Merge some channel.h doxygen updates from team/russell/chan_refcount
This was mostly to note whether a channel needed to be locked or not before calling these functions. However, I added some other things, too. git-svn-id: http://svn.digium.com/svn/asterisk/trunk@90139 f38db490-d61c-443f-a65b-d21fe96a405b
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1 changed files with 138 additions and 51 deletions
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@ -639,82 +639,134 @@ int ast_channel_datastore_free(struct ast_datastore *datastore);
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/*! \brief Inherit datastores from a parent to a child. */
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int ast_channel_datastore_inherit(struct ast_channel *from, struct ast_channel *to);
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/*! \brief Add a datastore to a channel */
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/*!
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* \brief Add a datastore to a channel
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*
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* \note The channel should be locked before calling this function.
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*
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* \retval 0 success
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* \retval non-zero failure
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*/
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int ast_channel_datastore_add(struct ast_channel *chan, struct ast_datastore *datastore);
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/*! \brief Remove a datastore from a channel */
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/*!
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* \brief Remove a datastore from a channel
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*
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* \note The channel should be locked before calling this function.
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*
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* \retval 0 success
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* \retval non-zero failure
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*/
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int ast_channel_datastore_remove(struct ast_channel *chan, struct ast_datastore *datastore);
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/*! \brief Find a datastore on a channel */
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/*!
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* \brief Find a datastore on a channel
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*
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* \note The channel should be locked before calling this function.
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*
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* \note The datastore returned from this function must not be used if the
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* reference to the channel is released.
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*/
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struct ast_datastore *ast_channel_datastore_find(struct ast_channel *chan, const struct ast_datastore_info *info, const char *uid);
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/*! \brief Change the state of a channel */
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int ast_setstate(struct ast_channel *chan, enum ast_channel_state);
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/*! \brief Create a channel structure
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\return Returns NULL on failure to allocate.
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\note New channels are
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by default set to the "default" context and
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extension "s"
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/*!
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* \brief Create a channel structure
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*
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* \retval NULL failure
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* \retval non-NULL successfully allocated channel
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*
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* \note By default, new channels are set to the "s" extension
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* and "default" context.
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*/
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struct ast_channel *ast_channel_alloc(int needqueue, int state, const char *cid_num, const char *cid_name, const char *acctcode, const char *exten, const char *context, const int amaflag, const char *name_fmt, ...);
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/*! \brief Queue an outgoing frame */
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/*!
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* \brief Queue an outgoing frame
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*
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* \note The channel does not need to be locked before calling this function.
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*/
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int ast_queue_frame(struct ast_channel *chan, struct ast_frame *f);
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/*! \brief Queue a hangup frame */
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/*!
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* \brief Queue a hangup frame
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*
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* \note The channel does not need to be locked before calling this function.
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*/
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int ast_queue_hangup(struct ast_channel *chan);
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/*!
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\brief Queue a control frame with payload
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\param chan channel to queue frame onto
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\param control type of control frame
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\return zero on success, non-zero on failure
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*/
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* \brief Queue a control frame with payload
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*
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* \param chan channel to queue frame onto
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* \param control type of control frame
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*
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* \note The channel does not need to be locked before calling this function.
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*
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* \retval zero on success
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* \retval non-zero on failure
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*/
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int ast_queue_control(struct ast_channel *chan, enum ast_control_frame_type control);
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/*!
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\brief Queue a control frame with payload
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\param chan channel to queue frame onto
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\param control type of control frame
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\param data pointer to payload data to be included in frame
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\param datalen number of bytes of payload data
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\return zero on success, non-zero on failure
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The supplied payload data is copied into the frame, so the caller's copy
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is not modified nor freed, and the resulting frame will retain a copy of
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the data even if the caller frees their local copy.
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\note This method should be treated as a 'network transport'; in other
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words, your frames may be transferred across an IAX2 channel to another
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system, which may be a different endianness than yours. Because of this,
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you should ensure that either your frames will never be expected to work
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across systems, or that you always put your payload data into 'network byte
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order' before calling this function.
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*/
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* \brief Queue a control frame with payload
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*
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* \param chan channel to queue frame onto
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* \param control type of control frame
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* \param data pointer to payload data to be included in frame
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* \param datalen number of bytes of payload data
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*
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* \retval 0 success
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* \retval non-zero failure
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*
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* The supplied payload data is copied into the frame, so the caller's copy
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* is not modified nor freed, and the resulting frame will retain a copy of
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* the data even if the caller frees their local copy.
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*
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* \note This method should be treated as a 'network transport'; in other
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* words, your frames may be transferred across an IAX2 channel to another
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* system, which may be a different endianness than yours. Because of this,
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* you should ensure that either your frames will never be expected to work
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* across systems, or that you always put your payload data into 'network byte
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* order' before calling this function.
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*
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* \note The channel does not need to be locked before calling this function.
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*/
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int ast_queue_control_data(struct ast_channel *chan, enum ast_control_frame_type control,
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const void *data, size_t datalen);
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/*! \brief Change channel name */
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/*!
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* \brief Change channel name
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*
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* \note The channel must be locked before calling this function.
