Update current NM object state before signalling S_NM_STATECHG
This way code triggered through signal has an updated view of the object tree when running generic code which queries the current state of objects. This way for instance one can use APIs like trx_is_usable() or alike. Change-Id: Ib46234e3f3e446e866d27b0dfee65edf4af4d2ba
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@ -230,8 +230,10 @@ static int update_admstate(struct gsm_bts *bts, uint8_t obj_class,
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nsd.new_state.administrative = adm_state;
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osmo_signal_dispatch(SS_NM, S_NM_STATECHG, &nsd);
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/* Update current state before emitting signal: */
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nm_state->administrative = adm_state;
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osmo_signal_dispatch(SS_NM, S_NM_STATECHG, &nsd);
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return 0;
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}
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@ -296,10 +298,10 @@ static int abis_nm_rx_statechg_rep(struct msgb *mb)
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nsd.new_state.operational != nsd.old_state.operational ||
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nsd.new_state.availability != nsd.old_state.availability) {
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DEBUGPC(DNM, "\n");
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/* Update the operational state of a given object in our in-memory data
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/* Update the state of a given object in our in-memory data
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* structures and send an event to the higher layer */
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osmo_signal_dispatch(SS_NM, S_NM_STATECHG, &nsd);
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*nm_state = nsd.new_state;
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osmo_signal_dispatch(SS_NM, S_NM_STATECHG, &nsd);
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} else {
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DEBUGPC(DNM, "(No State change detected)\n");
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}
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@ -992,9 +992,10 @@ static void update_mo_state(struct gsm_bts *bts, struct abis_om2k_mo *mo, uint8_
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break;
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}
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osmo_signal_dispatch(SS_NM, S_NM_STATECHG, &nsd);
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/* Update current state before emitting signal: */
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nm_state->availability = nsd.new_state.availability;
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osmo_signal_dispatch(SS_NM, S_NM_STATECHG, &nsd);
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}
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static void update_op_state(struct gsm_bts *bts, const struct abis_om2k_mo *mo, uint8_t op_state)
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