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import the recent additions for video console into trunk,

giving you support for up to 9 video sources (e.g. webcams,
or X11 grabbers, etc.) active at once, displaying thumbnails for
each of them in the main GUI window, and with the ability to switch
between them on the fly during a conversation.

The code also implements a 'Picture in Picture' feature,
allowing you to select any source as primary or secondary,
and move the PiP window by just dragging it with the mouse.

The window looks like this:
 ________________________________________________________________
|  ______   ______   ______   ______   ______   ______   ______  |
| | tn.1 | | tn.2 | | tn.3 | | tn.4 | | tn.5 | | tn.6 | | tn.7 | |
| |______| |______| |______| |______| |______| |______| |______| |
|  ______   ______   ______   ______   ______   ______   ______  |
| |______| |______| |______| |______| |______| |______| |______| |
|  _________________    __________________    _________________  |
| |                 |  |                  |  |                 | |
| |                 |  |                  |  |                 | |
| |                 |  |                  |  |                 | |
| |   remote video  |  |                  |  |   local video   | |
| |                 |  |                  |  |          ______ | |
| |                 |  |      keypad      |  |         |  PIP || |
| |                 |  |                  |  |         |______|| |
| |_________________|  |                  |  |_________________| |
|                      |                  |                      |
|                      |                  |                      |
|                      |__________________|                      |
|________________________________________________________________|



git-svn-id: http://svn.digium.com/svn/asterisk/trunk@126480 f38db490-d61c-443f-a65b-d21fe96a405b
This commit is contained in:
rizzo 2008-06-29 21:17:14 +00:00
parent 51e7a64b4d
commit dad97dff62
3 changed files with 849 additions and 143 deletions

View File

@ -313,6 +313,23 @@ int print_message(struct board *b, const char *s)
return 1;
}
/* deletes a board.
* we make the free operation on any fields of the board structure allocated
* in dynamic memory
*/
void delete_board(struct board *b)
{
if (b) {
/* deletes the text */
if (b->text)
ast_free (b->text);
/* deallocates the blank surface */
SDL_FreeSurface(b->blank);
/* deallocates the board */
ast_free(b);
}
}
#if 0
/*! \brief refresh the screen, and also grab a bunch of events.
*/

View File

@ -7,30 +7,72 @@
/*
* GUI layout, structure and management
For the GUI we use SDL to create a large surface (gui->screen)
containing tree sections: remote video on the left, local video
on the right, and the keypad with all controls and text windows
in the center.
The central section is built using an image for the skin, fonts and
other GUI elements. Comments embedded in the image to indicate to
what function each area is mapped to.
For the GUI we use SDL to create a large surface (gui->screen) with 4 areas:
remote video on the left, local video on the right, keypad with all controls
and text windows in the center, and source device thumbnails on the top.
The top row is not displayed if no devices are specified in the config file.
________________________________________________________________
| ______ ______ ______ ______ ______ ______ ______ |
| | tn.1 | | tn.2 | | tn.3 | | tn.4 | | tn.5 | | tn.6 | | tn.7 | |
| |______| |______| |______| |______| |______| |______| |______| |
| ______ ______ ______ ______ ______ ______ ______ |
| |______| |______| |______| |______| |______| |______| |______| |
| _________________ __________________ _________________ |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | remote video | | | | local video | |
| | | | | | ______ | |
| | | | keypad | | | PIP || |
| | | | | | |______|| |
| |_________________| | | |_________________| |
| | | |
| | | |
| |__________________| |
|________________________________________________________________|
The central section is built using an image (jpg, png, maybe gif too)
for the skin, and other GUI elements. Comments embedded in the image
indicate to what function each area is mapped to.
Another image (png with transparency) is used for the font.
Mouse and keyboard events are detected on the whole surface, and
handled differently according to their location:
- center/right click on the local/remote window are used to resize
the corresponding window;
- clicks on the thumbnail start/stop sources and select them as
primary or secondary video sources;
- drag on the local video window are used to move the captured
area (in the case of X11 grabber) or the picture-in-picture
location (in case of camera included on the X11 grab).
- click on the keypad are mapped to the corresponding key;
area (in the case of X11 grabber) or the picture-in-picture position;
- keystrokes on the keypad are mapped to the corresponding key;
keystrokes are used as keypad functions, or as text input
if we are in text-input mode.
- drag on some keypad areas (sliders etc.) are mapped to the
corresponding functions;
- keystrokes are used as keypad functions, or as text input
if we are in text-input mode.
Configuration options control the appeareance of the gui:
keypad = /tmp/phone.jpg ; the skin
keypad_font = /tmp/font.ttf ; the font to use for output (XXX deprecated)
keypad = /tmp/kpad2.jpg ; the skin
keypad_font = /tmp/font.png ; the font to use for output
For future implementation, intresting features can be the following:
- freeze of the video coming from our remote party
- save of the whole SDL window as a picture
- oudio output device switching
The audio switching feature should allow changing the device
or switching to a recorded message for audio sent to remote party.
The selection of the device should happen clicking on a marker in the layout.
For this reason above the thumbnails row in the layout we would like a new row,
the elements composing the row could be message boards, reporting the name of the
device or the path of the message to be played.
For video input freeze and entire window capture, we define 2 new key types,
those should be activated pressing the buttons on the keypad, associated with
new regions inside the keypad pictureas comments
*
*/
@ -42,13 +84,15 @@ Configuration options control the appeareance of the gui:
#include "asterisk/utils.h" /* ast_calloc and ast_realloc */
#include <math.h> /* sqrt */
/* We use 3 'windows' in the GUI */
enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_MAX };
/* We use a maximum of 12 'windows' in the GUI */
enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_SRC1,
WIN_SRC2, WIN_SRC3, WIN_SRC4, WIN_SRC5,
WIN_SRC6, WIN_SRC7, WIN_SRC8, WIN_SRC9, WIN_MAX };
#ifndef HAVE_SDL /* stubs if we don't have any sdl */
static void show_frame(struct video_desc *env, int out) {}
static void sdl_setup(struct video_desc *env) {}
static struct gui_info *cleanup_sdl(struct gui_info *gui) { return NULL; }
static struct gui_info *cleanup_sdl(struct gui_info* g, int n) { return NULL; }
static void eventhandler(struct video_desc *env, const char *caption) {}
static int keypad_cfg_read(struct gui_info *gui, const char *val) { return 0; }
@ -65,6 +109,9 @@ static int keypad_cfg_read(struct gui_info *gui, const char *val) { return 0; }
#include <X11/Xlib.h>
#endif
#define BORDER 5 /* border around our windows */
#define SRC_MSG_BD_H 20 /* height of the message board below those windows */
enum kp_type { KP_NONE, KP_RECT, KP_CIRCLE };
struct keypad_entry {
int c; /* corresponding character */
@ -75,11 +122,18 @@ struct keypad_entry {
/* our representation of a displayed window. SDL can only do one main
* window so we map everything within that one
*/
struct display_window {
struct display_window {
SDL_Overlay *bmp;
SDL_Rect rect; /* location of the window */
};
/* each thumbnail message board has a rectangle associated for the geometry,
* and a board structure, we include these two elements in a singole structure */
struct thumb_bd {
SDL_Rect rect; /* the rect for geometry and background */
struct board *board; /* the board */
};
struct gui_info {
enum kb_output kb_output; /* where the keyboard output goes */
struct drag_info drag; /* info on the window are we dragging */
@ -92,9 +146,11 @@ struct gui_info {
SDL_Surface *font; /* font to be used */
SDL_Rect font_rects[96]; /* only printable chars */
/* each board has two rectangles,
/* each of the following board has two rectangles,
* [0] is the geometry relative to the keypad,
* [1] is the geometry relative to the whole screen
* we do not use the thumb_bd for these boards because here we need
* 2 rectangles for geometry
*/
SDL_Rect kp_msg[2]; /* incoming msg, relative to kpad */
struct board *bd_msg;
@ -105,6 +161,12 @@ struct gui_info {
SDL_Rect kp_dialed[2]; /* dialed number */
struct board *bd_dialed;
/* other boards are one associated with the source windows
* above the keypad in the layout, we only have the geometry
* relative to the whole screen
*/
struct thumb_bd thumb_bd_array[MAX_VIDEO_SOURCES];
/* variable-size array mapping keypad regions to functions */
int kp_size, kp_used;
struct keypad_entry *kp;
@ -115,7 +177,7 @@ struct gui_info {
/*! \brief free the resources in struct gui_info and the descriptor itself.
