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asterisk/include/asterisk/speech.h

157 lines
5.9 KiB
C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2006, Digium, Inc.
*
* Joshua Colp <jcolp@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
* \brief Generic Speech Recognition API
*/
#ifndef _ASTERISK_SPEECH_H
#define _ASTERISK_SPEECH_H
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
/* Speech structure flags */
enum ast_speech_flags {
AST_SPEECH_QUIET = (1 << 0), /* Quiet down output... they are talking */
AST_SPEECH_SPOKE = (1 << 1), /* Speaker spoke! */
AST_SPEECH_HAVE_RESULTS = (1 << 2), /* Results are present */
};
/* Speech structure states - in order of expected change */
enum ast_speech_states {
AST_SPEECH_STATE_NOT_READY = 0, /* Not ready to accept audio */
AST_SPEECH_STATE_READY, /* Accepting audio */
AST_SPEECH_STATE_WAIT, /* Wait for results to become available */
AST_SPEECH_STATE_DONE, /* Processing is all done */
};
enum ast_speech_results_type {
AST_SPEECH_RESULTS_TYPE_NORMAL = 0,
AST_SPEECH_RESULTS_TYPE_NBEST,
};
/* Speech structure */
struct ast_speech {
/*! Structure lock */
ast_mutex_t lock;
/*! Set flags */
unsigned int flags;
/*! Processing sound (used when engine is processing audio and getting results) */
char *processing_sound;
/*! Current state of structure */
int state;
/*! Expected write format */
struct ast_format format;
/*! Data for speech engine */
void *data;
/*! Cached results */
struct ast_speech_result *results;
/*! Type of results we want */
enum ast_speech_results_type results_type;
/*! Pointer to the engine used by this speech structure */
struct ast_speech_engine *engine;
};
/* Speech recognition engine structure */
struct ast_speech_engine {
/*! Name of speech engine */
char *name;
/*! Set up the speech structure within the engine */
int (*create)(struct ast_speech *speech, struct ast_format *format);
/*! Destroy any data set on the speech structure by the engine */
int (*destroy)(struct ast_speech *speech);
/*! Load a local grammar on the speech structure */
int (*load)(struct ast_speech *speech, const char *grammar_name, const char *grammar);
/*! Unload a local grammar */
int (*unload)(struct ast_speech *speech, const char *grammar_name);
/*! Activate a loaded grammar */
int (*activate)(struct ast_speech *speech, const char *grammar_name);
/*! Deactivate a loaded grammar */
int (*deactivate)(struct ast_speech *speech, const char *grammar_name);
/*! Write audio to the speech engine */
int (*write)(struct ast_speech *speech, void *data, int len);
/*! Signal DTMF was received */
int (*dtmf)(struct ast_speech *speech, const char *dtmf);
/*! Prepare engine to accept audio */
int (*start)(struct ast_speech *speech);
/*! Change an engine specific setting */
int (*change)(struct ast_speech *speech, const char *name, const char *value);
/*! Change the type of results we want back */
int (*change_results_type)(struct ast_speech *speech, enum ast_speech_results_type results_type);
/*! Try to get results */
struct ast_speech_result *(*get)(struct ast_speech *speech);
/*! Accepted formats by the engine */
struct ast_format_cap *formats;
AST_LIST_ENTRY(ast_speech_engine) list;
};
/* Result structure */
struct ast_speech_result {
/*! Recognized text */
char *text;
/*! Result score */
int score;
/*! NBest Alternative number if in NBest results type */
int nbest_num;
/*! Matched grammar */
char *grammar;
/*! List information */
AST_LIST_ENTRY(ast_speech_result) list;
};
/*! \brief Activate a grammar on a speech structure */
int ast_speech_grammar_activate(struct ast_speech *speech, const char *grammar_name);
/*! \brief Deactivate a grammar on a speech structure */
int ast_speech_grammar_deactivate(struct ast_speech *speech, const char *grammar_name);
/*! \brief Load a grammar on a speech structure (not globally) */
int ast_speech_grammar_load(struct ast_speech *speech, const char *grammar_name, const char *grammar);
/*! \brief Unload a grammar */
int ast_speech_grammar_unload(struct ast_speech *speech, const char *grammar_name);
/*! \brief Get speech recognition results */
struct ast_speech_result *ast_speech_results_get(struct ast_speech *speech);
/*! \brief Free a set of results */
int ast_speech_results_free(struct ast_speech_result *result);
/*! \brief Indicate to the speech engine that audio is now going to start being written */
void ast_speech_start(struct ast_speech *speech);
/*! \brief Create a new speech structure */
struct ast_speech *ast_speech_new(const char *engine_name, const struct ast_format_cap *formats);
/*! \brief Destroy a speech structure */
int ast_speech_destroy(struct ast_speech *speech);
/*! \brief Write audio to the speech engine */
int ast_speech_write(struct ast_speech *speech, void *data, int len);
/*! \brief Signal to the engine that DTMF was received */
int ast_speech_dtmf(struct ast_speech *speech, const char *dtmf);
/*! \brief Change an engine specific attribute */
int ast_speech_change(struct ast_speech *speech, const char *name, const char *value);
/*! \brief Change the type of results we want */
int ast_speech_change_results_type(struct ast_speech *speech, enum ast_speech_results_type results_type);
/*! \brief Change state of a speech structure */
int ast_speech_change_state(struct ast_speech *speech, int state);
/*! \brief Register a speech recognition engine */
int ast_speech_register(struct ast_speech_engine *engine);
/*! \brief Unregister a speech recognition engine */
int ast_speech_unregister(const char *engine_name);
#if defined(__cplusplus) || defined(c_plusplus)
}
#endif
#endif /* _ASTERISK_SPEECH_H */