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asterisk/apps/app_waitforsilence.c

278 lines
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C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2005, Digium, Inc.
*
* WaitForSilence Application by David C. Troy <dave@popvox.com>
* Version 1.11 2006-06-29
*
* Mark Spencer <markster@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief Wait for Silence
* - Waits for up to 'x' milliseconds of silence, 'y' times \n
* - WaitForSilence(500,2) will wait for 1/2 second of silence, twice \n
* - WaitForSilence(1000,1) will wait for 1 second of silence, once \n
* - WaitForSilence(300,3,10) will wait for 300ms of silence, 3 times, and return after 10sec \n
*
* \author David C. Troy <dave@popvox.com>
*
* \brief Wait For Noise
* The same as Wait For Silence but listenes noise on the chennel that is above \n
* the pre-configured silence threshold from dsp.conf
*
* \author Philipp Skadorov <skadorov@yahoo.com>
*
* \ingroup applications
*/
/*** MODULEINFO
<support_level>extended</support_level>
***/
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include "asterisk/file.h"
#include "asterisk/channel.h"
#include "asterisk/pbx.h"
#include "asterisk/dsp.h"
#include "asterisk/module.h"
/*** DOCUMENTATION
<application name="WaitForSilence" language="en_US">
<synopsis>
Waits for a specified amount of silence.
</synopsis>
<syntax>
<parameter name="silencerequired" required="true" />
<parameter name="iterations">
<para>If not specified, defaults to <literal>1</literal>.</para>
</parameter>
<parameter name="timeout">
<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
</parameter>
</syntax>
<description>
<para>Waits for up to <replaceable>silencerequired</replaceable> milliseconds of silence,
<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
specified the number of seconds to return after, even if we do not receive the specified amount of silence.
Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
is to wait indefinitely until silence is detected on the line. This is particularly useful for reverse-911-type
call broadcast applications where you need to wait for an answering machine to complete its spiel before
playing a message.</para>
<para>Typically you will want to include two or more calls to WaitForSilence when dealing with an answering
machine; first waiting for the spiel to finish, then waiting for the beep, etc.</para>
<para>Examples:</para>
<para>WaitForSilence(500,2) will wait for 1/2 second of silence, twice</para>
<para>WaitForSilence(1000) will wait for 1 second of silence, once</para>
<para>WaitForSilence(300,3,10) will wait for 300ms silence, 3 times, and returns after 10 sec, even if silence
is not detected</para>
<para>Sets the channel variable <variable>WAITSTATUS</variable> to one of these values:</para>
<variablelist>
<variable name="WAITSTATUS">
<value name="SILENCE">
if exited with silence detected.
</value>
<value name="TIMEOUT">
if exited without silence detected after timeout.
</value>
</variable>
</variablelist>
</description>
<see-also>
<ref type="application">WaitForNoise</ref>
</see-also>
</application>
<application name="WaitForNoise" language="en_US">
<synopsis>
Waits for a specified amount of noise.
</synopsis>
<syntax>
<parameter name="noiserequired" required="true" />
<parameter name="iterations">
<para>If not specified, defaults to <literal>1</literal>.</para>
</parameter>
<parameter name="timeout">
<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
</parameter>
</syntax>
<description>
<para>Waits for up to <replaceable>noiserequired</replaceable> milliseconds of noise,
<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
specified the number of seconds to return after, even if we do not receive the specified amount of noise.
Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
is to wait indefinitely until noise is detected on the line.</para>
</description>
<see-also>
<ref type="application">WaitForSilence</ref>
</see-also>
</application>
***/
static char *app_silence = "WaitForSilence";
static char *app_noise = "WaitForNoise";
static int do_waiting(struct ast_channel *chan, int timereqd, time_t waitstart, int timeout, int wait_for_silence) {
struct ast_frame *f = NULL;
int dsptime = 0;
struct ast_format rfmt;
int res = 0;
struct ast_dsp *sildet; /* silence detector dsp */
time_t now;
/*Either silence or noise calc depending on wait_for_silence flag*/
int (*ast_dsp_func)(struct ast_dsp*, struct ast_frame*, int*) =
wait_for_silence ? ast_dsp_silence : ast_dsp_noise;
ast_format_copy(&rfmt, &chan->readformat); /* Set to linear mode */
if ((res = ast_set_read_format_by_id(chan, AST_FORMAT_SLINEAR)) < 0) {
ast_log(LOG_WARNING, "Unable to set channel to linear mode, giving up\n");
return -1;
}
/* Create the silence detector */
if (!(sildet = ast_dsp_new())) {
ast_log(LOG_WARNING, "Unable to create silence detector :(\n");
return -1;
}
ast_dsp_set_threshold(sildet, ast_dsp_get_threshold_from_settings(THRESHOLD_SILENCE));
/* Await silence... */
for (;;) {
/* Start with no silence received */
dsptime = 0;
res = ast_waitfor(chan, timereqd);
/* Must have gotten a hangup; let's exit */
if (res < 0) {
pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
break;
}
/* We waited and got no frame; sounds like digital silence or a muted digital channel */
if (res == 0) {
dsptime = timereqd;
} else {
/* Looks like we did get a frame, so let's check it out */
if (!(f = ast_read(chan))) {
pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
break;
}
if (f->frametype == AST_FRAME_VOICE) {
ast_dsp_func(sildet, f, &dsptime);
}
ast_frfree(f);
}
ast_verb(6, "Got %dms %s < %dms required\n", dsptime, wait_for_silence ? "silence" : "noise", timereqd);
if (dsptime >= timereqd) {
ast_verb(3, "Exiting with %dms %s >= %dms required\n", dsptime, wait_for_silence ? "silence" : "noise", timereqd);
/* Ended happily with silence */
res = 1;
pbx_builtin_setvar_helper(chan, "WAITSTATUS", wait_for_silence ? "SILENCE" : "NOISE");
ast_debug(1, "WAITSTATUS was set to %s\n", wait_for_silence ? "SILENCE" : "NOISE");
break;
}
if (timeout && (difftime(time(&now), waitstart) >= timeout)) {
pbx_builtin_setvar_helper(chan, "WAITSTATUS", "TIMEOUT");
ast_debug(1, "WAITSTATUS was set to TIMEOUT\n");
res = 0;
break;
}
}
if (rfmt.id && ast_set_read_format(chan, &rfmt)) {
ast_log(LOG_WARNING, "Unable to restore format %s to channel '%s'\n", ast_getformatname(&rfmt), chan->name);
}
ast_dsp_free(sildet);
return res;
}
static int waitfor_exec(struct ast_channel *chan, const char *data, int wait_for_silence)
{
int res = 1;
int timereqd = 1000;
int timeout = 0;
int iterations = 1, i;
time_t waitstart;
struct ast_silence_generator *silgen = NULL;
if (chan->_state != AST_STATE_UP) {
res = ast_answer(chan); /* Answer the channel */
}
if (!data || ( (sscanf(data, "%30d,%30d,%30d", &timereqd, &iterations, &timeout) != 3) &&
(sscanf(data, "%30d,%30d", &timereqd, &iterations) != 2) &&
(sscanf(data, "%30d", &timereqd) != 1) ) ) {
ast_log(LOG_WARNING, "Using default value of 1000ms, 1 iteration, no timeout\n");
}
ast_verb(3, "Waiting %d time(s) for %d ms silence with %d timeout\n", iterations, timereqd, timeout);
if (ast_opt_transmit_silence) {
silgen = ast_channel_start_silence_generator(chan);
}
time(&waitstart);
res = 1;
for (i=0; (i<iterations) && (res == 1); i++) {
res = do_waiting(chan, timereqd, waitstart, timeout, wait_for_silence);
}
if (silgen) {
ast_channel_stop_silence_generator(chan, silgen);
}
if (res > 0)
res = 0;
return res;
}
static int waitforsilence_exec(struct ast_channel *chan, const char *data)
{
return waitfor_exec(chan, data, 1);
}
static int waitfornoise_exec(struct ast_channel *chan, const char *data)
{
return waitfor_exec(chan, data, 0);
}
static int unload_module(void)
{
int res;
res = ast_unregister_application(app_silence);
res |= ast_unregister_application(app_noise);
return res;
}
static int load_module(void)
{
int res;
res = ast_register_application_xml(app_silence, waitforsilence_exec);
res |= ast_register_application_xml(app_noise, waitfornoise_exec);
return res;
}
AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Wait For Silence");