SMPP: clarify (re)start logic

Having smpp_smsc_stop() called from within smpp_smsc_start() instead of
explicitly inside smpp_smsc_restart() is confusing and could lead to
hard-to-trace bugs. Let's get this fixed first before going further.

Related: OS#5568
Change-Id: I353f5b82c9f5308d93e926538d4ef7e24d0b0339
This commit is contained in:
Max 2022-07-27 21:56:49 +07:00 committed by msuraev
parent d20dd22082
commit 4b1202bfdf
1 changed files with 2 additions and 2 deletions

View File

@ -1011,8 +1011,6 @@ int smpp_smsc_start(struct smsc *smsc, const char *bind_addr, uint16_t port)
if (!port)
port = 2775;
smpp_smsc_stop(smsc);
LOGP(DSMPP, LOGL_NOTICE, "SMPP at %s %d\n",
bind_addr? bind_addr : "0.0.0.0", port);
@ -1035,6 +1033,8 @@ int smpp_smsc_restart(struct smsc *smsc, const char *bind_addr, uint16_t port)
{
int rc;
smpp_smsc_stop(smsc);
rc = smpp_smsc_start(smsc, bind_addr, port);
if (rc)
/* if there is an error, try to re-bind to the old port */