proto = 0;
}
/** @} */
/**
* @name Send
* @{
*/
/**
* Transmit raw data over Netlink socket.
* @arg sk Netlink socket (required)
* @arg buf Buffer carrying data to send (required)
* @arg size Size of buffer (required)
*
* Transmits "raw" data over the specified Netlink socket. Unlike the other
* transmit functions it does not modify the data in any way. It directly
* passes the buffer \c buf of \c size to sendto().
*
* The message is addressed to the peer as specified in the socket by either
* the nl_socket_set_peer_port() or nl_socket_set_peer_groups() function.
*
* @note Because there is no indication on the message boundaries of the data
* being sent, the \c NL_CB_MSG_OUT callback handler will not be invoked
* for data that is being sent using this function.
*
* @see nl_socket_set_peer_port()
* @see nl_socket_set_peer_groups()
* @see nl_sendmsg()
*
* @return Number of bytes sent or a negative error code.
*/
int nl_sendto(struct nl_sock *sk, void *buf, size_t size)
{
int ret;
if (!buf)
return -NLE_INVAL;
if (sk->s_fd < 0)
return -NLE_BAD_SOCK;
ret = sendto(sk->s_fd, buf, size, 0, (struct sockaddr *)
&sk->s_peer, sizeof(sk->s_peer));
if (ret < 0)
return -nl_syserr2nlerr(errno);
return ret;
}
/**
* Transmit Netlink message using sendmsg()
* @arg sk Netlink socket (required)
* @arg msg Netlink message to be sent (required)
* @arg hdr sendmsg() message header (required)
*
* Transmits the message specified in \c hdr over the Netlink socket using the
* sendmsg() system call.
*
* @attention
* The `msg` argument will *not* be used to derive the message payload that
* is being sent out. The `msg` argument is *only* passed on to the
* `NL_CB_MSG_OUT` callback. The caller is responsible to initialize the
* `hdr` struct properly and have it point to the message payload and
* socket address.
*
* @note
* This function uses `nlmsg_set_src()` to modify the `msg` argument prior to
* invoking the `NL_CB_MSG_OUT` callback to provide the local port number.
*
* @callback This function triggers the `NL_CB_MSG_OUT` callback.
*
* @attention
* Think twice before using this function. It provides a low level access to
* the Netlink socket. Among other limitations, it does not add credentials
* even if enabled or respect the destination address specified in the `msg`
* object.
*
* @see nl_socket_set_local_port()
* @see nl_send_auto()
* @see nl_send_iovec()
*
* @return Number of bytes sent on success or a negative error code.
*
* @lowlevel
*/
int nl_sendmsg(struct nl_sock *sk, struct nl_msg *msg, struct msghdr *hdr)
{
struct nl_cb *cb;
int ret;
if (sk->s_fd < 0)
return -NLE_BAD_SOCK;
nlmsg_set_src(msg, &sk->s_local);
cb = sk->s_cb;
if (cb->cb_set[NL_CB_MSG_OUT])
if ((ret = nl_cb_call(cb, NL_CB_MSG_OUT, msg)) != NL_OK)
return ret;
ret = sendmsg(sk->s_fd, hdr, 0);
if (ret < 0)
return -nl_syserr2nlerr(errno);
NL_DBG(4, "sent %d bytes\n", ret);
return ret;
}
/**
* Transmit Netlink message (taking IO vector)
* @arg sk Netlink socket (required)
* @arg msg Netlink message to be sent (required)
* @arg iov IO vector to be sent (required)
* @arg iovlen Number of struct iovec to be sent (required)
*
* This function is identical to nl_send() except that instead of taking a
* `struct nl_msg` object it takes an IO vector. Please see the description
* of `nl_send()`.
*
* @callback This function triggers the `NL_CB_MSG_OUT` callback.
*
* @see nl_send()
*
* @return Number of bytes sent on success or a negative error code.