* Return NULL so we can assign the value back to the descriptor in case.
*/
static struct gui_info *cleanup_sdl(struct gui_info *gui)
static struct gui_info *cleanup_sdl(struct gui_info *gui, int device_num)
{
int i;
@ -142,11 +204,43 @@ static struct gui_info *cleanup_sdl(struct gui_info *gui)
SDL_FreeYUVOverlay(gui->win[i].bmp);
}
bzero(gui, sizeof(gui));
/* deallocates the space allocated for the keypad message boards */
if (gui->bd_dialed)
delete_board(gui->bd_dialed);
if (gui->bd_msg)
delete_board(gui->bd_msg);
/* deallocates the space allocated for the thumbnail message boards */
for (i = 0; i < device_num; i++) {
if (gui->thumb_bd_array[i].board) /* may be useless */
delete_board(gui->thumb_bd_array[i].board);
}
ast_free(gui);
SDL_Quit();
return NULL;
}
/* messages to be displayed in the sources message boards
* below the source windows
*/
/* costants defined to describe status of devices */
#define IS_PRIMARY 1
#define IS_SECONDARY 2
#define IS_ON 4
char* src_msgs[] = {
" OFF",
"1 OFF",
" 2 OFF",
"1+2 OFF",
" ON",
"1 ON",
" 2 ON",
"1+2 ON",
};
/*
* Display video frames (from local or remote stream) using the SDL library.
* - Set the video mode to use the resolution specified by the codec context
@ -171,7 +265,7 @@ static void show_frame(struct video_desc *env, int out)
b_in = &env->enc_in;
b_out = &env->loc_dpy;
p_in = NULL;
} else {
} else if (out == WIN_REMOTE) {
/* copy input format from the decoding context */
AVCodecContext *c;
if (env->in == NULL) /* XXX should not happen - decoder not ready */
@ -184,7 +278,14 @@ static void show_frame(struct video_desc *env, int out)
b_out = &env->rem_dpy;
p_in = (AVPicture *)env->in->d_frame;
}
} else {
int i = out-WIN_SRC1;
b_in = env->out.devices[i].dev_buf;
if (b_in == NULL)
return;
p_in = NULL;
b_out = &env->src_dpy[i];
}
bmp = gui->win[out].bmp;
SDL_LockYUVOverlay(bmp);
/* output picture info - this is sdl, YUV420P */
@ -236,6 +337,21 @@ enum skin_area {
KEY_DIALED = 203, /* area for dialed numbers */
KEY_EDIT = 204, /* area for editing user input */
#ifdef notyet /* XXX for future implementation */
KEY_AUDIO_SRCS = 210,
/*indexes between 210 and 219 (or more) have been reserved for the "keys"
associated with the audio device markers, clicking on these markers
will change the source device for audio output */
KEY_FREEZE = 220, /* freeze the incoming video */
KEY_CAPTURE = 221, /* capture the whole SDL window as a picture */
#endif
/* video source switching key(s) */
KEY_PIP = 230,
/*indexes between 231 and 239 have been reserved for the "keys"
associated with the device thumbnails, clicking on these pictures
will change the source device for primary or secondary (PiP) video output*/
KEY_SRCS_WIN = 231, /* till 239 */
/* areas outside the keypad - simulated */
KEY_OUT_OF_KEYPAD = 241,
KEY_REM_DPY = 242,
@ -270,15 +386,16 @@ static char *keypad_toggle(struct video_desc *env, int index)
ast_log(LOG_WARNING, "keypad_toggle(%i) called\n", index);
switch (index) {
case KEY_SENDVIDEO:
case KEY_SENDVIDEO: /* send or do not send video */
env->out.sendvideo = !env->out.sendvideo;
break;
#ifdef notyet
case KEY_MUTE: {
struct chan_oss_pvt *o = find_desc(oss_active);
o->mute = !o->mute;
}
case KEY_PIP: /* enable or disable Picture in Picture */
env->out.picture_in_picture = !env->out.picture_in_picture;
break;
case KEY_MUTE: /* send or do not send audio */
ast_cli_command(env->gui->outfd, "console mute toggle");
break;
#ifdef notyet
case KEY_AUTOANSWER: {
struct chan_oss_pvt *o = find_desc(oss_active);
o->autoanswer = !o->autoanswer;
@ -357,6 +474,130 @@ static void set_drag(struct drag_info *drag, int x, int y, enum drag_window win)
drag->drag_window = win;
}
static int update_device_info(struct video_desc *env, int i)
{
reset_board(env->gui->thumb_bd_array[i].board);
print_message(env->gui->thumb_bd_array[i].board,
src_msgs[env->out.devices[i].status_index]);
return 0;
}
/*! \brief Changes the video output (local video) source, controlling if
* it is already using that video device,
* and switching the correct fields of env->out.
* grabbers are always open and saved in the device table.
