forked from sdr/sdrangelove
fix a bunch of compiler warnings
This commit is contained in:
parent
cb251d8c37
commit
d8b6f05bf9
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@ -85,7 +85,7 @@ void GLScope::newTrace(const std::vector<Complex>& trace, int sampleRate)
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case ModeDerived12: {
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m_trace.resize(trace.size() - 3);
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std::vector<Complex>::iterator dst = m_trace.begin();
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for(int i = 3; i < trace.size() ; i++) {
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for(uint i = 3; i < trace.size() ; i++) {
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*dst++ = Complex(
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abs(trace[i] - trace[i - 1]),
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abs(trace[i] - trace[i - 1]) - abs(trace[i - 2] - trace[i - 3]));
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@ -153,7 +153,7 @@ void GLScope::paintGL()
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glLineWidth(1.0f);
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glColor4f(1, 1, 1, 0.05);
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glColor4f(1, 1, 1, 0.05f);
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for(int i = 1; i < 10; i++) {
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glBegin(GL_LINE_LOOP);
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glVertex2f(0, i * 0.1);
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@ -181,7 +181,7 @@ void GLScope::paintGL()
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glVertex2f(0, m_triggerLevelHigh);
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glVertex2f(1, m_triggerLevelHigh);
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glEnd();
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glColor4f(0, 0.8, 0.0, 0.3f);
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glColor4f(0, 0.8f, 0.0, 0.3f);
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glBegin(GL_LINE_LOOP);
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glVertex2f(0, m_triggerLevelLow);
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glVertex2f(1, m_triggerLevelLow);
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@ -247,7 +247,7 @@ void GLScope::paintGL()
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glLineWidth(1.0f);
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glColor4f(1, 1, 1, 0.05);
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glColor4f(1, 1, 1, 0.05f);
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for(int i = 1; i < 10; i++) {
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glBegin(GL_LINE_LOOP);
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glVertex2f(0, i * 0.1);
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@ -275,7 +275,7 @@ void GLScope::paintGL()
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glVertex2f(0, m_triggerLevelHigh);
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glVertex2f(1, m_triggerLevelHigh);
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glEnd();
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glColor4f(0, 0.8, 0.0, 0.3f);
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glColor4f(0, 0.8f, 0.0, 0.3f);
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glBegin(GL_LINE_LOOP);
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glVertex2f(0, m_triggerLevelLow);
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glVertex2f(1, m_triggerLevelLow);
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@ -358,7 +358,7 @@ void GLSpectrum::paintGL()
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if(m_displayChannel) {
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor4f(1, 0, 0, 0.15);
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glColor4f(1, 0, 0, 0.15f);
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glPushMatrix();
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glTranslatef(m_glChannelRect.x(), m_glChannelRect.y(), 0);
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glScalef(m_glChannelRect.width(), m_glChannelRect.height(), 1);
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@ -433,7 +433,7 @@ void GLSpectrum::paintGL()
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if(m_displayChannel) {
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor4f(1, 0, 0, 0.15);
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glColor4f(1, 0, 0, 0.15f);
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glPushMatrix();
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glTranslatef(m_glChannelRect.x(), m_glChannelRect.y(), 0);
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glScalef(m_glChannelRect.width(), m_glChannelRect.height(), 1);
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@ -444,7 +444,7 @@ void GLSpectrum::paintGL()
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glVertex2f(0, 1);
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glEnd();
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glDisable(GL_BLEND);
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glColor3f(0.8, 0.8, 0.6);
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glColor3f(0.8f, 0.8f, 0.6f);
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glBegin(GL_LINE_LOOP);
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glVertex2f(0.5, 0);
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glVertex2f(0.5, 1);
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@ -561,7 +561,7 @@ void GLSpectrum::paintGL()
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glLineWidth(1.0f);
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glColor4f(1, 1, 1, 0.05);
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glColor4f(1, 1, 1, 0.05f);
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glPushMatrix();
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glTranslatef(m_glWaterfallRect.x(), m_glWaterfallRect.y(), 0);
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@ -606,7 +606,7 @@ void GLSpectrum::paintGL()
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glLineWidth(1.0f);
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glColor4f(1, 1, 1, 0.05);
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glColor4f(1, 1, 1, 0.05f);
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glPushMatrix();
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glTranslatef(m_glHistogramRect.x(), m_glHistogramRect.y(), 0);
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@ -1010,9 +1010,9 @@ void GLSpectrum::mouseMoveEvent(QMouseEvent* event)
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newShare = (float)(event->y() - m_frequencyScaleRect.height()) / (float)height();
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else newShare = 1.0 - (float)(event->y() + m_frequencyScaleRect.height()) / (float)height();
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if(newShare < 0.1)
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newShare = 0.1;
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newShare = 0.1f;
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else if(newShare > 0.8)
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newShare = 0.8;
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newShare = 0.8f;
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m_waterfallShare = newShare;
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m_changesPending = true;
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update();
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@ -51,7 +51,7 @@ void RTLSDRGui::displaySettings()
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if(m_gains.size() > 0) {
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int dist = abs(m_settings.gain - m_gains[0]);
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int pos = 0;
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for(int i = 1; i < m_gains.size(); i++) {
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for(uint i = 1; i < m_gains.size(); i++) {
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if(abs(m_settings.gain - m_gains[i]) < dist) {
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dist = abs(m_settings.gain - m_gains[i]);
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pos = i;
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@ -71,8 +71,8 @@ size_t SampleFifo::write(const quint8* data, size_t count)
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{
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QMutexLocker mutexLocker(&m_mutex);
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size_t total;
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int remaining;
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int len;
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size_t remaining;
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size_t len;
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const Sample* begin = (const Sample*)data;
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count /= 4;
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@ -115,8 +115,8 @@ size_t SampleFifo::write(SampleVector::const_iterator begin, SampleVector::const
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QMutexLocker mutexLocker(&m_mutex);
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size_t count = end - begin;
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size_t total;
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int remaining;
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int len;
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size_t remaining;
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size_t len;
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total = MIN(count, m_size - m_fill);
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if(total < count) {
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