*
* @lowlevel
*/
int nl_send_iovec(struct nl_sock *sk, struct nl_msg *msg, struct iovec *iov, unsigned iovlen)
{
struct sockaddr_nl *dst;
struct ucred *creds;
struct msghdr hdr = {
.msg_name = (void *) &sk->s_peer,
.msg_namelen = sizeof(struct sockaddr_nl),
.msg_iov = iov,
.msg_iovlen = iovlen,
};
/* Overwrite destination if specified in the message itself, defaults
* to the peer address of the socket.
*/
dst = nlmsg_get_dst(msg);
if (dst->nl_family == AF_NETLINK)
hdr.msg_name = dst;
/* Add credentials if present. */
creds = nlmsg_get_creds(msg);
if (creds != NULL) {
char buf[CMSG_SPACE(sizeof(struct ucred))];
struct cmsghdr *cmsg;
hdr.msg_control = buf;
hdr.msg_controllen = sizeof(buf);
cmsg = CMSG_FIRSTHDR(&hdr);
cmsg->cmsg_level = SOL_SOCKET;
cmsg->cmsg_type = SCM_CREDENTIALS;
cmsg->cmsg_len = CMSG_LEN(sizeof(struct ucred));
memcpy(CMSG_DATA(cmsg), creds, sizeof(struct ucred));
}
return nl_sendmsg(sk, msg, &hdr);
}
/**
* Transmit Netlink message
* @arg sk Netlink socket (required)
* @arg msg Netlink message (required)
*
* Transmits the Netlink message `msg` over the Netlink socket using the
* `sendmsg()` system call. This function is based on `nl_send_iovec()` but
* takes care of initializing a `struct iovec` based on the `msg` object.
*
* The message is addressed to the peer as specified in the socket by either
* the nl_socket_set_peer_port() or nl_socket_set_peer_groups() function.
* The peer address can be overwritten by specifying an address in the `msg`
* object using nlmsg_set_dst().
*
* If present in the `msg`, credentials set by the nlmsg_set_creds() function
* are added to the control buffer of the message.
*
* @par Overwriting Capability:
* Calls to this function can be overwritten by providing an alternative using
* the nl_cb_overwrite_send() function.
*
* @callback This function triggers the `NL_CB_MSG_OUT` callback.
*
* @attention
* Unlike `nl_send_auto()`, this function does *not* finalize the message in
* terms of automatically adding needed flags or filling out port numbers.
*
* @see nl_send_auto()
* @see nl_send_iovec()
* @see nl_socket_set_peer_port()
* @see nl_socket_set_peer_groups()
* @see nlmsg_set_dst()
* @see nlmsg_set_creds()
* @see nl_cb_overwrite_send()
*
* @return Number of bytes sent on success or a negative error code.
*/
int nl_send(struct nl_sock *sk, struct nl_msg *msg)
{
struct nl_cb *cb = sk->s_cb;
if (cb->cb_send_ow)
return cb->cb_send_ow(sk, msg);
else {
struct iovec iov = {
.iov_base = (void *) nlmsg_hdr(msg),
.iov_len = nlmsg_hdr(msg)->nlmsg_len,
};
return nl_send_iovec(sk, msg, &iov, 1);
}
}
/**
* Finalize Netlink message
* @arg sk Netlink socket (required)
* @arg msg Netlink message (required)
*
* This function finalizes a Netlink message by completing the message with
* desirable flags and values depending on the socket configuration.
*
* - If not yet filled out, the source address of the message (`nlmsg_pid`)
* will be set to the local port number of the socket.
* - If not yet specified, the next available sequence number is assigned
* to the message (`nlmsg_seq`).
* - If not yet specified, the protocol field of the message will be set to
* the protocol field of the socket.
* - The `NLM_F_REQUEST` Netlink message flag will be set.
* - The `NLM_F_ACK` flag will be set if Auto-ACK mode is enabled on the
* socket.