* The secondary or the primary device can be changed,
* according to the "button" parameter:
* the primary device is changed if button = SDL_BUTTON_LEFT;
* the secondary device is changed if button = not SDL_BUTTON_LEFT;
*
* the correct message boards of the sources are also updated
* with the new status
*
* \param env = pointer to the video environment descriptor
* \param index = index of the device the caller wants to use are primary or secondary device
* \param button = button clicked on the mouse
*
* returns 0 on success,
* returns 1 on error
*/
static int switch_video_out(struct video_desc *env, int index, Uint8 button)
{
int *p; /* pointer to the index of the device to select */
if (index >= env->out.device_num) {
ast_log(LOG_WARNING, "no devices\n");
return 1;
}
/* select primary or secondary */
p = (button == SDL_BUTTON_LEFT) ? &env->out.device_primary :
&env->out.device_secondary;
/* controls if the device is already selected */
if (index == *p) {
ast_log(LOG_WARNING, "device %s already selected\n", env->out.devices[index].name);
return 0;
}
ast_log(LOG_WARNING, "switching to %s...\n", env->out.devices[index].name);
/* already open */
if (env->out.devices[index].grabber) {
/* we also have to update the messages in the source
message boards below the source windows */
/* first we update the board of the previous source */
if (p == &env->out.device_primary)
env->out.devices[*p].status_index &= ~IS_PRIMARY;
else
env->out.devices[*p].status_index &= ~IS_SECONDARY;
update_device_info(env, *p);
/* update the index used as primary or secondary */
*p = index;
ast_log(LOG_WARNING, "done\n");
/* then we update the board of the new primary or secondary source */
if (p == &env->out.device_primary)
env->out.devices[*p].status_index |= IS_PRIMARY;
else
env->out.devices[*p].status_index |= IS_SECONDARY;
update_device_info(env, *p);
return 0;
}
/* device is off, just do nothing */
ast_log(LOG_WARNING, "device is down\n");
return 1;
}
/*! \brief tries to switch the state of a device from on to off or off to on
* we also have to update the status of the device and the correct message board
*
* \param index = the device that must be turned on or off
* \param env = pointer to the video environment descriptor
*
* returns:
* - 0 on falure switching from off to on
* - 1 on success in switching from off to on
* - 2 on success in switching from on to off
*/
static int turn_on_off(int index, struct video_desc *env)
{
struct video_device *p = &env->out.devices[index];
if (index >= env->out.device_num) {
ast_log(LOG_WARNING, "no devices\n");
return 0;
}
if (!p->grabber) { /* device off */
void *g_data; /* result of grabber_open() */
struct grab_desc *g;
int i;
/* see if the device can be used by one of the existing drivers */
for (i = 0; (g = console_grabbers[i]); i++) {
/* try open the device */
g_data = g->open(p->name, &env->out.loc_src_geometry, env->out.fps);
if (!g_data) /* no luck, try the next driver */
continue;
p->grabber = g;
p->grabber_data = g_data;
/* update the status of the source */
p->status_index |= IS_ON;
/* print the new message in the message board */
update_device_info(env, index);
return 1; /* open succeded */
}
return 0; /* failure */
} else {
/* the grabber must be closed */
p->grabber_data = p->grabber->close(p->grabber_data);
p->grabber = NULL;
/* dev_buf is already freed by grabber->close() */
p->dev_buf = NULL;
/* update the status of the source */
p->status_index &= ~IS_ON;
/* print the new message in the message board */
update_device_info(env, index);
return 2; /* closed */
}
}
/*
* Handle SDL_MOUSEBUTTONDOWN type, finding the palette
* index value and calling the right callback.
@ -367,29 +608,83 @@ static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button
{
uint8_t index = KEY_OUT_OF_KEYPAD; /* the key or region of the display we clicked on */
struct gui_info *gui = env->gui;
int i; /* integer variable used as iterator */
int x; /* integer variable usable as a container */
/* total width of source device thumbnails */
int src_wins_tot_w = env->out.device_num*(SRC_WIN_W+BORDER)+BORDER;
/* x coordinate of the center of the keypad */
int x0 = MAX(env->rem_dpy.w+gui->keypad->w/2+2*BORDER, src_wins_tot_w/2);
#if 0
ast_log(LOG_WARNING, "event %d %d have %d/%d regions at %p\n",
button.x, button.y, gui->kp_used, gui->kp_size, gui->kp);
#endif
/* for each mousedown we end previous drag */
gui->drag.drag_window = DRAG_NONE;
/* define keypad boundary */
if (button.x < env->rem_dpy.w)
index = KEY_REM_DPY; /* click on remote video */
else if (button.x > env->rem_dpy.w + gui->keypad->w)
index = KEY_LOC_DPY; /* click on local video */
else if (button.y > gui->keypad->h)
index = KEY_OUT_OF_KEYPAD; /* click outside the keypad */
else if (gui->kp) {
int i;
for (i = 0; i < gui->kp_used; i++) {
if (kp_match_area(&gui->kp[i], button.x - env->rem_dpy.w, button.y)) {
index = gui->kp[i].c;
break;
/* XXX this should be extended for clicks on different audio device markers */
if (button.y >= (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0)) {
/* if control reaches this point this means that the clicked point is
below the row of the additional sources windows*/
/* adjust the y coordinate as if additional devices windows were not present */
button.y -= (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
if (button.y < BORDER)
index = KEY_OUT_OF_KEYPAD;
else if (button.y >= MAX(MAX(env->rem_dpy.h, env->loc_dpy.h), gui->keypad->h))
index = KEY_OUT_OF_KEYPAD;
else if (button.x < x0 - gui->keypad->w/2 - BORDER - env->rem_dpy.w)
index = KEY_OUT_OF_KEYPAD;
else if (button.x < x0 - gui->keypad->w/2 - BORDER)
index = KEY_REM_DPY;
else if (button.x < x0 - gui->keypad->w/2)
index = KEY_OUT_OF_KEYPAD;
else if (button.x >= x0 + gui->keypad->w/2 + BORDER + env->loc_dpy.w)
index = KEY_OUT_OF_KEYPAD;
else if (button.x >= x0 + gui->keypad->w/2 + BORDER)
index = KEY_LOC_DPY;
else if (button.x >= x0 + gui->keypad->w/2)
index = KEY_OUT_OF_KEYPAD;
else if (gui->kp) {
/* we have to calculate the first coordinate
inside the keypad before calling the kp_match_area*/
int x_keypad = button.x - (x0 - gui->keypad->w/2);
/* find the key clicked (if one was clicked) */
for (i = 0; i < gui->kp_used; i++) {
if (kp_match_area(&gui->kp[i],x_keypad, button.y - BORDER)) {
index = gui->kp[i].c;
break;
}
}
}
} else if (button.y < BORDER) {
index = KEY_OUT_OF_KEYPAD;
} else { /* we are in the thumbnail area */
x = x0 - src_wins_tot_w/2 + BORDER;
if (button.y >= BORDER + SRC_WIN_H)
index = KEY_OUT_OF_KEYPAD;
else if (button.x < x)
index = KEY_OUT_OF_KEYPAD;
else if (button.x < x + src_wins_tot_w - BORDER) {
/* note that the additional device windows
are numbered from left to right
starting from 0, with a maximum of 8, the index associated on a click is:
KEY_SRCS_WIN + number_of_the_window */
for (i = 1; i <= env->out.device_num; i++) {
if (button.x < x+i*(SRC_WIN_W+BORDER)-BORDER) {
index = KEY_SRCS_WIN+i-1;
break;
} else if (button.x < x+i*(SRC_WIN_W+BORDER)) {
index = KEY_OUT_OF_KEYPAD;
break;
}
}
} else
index = KEY_OUT_OF_KEYPAD;
}
/* exec the function */
@ -397,6 +692,37 @@ static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button
keypad_digit(env, index);
return;
}
