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asterisk/apps/app_senddtmf.c

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/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2005, Digium, Inc.
*
* Mark Spencer <markster@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief App to send DTMF digits
*
* \author Mark Spencer <markster@digium.com>
*
* \ingroup applications
*/
/*** MODULEINFO
<support_level>core</support_level>
***/
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include "asterisk/pbx.h"
#include "asterisk/module.h"
#include "asterisk/app.h"
#include "asterisk/manager.h"
#include "asterisk/channel.h"
/*** DOCUMENTATION
<application name="SendDTMF" language="en_US">
<synopsis>
Sends arbitrary DTMF digits
</synopsis>
<syntax>
<parameter name="digits" required="true">
<para>List of digits 0-9,*#,abcd</para>
</parameter>
<parameter name="timeout_ms" required="false">
<para>Amount of time to wait in ms between tones. (defaults to .25s)</para>
</parameter>
<parameter name="duration_ms" required="false">
<para>Duration of each digit</para>
</parameter>
<parameter name="channel" required="false">
<para>Channel where digits will be played</para>
</parameter>
</syntax>
<description>
<para>DTMF digits sent to a channel with half second pause</para>
<para>It will pass all digits or terminate if it encounters an error.</para>
</description>
<see-also>
<ref type="application">Read</ref>
</see-also>
</application>
<manager name="PlayDTMF" language="en_US">
<synopsis>
Play DTMF signal on a specific channel.
</synopsis>
<syntax>
<xi:include xpointer="xpointer(/docs/manager[@name='Login']/syntax/parameter[@name='ActionID'])" />
<parameter name="Channel" required="true">
<para>Channel name to send digit to.</para>
</parameter>
<parameter name="Digit" required="true">
<para>The DTMF digit to play.</para>
</parameter>
</syntax>
<description>
<para>Plays a dtmf digit on the specified channel.</para>
</description>
</manager>
***/
static char *app = "SendDTMF";
static int senddtmf_exec(struct ast_channel *chan, const char *vdata)
{
int res = 0;
char *data;
int dinterval = 0, duration = 0;
struct ast_channel *dchan;
AST_DECLARE_APP_ARGS(args,
AST_APP_ARG(digits);
AST_APP_ARG(dinterval);
AST_APP_ARG(duration);
AST_APP_ARG(channel);
);
if (ast_strlen_zero(vdata)) {
ast_log(LOG_WARNING, "SendDTMF requires an argument (digits or *#aAbBcCdD)\n");
return 0;
}
dchan = chan;
data = ast_strdupa(vdata);
AST_STANDARD_APP_ARGS(args, data);
if (!ast_strlen_zero(args.dinterval)) {
ast_app_parse_timelen(args.dinterval, &dinterval, TIMELEN_MILLISECONDS);
}
if (!ast_strlen_zero(args.duration)) {
ast_app_parse_timelen(args.duration, &duration, TIMELEN_MILLISECONDS);
}
if (!ast_strlen_zero(args.channel)) {
dchan = ast_channel_get_by_name(args.channel);
}
if (dchan != chan) {
ast_autoservice_start(chan);
}
res = ast_dtmf_stream(dchan, NULL, args.digits, dinterval <= 0 ? 250 : dinterval, duration);
if (dchan != chan) {
ast_autoservice_stop(chan);
ast_channel_unref(dchan);
}
return res;
}
static int manager_play_dtmf(struct mansession *s, const struct message *m)
{
const char *channel = astman_get_header(m, "Channel");
const char *digit = astman_get_header(m, "Digit");
Convert the ast_channel data structure over to the astobj2 framework. There is a lot that could be said about this, but the patch is a big improvement for performance, stability, code maintainability, and ease of future code development. The channel list is no longer an unsorted linked list. The main container for channels is an astobj2 hash table. All of the code related to searching for channels or iterating active channels has been rewritten. Let n be the number of active channels. Iterating the channel list has gone from O(n^2) to O(n). Searching for a channel by name went from O(n) to O(1). Searching for a channel by extension is still O(n), but uses a new method for doing so, which is more efficient. The ast_channel object is now a reference counted object. The benefits here are plentiful. Some benefits directly related to issues in the previous code include: 1) When threads other than the channel thread owning a channel wanted access to a channel, it had to hold the lock on it to ensure that it didn't go away. This is no longer a requirement. Holding a reference is sufficient. 2) There are places that now require less dealing with channel locks. 3) There are places where channel locks are held for much shorter periods of time. 4) There are places where dealing with more than one channel at a time becomes _MUCH_ easier. ChanSpy is a great example of this. Writing code in the future that deals with multiple channels will be much easier. Some additional information regarding channel locking and reference count handling can be found in channel.h, where a new section has been added that discusses some of the rules associated with it. Mark Michelson also assisted with the development of this patch. He did the conversion of ChanSpy and introduced a new API, ast_autochan, which makes it much easier to deal with holding on to a channel pointer for an extended period of time and having it get automatically updated if the channel gets masqueraded. Mark was also a huge help in the code review process. Thanks to David Vossel for his assistance with this branch, as well. David did the conversion of the DAHDIScan application by making it become a wrapper for ChanSpy internally. The changes come from the svn/asterisk/team/russell/ast_channel_ao2 branch. Review: http://reviewboard.digium.com/r/203/ git-svn-id: http://svn.digium.com/svn/asterisk/trunk@190423 f38db490-d61c-443f-a65b-d21fe96a405b
