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Merge API changes for chanspy

git-svn-id: http://svn.digium.com/svn/asterisk/trunk@5238 f38db490-d61c-443f-a65b-d21fe96a405b
This commit is contained in:
markster 2005-03-23 21:52:31 +00:00
parent 53fc8f697e
commit 2658029648
3 changed files with 130 additions and 4 deletions

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@ -1 +1 @@
4
5

109
channel.c
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@ -675,6 +675,29 @@ void ast_channel_free(struct ast_channel *chan)
ast_device_state_changed(name);
}
static void ast_spy_detach(struct ast_channel *chan)
{
struct ast_channel_spy *chanspy;
int to=3000;
int sleepms = 100;
for (chanspy = chan->spiers; chanspy; chanspy = chanspy->next) {
if (chanspy->status == CHANSPY_RUNNING) {
chanspy->status = CHANSPY_DONE;
}
}
/* signal all the spys to get lost and allow them time to unhook themselves
god help us if they don't......
*/
while (chan->spiers && to >= 0) {
ast_safe_sleep(chan, sleepms);
to -= sleepms;
}
chan->spiers = NULL;
return;
}
int ast_softhangup_nolock(struct ast_channel *chan, int cause)
{
int res = 0;
@ -699,6 +722,42 @@ int ast_softhangup(struct ast_channel *chan, int cause)
return res;
}
static void ast_queue_spy_frame(struct ast_channel_spy *spy, struct ast_frame *f, int pos)
{
struct ast_frame *tmpf = NULL;
int count = 0;
ast_mutex_lock(&spy->lock);
for (tmpf=spy->queue[pos]; tmpf && tmpf->next; tmpf=tmpf->next) {
count++;
}
if (count > 100) {
struct ast_frame *freef, *headf;
ast_log(LOG_ERROR, "Too Many frames queued at once, flushing cache.");
headf = spy->queue[pos];
/* deref the queue right away so it looks empty */
spy->queue[pos] = NULL;
tmpf = headf;
/* free the wasted frames */
while (tmpf) {
freef = tmpf;
tmpf = tmpf->next;
ast_frfree(freef);
}
ast_mutex_unlock(&spy->lock);
return;
}
if (tmpf) {
tmpf->next = ast_frdup(f);
} else {
spy->queue[pos] = ast_frdup(f);
}
ast_mutex_unlock(&spy->lock);
}
static void free_translation(struct ast_channel *clone)
{
if (clone->writetrans)
@ -717,6 +776,10 @@ int ast_hangup(struct ast_channel *chan)
/* Don't actually hang up a channel that will masquerade as someone else, or
if someone is going to masquerade as us */
ast_mutex_lock(&chan->lock);
/* get rid of spies */
ast_spy_detach(chan);
if (chan->masq) {
if (ast_do_masquerade(chan))
ast_log(LOG_WARNING, "Failed to perform masquerade\n");
@ -1344,6 +1407,12 @@ struct ast_frame *ast_read(struct ast_channel *chan)
ast_frfree(f);
f = &null_frame;
} else {
if (chan->spiers) {
struct ast_channel_spy *spying;
for (spying = chan->spiers; spying; spying=spying->next) {
ast_queue_spy_frame(spying, f, 0);
}
}
if (chan->monitor && chan->monitor->read_stream ) {
#ifndef MONITOR_CONSTANT_DELAY
int jump = chan->outsmpl - chan->insmpl - 2 * f->samples;
@ -2780,6 +2849,18 @@ int ast_channel_bridge(struct ast_channel *c0, struct ast_channel *c1, struct as
}
}
if (c0->_softhangup == AST_SOFTHANGUP_UNBRIDGE || c1->_softhangup == AST_SOFTHANGUP_UNBRIDGE) {
if (c0->_softhangup == AST_SOFTHANGUP_UNBRIDGE)
c0->_softhangup = 0;
if (c1->_softhangup == AST_SOFTHANGUP_UNBRIDGE)
c1->_softhangup = 0;
c0->_bridge = c1;
c1->_bridge = c0;
ast_log(LOG_DEBUG, "UNBRIDGE SIGNAL RECEIVED! ENDING NATIVE BRIDGE IF IT EXISTS.\n");
continue;
}
/* Stop if we're a zombie or need a soft hangup */
if (ast_test_flag(c0, AST_FLAG_ZOMBIE) || ast_check_hangup_locked(c0) || ast_test_flag(c1, AST_FLAG_ZOMBIE) || ast_check_hangup_locked(c1)) {
*fo = NULL;
@ -2789,10 +2870,12 @@ int ast_channel_bridge(struct ast_channel *c0, struct ast_channel *c1, struct as
break;
}
if (c0->tech->bridge && config->timelimit==0 &&
(c0->tech->bridge == c1->tech->bridge) && !nativefailed && !c0->monitor && !c1->monitor) {
(c0->tech->bridge == c1->tech->bridge) && !nativefailed && !c0->monitor && !c1->monitor && !c0->spiers && !c1->spiers) {
/* Looks like they share a bridge code */
if (option_verbose > 2)
ast_verbose(VERBOSE_PREFIX_3 "Attempting native bridge of %s and %s\n", c0->name, c1->name);
ast_set_flag(c0, AST_FLAG_NBRIDGE);
ast_set_flag(c1, AST_FLAG_NBRIDGE);
if (!(res = c0->tech->bridge(c0, c1, config->flags, fo, rc))) {
c0->_bridge = NULL;
c1->_bridge = NULL;
@ -2803,8 +2886,20 @@ int ast_channel_bridge(struct ast_channel *c0, struct ast_channel *c1, struct as
"Uniqueid2: %s\r\n",
c0->name, c1->name, c0->uniqueid, c1->uniqueid);
ast_log(LOG_DEBUG, "Returning from native bridge, channels: %s, %s\n",c0->name ,c1->name);
ast_clear_flag(c0, AST_FLAG_NBRIDGE);
ast_clear_flag(c1, AST_FLAG_NBRIDGE);
if (c0->_softhangup == AST_SOFTHANGUP_UNBRIDGE || c1->_softhangup == AST_SOFTHANGUP_UNBRIDGE) {
c0->_bridge = c1;
c1->_bridge = c0;
continue;
}
else
return 0;
} else {
ast_clear_flag(c0, AST_FLAG_NBRIDGE);
ast_clear_flag(c1, AST_FLAG_NBRIDGE);
}
/* If they return non-zero then continue on normally. Let "-2" mean don't worry about
my not wanting to bridge */
if ((res != -2) && (res != -3))
@ -2825,11 +2920,22 @@ int ast_channel_bridge(struct ast_channel *c0, struct ast_channel *c1, struct as
return -1;
}
o0nativeformats = c0->nativeformats;
o1nativeformats = c1->nativeformats;
}
who = ast_waitfor_n(cs, 2, &to);
if (!who) {
ast_log(LOG_DEBUG, "Nobody there, continuing...\n");
if (c0->_softhangup == AST_SOFTHANGUP_UNBRIDGE || c1->_softhangup == AST_SOFTHANGUP_UNBRIDGE) {
if (c0->_softhangup == AST_SOFTHANGUP_UNBRIDGE)
c0->_softhangup = 0;
if (c1->_softhangup == AST_SOFTHANGUP_UNBRIDGE)
c1->_softhangup = 0;
c0->_bridge = c1;
c1->_bridge = c0;
continue;
}
continue;
}
f = ast_read(who);
@ -2858,6 +2964,7 @@ int ast_channel_bridge(struct ast_channel *c0, struct ast_channel *c1, struct as
(f->frametype == AST_FRAME_IMAGE) ||
(f->frametype == AST_FRAME_HTML) ||
(f->frametype == AST_FRAME_DTMF)) {
if ((f->frametype == AST_FRAME_DTMF) &&
(config->flags & (AST_BRIDGE_DTMF_CHANNEL_0 | AST_BRIDGE_DTMF_CHANNEL_1))) {
if ((who == c0)) {

