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Fix audio problems with format_mp3.

This problem was introduced when the AST_FRIENDLY_OFFSET patch was merged.
I'm surprised that nobody noticed any trouble when testing that patch, but this
fixes the code that fills in the buffer to start filling in after the offset
portion of the buffer.

(closes issue #15850)
Reported by: 99gixxer
Patches:
      issue15850.diff1.txt uploaded by russell (license 2)
Tested by: 99gixxer


git-svn-id: http://svn.digium.com/svn/asterisk/trunk@217113 f38db490-d61c-443f-a65b-d21fe96a405b
This commit is contained in:
russell 2009-09-08 18:06:57 +00:00
parent a6dbb79076
commit af9544cd4c
1 changed files with 2 additions and 2 deletions

View File

@ -200,7 +200,7 @@ static struct ast_frame *mp3_read(struct ast_filestream *s, int *whennext)
if(p->dbuflen) {
for(p->buflen=0; p->buflen < MP3_BUFLEN && p->buflen < p->dbuflen; p->buflen++) {
s->buf[p->buflen] = p->dbuf[p->buflen+p->dbufoffset];
s->buf[p->buflen + AST_FRIENDLY_OFFSET] = p->dbuf[p->buflen+p->dbufoffset];
p->sbufoffset++;
}
p->dbufoffset += p->buflen;
@ -211,7 +211,7 @@ static struct ast_frame *mp3_read(struct ast_filestream *s, int *whennext)
return NULL;
for(save = p->buflen; p->buflen < MP3_BUFLEN; p->buflen++) {
s->buf[p->buflen] = p->dbuf[(p->buflen-save)+p->dbufoffset];
s->buf[p->buflen + AST_FRIENDLY_OFFSET] = p->dbuf[(p->buflen-save)+p->dbufoffset];
p->sbufoffset++;
}
p->dbufoffset += (MP3_BUFLEN - save);