This way the alloc_algo() becomes idempotent, simplifying implementation
of new alloc_algos as well as rolling back if allocation fails (for
instance because some resource is exhausted at the time).
For now the code applying the results is moved to tbf::alloc_algo(), but
it will eventually get out of tbf code, so that the MS object is
responsible for running it. As a result, there's no even need to create
TBF object before trying to allocate resources, which will help furher in
rollback operations described above.
Change-Id: I5ffd00f5f80bde4b73b78db44896f65e70e12b20
This is a first step towards isolating the allocation algorithm from
applying changes on PCU state.
In next steps the tbf pointer will be dropped and the allocation
algorithm will only result a "result" struct which then the caller can
apply to whatever TBF object it requires.
Change-Id: Ie4d9ace526ad012d97738bc55bdb5cc1472c632d
First commit towards trying to have alloc algorithm as isolated as
possible from others parts of the code trying to avoid state changes on
data structures.
Change name also because the alloc_algo not only allocated TS, but TFIs
and USFs.
Change-Id: I33a6c178c64a769f05d3880a69c38acb154afa62