*/
void nl_complete_msg(struct nl_sock *sk, struct nl_msg *msg)
{
struct nlmsghdr *nlh;
nlh = nlmsg_hdr(msg);
if (nlh->nlmsg_pid == NL_AUTO_PORT)
nlh->nlmsg_pid = sk->s_local.nl_pid;
if (nlh->nlmsg_seq == NL_AUTO_SEQ)
nlh->nlmsg_seq = sk->s_seq_next++;
if (msg->nm_protocol == -1)
msg->nm_protocol = sk->s_proto;
nlh->nlmsg_flags |= NLM_F_REQUEST;
if (!(sk->s_flags & NL_NO_AUTO_ACK))
nlh->nlmsg_flags |= NLM_F_ACK;
}
/**
* Finalize and transmit Netlink message
* @arg sk Netlink socket (required)
* @arg msg Netlink message (required)
*
* Finalizes the message by passing it to `nl_complete_msg()` and transmits it
* by passing it to `nl_send()`.
*
* @callback This function triggers the `NL_CB_MSG_OUT` callback.
*
* @see nl_complete_msg()
* @see nl_send()
*
* @return Number of bytes sent or a negative error code.
*/
int nl_send_auto(struct nl_sock *sk, struct nl_msg *msg)
{
nl_complete_msg(sk, msg);
return nl_send(sk, msg);
}
/**
* Finalize and transmit Netlink message and wait for ACK or error message
* @arg sk Netlink socket (required)
* @arg msg Netlink message (required)
*
* Passes the `msg` to `nl_send_auto()` to finalize and transmit it. Frees the
* message and waits (sleeps) for the ACK or error message to be received.
*
* @attention
* Disabling Auto-ACK (nl_socket_disable_auto_ack()) will cause this function
* to return immediately after transmitting the message. However, the peer may
* still be returning an error message in response to the request. It is the
* responsibility of the caller to handle such messages.
*
* @callback This function triggers the `NL_CB_MSG_OUT` callback.
*
* @attention
* This function frees the `msg` object after transmitting it by calling
* `nlmsg_free()`.
*
* @see nl_send_auto().
* @see nl_wait_for_ack()
*
* @return 0 on success or a negative error code.
*/
int nl_send_sync(struct nl_sock *sk, struct nl_msg *msg)
{
int err;
err = nl_send_auto(sk, msg);
nlmsg_free(msg);
if (err < 0)
return err;
return wait_for_ack(sk);
}
/**
* Construct and transmit a Netlink message
* @arg sk Netlink socket (required)
* @arg type Netlink message type (required)
* @arg flags Netlink message flags (optional)
* @arg buf Data buffer (optional)
* @arg size Size of data buffer (optional)
*
* Allocates a new Netlink message based on `type` and `flags`. If `buf`
* points to payload of length `size` that payload will be appended to the
* message.
*
* Sends out the message using `nl_send_auto()` and frees the message
* afterwards.
*
* @see nl_send_auto()
*
* @return Number of characters sent on success or a negative error code.
* @retval -NLE_NOMEM Unable to allocate Netlink message
*/
int nl_send_simple(struct nl_sock *sk, int type, int flags, void *buf,
size_t size)
{
int err;
struct nl_msg *msg;
msg = nlmsg_alloc_simple(type, flags);
if (!msg)
return -NLE_NOMEM;
if (buf && size) {
err = nlmsg_append(msg, buf, size, NLMSG_ALIGNTO);
if (err < 0)
goto errout;
}
err = nl_send_auto(sk, msg);
errout:
nlmsg_free(msg);
return err;
}
/** @} */
/**
* @name Receive
* @{
*/
/**
* Receive data from netlink socket
* @arg sk Netlink socket (required)
* @arg nla Netlink socket structure to hold address of peer (required)
* @arg buf Destination pointer for message content (required)
* @arg creds Destination pointer for credentials (optional)
*
* Receives data from a connected netlink socket using recvmsg() and returns
* the number of bytes read. The read data is stored in a newly allocated
* buffer that is assigned to \c *buf. The peer's netlink address will be
* stored in \c *nla.
*
* This function blocks until data is available to be read unless the socket
* has been put into non-blocking mode using nl_socket_set_nonblocking() in
* which case this function will return immediately with a return value of 0.
*
* The buffer size used when reading from the netlink socket and thus limiting
* the maximum size of a netlink message that can be read defaults to the size
* of a memory page (getpagesize()). The buffer size can be modified on a per
* socket level using the function nl_socket_set_msg_buf_size().
