Fix audio problems with format_mp3.
This problem was introduced when the AST_FRIENDLY_OFFSET patch was merged. I'm surprised that nobody noticed any trouble when testing that patch, but this fixes the code that fills in the buffer to start filling in after the offset portion of the buffer. (closes issue #15850) Reported by: 99gixxer Patches: issue15850.diff1.txt uploaded by russell (license 2) Tested by: 99gixxer git-svn-id: http://svn.digium.com/svn/asterisk/trunk@217113 f38db490-d61c-443f-a65b-d21fe96a405b
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@ -200,7 +200,7 @@ static struct ast_frame *mp3_read(struct ast_filestream *s, int *whennext)
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if(p->dbuflen) {
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for(p->buflen=0; p->buflen < MP3_BUFLEN && p->buflen < p->dbuflen; p->buflen++) {
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s->buf[p->buflen] = p->dbuf[p->buflen+p->dbufoffset];
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s->buf[p->buflen + AST_FRIENDLY_OFFSET] = p->dbuf[p->buflen+p->dbufoffset];
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p->sbufoffset++;
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}
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p->dbufoffset += p->buflen;
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@ -211,7 +211,7 @@ static struct ast_frame *mp3_read(struct ast_filestream *s, int *whennext)
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return NULL;
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for(save = p->buflen; p->buflen < MP3_BUFLEN; p->buflen++) {
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s->buf[p->buflen] = p->dbuf[(p->buflen-save)+p->dbufoffset];
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s->buf[p->buflen + AST_FRIENDLY_OFFSET] = p->dbuf[(p->buflen-save)+p->dbufoffset];
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p->sbufoffset++;
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}
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p->dbufoffset += (MP3_BUFLEN - save);
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