else if (index >= KEY_SRCS_WIN && index < KEY_SRCS_WIN+env->out.device_num) {
index -= KEY_SRCS_WIN; /* index of the window, equal to the device index in the table */
/* if one of the additional device windows is clicked with
left or right mouse button, we have to switch to that device */
if (button.button == SDL_BUTTON_RIGHT || button.button == SDL_BUTTON_LEFT) {
switch_video_out(env, index, button.button);
return;
}
/* turn on or off the devices selectively with other mouse buttons */
else {
int ret = turn_on_off(index, env);
/* print a message according to what happened */
if (!ret)
ast_log(LOG_WARNING, "unable to turn on device %s\n",
env->out.devices[index].name);
else if (ret == 1)
ast_log(LOG_WARNING, "device %s changed state to on\n",
env->out.devices[index].name);
else if (ret == 2)
ast_log(LOG_WARNING, "device %s changed state to off\n",
env->out.devices[index].name);
return;
}
}
/* XXX for future implementation
else if (click on audio source marker)
change audio source device
*/
switch (index) {
/* answer/close function */
case KEY_PICK_UP:
@ -407,9 +733,10 @@ static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button
break;
/* other functions */
case KEY_MUTE:
case KEY_MUTE: /* send or not send the audio */
case KEY_AUTOANSWER:
case KEY_SENDVIDEO:
case KEY_SENDVIDEO: /* send or not send the video */
case KEY_PIP: /* activate/deactivate picture in picture mode */
keypad_toggle(env, index);
break;
@ -418,6 +745,13 @@ static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button
case KEY_REMOTEVIDEO:
break;
#ifdef notyet /* XXX for future implementations */
case KEY_FREEZE:
break
case KEY_CAPTURE:
break;
#endif
case KEY_MESSAGEBOARD:
if (button.button == SDL_BUTTON_LEFT)
set_drag(&gui->drag, button.x, button.y, DRAG_MESSAGE);
@ -427,8 +761,26 @@ static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button
case KEY_LOC_DPY:
case KEY_REM_DPY:
if (button.button == SDL_BUTTON_LEFT) {
if (index == KEY_LOC_DPY)
/* values used to find the position of the picture in picture (if present) */
int pip_loc_x = (double)env->out.pip_x/env->enc_in.w * env->loc_dpy.w;
int pip_loc_y = (double)env->out.pip_y/env->enc_in.h * env->loc_dpy.h;
/* check if picture in picture is active and the click was on it */
if (index == KEY_LOC_DPY && env->out.picture_in_picture &&
button.x >= x0+gui->keypad->w/2+BORDER+pip_loc_x &&
button.x < x0+gui->keypad->w/2+BORDER+pip_loc_x+env->loc_dpy.w/3 &&
button.y >= BORDER+pip_loc_y &&
button.y < BORDER+pip_loc_y+env->loc_dpy.h/3) {
/* set the y cordinate to his previous value */
button.y += (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
/* starts dragging the picture inside the picture */
set_drag(&gui->drag, button.x, button.y, DRAG_PIP);
}
else if (index == KEY_LOC_DPY) {
/* set the y cordinate to his previous value */
button.y += (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
/* click in the local display, but not on the PiP */
set_drag(&gui->drag, button.x, button.y, DRAG_LOCAL);
}
break;
} else {
char buf[128];
@ -437,9 +789,21 @@ static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button
fb->w, fb->h);
video_geom(fb, buf);
sdl_setup(env);
/* writes messages in the source boards, those can be
modified during the execution, because of the events
this must be done here, otherwise the status of sources will not be
shown after sdl_setup */
for (i = 0; i < env->out.device_num; i++) {
update_device_info(env, i);
}
/* we also have to refresh other boards,
to avoid messages to disappear after video resize */
print_message(gui->bd_msg, " \b");
print_message(gui->bd_dialed, " \b");
}
break;
case KEY_OUT_OF_KEYPAD:
ast_log(LOG_WARNING, "nothing clicked, coordinates: %d, %d\n", button.x, button.y);
break;
case KEY_DIGIT_BACKGROUND:
@ -524,7 +888,7 @@ static void handle_keyboard_input(struct video_desc *env, SDL_keysym *ks)
return;
}
static void grabber_move(struct video_out_desc *, int dx, int dy);
static void grabber_move(struct video_device *, int dx, int dy);
int compute_drag(int *start, int end, int magnifier);
int compute_drag(int *start, int end, int magnifier)
@ -539,6 +903,33 @@ int compute_drag(int *start, int end, int magnifier)
return delta;
}
/*! \brief This function moves the picture in picture,
* controlling the limits of the containing buffer
* to avoid problems deriving from going through the limits.
*
* \param env = pointer to the descriptor of the video environment
* \param dx = the variation of the x position
* \param dy = the variation of the y position
*/
static void pip_move(struct video_desc* env, int dx, int dy) {
int new_pip_x = env->out.pip_x+dx;
int new_pip_y = env->out.pip_y+dy;
/* going beyond the left borders */
if (new_pip_x < 0)
new_pip_x = 0;
/* going beyond the right borders */
else if (new_pip_x > env->enc_in.w - env->enc_in.w/3)
new_pip_x = env->enc_in.w - env->enc_in.w/3;
/* going beyond the top borders */
if (new_pip_y < 0)
new_pip_y = 0;
/* going beyond the bottom borders */
else if (new_pip_y > env->enc_in.h - env->enc_in.h/3)
new_pip_y = env->enc_in.h - env->enc_in.h/3;
env->out.pip_x = new_pip_x;
env->out.pip_y = new_pip_y;
}
/*
* I am seeing some kind of deadlock or stall around
* SDL_PumpEvents() while moving the window on a remote X server
@ -593,11 +984,24 @@ static void eventhandler(struct video_desc *env, const char *caption)
case SDL_MOUSEMOTION:
case SDL_MOUSEBUTTONUP:
if (drag->drag_window == DRAG_LOCAL) {
if (drag->drag_window == DRAG_LOCAL && env->out.device_num) {
/* move the capture source */
int dx = compute_drag(&drag->x_start, ev[i].motion.x, 3);
int dy = compute_drag(&drag->y_start, ev[i].motion.y, 3);
grabber_move(&env->out, dx, dy);
grabber_move(&env->out.devices[env->out.device_primary], dx, dy);
} else if (drag->drag_window == DRAG_PIP) {
/* move the PiP image inside the frames of the enc_in buffers */
int dx = ev[i].motion.x - drag->x_start;
int dy = ev[i].motion.y - drag->y_start;
/* dx and dy value are directly applied to env->out.pip_x and
env->out.pip_y, so they must work as if the format was cif */
dx = (double)dx*env->enc_in.w/env->loc_dpy.w;
dy = (double)dy*env->enc_in.h/env->loc_dpy.h;
/* sets starts to a new value */
drag->x_start = ev[i].motion.x;
drag->y_start = ev[i].motion.y;
/* ast_log(LOG_WARNING, "moving: %d, %d\n", dx, dy); */
pip_move(env, dx, dy);
} else if (drag->drag_window == DRAG_MESSAGE) {
/* scroll up/down the window */
int dy = compute_drag(&drag->y_start, ev[i].motion.y, 1);
@ -808,7 +1212,15 @@ static void sdl_setup(struct video_desc *env)
const SDL_VideoInfo *info;
int kp_w = 0, kp_h = 0; /* keypad width and height */
struct gui_info *gui = env->gui;
/* Some helper variables used for filling the SDL window */
int x0; /* the x coordinate of the center of the keypad */
int x1; /* userful for calculating of the size of the parent window */
int y0; /* y coordinate of the keypad, the remote window and the local window */
int src_wins_tot_w; /* total width of the source windows */
int i;
int x; /* useful for the creation of the source windows; */
#ifdef HAVE_X11
const char *e = getenv("SDL_WINDOWID");
@ -830,6 +1242,8 @@ static void sdl_setup(struct video_desc *env)
* initialize the SDL environment. We have one large window
* with local and remote video, and a keypad.