*
* If message peeking is enabled using nl_socket_enable_msg_peek() the size of
* the message to be read will be determined using the MSG_PEEK flag prior to
* performing the actual read. This leads to an additional recvmsg() call for
* every read operation which has performance implications and is not
* recommended for high throughput protocols.
*
* An eventual interruption of the recvmsg() system call is automatically
* handled by retrying the operation.
*
* If receiving of credentials has been enabled using the function
* nl_socket_set_passcred(), this function will allocate a new struct ucred
* filled with the received credentials and assign it to \c *creds. The caller
* is responsible for freeing the buffer.
*
* @note The caller is responsible to free the returned data buffer and if
* enabled, the credentials buffer.
*
* @see nl_socket_set_nonblocking()
* @see nl_socket_set_msg_buf_size()
* @see nl_socket_enable_msg_peek()
* @see nl_socket_set_passcred()
*
* @return Number of bytes read, 0 on EOF, 0 on no data event (non-blocking
* mode), or a negative error code.
*/
int nl_recv(struct nl_sock *sk, struct sockaddr_nl *nla,
unsigned char **buf, struct ucred **creds)
{
ssize_t n;
int flags = 0;
static int page_size = 0;
struct iovec iov;
struct msghdr msg = {
.msg_name = (void *) nla,
.msg_namelen = sizeof(struct sockaddr_nl),
.msg_iov = &iov,
.msg_iovlen = 1,
};
struct ucred* tmpcreds = NULL;
int retval = 0;
if (!buf || !nla)
return -NLE_INVAL;
if (sk->s_flags & NL_MSG_PEEK)
flags |= MSG_PEEK | MSG_TRUNC;
if (page_size == 0)
page_size = getpagesize() * 4;
iov.iov_len = sk->s_bufsize ? : page_size;
iov.iov_base = malloc(iov.iov_len);
if (!iov.iov_base) {
retval = -NLE_NOMEM;
goto abort;
}
if (creds && (sk->s_flags & NL_SOCK_PASSCRED)) {
msg.msg_controllen = CMSG_SPACE(sizeof(struct ucred));
msg.msg_control = malloc(msg.msg_controllen);
if (!msg.msg_control) {
retval = -NLE_NOMEM;
goto abort;
}
}
retry:
n = recvmsg(sk->s_fd, &msg, flags);
if (!n) {
retval = 0;
goto abort;
}
if (n < 0) {
if (errno == EINTR) {
NL_DBG(3, "recvmsg() returned EINTR, retrying\n");
goto retry;
}
retval = -nl_syserr2nlerr(errno);
goto abort;
}
if (msg.msg_flags & MSG_CTRUNC) {
void *tmp;
msg.msg_controllen *= 2;
tmp = realloc(msg.msg_control, msg.msg_controllen);
if (!tmp) {
retval = -NLE_NOMEM;
goto abort;
}
msg.msg_control = tmp;
goto retry;
}
if (iov.iov_len < n || (msg.msg_flags & MSG_TRUNC)) {
void *tmp;
/* Provided buffer is not long enough, enlarge it
* to size of n (which should be total length of the message)
* and try again. */
iov.iov_len = n;
tmp = realloc(iov.iov_base, iov.iov_len);
if (!tmp) {
retval = -NLE_NOMEM;
goto abort;
}
iov.iov_base = tmp;
flags = 0;
goto retry;
}
if (flags != 0) {
/* Buffer is big enough, do the actual reading */
flags = 0;
goto retry;
}
if (msg.msg_namelen != sizeof(struct sockaddr_nl)) {
retval = -NLE_NOADDR;
goto abort;
}
if (creds && (sk->s_flags & NL_SOCK_PASSCRED)) {
struct cmsghdr *cmsg;
for (cmsg = CMSG_FIRSTHDR(&msg); cmsg; cmsg = CMSG_NXTHDR(&msg, cmsg)) {
if (cmsg->cmsg_level != SOL_SOCKET)
continue;
if (cmsg->cmsg_type != SCM_CREDENTIALS)
continue;
tmpcreds = malloc(sizeof(*tmpcreds));
if (!tmpcreds) {
retval = -NLE_NOMEM;
goto abort;
}
memcpy(tmpcreds, CMSG_DATA(cmsg), sizeof(*tmpcreds));
break;
}
}
retval = n;
abort:
free(msg.msg_control);
if (retval <= 0) {
free(iov.iov_base);
iov.iov_base = NULL;
free(tmpcreds);
tmpcreds = NULL;
} else
*buf = iov.iov_base;
if (creds)
*creds = tmpcreds;
return retval;
}
/** @cond SKIP */
#define NL_CB_CALL(cb, type, msg) \
do { \
err = nl_cb_call(cb, type, msg); \
switch (err) { \
case NL_OK: \
err = 0; \
break; \
case NL_SKIP: \
goto skip; \
case NL_STOP: \
goto stop; \
default: \
goto out; \
} \
} while (0)
/** @endcond */
static int recvmsgs(struct nl_sock *sk, struct nl_cb *cb)
{
int n, err = 0, multipart = 0, interrupted = 0, nrecv = 0;
unsigned char *buf = NULL;
struct nlmsghdr *hdr;
/*
nla is passed on to not only to nl_recv() but may also be passed
to a function pointer provided by the caller which may or may not
initialize the variable. Thomas Graf.
