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asterisk/res/res_mutestream.c

352 lines
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C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2009, Olle E. Johansson
*
* Olle E. Johansson <oej@edvina.net>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief MUTESTREAM audiohooks
*
* \author Olle E. Johansson <oej@edvina.net>
*
* \ingroup functions
*
* \note This module only handles audio streams today, but can easily be appended to also
* zero out text streams if there's an application for it.
* When we know and understands what happens if we zero out video, we can do that too.
*/
/*** MODULEINFO
<support_level>core</support_level>
***/
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "$Revision: 89545 $")
//#include <time.h>
//#include <string.h>
//#include <stdio.h>
//#include <stdlib.h>
//#include <unistd.h>
//#include <errno.h>
#include "asterisk/options.h"
#include "asterisk/logger.h"
#include "asterisk/channel.h"
#include "asterisk/module.h"
#include "asterisk/config.h"
#include "asterisk/file.h"
#include "asterisk/pbx.h"
#include "asterisk/frame.h"
#include "asterisk/utils.h"
#include "asterisk/audiohook.h"
#include "asterisk/manager.h"
/*** DOCUMENTATION
<function name="MUTEAUDIO" language="en_US">
<synopsis>
Muting audio streams in the channel
</synopsis>
<syntax>
<parameter name="direction" required="true">
<para>Must be one of </para>
<enumlist>
<enum name="in">
<para>Inbound stream (to the PBX)</para>
</enum>
<enum name="out">
<para>Outbound stream (from the PBX)</para>
</enum>
<enum name="all">
<para>Both streams</para>
</enum>
</enumlist>
</parameter>
</syntax>
<description>
<para>The MUTEAUDIO function can be used to mute inbound (to the PBX) or outbound audio in a call.
Example:
</para>
<para>
MUTEAUDIO(in)=on
MUTEAUDIO(in)=off
</para>
</description>
</function>
***/
/*! Our own datastore */
struct mute_information {
struct ast_audiohook audiohook;
int mute_write;
int mute_read;
};
#define TRUE 1
#define FALSE 0
/*! Datastore destroy audiohook callback */
static void destroy_callback(void *data)
{
struct mute_information *mute = data;
/* Destroy the audiohook, and destroy ourselves */
ast_audiohook_destroy(&mute->audiohook);
ast_free(mute);
ast_module_unref(ast_module_info->self);
return;
}
/*! \brief Static structure for datastore information */
static const struct ast_datastore_info mute_datastore = {
.type = "mute",
.destroy = destroy_callback
};
/*! \brief The callback from the audiohook subsystem. We basically get a frame to have fun with */
static int mute_callback(struct ast_audiohook *audiohook, struct ast_channel *chan, struct ast_frame *frame, enum ast_audiohook_direction direction)
{
struct ast_datastore *datastore = NULL;
struct mute_information *mute = NULL;
/* If the audiohook is stopping it means the channel is shutting down.... but we let the datastore destroy take care of it */
if (audiohook->status == AST_AUDIOHOOK_STATUS_DONE) {
return 0;
}
ast_channel_lock(chan);
/* Grab datastore which contains our mute information */
if (!(datastore = ast_channel_datastore_find(chan, &mute_datastore, NULL))) {
ast_channel_unlock(chan);
ast_debug(2, "Can't find any datastore to use. Bad. \n");
return 0;
}
mute = datastore->data;
/* If this is audio then allow them to increase/decrease the gains */
if (frame->frametype == AST_FRAME_VOICE) {
ast_debug(2, "Audio frame - direction %s mute READ %s WRITE %s\n", direction == AST_AUDIOHOOK_DIRECTION_READ ? "read" : "write", mute->mute_read ? "on" : "off", mute->mute_write ? "on" : "off");
/* Based on direction of frame grab the gain, and confirm it is applicable */
if ((direction == AST_AUDIOHOOK_DIRECTION_READ && mute->mute_read) || (direction == AST_AUDIOHOOK_DIRECTION_WRITE && mute->mute_write)) {
/* Ok, we just want to reset all audio in this frame. Keep NOTHING, thanks. */
ast_frame_clear(frame);
}
}
ast_channel_unlock(chan);
return 0;
}
/*! \brief Initialize mute hook on channel, but don't activate it
\pre Assumes that the channel is locked
*/
static struct ast_datastore *initialize_mutehook(struct ast_channel *chan)
{
struct ast_datastore *datastore = NULL;
struct mute_information *mute = NULL;
ast_debug(2, "Initializing new Mute Audiohook \n");
/* Allocate a new datastore to hold the reference to this mute_datastore and audiohook information */
if (!(datastore = ast_datastore_alloc(&mute_datastore, NULL))) {
return NULL;
}
if (!(mute = ast_calloc(1, sizeof(*mute)))) {
ast_datastore_free(datastore);
return NULL;
}