* At the moment we arrange them statically, as follows:
* - top row: thumbnails for local video sources;
* - next row: message boards for local video sources
* - on the left, the remote video;
* - on the center, the keypad
* - on the right, the local video
@ -869,13 +1283,23 @@ static void sdl_setup(struct video_desc *env)
kp_h = gui->keypad->h;
}
}
/* XXX same for other boards */
#define BORDER 5 /* border around our windows */
maxw = env->rem_dpy.w + env->loc_dpy.w + kp_w;
maxh = MAX( MAX(env->rem_dpy.h, env->loc_dpy.h), kp_h);
maxw += 4 * BORDER;
maxh += 2 * BORDER;
/* total width of the thumbnails */
src_wins_tot_w = env->out.device_num*(SRC_WIN_W+BORDER)+BORDER;
/* x coordinate of the center of the keypad */
x0 = MAX(env->rem_dpy.w+kp_w/2+2*BORDER, src_wins_tot_w/2);
/* from center of the keypad to right border */
x1 = MAX(env->loc_dpy.w+kp_w/2+2*BORDER, src_wins_tot_w/2);
/* total width of the SDL window to create */
maxw = x0+x1;
/* total height of the mother window to create */
maxh = MAX( MAX(env->rem_dpy.h, env->loc_dpy.h), kp_h)+2*BORDER;
maxh += env->out.device_num ? (2*BORDER+SRC_WIN_H+SRC_MSG_BD_H) : 0;
gui->screen = SDL_SetVideoMode(maxw, maxh, depth, 0);
if (!gui->screen) {
ast_log(LOG_ERROR, "SDL: could not set video mode - exiting\n");
@ -974,24 +1398,53 @@ static void sdl_setup(struct video_desc *env)
}
} while (0);
#endif /* HAVE_X11 */
y0 = env->out.device_num ? (3*BORDER+SRC_WIN_H+SRC_MSG_BD_H) : BORDER;
SDL_WM_SetCaption("Asterisk console Video Output", NULL);
/* intialize the windows for local and remote video */
if (set_win(gui->screen, &gui->win[WIN_REMOTE], dpy_fmt,
env->rem_dpy.w, env->rem_dpy.h, BORDER, BORDER))
env->rem_dpy.w, env->rem_dpy.h, x0-kp_w/2-BORDER-env->rem_dpy.w, y0))
goto no_sdl;
if (set_win(gui->screen, &gui->win[WIN_LOCAL], dpy_fmt,
env->loc_dpy.w, env->loc_dpy.h,
3*BORDER+env->rem_dpy.w + kp_w, BORDER))
x0+kp_w/2+BORDER, y0))
goto no_sdl;
/* initialize device_num source windows (thumbnails) and boards
(for a maximum of 9 additional windows and boards) */
x = x0 - src_wins_tot_w/2 + BORDER;
for (i = 0; i < env->out.device_num; i++){
struct thumb_bd *p = &gui->thumb_bd_array[i];
if (set_win(gui->screen, &gui->win[i+WIN_SRC1], dpy_fmt,
SRC_WIN_W, SRC_WIN_H, x+i*(BORDER+SRC_WIN_W), BORDER))
goto no_sdl;
/* set geometry for the rect for the message board of the device */
p->rect.w = SRC_WIN_W;
p->rect.h = SRC_MSG_BD_H;
p->rect.x = x+i*(BORDER+SRC_WIN_W);
p->rect.y = 2*BORDER+SRC_WIN_H;
/* the white color is used as background */
SDL_FillRect(gui->screen, &p->rect,
SDL_MapRGB(gui->screen->format, 255, 255, 255));
/* if necessary, initialize boards for the sources */
if (!p->board)
p->board =
board_setup(gui->screen, &p->rect,
gui->font, gui->font_rects);
/* update board rect */
SDL_UpdateRect(gui->screen, p->rect.x, p->rect.y, p->rect.w, p->rect.h);
}
/* display the skin, but do not free it as we need it later to
* restore text areas and maybe sliders too.
*/
restore text areas and maybe sliders too */
if (gui->keypad) {
struct SDL_Rect *dest = &gui->win[WIN_KEYPAD].rect;
struct SDL_Rect *src = (gui->kp_rect.w > 0 && gui->kp_rect.h > 0) ? & gui->kp_rect : NULL;
/* set the coordinates of the keypad relative to the main screen */
dest->x = 2*BORDER + env->rem_dpy.w;
dest->y = BORDER;
dest->x = x0-kp_w/2;
dest->y = y0;
dest->w = kp_w;
dest->h = kp_h;
SDL_BlitSurface(gui->keypad, src, gui->screen, dest);
@ -1003,7 +1456,7 @@ static void sdl_setup(struct video_desc *env)
no_sdl:
/* free resources in case of errors */
env->gui = cleanup_sdl(gui);
env->gui = cleanup_sdl(gui, env->out.device_num);
}
/*
@ -1043,6 +1496,7 @@ static int kp_match_area(const struct keypad_entry *e, int x, int y)
struct _s_k { const char *s; int k; };
static struct _s_k gui_key_map[] = {
{"PIP", KEY_PIP},
{"PICK_UP", KEY_PICK_UP },
{"PICKUP", KEY_PICK_UP },
{"HANG_UP", KEY_HANG_UP },

View File

@ -87,6 +87,9 @@ codec parameters), as follows:
rem_dpy the format used to display the remote stream
src_dpy is the format used to display the local video source streams
The number of these fbuf_t is determined at run time, with dynamic allocation
We store the format info together with the buffer storing the data.
As a future optimization, a format/buffer may reference another one
if the formats are equivalent. This will save some unnecessary format
@ -145,9 +148,27 @@ int console_video_formats =
/* function to scale and encode buffers */
static void my_scale(struct fbuf_t *in, AVPicture *p_in,
struct fbuf_t *out, AVPicture *p_out);
/*
* this structure will be an entry in the table containing
* every device specified in the file oss.conf, it contains various infomation
* about the device
*/
struct video_device {
char *name; /* name of the device */
/* allocated dynamically (see fill_table function) */
struct grab_desc *grabber; /* the grabber for the device type */
void *grabber_data; /* device's private data structure */
struct fbuf_t *dev_buf; /* buffer for incoming data */
struct timeval last_frame; /* when we read the last frame ? */
int status_index; /* what is the status of the device (source) */
/* status index is set using the IS_ON, IS_PRIMARY and IS_SECONDARY costants */
/* status_index is the index of the status message in the src_msgs array in console_gui.c */
};
struct video_codec_desc; /* forward declaration */
/*
* Descriptor of the local source, made of the following pieces:
@ -157,7 +178,8 @@ struct video_codec_desc; /* forward declaration */
* + the encoding and RTP info, including timestamps to generate
* frames at the correct rate;
* + source-specific info, i.e. fd for /dev/video, dpy-image for x11, etc,
* filled in by grabber_open
* filled in by grabber_open, part of source_specific information are in
* the device table (devices member), others are shared;
* NOTE: loc_src.data == NULL means the rest of the struct is invalid, and
* the video source is not available.
*/
@ -168,7 +190,6 @@ struct video_out_desc {
* If we are successful, webcam_bufsize > 0 and we can read.
*/
/* all the following is config file info copied from the parent */
char videodevice[64];
int fps;
int bitrate;
int qmin;
@ -184,10 +205,21 @@ struct video_out_desc {
AVFrame *enc_in_frame; /* enc_in mapped into avcodec format. */
/* The initial part of AVFrame is an AVPicture */
int mtu;
struct timeval last_frame; /* when we read the last frame ? */
/* Table of devices specified with "videodevice=" in oss.conf.