*/
struct sockaddr_nl nla = {0};
struct nl_msg *msg = NULL;
struct ucred *creds = NULL;
continue_reading:
NL_DBG(3, "Attempting to read from %p\n", sk);
if (cb->cb_recv_ow)
n = cb->cb_recv_ow(sk, &nla, &buf, &creds);
else
n = nl_recv(sk, &nla, &buf, &creds);
if (n <= 0)
return n;
NL_DBG(3, "recvmsgs(%p): Read %d bytes\n", sk, n);
hdr = (struct nlmsghdr *) buf;
while (nlmsg_ok(hdr, n)) {
NL_DBG(3, "recvmsgs(%p): Processing valid message...\n", sk);
nlmsg_free(msg);
msg = nlmsg_convert(hdr);
if (!msg) {
err = -NLE_NOMEM;
goto out;
}
nlmsg_set_proto(msg, sk->s_proto);
nlmsg_set_src(msg, &nla);
if (creds)
nlmsg_set_creds(msg, creds);
nrecv++;
/* Raw callback is the first, it gives the most control
* to the user and he can do his very own parsing. */
if (cb->cb_set[NL_CB_MSG_IN])
NL_CB_CALL(cb, NL_CB_MSG_IN, msg);
/* Sequence number checking. The check may be done by
* the user, otherwise a very simple check is applied
* enforcing strict ordering */
if (cb->cb_set[NL_CB_SEQ_CHECK]) {
NL_CB_CALL(cb, NL_CB_SEQ_CHECK, msg);
/* Only do sequence checking if auto-ack mode is enabled */
} else if (!(sk->s_flags & NL_NO_AUTO_ACK)) {
if (hdr->nlmsg_seq != sk->s_seq_expect) {
if (cb->cb_set[NL_CB_INVALID])
NL_CB_CALL(cb, NL_CB_INVALID, msg);
else {
err = -NLE_SEQ_MISMATCH;
goto out;
}
}
}
if (hdr->nlmsg_type == NLMSG_DONE ||
hdr->nlmsg_type == NLMSG_ERROR ||
hdr->nlmsg_type == NLMSG_NOOP ||
hdr->nlmsg_type == NLMSG_OVERRUN) {
/* We can't check for !NLM_F_MULTI since some netlink
* users in the kernel are broken. */
sk->s_seq_expect++;
NL_DBG(3, "recvmsgs(%p): Increased expected " \
"sequence number to %d\n",
sk, sk->s_seq_expect);
}
if (hdr->nlmsg_flags & NLM_F_MULTI)
multipart = 1;
if (hdr->nlmsg_flags & NLM_F_DUMP_INTR) {
if (cb->cb_set[NL_CB_DUMP_INTR])
NL_CB_CALL(cb, NL_CB_DUMP_INTR, msg);
else {
/*
* We have to continue reading to clear
* all messages until a NLMSG_DONE is
* received and report the inconsistency.