ast_audiohook_init(&mute->audiohook, AST_AUDIOHOOK_TYPE_MANIPULATE, "Mute", AST_AUDIOHOOK_MANIPULATE_ALL_RATES);
mute->audiohook.manipulate_callback = mute_callback;
datastore->data = mute;
return datastore;
}
/*! \brief Add or activate mute audiohook on channel
Assumes channel is locked
*/
static int mute_add_audiohook(struct ast_channel *chan, struct mute_information *mute, struct ast_datastore *datastore)
{
/* Activate the settings */
ast_channel_datastore_add(chan, datastore);
if (ast_audiohook_attach(chan, &mute->audiohook)) {
ast_log(LOG_ERROR, "Failed to attach audiohook for muting channel %s\n", chan->name);
return -1;
}
ast_module_ref(ast_module_info->self);
ast_debug(2, "Initialized audiohook on channel %s\n", chan->name);
return 0;
}
/*! \brief Mute dialplan function */
static int func_mute_write(struct ast_channel *chan, const char *cmd, char *data, const char *value)
{
struct ast_datastore *datastore = NULL;
struct mute_information *mute = NULL;
int is_new = 0;
ast_channel_lock(chan);
if (!(datastore = ast_channel_datastore_find(chan, &mute_datastore, NULL))) {
if (!(datastore = initialize_mutehook(chan))) {
ast_channel_unlock(chan);
return 0;
}
is_new = 1;
}
mute = datastore->data;
if (!strcasecmp(data, "out")) {
mute->mute_write = ast_true(value);
ast_debug(1, "%s channel - outbound \n", ast_true(value) ? "Muting" : "Unmuting");
} else if (!strcasecmp(data, "in")) {
mute->mute_read = ast_true(value);
ast_debug(1, "%s channel - inbound \n", ast_true(value) ? "Muting" : "Unmuting");
} else if (!strcasecmp(data,"all")) {
mute->mute_write = mute->mute_read = ast_true(value);
}
if (is_new) {
if (mute_add_audiohook(chan, mute, datastore)) {
/* Can't add audiohook - already printed error message */
ast_datastore_free(datastore);
ast_free(mute);
}
}
ast_channel_unlock(chan);
return 0;
}
/* Function for debugging - might be useful */
static struct ast_custom_function mute_function = {
.name = "MUTEAUDIO",
.write = func_mute_write,
};
static int manager_mutestream(struct mansession *s, const struct message *m)
{
const char *channel = astman_get_header(m, "Channel");
const char *id = astman_get_header(m,"ActionID");
const char *state = astman_get_header(m,"State");
const char *direction = astman_get_header(m,"Direction");
char id_text[256] = "";
struct ast_channel *c = NULL;
struct ast_datastore *datastore = NULL;
struct mute_information *mute = NULL;
int is_new = 0;
int turnon = TRUE;
if (ast_strlen_zero(channel)) {
astman_send_error(s, m, "Channel not specified");
return 0;
}
if (ast_strlen_zero(state)) {
astman_send_error(s, m, "State not specified");
return 0;
}
if (ast_strlen_zero(direction)) {
astman_send_error(s, m, "Direction not specified");
return 0;
}
/* Ok, we have everything */
if (!ast_strlen_zero(id)) {
snprintf(id_text, sizeof(id_text), "ActionID: %s\r\n", id);
}
c = ast_channel_get_by_name(channel);
if (!c) {
astman_send_error(s, m, "No such channel");
return 0;
}
ast_channel_lock(c);
if (!(datastore = ast_channel_datastore_find(c, &mute_datastore, NULL))) {
if (!(datastore = initialize_mutehook(c))) {
ast_channel_unlock(c);
ast_channel_unref(c);
return 0;
}
is_new = 1;
}
mute = datastore->data;
turnon = ast_true(state);
if (!strcasecmp(direction, "in")) {
mute->mute_read = turnon;
} else if (!strcasecmp(direction, "out")) {
mute->mute_write = turnon;
} else if (!strcasecmp(direction, "all")) {
mute->mute_read = mute->mute_write = turnon;
}
if (is_new) {
if (mute_add_audiohook(c, mute, datastore)) {
/* Can't add audiohook - already printed error message */
ast_datastore_free(datastore);
ast_free(mute);
}
}
ast_channel_unlock(c);
ast_channel_unref(c);
astman_append(s, "Response: Success\r\n"
"%s"
"\r\n\r\n", id_text);
return 0;
}
static const char mandescr_mutestream[] =
"Description: Mute an incoming or outbound audio stream in a channel.\n"
"Variables: \n"
" Channel: <name> The channel you want to mute.\n"
" Direction: in | out |all The stream you want to mute.\n"
" State: on | off Whether to turn mute on or off.\n"
" ActionID: <id> Optional action ID for this AMI transaction.\n";
static int load_module(void)
{
int res;
res = ast_custom_function_register(&mute_function);
res |= ast_manager_register2("MuteAudio", EVENT_FLAG_SYSTEM, manager_mutestream,
"Mute an audio stream", mandescr_mutestream);
return (res ? AST_MODULE_LOAD_DECLINE : AST_MODULE_LOAD_SUCCESS);
}
static int unload_module(void)
{
ast_custom_function_unregister(&mute_function);
/* Unregister AMI actions */
ast_manager_unregister("MuteAudio");
return 0;
}
AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Mute audio stream resources");