* Static size as we have a limited number of entries.
*/
struct video_device devices[MAX_VIDEO_SOURCES];
int device_num; /*number of devices in table*/
int device_primary; /*index of the actual primary device in the table*/
int device_secondary; /*index of the actual secondary device in the table*/
struct grab_desc *grabber;
void *grabber_data;
int picture_in_picture; /*Is the PiP mode activated? 0 = NO | 1 = YES*/
/* these are the coordinates of the picture inside the picture (visible if PiP mode is active)
these coordinates are valid considering the containing buffer with cif geometry*/
int pip_x;
int pip_y;
};
/*
@ -216,7 +248,11 @@ struct video_desc {
struct fbuf_t rem_dpy; /* display remote video, no buffer (it is in win[WIN_REMOTE].bmp) */
struct fbuf_t loc_dpy; /* display local source, no buffer (managed by SDL in bmp[1]) */
/*display for sources in additional windows,
ideally infinite additional sources could be present
pratically we assume a maximum of 9 sources to show*/
struct fbuf_t src_dpy[MAX_VIDEO_SOURCES]; /* no buffer allocated here */
/* local information for grabbers, codecs, gui */
struct gui_info *gui;
struct video_dec_desc *in; /* remote video descriptor */
@ -238,54 +274,108 @@ void fbuf_free(struct fbuf_t *b)
b->pix_fmt = x.pix_fmt;
}
#if 0
/* helper function to print the amount of memory used by the process.
* Useful to track memory leaks, unfortunately this code is OS-specific
* so we keep it commented out.
*/
static int
used_mem(const char *msg)
{
char in[128];
pid_t pid = getpid();
sprintf(in, "ps -o vsz= -o rss= %d", pid);
ast_log(LOG_WARNING, "used mem (vsize, rss) %s ", msg);
system(in);
return 0;
}
#endif
#include "vcodecs.c"
#include "console_gui.c"
/*! \brief Try to open a video source, return 0 on success, 1 on error */
/*! \brief Try to open video sources, return 0 on success, 1 on error
* opens all video sources found in the oss.conf configuration files.
* Saves the grabber and the datas in the device table (in the devices field
* of the descriptor referenced by v).
* Initializes the device_primary and device_secondary
* fields of v with the first devices that was
* successfully opened.
*
* \param v = video out environment descriptor
*
* returns 0 on success, 1 on error
*/
static int grabber_open(struct video_out_desc *v)
{
struct grab_desc *g;
void *g_data;
int i;
int i, j;
for (i = 0; (g = console_grabbers[i]); i++) {
g_data = g->open(v->videodevice, &v->loc_src_geometry, v->fps);
if (g_data) {
v->grabber = g;
v->grabber_data = g_data;
return 0;
/* for each device in the device table... */
for (i = 0; i < v->device_num; i++) {
/* device already open */
if (v->devices[i].grabber)
continue;
/* for each type of grabber supported... */
for (j = 0; (g = console_grabbers[j]); j++) {
/* the grabber is opened and the informations saved in the device table */
g_data = g->open(v->devices[i].name, &v->loc_src_geometry, v->fps);
if (!g_data)
continue;
v->devices[i].grabber = g;
v->devices[i].grabber_data = g_data;
v->devices[i].status_index |= IS_ON;
}
}
/* the first working device is selected as the primary one and the secondary one */
for (i = 0; i < v->device_num; i++) {
if (!v->devices[i].grabber)
continue;
v->device_primary = i;
v->device_secondary = i;
return 0; /* source found */
}
return 1; /* no source found */
}
/*! \brief complete a buffer from the local video source.
/*! \brief complete a buffer from the specified local video source.
* Called by get_video_frames(), in turn called by the video thread.
*
* \param dev = video environment descriptor
* \param fps = frame per seconds, for every device
*
* returns:
* - NULL on falure
* - reference to the device buffer on success
*/
static struct fbuf_t *grabber_read(struct video_out_desc *v)
static struct fbuf_t *grabber_read(struct video_device *dev, int fps)
{
struct timeval now = ast_tvnow();
if (v->grabber == NULL) /* not initialized */
return 0;
if (dev->grabber == NULL) /* not initialized */
return NULL;
/* the last_frame field in this row of the device table (dev)
is always initialized, it is set during the parsing of the config
file, and never unset, function fill_device_table(). */
/* check if it is time to read */
if (ast_tvzero(v->last_frame))
v->last_frame = now;
if (ast_tvdiff_ms(now, v->last_frame) < 1000/v->fps)
return 0; /* too early */
v->last_frame = now; /* XXX actually, should correct for drift */
return v->grabber->read(v->grabber_data);
if (ast_tvdiff_ms(now, dev->last_frame) < 1000/fps)
return NULL; /* too early */
dev->last_frame = now; /* XXX actually, should correct for drift */
return dev->grabber->read(dev->grabber_data);
}
/*! \brief handler run when dragging with the left button on
* the local source window - the effect is to move the offset
* of the captured area.
*/
static void grabber_move(struct video_out_desc *v, int dx, int dy)
static void grabber_move(struct video_device *dev, int dx, int dy)
{
if (v->grabber && v->grabber->move)
v->grabber->move(v->grabber_data, dx, dy);
if (dev->grabber && dev->grabber->move)
dev->grabber->move(dev->grabber_data, dx, dy);
}
/*
@ -313,7 +403,8 @@ static struct video_codec_desc *map_config_video_format(char *name)
static int video_out_uninit(struct video_desc *env)
{
struct video_out_desc *v = &env->out;
int i; /* integer variable used as iterator */
/* XXX this should be a codec callback */
if (v->enc_ctx) {
AVCodecContext *enc_ctx = (AVCodecContext *)v->enc_ctx;
@ -329,11 +420,18 @@ static int video_out_uninit(struct video_desc *env)
/* release the buffers */
fbuf_free(&env->enc_in);
fbuf_free(&v->enc_out);
/* close the grabber */
if (v->grabber) {
v->grabber_data = v->grabber->close(v->grabber_data);
v->grabber = NULL;
/* close the grabbers */
for (i = 0; i < v->device_num; i++) {
if (v->devices[i].grabber){
v->devices[i].grabber_data =
v->devices[i].grabber->close(v->devices[i].grabber_data);
v->devices[i].grabber = NULL;
/* dev_buf is already freed by grabber->close() */
v->devices[i].dev_buf = NULL;
}
v->devices[i].status_index = 0;
}
v->picture_in_picture = 0;
return -1;
}
@ -462,7 +560,8 @@ void console_video_uninit(struct video_desc *env)
}
/*! fill an AVPicture from our fbuf info, as it is required by
* the image conversion routines in ffmpeg.
* the image conversion routines in ffmpeg. Note that the pointers
* are recalculated if the fbuf has an offset (and so represents a picture in picture)
* XXX This depends on the format.