*/
interrupted = 1;
}
}
/* Other side wishes to see an ack for this message */
if (hdr->nlmsg_flags & NLM_F_ACK) {
if (cb->cb_set[NL_CB_SEND_ACK])
NL_CB_CALL(cb, NL_CB_SEND_ACK, msg);
else {
/* FIXME: implement */
}
}
/* messages terminates a multpart message, this is
* usually the end of a message and therefore we slip
* out of the loop by default. the user may overrule
* this action by skipping this packet. */
if (hdr->nlmsg_type == NLMSG_DONE) {
multipart = 0;
if (cb->cb_set[NL_CB_FINISH])
NL_CB_CALL(cb, NL_CB_FINISH, msg);
}
/* Message to be ignored, the default action is to
* skip this message if no callback is specified. The
* user may overrule this action by returning
* NL_PROCEED. */
else if (hdr->nlmsg_type == NLMSG_NOOP) {
if (cb->cb_set[NL_CB_SKIPPED])
NL_CB_CALL(cb, NL_CB_SKIPPED, msg);
else
goto skip;
}
/* Data got lost, report back to user. The default action is to
* quit parsing. The user may overrule this action by retuning
* NL_SKIP or NL_PROCEED (dangerous) */
else if (hdr->nlmsg_type == NLMSG_OVERRUN) {
if (cb->cb_set[NL_CB_OVERRUN])
NL_CB_CALL(cb, NL_CB_OVERRUN, msg);
else {
err = -NLE_MSG_OVERFLOW;
goto out;
}
}
/* Message carries a nlmsgerr */
else if (hdr->nlmsg_type == NLMSG_ERROR) {
struct nlmsgerr *e = nlmsg_data(hdr);
if (hdr->nlmsg_len < nlmsg_size(sizeof(*e))) {
/* Truncated error message, the default action
* is to stop parsing. The user may overrule
* this action by returning NL_SKIP or
* NL_PROCEED (dangerous) */
if (cb->cb_set[NL_CB_INVALID])
NL_CB_CALL(cb, NL_CB_INVALID, msg);
else {
err = -NLE_MSG_TRUNC;
goto out;
}
} else if (e->error) {
/* Error message reported back from kernel. */
if (cb->cb_err) {
err = cb->cb_err(&nla, e,
cb->cb_err_arg);
if (err < 0)
goto out;
else if (err == NL_SKIP)
goto skip;
else if (err == NL_STOP) {
err = -nl_syserr2nlerr(e->error);
goto out;
}
} else {
err = -nl_syserr2nlerr(e->error);
goto out;
}
} else if (cb->cb_set[NL_CB_ACK])
NL_CB_CALL(cb, NL_CB_ACK, msg);
} else {
/* Valid message (not checking for MULTIPART bit to
* get along with broken kernels. NL_SKIP has no
* effect on this. */
if (cb->cb_set[NL_CB_VALID])
NL_CB_CALL(cb, NL_CB_VALID, msg);
}
skip:
err = 0;
hdr = nlmsg_next(hdr, &n);
}
nlmsg_free(msg);
free(buf);
free(creds);
buf = NULL;
msg = NULL;
creds = NULL;
if (multipart) {
/* Multipart message not yet complete, continue reading */
goto continue_reading;
}
stop:
err = 0;
out:
nlmsg_free(msg);
free(buf);
free(creds);
if (interrupted)
err = -NLE_DUMP_INTR;
if (!err)
err = nrecv;
return err;
}
/**
* Receive a set of messages from a netlink socket and report parsed messages
* @arg sk Netlink socket.
* @arg cb set of callbacks to control behaviour.
*
* This function is identical to nl_recvmsgs() to the point that it will
* return the number of parsed messages instead of 0 on success.
*
* @see nl_recvmsgs()
*
* @return Number of received messages or a negative error code from nl_recv().
*/
int nl_recvmsgs_report(struct nl_sock *sk, struct nl_cb *cb)
{
if (cb->cb_recvmsgs_ow)
return cb->cb_recvmsgs_ow(sk, cb);
else
return recvmsgs(sk, cb);
}
/**
* Receive a set of messages from a netlink socket.