View File

@ -152,14 +152,27 @@ struct ast_channel_tech {
struct ast_channel *(* const bridged_channel)(struct ast_channel *chan, struct ast_channel *bridge);
};
#define CHANSPY_NEW 0
#define CHANSPY_RUNNING 1
#define CHANSPY_DONE 2
struct ast_channel_spy {
struct ast_frame *queue[2];
ast_mutex_t lock;
char status;
struct ast_channel_spy *next;
};
/*! Main Channel structure associated with a channel. */
/*!
* This is the side of it mostly used by the pbx and call management.
*/
struct ast_channel {
/*! ASCII Description of channel name */
char name[AST_CHANNEL_NAME];
char name[AST_CHANNEL_NAME];
/*! Technology */
const struct ast_channel_tech *tech;
/*! Private data used by the technology driver */
@ -313,6 +326,9 @@ struct ast_channel {
/*! Raw write format */
int rawwriteformat;
/*! Chan Spy stuff */
struct ast_channel_spy *spiers;
/*! For easy linking */
struct ast_channel *next;
@ -329,6 +345,8 @@ struct ast_channel {
#define AST_FLAG_ZOMBIE (1 << 4) /* if we are a zombie */
#define AST_FLAG_EXCEPTION (1 << 5) /* if there is a pending exception */
#define AST_FLAG_MOH (1 << 6) /* XXX anthm promises me this will disappear XXX listening to moh */
#define AST_FLAG_SPYING (1 << 7) /* XXX might also go away XXX is spying on someone */
#define AST_FLAG_NBRIDGE (1 << 8) /* is it in a native bridge */
#define AST_FEATURE_PLAY_WARNING (1 << 0)
#define AST_FEATURE_REDIRECT (1 << 1)
@ -389,6 +407,7 @@ struct outgoing_helper {
#define AST_SOFTHANGUP_TIMEOUT (1 << 3)
#define AST_SOFTHANGUP_APPUNLOAD (1 << 4)
#define AST_SOFTHANGUP_EXPLICIT (1 << 5)
#define AST_SOFTHANGUP_UNBRIDGE (1 << 6)
/* Bits 0-15 of state are reserved for the state (up/down) of the line */
/*! Channel is down and available */