*/
static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p)
@ -471,23 +570,26 @@ static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p)
int l4 = b->w * b->h/4; /* size of U or V frame */
int len = b->w; /* Y linesize, bytes */
int luv = b->w/2; /* U/V linesize, bytes */
int sample_size = 1;
bzero(p, sizeof(*p));
switch (b->pix_fmt) {
case PIX_FMT_RGB555:
case PIX_FMT_RGB565:
len *= 2;
sample_size = 2;
luv = 0;
break;
case PIX_FMT_RGBA32:
len *= 4;
sample_size = 4;
luv = 0;
break;
case PIX_FMT_YUYV422: /* Packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr */
len *= 2; /* all data in first plane, probably */
sample_size = 2; /* all data in first plane, probably */
luv = 0;
break;
}
len *= sample_size;
p->data[0] = b->data;
p->linesize[0] = len;
/* these are only valid for component images */
@ -495,6 +597,14 @@ static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p)
p->data[2] = luv ? b->data + 5*l4 : b->data+len;
p->linesize[1] = luv;
p->linesize[2] = luv;
/* add the offsets to the pointers previously calculated,
it is necessary for the picture in picture mode */
p->data[0] += len*b->win_y + b->win_x*sample_size;
if (luv) {
p->data[1] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
p->data[2] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
}
return p;
}
@ -506,22 +616,30 @@ static void my_scale(struct fbuf_t *in, AVPicture *p_in,
struct fbuf_t *out, AVPicture *p_out)
{
AVPicture my_p_in, my_p_out;
int eff_w=out->w, eff_h=out->h;
if (p_in == NULL)
p_in = fill_pict(in, &my_p_in);
if (p_out == NULL)
p_out = fill_pict(out, &my_p_out);
/*if win_w is different from zero then we must change
the size of the scaled buffer (the position is already
encoded into the out parameter)*/
if (out->win_w) { /* picture in picture enabled */
eff_w=out->win_w;
eff_h=out->win_h;
}
#ifdef OLD_FFMPEG
/* XXX img_convert is deprecated, and does not do rescaling */
/* XXX img_convert is deprecated, and does not do rescaling, PiP not supported */
img_convert(p_out, out->pix_fmt,
p_in, in->pix_fmt, in->w, in->h);
#else /* XXX replacement */
{
struct SwsContext *convert_ctx;
convert_ctx = sws_getContext(in->w, in->h, in->pix_fmt,
out->w, out->h, out->pix_fmt,
eff_w, eff_h, out->pix_fmt,
SWS_BICUBIC, NULL, NULL, NULL);
if (convert_ctx == NULL) {
ast_log(LOG_ERROR, "FFMPEG::convert_cmodel : swscale context initialization failed");
@ -529,7 +647,7 @@ static void my_scale(struct fbuf_t *in, AVPicture *p_in,
}
if (0)
ast_log(LOG_WARNING, "in %d %dx%d out %d %dx%d\n",
in->pix_fmt, in->w, in->h, out->pix_fmt, out->w, out->h);
in->pix_fmt, in->w, in->h, out->pix_fmt, eff_w, eff_h);
sws_scale(convert_ctx,
p_in->data, p_in->linesize,
in->w, in->h, /* src slice */
@ -633,30 +751,76 @@ int console_write_video(struct ast_channel *chan, struct ast_frame *f)
}
/*! \brief read a frame from webcam or X11 through grabber_read(),
* display it, then encode and split it.
/*! \brief refreshes the buffers of all the device by calling the
* grabber_read on each device in the device table.
* it encodes the primary source buffer, if the picture in picture mode is
* enabled it encodes (in the buffer to split) the secondary source buffer too.
* The encoded buffer is splitted to build the local and the remote view.
* Return a list of ast_frame representing the video fragments.
* The head pointer is returned by the function, the tail pointer
* is returned as an argument.
*
* \param env = video environment descriptor
* \param tail = tail ponter (pratically a return value)
*/
static struct ast_frame *get_video_frames(struct video_desc *env, struct ast_frame **tail)
{
struct video_out_desc *v = &env->out;
struct ast_frame *dummy;
struct fbuf_t *loc_src = grabber_read(v);
if (!loc_src)
return NULL; /* can happen, e.g. we are reading too early */
struct fbuf_t *loc_src_primary = NULL, *p_read;
int i;
/* if no device was found in the config file */
if (!env->out.device_num)
return NULL;
/* every time this function is called we refresh the buffers of every device,
updating the private device buffer in the device table */
for (i = 0; i < env->out.device_num; i++) {
p_read = grabber_read(&env->out.devices[i], env->out.fps);
/* it is used only if different from NULL, we mantain last good buffer otherwise */
if (p_read)
env->out.devices[i].dev_buf = p_read;
}
/* select the primary device buffer as the one to encode */
loc_src_primary = env->out.devices[env->out.device_primary].dev_buf;
/* loc_src_primary can be NULL if the device has been turned off during
execution of it is read too early */
if (loc_src_primary) {
/* Scale the video for the encoder, then use it for local rendering
so we will see the same as the remote party */
my_scale(loc_src_primary, NULL, &env->enc_in, NULL);
}
if (env->out.picture_in_picture) { /* the picture in picture mode is enabled */
struct fbuf_t *loc_src_secondary;
/* reads from the secondary source */
loc_src_secondary = env->out.devices[env->out.device_secondary].dev_buf;
if (loc_src_secondary) {
env->enc_in.win_x = env->out.pip_x;
env->enc_in.win_y = env->out.pip_y;
env->enc_in.win_w = env->enc_in.w/3;
env->enc_in.win_h = env->enc_in.h/3;
/* scales to the correct geometry and inserts in
the enc_in buffer the picture in picture */
my_scale(loc_src_secondary, NULL, &env->enc_in, NULL);
/* returns to normal parameters (not picture in picture) */
env->enc_in.win_x = 0;
env->enc_in.win_y = 0;
env->enc_in.win_w = 0;
env->enc_in.win_h = 0;
}
else {
/* loc_src_secondary can be NULL if the device has been turned off during
execution of it is read too early */
env->out.picture_in_picture = 0; /* disable picture in picture */
}
}
show_frame(env, WIN_LOCAL); /* local rendering */
for (i = 0; i < env->out.device_num; i++)
show_frame(env, i+WIN_SRC1); /* rendering of every source device in thumbnails */
if (tail == NULL)
tail = &dummy;
*tail = NULL;
/* Scale the video for the encoder, then use it for local rendering
* so we will see the same as the remote party.
*/
my_scale(loc_src, NULL, &env->enc_in, NULL);
show_frame(env, WIN_LOCAL);
if (!v->sendvideo)
/* if no reason for encoding, do not encode */
if (!env->owner || !loc_src_primary || !v->sendvideo)
return NULL;
if (v->enc_out.data == NULL) {
static volatile int a = 0;
@ -669,8 +833,8 @@ static struct ast_frame *get_video_frames(struct video_desc *env, struct ast_fra
}
/*
* Helper thread to periodically poll the video source and enqueue the
* generated frames to the channel's queue.
* Helper thread to periodically poll the video sources and enqueue the
* generated frames directed to the remote party to the channel's queue.
* Using a separate thread also helps because the encoding can be
* computationally expensive so we don't want to starve the main thread.
*/
@ -679,6 +843,7 @@ static void *video_thread(void *arg)
struct video_desc *env = arg;
int count = 0;
char save_display[128] = "";
int i; /* integer variable used as iterator */
/* if sdl_videodriver is set, override the environment. Also,
* if it contains 'console' override DISPLAY around the call to SDL_Init
@ -696,25 +861,25 @@ static void *video_thread(void *arg)
if (!ast_strlen_zero(save_display))
setenv("DISPLAY", save_display, 1);
/* initialize grab coordinates */
env->out.loc_src_geometry.x = 0;
env->out.loc_src_geometry.y = 0;
ast_mutex_init(&env->dec_lock); /* used to sync decoder and renderer */
if (grabber_open(&env->out)) {
ast_log(LOG_WARNING, "cannot open local video source\n");
} else {
#if 0
/* In principle, try to register the fd.