* @arg sk Netlink socket.
* @arg cb set of callbacks to control behaviour.
*
* Repeatedly calls nl_recv() or the respective replacement if provided
* by the application (see nl_cb_overwrite_recv()) and parses the
* received data as netlink messages. Stops reading if one of the
* callbacks returns NL_STOP or nl_recv returns either 0 or a negative error code.
*
* A non-blocking sockets causes the function to return immediately if
* no data is available.
*
* @see nl_recvmsgs_report()
*
* @return 0 on success or a negative error code from nl_recv().
*/
int nl_recvmsgs(struct nl_sock *sk, struct nl_cb *cb)
{
int err;
if ((err = nl_recvmsgs_report(sk, cb)) > 0)
err = 0;
return err;
}
/**
* Receive a set of message from a netlink socket using handlers in nl_sock.
* @arg sk Netlink socket.
*
* Calls nl_recvmsgs() with the handlers configured in the netlink socket.
*/
int nl_recvmsgs_default(struct nl_sock *sk)
{
return nl_recvmsgs(sk, sk->s_cb);
}
static int ack_wait_handler(struct nl_msg *msg, void *arg)
{
return NL_STOP;
}
/**
* Wait for ACK.
* @arg sk Netlink socket.
* @pre The netlink socket must be in blocking state.
*
* Waits until an ACK is received for the latest not yet acknowledged
* netlink message.
*/
int nl_wait_for_ack(struct nl_sock *sk)
{
int err;
struct nl_cb *cb;
cb = nl_cb_clone(sk->s_cb);
if (cb == NULL)
return -NLE_NOMEM;
nl_cb_set(cb, NL_CB_ACK, NL_CB_CUSTOM, ack_wait_handler, NULL);
err = nl_recvmsgs(sk, cb);
nl_cb_put(cb);
return err;
}
/** @cond SKIP */
struct pickup_param
{
int (*parser)(struct nl_cache_ops *, struct sockaddr_nl *,
struct nlmsghdr *, struct nl_parser_param *);
struct nl_object *result;
};
static int __store_answer(struct nl_object *obj, struct nl_parser_param *p)
{
struct pickup_param *pp = p->pp_arg;
/*
* the parser will put() the object at the end, expecting the cache
* to take the reference.
*/
nl_object_get(obj);
pp->result = obj;
return 0;
}
static int __pickup_answer(struct nl_msg *msg, void *arg)
{
struct pickup_param *pp = arg;
struct nl_parser_param parse_arg = {
.pp_cb = __store_answer,
.pp_arg = pp,
};
return pp->parser(NULL, &msg->nm_src, msg->nm_nlh, &parse_arg);
}
/** @endcond */
/**
* Pickup netlink answer, parse is and return object
* @arg sk Netlink socket
* @arg parser Parser function to parse answer
* @arg result Result pointer to return parsed object
*
* @return 0 on success or a negative error code.
*/
int nl_pickup(struct nl_sock *sk,
int (*parser)(struct nl_cache_ops *, struct sockaddr_nl *,
struct nlmsghdr *, struct nl_parser_param *),
struct nl_object **result)
{
struct nl_cb *cb;
int err;
struct pickup_param pp = {
.parser = parser,
};
cb = nl_cb_clone(sk->s_cb);
if (cb == NULL)
return -NLE_NOMEM;
nl_cb_set(cb, NL_CB_VALID, NL_CB_CUSTOM, __pickup_answer, &pp);
err = nl_recvmsgs(sk, cb);
if (err < 0)
goto errout;
*result = pp.result;
errout:
nl_cb_put(cb);
return err;
}
/** @} */
/**
* @name Deprecated
* @{
*/
/**
* @deprecated Please use nl_complete_msg()
*/
void nl_auto_complete(struct nl_sock *sk, struct nl_msg *msg)
{
nl_complete_msg(sk, msg);
}
/**
* @deprecated Please use nl_send_auto()
*/
int nl_send_auto_complete(struct nl_sock *sk, struct nl_msg *msg)
{
return nl_send_auto(sk, msg);
}
/** @} */
/** @} */
/** @} */