2009-04-24 14:04:26 +00:00
struct ast_channel *chan;
if (!(chan = ast_channel_get_by_name(channel))) {
astman_send_error(s, m, "Channel not found");
return 0;
}
Convert the ast_channel data structure over to the astobj2 framework. There is a lot that could be said about this, but the patch is a big improvement for performance, stability, code maintainability, and ease of future code development. The channel list is no longer an unsorted linked list. The main container for channels is an astobj2 hash table. All of the code related to searching for channels or iterating active channels has been rewritten. Let n be the number of active channels. Iterating the channel list has gone from O(n^2) to O(n). Searching for a channel by name went from O(n) to O(1). Searching for a channel by extension is still O(n), but uses a new method for doing so, which is more efficient. The ast_channel object is now a reference counted object. The benefits here are plentiful. Some benefits directly related to issues in the previous code include: 1) When threads other than the channel thread owning a channel wanted access to a channel, it had to hold the lock on it to ensure that it didn't go away. This is no longer a requirement. Holding a reference is sufficient. 2) There are places that now require less dealing with channel locks. 3) There are places where channel locks are held for much shorter periods of time. 4) There are places where dealing with more than one channel at a time becomes _MUCH_ easier. ChanSpy is a great example of this. Writing code in the future that deals with multiple channels will be much easier. Some additional information regarding channel locking and reference count handling can be found in channel.h, where a new section has been added that discusses some of the rules associated with it. Mark Michelson also assisted with the development of this patch. He did the conversion of ChanSpy and introduced a new API, ast_autochan, which makes it much easier to deal with holding on to a channel pointer for an extended period of time and having it get automatically updated if the channel gets masqueraded. Mark was also a huge help in the code review process. Thanks to David Vossel for his assistance with this branch, as well. David did the conversion of the DAHDIScan application by making it become a wrapper for ChanSpy internally. The changes come from the svn/asterisk/team/russell/ast_channel_ao2 branch. Review: http://reviewboard.digium.com/r/203/ git-svn-id: http://svn.digium.com/svn/asterisk/trunk@190423 f38db490-d61c-443f-a65b-d21fe96a405b
2009-04-24 14:04:26 +00:00
if (ast_strlen_zero(digit)) {
astman_send_error(s, m, "No digit specified");
Convert the ast_channel data structure over to the astobj2 framework. There is a lot that could be said about this, but the patch is a big improvement for performance, stability, code maintainability, and ease of future code development. The channel list is no longer an unsorted linked list. The main container for channels is an astobj2 hash table. All of the code related to searching for channels or iterating active channels has been rewritten. Let n be the number of active channels. Iterating the channel list has gone from O(n^2) to O(n). Searching for a channel by name went from O(n) to O(1). Searching for a channel by extension is still O(n), but uses a new method for doing so, which is more efficient. The ast_channel object is now a reference counted object. The benefits here are plentiful. Some benefits directly related to issues in the previous code include: 1) When threads other than the channel thread owning a channel wanted access to a channel, it had to hold the lock on it to ensure that it didn't go away. This is no longer a requirement. Holding a reference is sufficient. 2) There are places that now require less dealing with channel locks. 3) There are places where channel locks are held for much shorter periods of time. 4) There are places where dealing with more than one channel at a time becomes _MUCH_ easier. ChanSpy is a great example of this. Writing code in the future that deals with multiple channels will be much easier. Some additional information regarding channel locking and reference count handling can be found in channel.h, where a new section has been added that discusses some of the rules associated with it. Mark Michelson also assisted with the development of this patch. He did the conversion of ChanSpy and introduced a new API, ast_autochan, which makes it much easier to deal with holding on to a channel pointer for an extended period of time and having it get automatically updated if the channel gets masqueraded. Mark was also a huge help in the code review process. Thanks to David Vossel for his assistance with this branch, as well. David did the conversion of the DAHDIScan application by making it become a wrapper for ChanSpy internally. The changes come from the svn/asterisk/team/russell/ast_channel_ao2 branch. Review: http://reviewboard.digium.com/r/203/ git-svn-id: http://svn.digium.com/svn/asterisk/trunk@190423 f38db490-d61c-443f-a65b-d21fe96a405b
2009-04-24 14:04:26 +00:00
chan = ast_channel_unref(chan);
return 0;
}
ast_senddigit(chan, *digit, 0);