* In practice, many webcam drivers do not support select/poll,
* so don't bother and instead read periodically from the
* video thread.
*/
if (env->out.fd >= 0)
ast_channel_set_fd(env->owner, 1, env->out.fd);
#endif
video_out_init(env);
}
if (env->out.device_num)
env->out.devices[env->out.device_primary].status_index |= IS_PRIMARY | IS_SECONDARY;
/* even if no device is connected, we must call video_out_init,
* as some of the data structures it initializes are
* used in get_video_frames()
*/
video_out_init(env);
/* Writes intial status of the sources. */
for (i = 0; i < env->out.device_num; i++) {
print_message(env->gui->thumb_bd_array[i].board,
src_msgs[env->out.devices[i].status_index]);
}
for (;;) {
@ -726,9 +891,9 @@ static void *video_thread(void *arg)
/* determine if video format changed */
if (count++ % 10 == 0) {
if (env->out.sendvideo)
if (env->out.sendvideo && env->out.devices)
sprintf(buf, "%s %s %dx%d @@ %dfps %dkbps",
env->out.videodevice, env->codec_name,
env->out.devices[env->out.device_primary].name, env->codec_name,
env->enc_in.w, env->enc_in.h,
env->out.fps, env->out.bitrate/1000);
else
@ -777,8 +942,15 @@ static void *video_thread(void *arg)
if (!f)
continue;
chan = env->owner;
if (chan == NULL)
if (chan == NULL) {
/* drop the chain of frames, nobody uses them */
while (f) {
struct ast_frame *g = AST_LIST_NEXT(f, frame_list);
ast_frfree(f);
f = g;
}
continue;
}
fd = chan->alertpipe[1];
ast_channel_lock(chan);
@ -809,7 +981,7 @@ static void *video_thread(void *arg)
video_out_uninit(env);
if (env->gui)
env->gui = cleanup_sdl(env->gui);
env->gui = cleanup_sdl(env->gui, env->out.device_num);
ast_mutex_destroy(&env->dec_lock);
env->shutdown = 0;
return NULL;
@ -833,6 +1005,7 @@ static void init_env(struct video_desc *env)
struct fbuf_t *ei = &(env->enc_in); /* encoder input */
struct fbuf_t *ld = &(env->loc_dpy); /* local display */
struct fbuf_t *rd = &(env->rem_dpy); /* remote display */
int i; /* integer working as iterator */
c->pix_fmt = PIX_FMT_YUV420P; /* default - camera format */
ei->pix_fmt = PIX_FMT_YUV420P; /* encoder input */
@ -845,6 +1018,18 @@ static void init_env(struct video_desc *env)
copy_geometry(ei, c); /* camera inherits from encoder input */
copy_geometry(ei, rd); /* remote display inherits from encoder input */
copy_geometry(rd, ld); /* local display inherits from remote display */
/* fix the size of buffers for small windows */
for (i = 0; i < env->out.device_num; i++) {
env->src_dpy[i].pix_fmt = PIX_FMT_YUV420P;
env->src_dpy[i].w = SRC_WIN_W;
env->src_dpy[i].h = SRC_WIN_H;
}
/* now we set the default coordinates for the picture in picture
frames inside the env_in buffers, those can be changed by dragging the
picture in picture with left click */
env->out.pip_x = ei->w - ei->w/3;
env->out.pip_y = ei->h - ei->h/3;
}
/*!
@ -884,7 +1069,10 @@ void console_video_start(struct video_desc *env, struct ast_channel *owner)
env->out.bitrate = 65000;
ast_log(LOG_WARNING, "bitrate unset, forcing to %d\n", env->out.bitrate);
}
/* XXX below probably can use ast_pthread_create_detace\hed() */
ast_pthread_create_background(&env->vthread, NULL, video_thread, env);
/* detach the thread to make sure memory is freed on termination */
pthread_detach(env->vthread);
if (env->owner == NULL)
env->stayopen = 1; /* manually opened so don't close on hangup */
}
@ -941,6 +1129,50 @@ static int video_geom(struct fbuf_t *b, const char *s)
return 0;
}
/*! \brief add an entry to the video_device table,
* ignoring duplicate names.
* The table is a static array of 9 elements.
* The last_frame field of each entry of the table is initialized to
* the current time (we need a value inside this field, on stop of the
* GUI the last_frame value is not changed, to avoid checking if it is 0 we
* set the initial value on current time) XXX
*
* PARAMETERS:
* \param devices_p = pointer to the table of devices
* \param device_num_p = pointer to the number of devices
* \param s = name of the new device to insert
*
* returns 0 on success, 1 on error
*/
static int device_table_fill(struct video_device *devices, int *device_num_p, const char *s)
{
int i;
struct video_device *p;
/* with the current implementation, we support a maximum of 9 devices.*/
if (*device_num_p >= 9)
return 0; /* more devices will be ignored */
/* ignore duplicate names */
for (i = 0; i < *device_num_p; i++) {
if (!strcmp(devices[i].name, s))
return 0;
}
/* inserts the new video device */
p = &devices[*device_num_p];
/* XXX the string is allocated but NEVER deallocated,
the good time to do that is when the module is unloaded, now we skip the problem */
p->name = ast_strdup(s); /* copy the name */
/* other fields initially NULL */
p->grabber = NULL;
p->grabber_data = NULL;
p->dev_buf = NULL;
p->last_frame = ast_tvnow();
p->status_index = 0;
(*device_num_p)++; /* one device added */
return 0;
}
/* extend ast_cli with video commands. Called by console_video_config */
int console_video_cli(struct video_desc *env, const char *var, int fd)
{
@ -948,7 +1180,7 @@ int console_video_cli(struct video_desc *env, const char *var, int fd)
return 1; /* unrecognised */
if (!strcasecmp(var, "videodevice")) {
ast_cli(fd, "videodevice is [%s]\n", env->out.videodevice);
ast_cli(fd, "videodevice is [%s]\n", env->out.devices[env->out.device_primary].name);
} else if (!strcasecmp(var, "videocodec")) {
ast_cli(fd, "videocodec is [%s]\n", env->codec_name);
} else if (!strcasecmp(var, "sendvideo")) {
@ -1005,14 +1237,17 @@ int console_video_config(struct video_desc **penv,
}
/* set default values */
ast_copy_string(env->out.videodevice, "X11", sizeof(env->out.videodevice));
env->out.device_primary = 0;
env->out.device_secondary = 0;
env->out.fps = 5;
env->out.bitrate = 65000;
env->out.sendvideo = 1;
env->out.qmin = 3;
env->out.device_num = 0;
env->out.picture_in_picture = 0; /* PiP mode intially disabled */
}
CV_START(var, val);
CV_STR("videodevice", env->out.videodevice);
CV_F("videodevice", device_table_fill(env->out.devices, &env->out.device_num, val));
CV_BOOL("sendvideo", env->out.sendvideo);
CV_F("video_size", video_geom(&env->enc_in, val));
CV_F("camera_size", video_geom(&env->out.loc_src_geometry, val));