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*/
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void ast_change_name(struct ast_channel *chan, char *newname);
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/*! \brief Free a channel structure */
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void ast_channel_free(struct ast_channel *);
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/*! \brief Requests a channel
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/*!
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* \brief Requests a channel
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*
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* \param type type of channel to request
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* \param format requested channel format (codec)
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* \param data data to pass to the channel requester
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* \param status status
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*
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* Request a channel of a given type, with data as optional information used
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* by the low level module
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* \return Returns an ast_channel on success, NULL on failure.
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*
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* \retval NULL failure
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* \retval non-NULL channel on success
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*/
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struct ast_channel *ast_request(const char *type, int format, void *data, int *status);
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/*!
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* \brief Request a channel of a given type, with data as optional information used
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* by the low level module and attempt to place a call on it
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* by the low level module and attempt to place a call on it
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*
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* \param type type of channel to request
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* \param format requested channel format
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* \param data data to pass to the channel requester
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@ -722,6 +774,7 @@ struct ast_channel *ast_request(const char *type, int format, void *data, int *s
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* \param reason why unsuccessful (if unsuccessful)
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* \param cid_num Caller-ID Number
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* \param cid_name Caller-ID Name (ascii)
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*
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* \return Returns an ast_channel on success or no answer, NULL on failure. Check the value of chan->_state
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* to know if the call was answered or not.
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*/
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@ -773,11 +826,18 @@ const struct ast_channel_tech *ast_get_channel_tech(const char *name);
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*/
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int ast_hangup(struct ast_channel *chan);
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/*! \brief Softly hangup up a channel
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/*!
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* \brief Softly hangup up a channel
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*
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* \param chan channel to be soft-hung-up
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* Call the protocol layer, but don't destroy the channel structure (use this if you are trying to
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* safely hangup a channel managed by another thread.
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* \param cause Ast hangupcause for hangup
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*
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* Call the protocol layer, but don't destroy the channel structure
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* (use this if you are trying to
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* safely hangup a channel managed by another thread.
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*
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* \note The channel passed to this function does not need to be locked.
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*
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* \return Returns 0 regardless
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*/
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int ast_softhangup(struct ast_channel *chan, int cause);
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@ -806,17 +866,31 @@ int ast_check_hangup(struct ast_channel *chan);
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int ast_channel_cmpwhentohangup(struct ast_channel *chan, time_t offset);
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/*! \brief Set when to hang a channel up
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*
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* \param chan channel on which to check for hang up
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* \param offset offset in seconds from current time of when to hang up
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*
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* This function sets the absolute time out on a channel (when to hang up).
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*
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* \note This function does not require that the channel is locked before
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* calling it.
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*
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* \return Nothing
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*/
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void ast_channel_setwhentohangup(struct ast_channel *chan, time_t offset);
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/*! \brief Answer a channel
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/*!
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* \brief Answer a channel
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*
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* \param chan channel to answer
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*
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* This function answers a channel and handles all necessary call
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* setup functions.
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* \return Returns 0 on success, non-zero on failure
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*
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* \note The channel passed does not need to be locked.
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*
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* \retval 0 on success
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* \retval non-zero on failure
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*/
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int ast_answer(struct ast_channel *chan);
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int __ast_answer(struct ast_channel *chan, unsigned int delay);
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@ -966,11 +1040,18 @@ int ast_set_read_format(struct ast_channel *chan, int format);
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*/
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int ast_set_write_format(struct ast_channel *chan, int format);
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/*! \brief Sends text to a channel
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* Write text to a display on a channel
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/*!
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* \brief Sends text to a channel
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*
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* \param chan channel to act upon
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* \param text string of text to send on the channel
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* \return Returns 0 on success, -1 on failure
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*
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* Write text to a display on a channel
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*
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* \note The channel does not need to be locked before calling this function.
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*
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* \retval 0 on success
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* \retval -1 on failure
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*/
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int ast_sendtext(struct ast_channel *chan, const char *text);
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@ -1109,15 +1190,21 @@ int ast_channel_early_bridge(struct ast_channel *c0, struct ast_channel *c1);
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int ast_channel_bridge(struct ast_channel *c0,struct ast_channel *c1,
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struct ast_bridge_config *config, struct ast_frame **fo, struct ast_channel **rc);
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/*! \brief Weird function made for call transfers
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/*!
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* \brief Weird function made for call transfers
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*
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* \param original channel to make a copy of
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* \param clone copy of the original channel
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*
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* This is a very strange and freaky function used primarily for transfer. Suppose that
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"original" and "clone" are two channels in random situations. This function takes
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the guts out of "clone" and puts them into the "original" channel, then alerts the
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channel driver of the change, asking it to fixup any private information (like the
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p->owner pointer) that is affected by the change. The physical layer of the original
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channel is hung up. */
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* "original" and "clone" are two channels in random situations. This function takes
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* the guts out of "clone" and puts them into the "original" channel, then alerts the
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* channel driver of the change, asking it to fixup any private information (like the
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* p->owner pointer) that is affected by the change. The physical layer of the original
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* channel is hung up.
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*
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* \note Neither channel passed here needs to be locked before calling this function.
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*/
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int ast_channel_masquerade(struct ast_channel *original, struct ast_channel *clone);
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/*! Gives the string form of a given cause code */
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