Convert the ast_channel data structure over to the astobj2 framework. There is a lot that could be said about this, but the patch is a big improvement for performance, stability, code maintainability, and ease of future code development. The channel list is no longer an unsorted linked list. The main container for channels is an astobj2 hash table. All of the code related to searching for channels or iterating active channels has been rewritten. Let n be the number of active channels. Iterating the channel list has gone from O(n^2) to O(n). Searching for a channel by name went from O(n) to O(1). Searching for a channel by extension is still O(n), but uses a new method for doing so, which is more efficient. The ast_channel object is now a reference counted object. The benefits here are plentiful. Some benefits directly related to issues in the previous code include: 1) When threads other than the channel thread owning a channel wanted access to a channel, it had to hold the lock on it to ensure that it didn't go away. This is no longer a requirement. Holding a reference is sufficient. 2) There are places that now require less dealing with channel locks. 3) There are places where channel locks are held for much shorter periods of time. 4) There are places where dealing with more than one channel at a time becomes _MUCH_ easier. ChanSpy is a great example of this. Writing code in the future that deals with multiple channels will be much easier. Some additional information regarding channel locking and reference count handling can be found in channel.h, where a new section has been added that discusses some of the rules associated with it. Mark Michelson also assisted with the development of this patch. He did the conversion of ChanSpy and introduced a new API, ast_autochan, which makes it much easier to deal with holding on to a channel pointer for an extended period of time and having it get automatically updated if the channel gets masqueraded. Mark was also a huge help in the code review process. Thanks to David Vossel for his assistance with this branch, as well. David did the conversion of the DAHDIScan application by making it become a wrapper for ChanSpy internally. The changes come from the svn/asterisk/team/russell/ast_channel_ao2 branch. Review: http://reviewboard.digium.com/r/203/ git-svn-id: http://svn.digium.com/svn/asterisk/trunk@190423 f38db490-d61c-443f-a65b-d21fe96a405b
2009-04-24 14:04:26 +00:00
chan = ast_channel_unref(chan);
astman_send_ack(s, m, "DTMF successfully queued");
Convert the ast_channel data structure over to the astobj2 framework. There is a lot that could be said about this, but the patch is a big improvement for performance, stability, code maintainability, and ease of future code development. The channel list is no longer an unsorted linked list. The main container for channels is an astobj2 hash table. All of the code related to searching for channels or iterating active channels has been rewritten. Let n be the number of active channels. Iterating the channel list has gone from O(n^2) to O(n). Searching for a channel by name went from O(n) to O(1). Searching for a channel by extension is still O(n), but uses a new method for doing so, which is more efficient. The ast_channel object is now a reference counted object. The benefits here are plentiful. Some benefits directly related to issues in the previous code include: 1) When threads other than the channel thread owning a channel wanted access to a channel, it had to hold the lock on it to ensure that it didn't go away. This is no longer a requirement. Holding a reference is sufficient. 2) There are places that now require less dealing with channel locks. 3) There are places where channel locks are held for much shorter periods of time. 4) There are places where dealing with more than one channel at a time becomes _MUCH_ easier. ChanSpy is a great example of this. Writing code in the future that deals with multiple channels will be much easier. Some additional information regarding channel locking and reference count handling can be found in channel.h, where a new section has been added that discusses some of the rules associated with it. Mark Michelson also assisted with the development of this patch. He did the conversion of ChanSpy and introduced a new API, ast_autochan, which makes it much easier to deal with holding on to a channel pointer for an extended period of time and having it get automatically updated if the channel gets masqueraded. Mark was also a huge help in the code review process. Thanks to David Vossel for his assistance with this branch, as well. David did the conversion of the DAHDIScan application by making it become a wrapper for ChanSpy internally. The changes come from the svn/asterisk/team/russell/ast_channel_ao2 branch. Review: http://reviewboard.digium.com/r/203/ git-svn-id: http://svn.digium.com/svn/asterisk/trunk@190423 f38db490-d61c-443f-a65b-d21fe96a405b
2009-04-24 14:04:26 +00:00
return 0;
}
static int unload_module(void)
{
int res;
res = ast_unregister_application(app);
res |= ast_manager_unregister("PlayDTMF");
return res;
}
static int load_module(void)
{
int res;
res = ast_manager_register_xml("PlayDTMF", EVENT_FLAG_CALL, manager_play_dtmf);
res |= ast_register_application_xml(app, senddtmf_exec);
return res;
}
AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Send DTMF digits Application");